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{{Citation}}
 
{{Citation}}
 
{{Daedric prince
 
{{Daedric prince
|name = Malacath
 
 
|image = Malacath Statue Skyrim.png
 
|image = Malacath Statue Skyrim.png
 
|imageBG =
 
|imageBG =
 
|hider =
 
|hider =
 
|religion = [[Daedra|Daedra Worship]]
 
|religion = [[Daedra|Daedra Worship]]
|pantheon = [[Daedric Princes]] formally of the Aedric Aldmeri Pantheon
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|pantheon = [[Daedric Princes]]
 
|type = Patron of the Ostracized
 
|type = Patron of the Ostracized
 
|powers =
 
|powers =
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|artifacts = [[Volendrung]]<br />[[Scourge]]
 
|artifacts = [[Volendrung]]<br />[[Scourge]]
 
|hidep =
 
|hidep =
|gender = Male
 
 
|form =
 
|form =
 
|hidec =
 
|hidec =
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==Background==
 
==Background==
Sometimes called '''Malak''', '''Orkey'''<ref>''[[The True Nature of Orcs]]''</ref>, or '''Mauloch'''<ref>''[[Varieties of Faith in the Empire]]''</ref>, '''Malacath''' is considered one of the most evil Daedric Princes by the [[Dunmer]]<ref>''[[Darkest Darkness]]''</ref> due to his membership in the [[House of Troubles]]. He is the patron [[Daedra]] of the [[Orsimer (Online)|Orsimer]]<ref>Dialogue with [[Atub]]</ref>. Malacath's teachings put a large emphasis on conflict,<ref>''[[The Code of Malacath]]''</ref> and he seems to enjoy watching mortals fighting one another. The summoning date of Malacath is 8th of Frost Fall. However, Malacath can also be summoned at his shrine, if the summoner offers [[Troll Fat (Oblivion)|Troll Fat]]. While not technically a "good" Daedric Prince, Malacath does have, to a certain degree, a sense of honor and an almost paternal concern for his followers, especially the Orsimer. Malacath was not allowed in most daedric meetings, most likely because of his [[Aedric]] origins. He is the god of curses, the betrayed, and the orcified.
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Sometimes called '''Malak''', '''Orkey''',<ref>''[[The True Nature of Orcs]]'',</ref> '''The Blue God''',<ref>{{Blades}} – events of "[[The Blue God]]"</ref> or '''Mauloch''',<ref>''[[Varieties of Faith in the Empire]]''</ref> '''Malacath''' is a [[Daedric Prince]], patron god of the [[Orsimer (Online)|Orsimer]],<ref name="Atub">Dialogue with [[Atub]]</ref> and member of the [[House of Troubles]] in [[Dunmer|Dunmeri]] theology.<ref name="House">''[[The House of Troubles]]''</ref>. Malacath's teachings put a large emphasis on conflict,<ref>''[[The Code of Malacath]]''</ref> and he seems to enjoy watching mortals fight one another.
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The summoning date of Malacath is 8th of Frost Fall. However, Malacath can also be summoned at his shrine, if the summoner offers [[Troll Fat (Oblivion)|Troll Fat]].<ref name="MalacathQ">{{Oblivion}} – events of "[[Malacath (Quest)|Malacath]]"</ref>
   
 
==Plane of Oblivion==
 
==Plane of Oblivion==
The [[Ashpit]] is Malacath's plane of [[Oblivion (Realm)|Oblivion]]<ref>''[[The Doors of Oblivion]]''</ref>. While not one of the original planes of Oblivion, it was created when Malacath was spawned in the Mythic Era. It was designed according to Malacath's spheres—emptiness, betrayal, broken promises, and anguish—and his personality. Such is the opinion of mainstream scholars. However, the Orsimer and those loyal to the [[Code of Malacath]] believe they are rewarded in this realm with immortality, drink, food, and constant battle, all with their father Malacath.
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The [[Ashpit]] is Malacath's plane of [[Oblivion (Realm)|Oblivion]].<ref name="Doors">''[[The Doors of Oblivion]]''</ref> While typically seen as a desolate and unwelcoming place, this spartan landscape is considered a good thing in orc religion, and that orcs who revere Malacath reside in the [[Ashen Forge]], a place of perpetual feasting, drinking and battle, where every orc is a chief, and has many wives.<ref name="OrcsAfterlife">''[[On Orcs and the Afterlife]]'' Erisa Moorcroft</ref> The Backbone of Ashpit has also been called an actual backbone, alluding to the possibility that Ashpit may be made from Malacath himself.<ref name="ShiveringSheo">{{Shivering Isles}} – dialogue with [[Sheogorath]]</ref>
   
