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Mjoll the Lioness is a Nord warrior. She has traveled Tamriel extensively and claims to be as experienced and well traveled as one can be. She and Aerin may be found in the Bee and Barb inn, wandering around Riften, or in Aerin's House at night.


"I've been adventuring across Tamriel since I was a fresh-faced young woman barely able to swing a blade."
―Mjoll the Lioness[src]

Mjoll is a kind person with good intentions, but can come off as a little intimidating. She gains the most pleasure simply by doing the right thing and earning people's trust rather than by earning any material reward. She strongly dislikes the Thieves Guild and the Black-Briar family, as she feels they contribute to a large part of Riften's corruption. 

When traveling with Mjoll as a follower, she tells stories about her past as an adventurer, saying:

When I was a child, my village was burned to the ground by bandits. Do you know I actually saw one laugh as he ran my brother through... my father wanted me to follow in his footsteps as a hunter, but I set my aspirations a bit higher. He never complained... I miss him. I've never been a sellsword... never traded my skills for pay. I've always adventured on my own terms.


Early life

When speaking about her past, Mjoll mentions that her mother taught her how to use a sword, and that her father was a hunter. She grew up in a village that was at one point burned to the ground by bandits, and her brother was killed during the raid; it is because of this that she harbors much resentment towards bandits.[1]

She and her parents were very close, her mother often taking her to Solitude to gaze at the ships at the docks. She and her father occasionally journeyed east to Morrowind on hunting expeditions, cliff racers being among the things they stalked. Her father wanted her to become a hunter as well, however her life took a different path when she became an adventurer.[1]


In one of her most recent endeavors, she was nearly killed by a Dwarven Centurion in the ruins of Mzinchaleft. It was only by her skill and persistence that she was able to escape. Barely alive, she was saved by Aerin, who then brought her back to his home in Riften and nursed her back to health. While she recovered, Aerin revealed to her the corruption that plagued Riften. To return the favor, she has sworn to do whatever it takes to rid Riften of criminals and misers. To her disappointment, progress in that regard is slow. In her words, "the city has to want to save itself before [she] can save it."[1]


Mjoll the Lioness' Stats
Level 10 → 40 (Player Level x 1.25)
Health ? → 580
Magicka 50
Stamina ? → 180
Default Armor Rating ? → 120
Archery ? → 73
Block ? → 75
Heavy Armor ? → 100
One-Handed ? → 49
Two-Handed ? → 100
Smithing 15
Alteration 15
Conjuration 15
Destruction 15
Illusion 15
Restoration 15
Enchanting 15
Alchemy 15
Light Armor 20
Lockpicking 15
Pickpocket 15
Sneak 20
Speech 15

Grimsever's Return

When the Dragonborn first meets her in Riften, she speaks about losing her sword, Grimsever. The Dragonborn may offer to retrieve it for her; if this objective is completed, Mjoll becomes a potential spouse. She can also be recruited as a follower, and if Hearthfire is installed, can be made a steward at one of the Dragonborn's properties.

To receive Mjoll's quest, the Dragonborn must be at least level 14 and Mjoll must like them. The easiest way to gain her favor is to simply agree with her in that the Thieves Guild in Riften is evil. Alternatively, Mjoll's favor can be gained by performing favors for the citizens of Riften. You must level up once after gaining her favor to receive the quest.


If the Dragonborn marries her with an Amulet of Mara, beyond the quest's completion, she has the option of moving in with her spouse. Regardless of the home chosen, she opens a shop where goods can be sold and purchased. She will share daily profits with the Dragonborn, which start at 100 Gold and increase by 100 Gold daily. Uncollected profits stack and can be collected at any time. Mjoll's default residence is Aerin's House. She continues to live there unless instructed otherwise. Should she move with her spouse to another house, Aerin follows her.

