Miraak's Sword, also known as the Firstblade[1], is a unique, leveled one-handed sword found in The Elder Scrolls V: Dragonborn.
Characteristics[]
Miraak's Sword has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ Chillrend and the dragonbone sword by one point.
When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.
Enchantment[]
Miraak's Sword bears the following enchantment:
- Absorb Stamina: 15 points
When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a petty soul gem is enough to charge it completely.
Acquisition[]
Miraak's Sword can be looted from the skeletal remains of Miraak, along with his staff and outfit, upon his death at the end of the quest "At the Summit of Apocrypha."
Smithing[]
Miraak's Sword can be upgraded at a grindstone with an ebony ingot, a Daedra heart and the Arcane Blacksmith perk. It also benefits from the Dwarven Smithing perk, which doubles the improvement.
Levels[]
Level | Enchantment | ID | |||
---|---|---|---|---|---|
1–44 | 12 | 3 | 410 | Absorb 15 points of stamina. | xx0397f6 |
45–59 | 14 | 720 | xx039fb1 | ||
60+ | 16 | 1250 | xx039fb4 |
Trivia[]
- There are 3 different versions of this enchantment in the game files (one for each version of the sword), although all 3 absorb the same amount of stamina.
Bugs[]
This section contains bugs related to Miraak's Sword. Before adding a bug to this list, consider the following:
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- 360 PS3 When hitting an enemy which would not normally bleed, i.e. Animunculi, blood may still appear.
- PC Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.