 
==History of Malacath==
 
==History of Malacath==
 
===[[Merethic Era]]===
 
===[[Merethic Era]]===
During the exodus of the [[Chimer]] in the [[Merethic Era]], one of the most powerful [[Aldmer|Aldmeri]] heroes, [[Trinimac]], tried to stop the movement. The [[Daedric Prince]] [[Boethiah]], who was the mastermind behind the movement, confronted Trinimac. It was a legendary battle between the two, but in the end Boethiah defeated Trinimac and devoured him. Boethiah then spoke with Trinimac's voice, in order to increase the morale of the Chimer while at the same time mocking the opposed Aldmer. The remains of Trinimac were excreted from Boethiah's bowels, and transformed into the Daedric Prince Malacath and Trinimac's followers were changed as well. They are now known as the [[Orsimer]] and they worship Malacath as their god. This is recorded in the ''[[Changed Ones]]''.
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Malacath was created when [[Trinimac]] attempted to stop the [[Chimer]] from leaving the [[Summerset Isles]]. [[Boethiah]], who was the mastermind behind the exodus, confronted Trinimac. Details of the account vary, with some claiming Boethiah defeated Trinimac and spoke with his voice to encourage and teach the Chimer while at the same time mocking the opposed Altmer, before excreting Trinimac out and the remains becoming Malacath. <ref>''[[Changed Ones]]''</ref> His followers then became the orcs, who fled from the Isles in shame.<ref name="TrueNature">''[[The True Nature of Orcs]]''</ref> However, when [[Attrebus Mede]] told this story to Malacath disguised as an old woman, the Prince remarked that, "[y]ou people are always so literal-minded", indicating that this may not be the whole truth.<ref name="LordofSouls">{{Lord of Souls}} – [[Gregory Keyes]]</ref>
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The [[Daggerfall Covenant]] calls this version of events "anti-orc propaganda".<ref name="TrueNatureBanned">''[[The True Nature of Orcs (Banned Ed.)]]''</ref> The orcs tell a tale whereby Trinimac was defeated by the treachery of Boethiah and [[Mephala]], and cast into the Ashpit by a curse. Trinimac then tore the shame from his skin, and was reborn as Malacath thanks to that disfigurement and shedding of blood.<ref name="OrcFather>''[[Mauloch, Orc-Father]]'' – Ramurbak gro-Abamath</ref>
   
 
===[[Third Era]]===
 
===[[Third Era]]===
The [[Hero of Daggerfall]] received his hammer, [[Volendrung]], around 3E 417, after he did a service for Malacath. He was tasked with the death of a troublesome [[Daedra Seducer]]. After wandering throughout [[Tamriel]], the hammer returned to [[Morrowind]] and came to be in the possession of [[Yagrum Bagarn]], the last living [[Dwemer]], who had the hammer in his closet. At that time all the enchantments of the hammer had vanished, for no apparent reason. It was just a mundane hammer. However, in 3E 433 the hammer came into the possession of Malacath again, and all its powerful enchantments returned. Volendrung is best known for the paralyzing and strength leeching effects it has when hitting an enemy.
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The [[Hero of Daggerfall]] received Malacath's hammer, [[Volendrung]], around 3E 417, after he did dealt with a troublesome [[Daedra Seducer]] for the Daedric Prince.<ref name="TES2">{{Daggerfall}}</ref> After wandering throughout [[Tamriel]], the hammer returned to [[Morrowind]] and came to be in the possession of [[Yagrum Bagarn]], the last living [[Dwemer]], who had the hammer in his closet.<ref name="TES3">{{Morrowind}}</ref> At that time all the enchantments on the hammer had vanished, for no apparent reason. It was just a mundane hammer. However, in 3E 433 the hammer came into the possession of Malacath again, and all its powerful enchantments returned.<ref name="TES4">{{Oblivion}}</ref> Volendrung is best known for the paralyzing and strength leeching effects it has when hitting an enemy.<ref name="TamrielLore">''[[Tamrielic Lore]]'' – [[Yagrum Bagarn]]</ref>
   
 
Malacath's mace [[Scourge]] was found in the [[Battlespire]] during time of the [[Imperial Simulacrum]].<ref="Battlespire">{{Battlespire}}</ref> It changed owners, and finally the mace came to the possession of the [[House Telvanni (Morrowind)|Telvanni]] lord, [[Divayth Fyr]]. As any of Fyr's artifacts, it was free for the thieves to steal if they could. It might have passed into the hands of the [[Nerevarine]].<ref name="TES3">{{Morrowind}}</ref>
There is a less well-known artifact of Malacath, named [[Scourge]]. The ''[[Requisite Book of Daedra]]'' (under the heading of Malacath) says:
 
   
 
