Elder Scrolls
Elder Scrolls
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{{DragonbornWeapons
 
{{DragonbornWeapons
|image = [[File:Miraaksword.png|60px]]
+
|image = Miraaksword.png
|damage = 16
+
|damage = 12–16
 
|weight = 3
 
|weight = 3
|value = 427
+
|value = 410–1250
|class = [[One-Handed]], [[Swords (Skyrim)|Sword]]
+
|class = [[One-Handed (Skyrim)|One-Handed]], [[Swords (Skyrim)|Sword]]
 
|additionaleffects = Absorb 15 points of [[Stamina (Skyrim)|stamina]].
 
|additionaleffects = Absorb 15 points of [[Stamina (Skyrim)|stamina]].
 
|perk = [[Dwarven Smithing]]
 
|perk = [[Dwarven Smithing]]
 
|upgradematerial = [[Ebony Ingot (Skyrim)|Ebony Ingot]], [[Daedra Heart (Skyrim)|Daedra Heart]]
 
|upgradematerial = [[Ebony Ingot (Skyrim)|Ebony Ingot]], [[Daedra Heart (Skyrim)|Daedra Heart]]
|id = {{DLC ID|039FB4}}
+
|id = {{DLC ID|0397F6}}<br />{{DLC ID|039FB1}}<br />{{DLC ID|039FB4}}
 
}}
 
}}
'''Miraak's Sword''' is a [[Unique Items (Dragonborn)#Weapons|unique]], [[Leveled Items (Skyrim)|leveled]] [[One-Handed|one-handed]] [[Swords (Skyrim)|sword]] found in {{Dragonborn}}. It has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ [[Chillrend (Skyrim)|Chillrend]] and the [[Dragonbone Sword|dragonbone sword]] by one point.
+
'''Miraak's Sword''' is a [[Unique Items (Dragonborn)#Unique weapons|unique]], [[Leveled Items (Skyrim)|leveled]] [[One-Handed (Skyrim)|one-handed]] [[Swords (Skyrim)|sword]] found in {{Dragonborn}}.
  +
  +
==Characteristics==
  +
Miraak's Sword has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ [[Chillrend (Skyrim)|Chillrend]] and the [[dragonbone sword]] by one point.
   
 
When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.
 
When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.
 
==Acquisition==
 
Miraak's Sword can be looted from the skeletal remains of [[Miraak]], along with his [[Miraak's Staff|staff]] and outfit, upon his death at the end of the quest "[[At the Summit of Apocrypha]]."
 
   
 
==Enchantment==
 
==Enchantment==
The weapon bears the following enchantment:
+
Miraak's Sword bears the following enchantment:
 
*[[Absorb Stamina]]: 15 points
 
*[[Absorb Stamina]]: 15 points
   
When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a [[Petty Soul Gem (Skyrim)|petty soul gem]] is enough to charge it completely. [[Soul Siphon]] on the [[Enchanting (Skyrim)|Enchanting]] skill tree fully recharges the enchantment, even from a fully depleted state, with souls Common and higher.
+
When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a [[Petty Soul Gem (Skyrim)|petty soul gem]] is enough to charge it completely.
  +
 
==Acquisition==
 
Miraak's Sword can be looted from the skeletal remains of [[Miraak]], along with his [[Miraak's Staff|staff]] and outfit, upon his death at the end of the quest "[[At the Summit of Apocrypha]]."
   
 
==Smithing==
 
==Smithing==
Line 27: Line 30:
   
 
==Levels==
 
==Levels==
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 100%;"
+
{|class="dbqtable sortable" style="width: 100%; text-align: center"
 
|-
 
|-
! scope="col"|Level
+
!Level
! scope="col"|{{D}}
+
!{{D}}
! scope="col"|{{W}}
+
!{{W}}
! scope="col"|{{G}}
+
!{{G}}
! scope="col"|Enchantment
+
!Enchantment
! scope="col"|[[Console Commands (Skyrim)|ID]]
+
![[Console Commands (Skyrim)|ID]]
 
