Elder Scrolls
Elder Scrolls

Mount Anthor is a dragon lair in The Elder Scrolls V: Skyrim.


It is southwest from Winterhold. The fastest way is to fast travel to Saarthal and walk directly south. By climbing higher up the mountain, the Dragonborn will eventually reach Mount Anthor summit. This area will be inhabited by two spellcasters (level dependent on that of the Dragonborn), if approached before completing the quest "Dragon Rising."


Mount Anthor's history can be traced back to the First Era, when King Olaf One-Eye subdued the great dragon Numinex in a legendary duel of the Thu'um, and brought him back to the fledgling town of Whiterun as a captive. It was then that the magnificent keep of Dragonsreach was rebuilt and renamed to serve as a cage for Numinex.


Bounty Quests[]

Malur Seloth of Winterhold will offer the Dragonborn a quest to kill the dragon that inhabits Mount Anthor. Killing the beast will earn them 500 Gold.

Notable items[]




  • Mount Anthor is the only dragon lair without a treasure chest.
  • If, while riding a horse, the Dragon is approached from behind, it is possible to "ride" the Dragon atop your horse; however any sudden moves will cause the Dragonborn and their horse to be thrown through Skyrim, occasionally getting stuck in the air.


This section contains bugs related to Mount Anthor. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
Click to see the list of bugs encountered
  •  PC   360   Sometimes the quest may instead point to Solitude docks instead of Mount Anthor. Upon venturing to Mount Anthor, the dragon may not be present.
    •  PC (Fix)   360 (Fix)   Target a different quest and fast travel to the summit, and it may appear.
  •  360   PS3   Occasionally, the ancient dragon that resides here may generate multiple dragon souls. Not all at once, but since it respawns regularly, there is a chance that each kill could result in another soul from the same dragon.
  •  360   The dragon may back itself into the Word Wall and become stuck.
  •  PC   360   During the quest given by Malur Seloth, if visiting the Word Wall before facing the dragon, the Dragonborn will not be able to get the shout after the dragon is defeated.
    •  PC (Fix)   To fix this you may wish to use console command player.teachword to add it manually.
  •  360   The word wall may be invisible, leaving the words floating in the air.
  •  PC   360   PS3   No dragon can be encountered.
    • Solution: Mount a dragon using Bend Will and go to Mount Anthor. A dragon should be there now.
  •  PS3   The dragon may crash on top of the mountain, slide halfway down, and float off into the distance, causing it to despawn.
  •  360   The dragon may sink into the ground and disappear.
  • Sometimes the quest will point to Fallowstone Cave, instead. The dragon cannot be found inside the cave or in the hills above it.
  • In rare instances, the dragon here will be invincible after taking the quest to kill it, meaning it will be impossible to finish the quest.
    • Fix: Reloading the game at a point before going to the Mount Anthor should fix it.
    •  PC (Fix)   It may be fixed by using console commands prid 00032ac2 and moveto player to spawn the dragon at the Dragonborn's location in order to kill it and complete the quest.
  • The word wall can glitch, making it impossible to learn the word and unable to receive a new Word of Power quest from Arngeir.