[[Gortwog gro-Nagorm (Daggerfall)|Gortwog gro-Nagorm]] was an orc leader and the founder of [[Orsinium]] the Orc Capital established in 3E 399.<ref name="OrsiniumOrcs">''[[How Orsinium Passed to the Orcs]]'' – [[Menyna Gsost]]</ref> Gortwog gro-Nagorm created controversy among orcs because he accused Malacath of being a false god and created a priesthood dedicated to Trinimac the ancient champion of the Aedra. This view contradicted the common belief that Malacath was Trinimac after he was devoured by Boethiah. Gortwog believed that Trinimac was still alive and that Malacath was a demon. His views were regarded as heresy by most orcs.<ref name="PGE3">''[[Pocket Guide to the Empire, Third Edition: Orsinium]]'' – [[Imperial Geographic Society]]</ref>
"... yet though Malacath blessed [[Scourge]] to be potion against his [[Daedra]] kin, he thought not that it should fall into daedric hands, then to serve as a tool for private war among [[Caitiff]] and Forsaken. Thus did Malacath curse the device such that should any dark kin seek to invoke its powers, that a voidhole should open and swallow that daedra, and purge him into [[Oblivion (Realm)|Oblivion]]'s voidstreams, from thence to pathfind back to the Real and Unreal Worlds in the full order of time."
 
 
and ''[[Legendary Scourge|Legendary]]'' dragons states:
 
 
<div clas="blockquote">''"The mace [[Scourge]], Blessed of Malacath, Macckan's legendary weapon, forged from sacred [[Raw Ebony|Ebony]] in the Fountains of Fickleire, has ever been the bane of the dark kin, and many a black spirit has been hurled back into [[Oblivion (Realm)|Oblivion]] with a single blow of this bold defender of the friendless."''</div>
 
 
This mace was found in the [[Battlespire]] by the unnamed hero of the Battlespire. It changed owners, and finally the mace came to the possession of the [[House Telvanni (Morrowind)|Telvanni]] lord, [[Divayth Fyr]]. As any of Fyr's artifacts, it was free for the thieves to steal - if they could. It might have passed into the hands of the [[Nerevarine]].
 
 
[[Gortwog gro-Nagorm (Daggerfall)|Gortwog gro-Nagorm]] was an orc leader and the founder of [[Orsinium]] the Orc Capital established in 3E 399. Gortwog gro-Nagorm created controversy among orcs because he accused Malacath of being a false god and created a priesthood dedicated to Trinimac the ancient champion of the Aedra. This view contradicts the common belief that Malacath is Trinimac after he was devoured by Boethiah. Gortwog believed that Trinimac is still alive and that Malacath is a demon. His views were regarded as heresy by most orcs.
 
   
 
===[[Fourth Era]]===
 
===[[Fourth Era]]===
During the [[Umbriel]] crisis, [[Prince Attrebus]] and [[Sul]] confronted [[Vuhon]] in Umbriel. They discovered Vuhon could not be defeated without recovering [[Umbra Sword]]. Sul noticed that Vuhon had mentioned that Umbriel was part of [[Oblivion]], so he opened a gate so that Attrebus and him could escape. They ended up in another Oblivion plane.
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During the [[Umbriel]] crisis, [[Prince Attrebus]] and [[Sul]] confronted [[Vuhon]] in Umbriel. They discovered Vuhon could not be defeated without recovering the [[Umbra Sword]]. Sul noticed that Vuhon had mentioned that Umbriel was part of [[Oblivion]], so he opened a gate so that Attrebus and him could escape. They ended up in another Oblivion plane.
   
When Attrebus woke up, he was greeted by female elf. The woman told Attrebus she was Silhansa, and that they were in Malacath's realm. Silhansa had healed Attrebus' wounds. Attrebus was shocked that she was naked. Her hair was rosy gold, her skin alabaster white and her eyes twin emeralds. She had the slender, pointed ears of an elf.
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When Attrebus woke up, he was greeted by female elf. The woman told Attrebus she was Silhansa, and that they were in Malacath's realm. Silhansa had healed Attrebus' wounds. Attrebus was shocked that she was naked. Her hair was rosy gold, her skin alabaster white, and her eyes twin emeralds. She had the slender, pointed ears of an elf.
   