Rebuilding the Blades

Mjoll may be recruited into the Blades, although Aerin will follow her to Sky Haven Temple. When she is engaging in a battle with a dragon alongside the Blades, Aerin follows and attempts to slay the dragon with his dagger. This usually results in his death. If Mjoll is married to the Dragonborn when recruited into the Blades, she can be told to go back to their designated home; she will say that she is going back to Riften but will actually go to Sky Haven Temple.


By default, Mjoll uses a Hunting Bow and leveled battleaxe to fight. If Mjoll is given magic staves, she will use them as her preferred weapons for striking at a distance. She can double-wield staves and is very quick and accurate both against targets on the ground and against flying dragons. However, she cannot recharge the staves herself; the Dragonborn must take them back, recharge them, and give them back to her.

Her default armor is banded iron armor, with iron gauntlets and iron boots.


"You're a stranger here too, eh?"

Tell me about the Black-Briar family. "Maven Black-Briar, the matriarch of the family, represents everything that's wrong with this city. She's bribed countless officials, has friends back in the Imperial city and freely associates with the Thieves Guild. I've tried everything I can to protect Riften's citizens from her family, but to no avail."
Who else is in the family? "Well, there's Ingun Black-Briar, Maven's daughter. Strange girl. She likes to spend her time down in Elgrim's Elixirs working on her alchemy. Then you have Hemming, Maven's son. Spoiled brat and heir to her empire. He follows her word like a loyal dog follows its master. And finally, Sibbi; the worst of all of them. He's in Riften Jail for murder."
Tell me about Riften's Thieves Guild. "To call it a guild is ridiculous. How can people who would betray one another over a gold coin be considered part of an association? They're the worst kind. Even the Dark Brotherhood abides by a strict set of rules and tradition. These thieves are just rabble. What do you think?"
I agree completely. "You know, I'm beginning to respect you. Other than Aerin, you seem to be the only other person I've met I might be able to trust. Since we share the same opinion of them, let me warn you that they're recruiting others to join their "guild" and you should be cautious."
I try not to care. "That's a shame. Too many people in Riften share your view and look where its getting them. It's going to take more than just myself and Aerin to help this city... it has to want to help itself first."
Actually, I'm hoping to join them. "You disappoint me. I expected someone from outside Riften to be different, but I see corruption's reach holds little regard for boundaries. Enjoy the city. It will suit you well."
You're Riften's protector? "It's been difficult, I've taken the burdens of this city's problems upon myself and I keep running into impossible obstacles. Corruption, lies and deceit are the order of the day here. If it wasn't for Aerin, the young man who saved my life, I think I'd already have given up long ago."
How did Aerin save your life? "It was Aerin who found me dying outside a Dwemer ruin. If he hadn't brought me here and nursed me back to health, I would have died. When my strength returned and he told me about the problems plaguing Riften, I decided fate brought me here for a reason... so I stayed."
Grimsever's Return

"Visitors like us are rare in this part of Skyrim."

You're not from Riften? "I've been adventuring across Tamriel since I was a fresh-faced young woman barely able to swing a blade. My travels have taken me from High Rock to Valenwood, Elsweyr to Morrowind and all points in between."
Why are you here, then? "Many years ago I lost my blade, "Grimsever," within a Dwarven ruin. I took it as a sign that I was wasting my time in search of wealth. You and I are alike. We seek challenge and great fortune. But for me, that's where the similarities end. You see, Riften is my great beast to be slain and my fortune comes from gratitude and trust."
What happened to your blade, Grimsever? "It was lost years ago in a Dwemer ruin. Without it, I feel almost as defenseless as a newborn. I don't think I'll ever be able to find a replacement."
I could find it for you. "I couldn't ask you to undertake such a trecherous journey, it would be a fool's errand. But I see that spark in your eye and I know better than to warn you away. Grimsever rests with the Dwemer ruin of Mzinchaleft. Tread carefully, friend... those same ruins almost took my life."
What happened to you in Mzinchaleft? "I was adventuring in the depths of a ruins when I was attacked by a massive construct... like nothing I had ever seen. When the colossus struck, Grimsever was knocked from my grasp and I was wounded badly. It was only through blind luck I was able to crawl away from the Dwemer abomination and make my way to the surface. I must have collapsed, because the next thing I remember is Aerin standing over me tending to my wounds."
Sorry to hear that. "Yes, quite a shame. It was a fine weapon."

