By game[edit | edit source]
History[edit | edit source]
Early life[edit | edit source]
Martin was born an illegitimate child to Uriel Septim VII and an unknown mistress. Uriel could not raise the child, and trusted Jauffre with spiriting him away as an infant. Uriel still asked Jauffre for updates on Martin's whereabouts, but never met with the boy anytime after he was given up. Martin was unaware of any of this for most of his life.
In his youth, he grew up believing that his father was a farmer and his mother had died giving birth to him. Early on in his life, he discovered the seductiveness of Daedric magic, practicing it and using it on a daily basis. Martin joined the Daedric Cult of Sanguine. During that time, Martin briefly came into possession of the Sanguine Rose.[source?]
Martin notes that he and his friends got in over their heads and some of his friends died in a disastrous accident. Later, a priest managed to convert Martin to the worship of the Nine Divines.[source?] He became a priest at the Chapel of Akatosh in Kvatch.
Oblivion Crisis[edit | edit source]
Following the death of his father and half-brothers by Mythic Dawn assassins, Martin is the only remaining Septim. Unaware that he is the sole remaining heir to the Septim throne, Martin is sought out by the Hero of Kvatch. Upon being found and informed of his true heritage, he helps to end the Daedra invasion of the mortal world.
Soon after Martin's discovery, the Amulet of Kings is stolen by members of the Mythic Dawn, a Daedra cult based within Cyrodiil, who were also responsible for the invasion. To safeguard Martin, Jauffre, grandmaster of the Blades, takes him to the fortress of the Blades, known as Cloud Ruler Temple, where he also offers to make the Hero of Kvatch a member of the Blades.
A failed attempt by the Hero to recover the Amulet of Kings from Mankar Camoran yields the Mysterium Xarxes, the holy book of the Mythic Dawn cult and a tome of massive dark power. However, it is slow, painstaking work, taking much research.
Eventually, Martin determines that the book could be used to open a portal to Camoran's Paradise and that four other items are needed to do this. These include any Daedric artifact, the blood of one of the Nine Divines (obtained from the armor of Tiber Septim, in which he had fought and bled before his Apotheosis), a great welkynd stone, and a great sigil stone.
The Hero obtains the first three objects on his own but the last may be obtained only by allowing the Mythic Dawn to open a Great Gate (which requires three minor Oblivion gates to open) outside of Bruma. This could potentially cause the destruction of Bruma. Martin dons the armor of Tiber Septim and leads a Defense of Bruma, deliberately allowing the opening of the gate and buying the Hero time to secure the stone.
The four objects in hand, Martin binds himself temporarily to the Xarxes and opens a portal to Paradise. The Hero of Kvatch enters, kills Camoran, and returns with the Amulet of Kings, presenting it to Martin.
During this raid, Martin sends the Blade Baurus to the Imperial Palace to formally present his claim to the throne to Chancellor Ocato of Firsthold, who, with the Elder Council, considers and accepts the claim.
Arriving at the Imperial Palace with the Hero and Jauffre, Martin is about to be formally recognized as Emperor by Ocato when a massive Daedric invasion erupts within the Imperial City. Martin, Ocato, the Hero, the Blades, and numerous Imperial Guards fight their way to the Temple of the One District to relight the Dragonfires.
A despairing Martin turns to the Hero and a brief conversation ensues, during which the Hero asks, "What about the Amulet of Kings?" Martin is inspired by the question and orders the champion to lead him to the Temple.
Upon their arrival, the Hero and Martin bid each other farewell. Martin then shatters the Amulet of Kings, binding his blood with that of the kings and gods held within the central gem of the amulet, in order to become the avatar of Akatosh; he takes the form of a giant dragon wreathed in flame. Dagon smashes the Temple Dome as Martin transforms. The Dragon then destroys Mehrunes Dagon's physical body, banishing him back to the Wastes of Oblivion, but not without sustaining a mortal wound itself. After the fight ends, the Dragon arches its neck, roars into the sky and is petrified, becoming a statue.
Soon after this event, Ocato of Firsthold states that Martin would be remembered as the last and greatest Septim, and goes on to say that Martin would have been a great Emperor. As Martin died childless, like all of his brothers, the Line of the Septims is completely defunct. The nature of Martin's sacrifice ensures that an Emperor is no longer necessary to maintain the barriers between the worlds; however, the fate of Martin himself remains unknown.[source?]
With Martin dead and the Septim line ended, the Third Era ends but a new one dawns. As the Septims were the Dragonborn line of Emperors, the ending of this bloodline fulfills the prophecy of the Elder Scrolls that foretells the return of Alduin, and the coming of the Last Dragonborn which continues in the events of The Elder Scrolls V: Skyrim.
Personality and characteristics[edit | edit source]
Martin was humble, softly spoken and compassionate. Although at first he appeared to be somewhat slightly meek, or at least not someone one would usually pay attention to, Martin possessed a strong will and steely resolve. Although (understandably) untrusting of the Hero at first, he soon warms up, and proves to be warm and courteous, while making an effort to treat everyone equally, even as his claim as Emperor becomes stronger and his position more stable throughout the events of the story.
Martin also possesses a very strong mind, and is exceptionally intelligent; he reads almost constantly when he can, and manages to open a portal to Paradise where others could not. Furthermore, Martin is extremely brave; he does not hesitate to bind himself to the portal to Paradise, and leads the Defense of Bruma with little to no hesitation, despite the fact he has never fought a battle before.
Perhaps Martin's greatest weakness is his insecurity. It plagues him during the game, the idea that he might not be good enough, undermining his work, and his past haunts him, adding to the slightly cold, reserved air he occasionally keeps around himself as protection. But Martin also possesses wisdom to learn from his mistakes, and ensure they do not happen again. Finally, Martin has superb combat abilities. He can wield impressive magic, and on several occasions demonstrates a natural proficiency with a dagger and a sword, no doubt a trait passed down from Tiber Septim himself, and somewhat prominent in the Septim bloodline.
Gallery[edit | edit source]
Trivia[edit | edit source]
Appearances[edit | edit source]
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls: Oblivion Mobile
- An Elder Scrolls Novel: The Infernal City (mentioned only)
- The Elder Scrolls V: Skyrim (mentioned only)
- The Elder Scrolls Legends: Jaws of Oblivion
References[edit | edit source]
|Emperor of Tamriel|
|Uriel Septim VII||3E 433 - 3E 433||Potentate High Chancellor Ocato|