Attrebus told Silhansa about his adventure to stop Umbriel from destroying [[Tamriel]]. He also told her about a tale he had heard about Malacath while he was seven years old. When he finished, Silhansa started to grow, and she transformed into Malacath. Malacath now held both Attrebus and Sul in his hands. Malacath reveals that Sul had swore an oath by him once. Attrebus manages to convince Malacath of releasing them and teleporting them into Solstheim so that Sul could fulfill his curse. Before leaving his realm Malacath tells Attrebus that if he ever had use for him, the prince would know it.<ref group="OOG">{{Lord of Souls}}, Prologue</ref>
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Attrebus told Silhansa about his adventure to stop Umbriel from destroying [[Tamriel]]. He also told her about a tale he had heard about Malacath while he was seven years old. When he finished, Silhansa started to grow, and she transformed into Malacath. Malacath now held both Attrebus and Sul in his hands. Malacath reveals that Sul had sworn an oath to him once. Attrebus manages to convince Malacath to release them and teleport them to Solstheim so that Sul could fulfill his oath. Before leaving his realm Malacath told Attrebus that if he ever had use for him, the prince would know it.<ref>{{Lord of Souls}}, Prologue</ref>
   
==Personality and worship==
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==Personality==
Despite his ferocity, Malacath is genuinely caring towards his followers. In his {{Oblivion|!}} quest, he refers to his enslaved Ogre followers as his "little brothers" and ensures their safety. In the Skyrim quest "[[The Cursed Tribe]]", Malacath tells the Dragonborn that he cursed [[Chief Yamarz]] due to his negligence as chief. Though he may often be extreme in his dealings, the majority of Orcs remain deeply loyal to Malacath's word. Malacath is also the only Daedric Prince to have actually shown to be capable of sorrow, as shown in Volume XII of the Accords of Madness when Sheogorath tricked him into killing and damning his mortal son Emmeg Gro-Kayra.
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Despite his ferocity, Malacath is genuinely caring towards his followers. He refers to his enslaved Ogre followers as his "little brothers" and ensures their safety.<ref name="TES4" /> He has also been known to curse orc chiefs for their negligence.<ref name="TES5">Events of {{Skyrim}}</ref> Malacath also allegedly showed sorrow over the death of his mortal son.<ref name="16 accords">''[[Sixteen Accords of Madness, Book XII]]''</ref>
 
==Identity==
 
''"He is more commonly known as the Daedric Prince Malacath, 'whose sphere is the patronage of the spurned and ostracized, the sworn oath, and the bloody curse.' He is not technically a Daedra Lord, nor do the other Daedra recognize him as such, but this is fitting for his sphere. Of old he was Trinimac, the champion of the High Elven pantheon, in some places more popular than Auri-El, who protected them against enemies without and within. When Trinimac and his followers attempted to halt the Velothi Dissident movement, Boethiah ate him. Trinimac's body and spirit were corrupted, and he emerged as Malacath. His followers were likewise changed for the worse. Despised by everyone, especially the inviolate Auri-El, they quickly fled to the northern wastes, near Saarthal... In Skyrim, Malacath is called Orkey, or Old Knocker, and his battles with Ysmir are legendary."'' - Original text from the book "The True Nature of Orcs"
 
   
 
===Other mentions===
 
===Other mentions===
  +
Malacath is one of the [[Dunmer (Morrowind)|Dunmer]] Four Corners of the House of Troubles, gods that are sent to test the Dunmer in various ways by inflicting trials upon them.<ref name="House" /> Malacath, or Malak, is considered to be a god-king who tests the Dunmer for physical weakness<ref name="VoFDunmer">''[[Varieties of Faith: The Dark Elves]]''</ref> He is also a demon for the Nords, who typically refer to him as Mauloch.<ref name="VoFNords">''[[Varieties of Faith: The Nords]]''</ref>
Malacath is also one of the [[Dunmer (Morrowind)|Dunmer]] Four Corners of the [[House of Troubles]]. Four Corners of the House of Troubles consists of [[Molag Bal]], [[Mehrunes Dagon]], Malacath and [[Sheogorath]]. These [[Daedric Princes]] rebelled against the counsel and admonition of the [[Tribunal]], causing great kin strife and confusion among the clans and [[Great Houses]]. They are holy in that they serve the role of obstacles during the Testing. Through time they have sometimes become associated with local enemies, like the [[Nord]]s, [[Akaviri]], or [[Orsimer|Mountain Orcs]]. As written in the books ''[[The House of Troubles]]'' and ''[[Varieties of Faith in the Empire]]'', Malacath is the reanimated dung that was [[Trinimac]]; Malacath is a weak but vengeful god and strikes back with a tough punch. The Dunmer call him Malak, the god-king of the Orcs. He tests the Dunmer for physical weakness.
 
 
An interesting record in the ''[[Varieties of Faith in the Empire]]' says:''
 
 
"Mauloch (Malacath): An Orcish god, Mauloch troubled the heirs of [[King Harald]] for a long time. Fled east after his defeat at the Battle of Dragon Wall, ca. 1E660. His rage was said to fill the sky with his sulphurous hatred, later called the "Year of Winter in Summer."
 
 
It is known that the year is the time when [[Red Mountain]]'s eruption brought disasters throughout [[Tamriel]], so it is highly likely that the claim says that his rage filled the sky with sulphurous hatred is rather exaggerated.
 
