- For other uses, see Effects.
Magic Effects are magical effects in The Elder Scrolls IV: Oblivion. These effects may be granted to the Hero through standard or custom potions, ingredients, spells, enchanted apparel and weapons, et cetera. Each individual page listed below contains more information regarding the effect.
Effects[]
Alteration[]
Conjuration[]
Destruction[]
- Damage Attribute
- Damage Fatigue
- Damage Health
- Damage Magicka
- Disintegrate Armor
- Disintegrate Weapon
- Drain Attribute
- Drain Fatigue
- Drain Health
- Drain Magicka
- Drain Skill
- Fire Damage
- Frost Damage
- Shock Damage
- Stunted Magicka
- Sun Damage
- Vampirism
- Weakness to Disease
- Weakness to Fire
- Weakness to Frost
- Weakness to Magic
- Weakness to Normal Weapons
- Weakness to Poison
- Weakness to Shock
Illusion[]
- Calm
- Chameleon
- Charm
- Command Creature
- Command Humanoid
- Darkness
- Demoralize
- Frenzy
- Invisibility
- Light
- Night-Eye
- Paralyze
- Rally
- Silence
Mysticism[]
Restoration[]
- Absorb Attribute
- Absorb Fatigue
- Absorb Health
- Absorb Magicka
- Absorb Skill
- Cure Disease
- Cure Paralysis
- Cure Poison
- Fortify Attribute
- Fortify Fatigue
- Fortify Health
- Fortify Magicka
- Fortify Magicka Multiplier
- Fortify Skill
- Resist Disease
- Resist Fire
- Resist Frost
- Resist Magic
- Resist Normal Weapons
- Resist Paralysis
- Resist Poison
- Resist Shock
- Restore Attribute
- Restore Fatigue
- Restore Health
- Restore Magicka