"Please be careful. I don't wish to be the reason for your death."

Upon recovering the sword:

"Ah, you're back. What have you discovered?"

I've located Grimsever.
  • "Astonishing. To think you actually were able to reach it and yet return to tell the tale. Rarely in my travels have I encountered those who possess skills equal to your own. I see I still have much to learn. If you'd permit me, I'd be honored to accompany you in your travels for a time."
  • (If the Dragonborn has previously said they wished to join the Thieves Guild) "When you told me of your intent to join the Thieves Guild, I honestly didn't think we'd have much to speak about ever again. Yet here you are with my weapon that you could have easily sold or kept for yourself. Forgive me for my hasty opinion of you, I see that I was wrong and that there's much I can learn from you. If you'd permit me, I'd be honored to accompany you in your travels for a time."

"I see I still have much to learn. Lead on."



Mjoll: "I had another run-in with the Thieves Guild."
Aerin: "Be careful, Mjoll. The Thieves Guild has Maven Black-Briar at her back. One snap of her fingers, and you could end up in Riften Jail... or worse."
Mjoll: "They represent the reason I'm here. I can't just ignore them, Aerin."

Aerin: "I know. I just don't want you to leave; you're the only good thing that's happened to this city in a long time."

Aerin: "Well, you were right. These so called 'Gutter Saints' live in the sewers beneath."
Mjoll: "I suspected as much. The real question now is do we do something about it ourselves or do we speak to the Jarl?"
Aerin: "I say we go down there and clear the place out, just like old times."

Mjoll: "No, my friend. That would be reckless. We have to help, but help in a way that doesn't directly place anyone in harm's way. For now, give this 'Ratway' a wide berth."

Mjoll: "Sometimes I'm not certain that the people of Riften want to be helped."
Aerin: "I think some of them do, Lady Mjoll. They're just too frightened to step up and do something about it like you are."
Mjoll: "Aerin, you never cease to amaze me. You always see the good in everything."

Aerin: "It's only because I've had an excellent teacher."

Aerin: "You've been in Riften for quite some time now, Lady Mjoll. I fear that you soon may leave us."
Mjoll: "Riften has problems of its own. Now is not the time for exploration and discovery."
Aerin: "I'm relieved to hear you say that. If you were to leave, I'd miss you terribly."

Mjoll: "Aerin, I owe you my life. It would take a threat to all of Skyrim for me to depart."

Mjoll: "Aerin, have you seen my ring? The one with the inscription?"
Aerin: "No, I haven't. Don't tell me you've lost it."
Mjoll: "I hope not. That ring is irreplaceable."

Aerin: "I'll look around the house and if I find it, I'll bring it to you right away."

Mjoll: "Well met, Brand-Shei. I've come by to browse your wares today."
Brand-Shei: "Is it true you chased a thief from your home? I overheard Aerin mentioning it."
Mjoll: "It's true. Wasn't much of a thief though. Made enough noise to wake the Red Mountain."

Brand-Shei: "Good. Maybe that will teach them to leave honest citizens alone."

Mjoll: "I was hoping you could help me. It seems I've lost a ring that also means quite a bit to me. It's made of gold with an inscription on the inside that says "sand elske.""
Brand-Shei: "I'm afraid not. I don't deal in stolen goods."
Mjoll: "Stolen? How can you be certain? I may have just misplaced it somewhere in the city."

Brand-Shei: "Lady Mjoll, if you lost a gold ring anywhere in this city I'm afraid it's likely never to be seen again. I'm sorry."