 
According to Sheogorath, the Backbone of Malacath's realm, Ashpit, is an actual backbone, although this may just be the ramblings of a madman. Also according to Sheogorath, Malacath is not popular at parties, but more so than [[Jyggalag]], the Daedric Prince of Order, which may refer to how the other Daedric Princes do not recognize him as a Daedric Prince.
 
   
 
==Quests==
 
==Quests==
 
[[File:Malacath's Shrine.png|thumb|250px|Shrine of Malacath in {{Oblivion|!}}]]
 
[[File:Malacath's Shrine.png|thumb|250px|Shrine of Malacath in {{Oblivion|!}}]]
 
===Morrowind===
 
===Morrowind===
During the time of the [[Nerevarine]], Malacath was summoned by the Nerevarine in his Shrine of Assurdirapal. The Prince of Curses asked the Nerevarine to track and kill the last of the [[Oreyn Bearclaw]] family line. He was upset that Oreyn Bearclaw took all the glory to be a hero while in fact all the deeds were done by Kharag gro-Khar, Oreyn's [[Orsimer|Orcish]] companion. The target was finally killed by the Nerevarine and Malacath rewarded him the [[Helm of Oreyn Bearclaw (Morrowind)|Helm of Oreyn Bearclaw]]. However Malacath was wrong in believing that the Oreyn Bearclaw's family line had ended, as one of the family members was still alive. This person, named [[Modryn Oreyn]], became a rather important person in the [[Fighters Guild]] after his role in the quest to eliminate the dangerous competitor of the guild, the [[Blackwood Company]].
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During the time of the [[Nerevarine]], Malacath was summoned by the Nerevarine in his Shrine of [[Assurdirapal]]. The Prince of Curses asked the Nerevarine to track and kill the last of the [[Oreyn Bearclaw]] family line. He was upset that Oreyn Bearclaw took all the glory of a hero while in fact all the deeds were done by Kharag gro-Khar, Oreyn's [[Orsimer|Orcish]] companion. The target was finally killed by the Nerevarine and Malacath rewarded him the [[Helm of Oreyn Bearclaw (Morrowind)|Helm of Oreyn Bearclaw]]. However Malacath was wrong in believing that the Oreyn Bearclaw's family line had ended, as one of the family members was still alive. This person, named [[Modryn Oreyn]], became a rather important person in the [[Fighters Guild]] after his role in the quest to eliminate the dangerous competitor of the guild, the [[Blackwood Company]].
   
 
===Oblivion===
 
===Oblivion===
Malacath's quest in [[Cyrodiil]] involves the [[Hero of Kvatch]]'s rescue of another group of outcasts, namely, a group of enslaved [[Ogre (Oblivion)|Ogres]]. He requires an offering of [[Troll Fat (Oblivion)|Troll Fat]], and the Hero must be level 10 to start the quest. He will send him/her to the [[Lord Drad's Estate|Home of Lord Drad]], the slave owner, with instructions to free the Ogres without harming them. After speaking with [[Lord Drad]] and then his wife, an easy way to complete this quest is to simply walk into the mine and ignore the guards. As long as they are not attacked, they will tolerate the Hero's presence, and in a simple manner, go to the two Ogre cages and pick the locks of each of the cell doors. Once freed the Ogres and the guards will fight each other, leaving the Hero to simply pick what he likes from the dead bodies of the fallen. Neither side will attack the Hero as long as he remains passive, and even if one or more of the guards survive they will not care as the Hero loots the chests throughout the mine. Note that even if all the Ogres are killed during the battle with the guards, this will not affect the outcome of the quest.
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Malacath's quest in [[Cyrodiil]] involves the [[Hero of Kvatch]]'s rescue of another group of outcasts, namely, a group of enslaved [[Ogre (Oblivion)|Ogres]]. He requires an offering of [[Troll Fat (Oblivion)|Troll Fat]], and the Hero must be level 10 to start the quest. He will send them to the [[Lord Drad's Estate|Home of Lord Drad]], the slave owner, with instructions to free the Ogres without harming them. After speaking with [[Lord Drad]] and then his wife, an easy way to complete this quest is to simply walk into the mine and ignore the guards. As long as they are not attacked, they will tolerate the Hero's presence, and in a simple manner, go to the two Ogre cages and pick the locks of each of the cell doors. Once freed the Ogres and the guards will fight each other, leaving the Hero to simply pick what he likes from the dead bodies of the fallen. Neither side will attack the Hero as long as he remains passive, and even if one or more of the guards survive they will not care as the Hero loots the chests throughout the mine. Note that even if all the Ogres are killed during the battle with the guards, this will not affect the outcome of the quest.
   
