For other uses, see Main Quest.

Note: All remaining Oblivion Gates will close when the main questline is completed. This will lead to not being able to pick up Sigil Stones in order to enchant items (version 1.2.xxxx). The only way to get them after this is by using the console cheats to duplicate them.

Beginning[edit | edit source]

Kvatch[edit | edit source]

Weynon Priory[edit | edit source]

Cloud Ruler Temple[edit | edit source]

Dagon Shrine[edit | edit source]

  • Dagon Shrine – The four volumes of the Commentaries have led to the discovery the Mythic Dawn's shrine to be found in the deep caverns of Lake Arrius.

Blood of the Daedra[edit | edit source]

Bruma Gate[edit | edit source]

An Oblivion Gate, the portal to the realm of Daedra.

Blood of the Divines[edit | edit source]

  • Blood of the Divines – Martin says that he has deciphered the next part of the Mysterium Xarxes. He claims that he needs the sacred blood of one of the divines, to manifest in the ancient armor of Sancre Tor in order to fulfill his mission.

Miscarcand[edit | edit source]

Great Gate[edit | edit source]

  • Defense of Bruma – With three out of four of the items, Martin tells of a very bold plan to obtain the final item required to open the portal to Mankar Camoran's Paradise—a Great Sigil Stone obtained from a Great Oblivion Gate.
  • Great GateDagon has opened the three lesser gates after a bold plan by Martin to allow a Great Gate, similar to the one that destroyed Kvatch, to be opened. It is now time to enter the gate and obtain the Great Sigil Stone.

Paradise[edit | edit source]

Light the Dragonfires[edit | edit source]

Trivia[edit | edit source]

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