Drifa: "Mjoll! I'm glad I found you."
Mjoll: "What is it, Drifa? What's the matter?"
Drifa: "It's Bersi. He's getting so angry about the corruption in Riften, he said he's going to walk right up to Maven and give her a piece of his mind."

Mjoll: "If I see him, I'll make sure he doesn't do anything brash. Don't worry."

Mjoll: "Aerin tells me you might be dealing arms to the Thieves Guild. Is this true?"
Grelka: "I don't know what he's talking about. He must be seeing things."
Mjoll: "I'm watching you, Grelka. One slip up and I report you to the guards. You got that?"

Grelka: "Whatever you say."

Madesi: "Hello, Lady Mjoll."
Mjoll: "Madesi, my friend. How have things been since last week's incident?"
Madesi: "Ever since you scared off that thug from the Thieves Guild, not one of them's bothered me. We're lucky to have you here."

Mjoll: "It's my pleasure. If you see the Thieves Guild harassing anyone else, you be sure and let me know."
Maven Black-Briar

Mjoll: "Maven. How's the criminal underworld treating you this fine day?"
Maven: "You may have everyone else impressed around here, but you don't impress me. You couldn't touch me if you wanted to."
Mjoll: "You're a cold, unfeeling bitch."
Maven: "My dear, you have no idea who you're trifling with. Now I suggest you turn around and rattle someone else's cage before you get hurt."

Mjoll: "I'm watching you, Maven Black-Briar. One day, you'll slip up and your Imperial friends won't be there to catch your fall."

Mjoll: "Have you prepared the stables like I suggested, Shadr?"
Shadr: "Yes, Lady Mjoll. If Riften gets attacked, we'll retreat inside the city gates and bar the door just like you said."

Mjoll: "Good. You could be our first line of defense since you live outside the city walls, so we're depending on you."