 
As a reward for finishing the quest, Malacath gives the Hero [[Volendrung (Oblivion)|Volendrung]], his enchanted two-handed warhammer.
 
As a reward for finishing the quest, Malacath gives the Hero [[Volendrung (Oblivion)|Volendrung]], his enchanted two-handed warhammer.
   
 
===Skyrim===
 
===Skyrim===
In {{Skyrim|!}}, an Orc named [[Atub]] asks the [[Last Dragonborn|Dragonborn]] to bring her [[Troll Fat (Skyrim)|troll fat]] and a [[Daedra Heart (Skyrim)|Daedra heart]] so that she can pray to Malacath to end the curse he put on her tribe. After doing so, Atub suggests that Yamarz the chief and the Dragonborn to join in the summoning. Yamarz unwillingly accepts, and Atub begins the ceremony. Malacath then speaks to Yamarz and he commands Yamarz to go and bring back a warhammer. Yamarz orders the Dragonborn to come along with him, stating that the Dragonborn got him into this mess. At the shrine, Yamarz will say that he will pay the Dragonborn to kill the giant. The Dragonborn can accept the deal, but Yamarz will betray them. Alternatively, the Dragonborn can let Yamarz attempt to kill the giant. The chief may die in the process, unless the Dragonborn helps kill the giant. If Yamarz survives, he will betray the Dragonborn in order to claim sole credit for killing the giant. Regardless, once the giant and Yamarz are dead, Malacath speaks again telling the Dragonborn to take Shagrol's Warhammer back to the stronghold. The Dragonborn can either lie to Atub and conceal Yamarz's cowardice/betrayal or reveal the truth of his fate. Malacath speaks once more telling the tribe that they have earned a second chance and appoints a new chief from within the stronghold. Finally, he tells the Dragonborn they have earned his favor with their valorous conduct and to place Shagrol's Warhammer on the shrine to accept his reward. The hammer then transforms into [[Volendrung (Skyrim)|Volendrung]].
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In {{Skyrim|!}}, an Orc named [[Atub]] asks the [[Last Dragonborn|Dragonborn]] to bring her [[Troll Fat (Skyrim)|troll fat]] and a [[Daedra Heart (Skyrim)|Daedra heart]] so that she can pray to Malacath to end the curse he put on her tribe. After doing so, Atub suggests that Yamarz the chief and the Dragonborn join in the summoning. Yamarz begrudgingly accepts, and Atub begins the ceremony. Malacath then speaks to Yamarz and he commands Yamarz to go and bring back a warhammer. Yamarz orders the Dragonborn to come along with him, stating that the Dragonborn got him into this mess. At the shrine, Yamarz will say that he will pay the Dragonborn to kill the giant. The Dragonborn can accept the deal, but Yamarz will betray them. Alternatively, the Dragonborn can let Yamarz attempt to kill the giant. The chief may die in the process, unless the Dragonborn helps kill the giant. If Yamarz survives, he will betray the Dragonborn in order to claim sole credit for killing the giant. Regardless, once the giant and Yamarz are dead, Malacath speaks again telling the Dragonborn to take Shagrol's Warhammer back to the stronghold. The Dragonborn can either lie to Atub and conceal Yamarz's cowardice/betrayal or reveal the truth of his fate. Malacath speaks once more telling the tribe that they have earned a second chance and appoints a new chief from within the stronghold. Finally, he tells the Dragonborn they have earned his favor with their valorous conduct and to place Shagrol's Warhammer on the shrine to accept their reward. The hammer then transforms into [[Volendrung (Skyrim)|Volendrung]].
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Malacath ESO.jpeg|Malacath as he appears in {{Online}}.
 
Malacath ESO.jpeg|Malacath as he appears in {{Online}}.
  +
Ashurnibibi Malacath Statue.png|Statue of Malacath in [[Ashurnibibi (Online)|Ashurnibibi]], [[Vvardenfell (Online)|Vvardenfell]] in {{ESO Morrowind}}
 
</gallery>
 
</gallery>
   
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*{{Morrowind}}
 
*{{Morrowind}}
 
*{{Oblivion}}
 
*{{Oblivion}}
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**{{Shivering Isles}} {{Mo}}<ref name="ShiveringSheo"/>
 
*{{Lord of Souls}}
 
*{{Lord of Souls}}
 
*{{Skyrim}}
 
*{{Skyrim}}
 
*{{Online}}
 
*{{Online}}
  +
**{{Orsinium}}
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*{{Blades}} {{Mo}}
   
 
{{Refs}}
 
{{Refs}}
{{OOG}}
 
<references group="OOG"/>
 
   
 
{{Daedric Princes}}
 
{{Daedric Princes}}
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[[de:Malacath]]
 
[[de:Malacath]]
 
[[es:Malacath]]
 
[[es:Malacath]]
[[ru:Малакат]]
 
[[pl:Malacath]]
 
 
[[fr:Malacath]]
 
[[fr:Malacath]]
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[[it:Malacath]]
 
[[pl:Malacath]]
 
[[ru:Малакат]]
 
[[Category:Daedric Princes]]
 
[[Category:Daedric Princes]]
 
[[Category:Daedra]]
 
[[Category:Daedra]]

Revision as of 17:55, 6 November 2019

For this character in Online, see Malacath (Online).