|-
 
|-
  +
|1–44
| style="text-align: center;"|1-44
 
  +
|12
| style="text-align: center;"|12
 
  +
|rowspan="3"|3
| style="text-align: center;"|3
 
  +
|410
| style="text-align: center;"|427
 
| colspan="1" rowspan="3" style="text-align: center;"|''[[Absorb Stamina|Absorb]] 15 points of stamina.''
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|rowspan="3"|''[[Absorb Stamina|Absorb]] 15 points of stamina.''
| style="text-align: center;"|{{DLC ID|0397F6}}
+
|{{DLC ID|0397F6}}
 
|-
 
|-
  +
|45–59
| style="text-align: center;"|45-59
 
  +
|14
| style="text-align: center;"|14
 
  +
|720
| style="text-align: center;"|3
 
  +
|{{DLC ID|039FB1}}
| style="text-align: center;"|737
 
| style="text-align: center;"|{{DLC ID|039FB1}}
 
 
|-
 
|-
  +
|60+
| style="text-align: center;"|60+
 
  +
|16
| style="text-align: center;"|16
 
  +
|1250
| style="text-align: center;"|3
 
  +
|{{DLC ID|039FB4}}
| style="text-align: center;"|1267
 
| style="text-align: center;"|{{DLC ID|039FB4}}
 
 
|}
 
|}
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
*{{XBOX}}{{PS3}} When hitting an enemy which would not normally bleed, i.e. [[Animunculi]], blood may still appear.
+
*{{XBOX360}}{{PS3}} When hitting an enemy which would not normally bleed, i.e. [[Animunculi]], blood may still appear.
 
*{{PC}} Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.
 
*{{PC}} Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.
   
Line 64: Line 65:
 
*{{Dragonborn}}
 
*{{Dragonborn}}
   
  +
<!--Interwiki links-->
[[ru:Меч Мирака]]
 
[[es:Espada de Miraak]]
 
 
[[de:Miraaks Schwert]]
 
[[de:Miraaks Schwert]]
 
[[es:Espada de Miraak]]
  +
[[pl:Miecz Miraaka]]
 
[[ru:Меч Мирака]]
 
[[Category:Dragonborn: Swords]]
 
[[Category:Dragonborn: Swords]]
 
[[Category:Dragonborn: One-Handed Weapons]]
 
[[Category:Dragonborn: One-Handed Weapons]]

Revision as of 11:29, 5 January 2019

Miraak's Sword is a unique, leveled one-handed sword found in The Elder Scrolls V: Dragonborn.

Characteristics

Miraak's Sword has the second lightest weight and the highest base physical damage of any one-handed sword available, more damaging than both level 46+ Chillrend and the dragonbone sword by one point.

When the weapon is swung, the blade takes the shape of a tentacle and appears to grow in length; however, this effect is purely cosmetic, and does not increase striking range. Regardless of whether it is charged or not, the tentacles on the sword will constantly writhe around the blade, while it glitters in a dampened green shine. At the base, the tentacles part to reveal a green eye.

Enchantment

Miraak's Sword bears the following enchantment:

When this weapon runs out of charges, the tentacle effect will stop working. The charge of Miraak's Sword is incredibly small as even a petty soul gem is enough to charge it completely.

Acquisition

Miraak's Sword can be looted from the skeletal remains of Miraak, along with his staff and outfit, upon his death at the end of the quest "At the Summit of Apocrypha."

Smithing

Miraak's Sword can be upgraded at a grindstone with an ebony ingot, a Daedra heart and the Arcane Blacksmith perk. It also benefits from the Dwarven Smithing perk, which doubles the improvement.

Levels

Level DamageIcon WeightIcon Gold Enchantment ID
1–44 12 3 410 Absorb 15 points of stamina. xx0397f6
45–59 14 720 xx039fb1
60+ 16 1250 xx039fb4

Bugs

This section contains bugs related to Miraak's Sword. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   PS3   When hitting an enemy which would not normally bleed, i.e. Animunculi, blood may still appear.
  •  PC   Sometimes, the tentacle animation effect will stop working after an attack. Sheathing and unsheathing fixes this, until it happens again.

Appearances