Quote Condition
"I've really missed traveling like this. Walking the breadth of Skyrim has always filled my heart with excitement." Wilderness
"I've never been a sellsword... never traded my skills for pay. I've always adventured on my own terms."
"You should have seen me at the height of my adventuring career... I was fearless and took too many risks. But that's what it was all about."
"I remember a cutpurse trying to rob me on the road once. When I drew Grimsever, I think the poor man soiled his armor!"
"I've seen enough death to last three lifetimes, yet I never tire of a good fight. What do you make of that?"
"When I was young, I'd journey with my father on hunting expeditions into Morrowind. The cliff racers made for excellent sport."
"I love the cold air... it's exhilarating. Perhaps it's because of my Nord blood, but there's something about it that makes me feel alive."
"My father wanted me to follow in his footsteps as a hunter, but I set my aspirations a bit higher. He never complained... I miss him."
"My mother was a strong woman... she's the one who instructed me on my swordfighting techniques. Can you imagine?"
"People say Skyrim is one of the most dangerous places in Tamriel. I think they're wrong... it's magnificent and I'm proud to call it home."
"My mother always loved the sea. When I was young, we'd visit Solitude and watch the ships from the bluff. Ah... better times." In Solitude
"Whiterun is a such beautiful city. Have you ever seen the likes of this place?" In Whiterun.
"Incredible... imagine the manpower and ingenuity needed to carve the buildings of Markarth." In Markarth.
"This is the first time I've set foot in Windhelm. What a dreary place." In Windhelm.
"Ah, Winterhold. I've always wanted to visit this place. The secrets locked inside must be astounding." In Winterhold.
"It feels good to walk the streets of Riften again." In Riften.
"When the weather permitted, Aerin and I would often walk the Rift's forests. The trees here are so beautiful."
"I've been to Ivarstead a few times, but never climbed High Hrothgar. I wouldn't mind visiting the monastery at the summit." In Ivarstead.
"The Greybeards are an amazing lot. Imagine, living your entire life without speaking to a friend or a loved one. I couldn't stand it." In High Hrothgar.
"Be aware of rune traps on the ground or else this could be a very short expedition." In a Warlock lair
"Kill these casters as fast as you can, otherwise they may summon creatures we don't want to deal with."
"Ugh... dark sorcery. Always makes my skin crawl."
"Vampires... an unclean lot. It will be a pleasure to clear this place." In a Vampire lair
"Don't let the vampires strike you or else you may get infected with their blood poisoning."
"If there's one thing I'm certain of, it's that draugr burn like tinder. We could use that to our advantage." In a Draugr Crypt
"Many have fallen in this crypt. The Draugr show no mercy."
"Ugh, Draugr. They reek of decay."
"Danger's about, I can tell. Be cautious." In a Nordic Tomb
"Can you just imagine how ancient this place must be? Hundreds of years? Thousands?"
"There could be Draugr about, I can smell the decay in the air."
"I've ventured into quite a few Nord ruins in my day."
"These are the most dangerous, but the most profitable types of ruins. The dwarves must have been a prosperous race." In a Dwemer Ruin
"Watch the walls for the sphere constructs... they can appear in the blink of an eye."
"The dwarves were masters at subterranean construction... these ruins show only a fraction of their capabilities."
"Mzinchaleft. I swore I'd never return here."
"I almost died in a ruin just like this."
"Killed my first creature in a cave just like this... I'll never forget it." In a cave
"I'm certain we'll find some treasure down here."
"Keep your eyes open, I don't like the looks of this place."
"Exploring these caves feels like coming home. I missed this."
"When I was a child, my village was burned to the ground by bandits. Do you know I actually saw one laugh as he ran my brother through..." In a bandit camp
"I hope there's more bandits around... their numbers could use a little more thinning."
"These bandits would stab each other in the back if it meant an extra coin in their pockets."
"Bandits... the worst type of scum."
"Perhaps we can find some treasure if we search the grounds of the fort thoroughly." In a fort
"I've fought more than my share of bandits in places like this."
"Keep your eyes open for ambushes. These forts have too many blind corners."
Quote Condition
"I'm right behind you." Upon recruitment
"You already appear to have someone with you." If a follower is already present.
"The White take you!" Combat
"Think you can take me?"
"I'll paint the snow with your blood!"
"By Ysmir, you'll pay for that!"
"You're as good as dead!"
"I love a good fight!"
"I'm itching for a fight." When spoken to
"All set, let's go." Exiting dialogue
"Certainly. Be careful." Asked to wait
"So what's the plan?" Spoken to while waiting
"I'll wait here." Exiting dialogue while waiting
"I'm ready. Let's go." Asked to follow
"Huh. I feel better now." Healed
"I cannot be beaten!" When Courage is cast
"No problem, I can carry a good bit of gear." Asked to trade items
"Anything, as long as I get to fight." Asked to do something
"Did you need something?" Selecting a command
"Anything else before you go?" Exiting dialogue after giving her a command
"Do you still need me for something?" Activating her when selecting a command
"No problem, I'll handle it." Doing a possible command
"I'm sorry, that can't be done." An impossible command
"Such a shame. I thought we were getting along so well. I'll head back to Riften if you should have second thoughts." Upon dismissal
Quote Condition
"You're a stranger here too, eh?" General
"Visitors like us are rare in this part of Skyrim."
"Well met, friend. How can I help you?"
"Welcome back! Good to see you again."
"Ah, you're back. What have you discovered?"
"Oh, it's you. Not here to rob me are you?" If the Dragonborn told her they were going to join the Guild.
"Just stay away from me and I'll forget we had this discussion."
"Another uncounted causality [sic] [Do not change this to casualty. This misspelled word is how it appears in-game.] of this war. Here you are, you poor man." Giving money to Snilf
"Yes, of course. This war is causing your woes, it's hardly your fault." Giving money to Edda
"Safe travels." Exit dialogue
"Please be careful, I don't wish to be the reason for your death."


Mjoll dual-wielding staves.