Malacath (Daedric: Daedric MDaedric ADaedric LDaedric ADaedric CDaedric ADaedric TDaedric H) is the Daedric Prince of the spurned and the ostracized, the keeper of the Sworn Oath, and the Bloody Curse.[1]

Background

Sometimes called Malak, Orkey,[2] The Blue God,[3] or Mauloch,[4] Malacath is a Daedric Prince, patron god of the Orsimer,[5] and member of the House of Troubles in Dunmeri theology.[6]. Malacath's teachings put a large emphasis on conflict,[7] and he seems to enjoy watching mortals fight one another.

The summoning date of Malacath is 8th of Frost Fall. However, Malacath can also be summoned at his shrine, if the summoner offers Troll Fat.[8]

Plane of Oblivion

The Ashpit is Malacath's plane of Oblivion.[9] While typically seen as a desolate and unwelcoming place, this spartan landscape is considered a good thing in orc religion, and that orcs who revere Malacath reside in the Ashen Forge, a place of perpetual feasting, drinking and battle, where every orc is a chief, and has many wives.[10] The Backbone of Ashpit has also been called an actual backbone, alluding to the possibility that Ashpit may be made from Malacath himself.[11]

History of Malacath

Merethic Era

Malacath was created when Trinimac attempted to stop the Chimer from leaving the Summerset Isles. Boethiah, who was the mastermind behind the exodus, confronted Trinimac. Details of the account vary, with some claiming Boethiah defeated Trinimac and spoke with his voice to encourage and teach the Chimer while at the same time mocking the opposed Altmer, before excreting Trinimac out and the remains becoming Malacath. [12] His followers then became the orcs, who fled from the Isles in shame.[13] However, when Attrebus Mede told this story to Malacath disguised as an old woman, the Prince remarked that, "[y]ou people are always so literal-minded", indicating that this may not be the whole truth.[14]

The Daggerfall Covenant calls this version of events "anti-orc propaganda".[15] The orcs tell a tale whereby Trinimac was defeated by the treachery of Boethiah and Mephala, and cast into the Ashpit by a curse. Trinimac then tore the shame from his skin, and was reborn as Malacath thanks to that disfigurement and shedding of blood.[16]

Third Era

The Hero of Daggerfall received Malacath's hammer, Volendrung, around 3E 417, after he did dealt with a troublesome Daedra Seducer for the Daedric Prince.[17] After wandering throughout Tamriel, the hammer returned to Morrowind and came to be in the possession of Yagrum Bagarn, the last living Dwemer, who had the hammer in his closet.[18] At that time all the enchantments on the hammer had vanished, for no apparent reason. It was just a mundane hammer. However, in 3E 433 the hammer came into the possession of Malacath again, and all its powerful enchantments returned.[19] Volendrung is best known for the paralyzing and strength leeching effects it has when hitting an enemy.[20]

Malacath's mace Scourge was found in the Battlespire during time of the Imperial Simulacrum.<ref="Battlespire">An Elder Scrolls Legend: Battlespire</ref> It changed owners, and finally the mace came to the possession of the Telvanni lord, Divayth Fyr. As any of Fyr's artifacts, it was free for the thieves to steal – if they could. It might have passed into the hands of the Nerevarine.[18]

Gortwog gro-Nagorm was an orc leader and the founder of Orsinium the Orc Capital established in 3E 399.[21] Gortwog gro-Nagorm created controversy among orcs because he accused Malacath of being a false god and created a priesthood dedicated to Trinimac the ancient champion of the Aedra. This view contradicted the common belief that Malacath was Trinimac after he was devoured by Boethiah. Gortwog believed that Trinimac was still alive and that Malacath was a demon. His views were regarded as heresy by most orcs.[22]

Fourth Era

During the Umbriel crisis, Prince Attrebus and Sul confronted Vuhon in Umbriel. They discovered Vuhon could not be defeated without recovering the Umbra Sword. Sul noticed that Vuhon had mentioned that Umbriel was part of Oblivion, so he opened a gate so that Attrebus and him could escape. They ended up in another Oblivion plane.