  • She is voiced by Martina Lotun, who also voices many other female Nords.
  • Mjoll is an essential character and cannot be killed by other characters or by the Dragonborn, increasing her value as a follower.
  • She is interested in Dwarven architecture.
  • She appears to be concerned about her state of mind, as one of her random comments has her noting that she is tired of death, yet does not want to give up the enjoyment of fighting.
  • Earning a bounty in Riften while Mjoll is a follower results in her leaving the Dragonborn's service.
  • Mjoll does not react if brought into the Ragged Flagon Cistern as a follower, even though she claims to despise the Thieves Guild.
  • Mjoll's battleaxe is leveled, and the level is dependent upon the Dragonborn's level the first time Riften is entered. 
  • She will equip her battleaxe over Grimsever if given it to her as a follower, despite telling the Dragonborn she feels defenseless without it.
  • If married, Aerin will move to the Dragonborn's house with her and continue to follow her around.
  • If an item is dropped in front of her, she may fight other characters in order to get it. In these cases, Aerin will also join Mjoll in the fight.
  • Mjoll is more proficient in two handed weapons over one handed, although her signature blade Grimsever is a one handed sword.


This section contains bugs related to Mjoll the Lioness. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • She may disappear as a follower. No known cause or fix (other than loading a save from before the disappearance).
  • If entering Riften with Mjoll as a follower, she might start her dialogue with Aerin: "I had another run-in with the Thieves Guild." Although Aerin is not present. She will continue the conversation despite Aerin's side of the conversation not being heard.
  • If married and living anywhere but Riften, when dismissed as a follower, she says she is going back to Riften, but does not actually leave.
  • Mjoll's "shopkeeper" function may fail to work.
  •  360   PS3   Mjoll may refuse to use a bow other than her hunting bow. If a better bow is left in her inventory, she will still equip it, but will revert to her hunting bow when combat starts.
  •  360   In Hjerim, Mjoll may start an argument with Calder (the Dragonborn's housecarl after Becoming Thane of Windhelm), resulting in a fight. Neither can kill the other.
  • It is possible that the quest to get Grimsever may never come up.
    •  360   Leveling up in front of her may solve this.
    •  PS3   Leveling up, talking to her, selecting the first option and then quickly activating character menu, the dialogue should continue, since it is impossible to exit the conversation. After that upgrading a stat and then talking to her again, the option should appear.
  • If married and living outside Riften, Mjoll may get lost while exploring Skyrim. Try searching for her at the Bee and Barb or at Aerin's House both in Riften. Alternately, you may find her at your current residence. She can be stubborn to show up so be prepared to spend a little time looking for her.
  • If married and moved out of Riften, Aerin will follow and live wherever she does. This also applies if the Dragonborn purchases Honeyside in Riften and moves into it with Mjoll.
    • This can be solved most easily by killing him, however this must be done with caution otherwise Mjoll will stop liking (and, therefore, cooperating with) the Dragonborn, and a bounty will be incurred. Aerin is programmed not to follow Mjoll if she is herself in follower mode. A permanent solution identified by many players is while within the house order Mjoll to follow but "Wait here." Aerin will automatically leave the house and begin walking home. If this is done in Honeyside, simply follow Aerin until he enters his nearby home and kill him (with any luck he will go to one of the upstairs rooms where he can not only be killed but hidden behind a closed door, although this is more for the sake of realism than any likelihood of his body being discovered). If not in Riften, follow Aerin as he leaves the city, wait until the coast is clear, then kill him. Return to Mjoll and release her from waiting and she will be none the wiser. Note: it is unclear if Aerin following Mjoll post-marriage is scripted or a bug.
  •  PC   Mjoll does not appear to have steward dialogue, though she may still be taken on as a steward with the Hearthfire add-on. This results in her not saying anything when managing the player's properties.
  •  PC   When taken on as a steward of a steading, asking her to follow the player then dismissing her will cause Aerin to appear and follow her around.



  1. 1.0 1.1 1.2 Dialogue with Mjoll