When Attrebus woke up, he was greeted by female elf. The woman told Attrebus she was Silhansa, and that they were in Malacath's realm. Silhansa had healed Attrebus' wounds. Attrebus was shocked that she was naked. Her hair was rosy gold, her skin alabaster white, and her eyes twin emeralds. She had the slender, pointed ears of an elf.

Attrebus told Silhansa about his adventure to stop Umbriel from destroying Tamriel. He also told her about a tale he had heard about Malacath while he was seven years old. When he finished, Silhansa started to grow, and she transformed into Malacath. Malacath now held both Attrebus and Sul in his hands. Malacath reveals that Sul had sworn an oath to him once. Attrebus manages to convince Malacath to release them and teleport them to Solstheim so that Sul could fulfill his oath. Before leaving his realm Malacath told Attrebus that if he ever had use for him, the prince would know it.[23]

Personality

Despite his ferocity, Malacath is genuinely caring towards his followers. He refers to his enslaved Ogre followers as his "little brothers" and ensures their safety.[19] He has also been known to curse orc chiefs for their negligence.[24] Malacath also allegedly showed sorrow over the death of his mortal son.[25]

Other mentions

Malacath is one of the Dunmer Four Corners of the House of Troubles, gods that are sent to test the Dunmer in various ways by inflicting trials upon them.[6] Malacath, or Malak, is considered to be a god-king who tests the Dunmer for physical weakness[26] He is also a demon for the Nords, who typically refer to him as Mauloch.[27]

Quests

Malacath's Shrine

Shrine of Malacath in Oblivion

Morrowind

During the time of the Nerevarine, Malacath was summoned by the Nerevarine in his Shrine of Assurdirapal. The Prince of Curses asked the Nerevarine to track and kill the last of the Oreyn Bearclaw family line. He was upset that Oreyn Bearclaw took all the glory of a hero while in fact all the deeds were done by Kharag gro-Khar, Oreyn's Orcish companion. The target was finally killed by the Nerevarine and Malacath rewarded him the Helm of Oreyn Bearclaw. However Malacath was wrong in believing that the Oreyn Bearclaw's family line had ended, as one of the family members was still alive. This person, named Modryn Oreyn, became a rather important person in the Fighters Guild after his role in the quest to eliminate the dangerous competitor of the guild, the Blackwood Company.

Oblivion

Malacath's quest in Cyrodiil involves the Hero of Kvatch's rescue of another group of outcasts, namely, a group of enslaved Ogres. He requires an offering of Troll Fat, and the Hero must be level 10 to start the quest. He will send them to the Home of Lord Drad, the slave owner, with instructions to free the Ogres without harming them. After speaking with Lord Drad and then his wife, an easy way to complete this quest is to simply walk into the mine and ignore the guards. As long as they are not attacked, they will tolerate the Hero's presence, and in a simple manner, go to the two Ogre cages and pick the locks of each of the cell doors. Once freed the Ogres and the guards will fight each other, leaving the Hero to simply pick what he likes from the dead bodies of the fallen. Neither side will attack the Hero as long as he remains passive, and even if one or more of the guards survive they will not care as the Hero loots the chests throughout the mine. Note that even if all the Ogres are killed during the battle with the guards, this will not affect the outcome of the quest.

As a reward for finishing the quest, Malacath gives the Hero Volendrung, his enchanted two-handed warhammer.

Skyrim

In Skyrim, an Orc named Atub asks the Dragonborn to bring her troll fat and a Daedra heart so that she can pray to Malacath to end the curse he put on her tribe. After doing so, Atub suggests that Yamarz the chief and the Dragonborn join in the summoning. Yamarz begrudgingly accepts, and Atub begins the ceremony. Malacath then speaks to Yamarz and he commands Yamarz to go and bring back a warhammer. Yamarz orders the Dragonborn to come along with him, stating that the Dragonborn got him into this mess. At the shrine, Yamarz will say that he will pay the Dragonborn to kill the giant. The Dragonborn can accept the deal, but Yamarz will betray them. Alternatively, the Dragonborn can let Yamarz attempt to kill the giant. The chief may die in the process, unless the Dragonborn helps kill the giant. If Yamarz survives, he will betray the Dragonborn in order to claim sole credit for killing the giant. Regardless, once the giant and Yamarz are dead, Malacath speaks again telling the Dragonborn to take Shagrol's Warhammer back to the stronghold. The Dragonborn can either lie to Atub and conceal Yamarz's cowardice/betrayal or reveal the truth of his fate. Malacath speaks once more telling the tribe that they have earned a second chance and appoints a new chief from within the stronghold. Finally, he tells the Dragonborn they have earned his favor with their valorous conduct and to place Shagrol's Warhammer on the shrine to accept their reward. The hammer then transforms into Volendrung.

Gallery

See also

Appearances

References