Not to be confused with Murkwood (Quest) or Murkmire.
"The mists of Murkwood, the Black Forest, swirl about. Inside the dark forest can be heard faint cries of danger, souls who have lost their way within its cunning web."
―Description in Arena[src]

Murkwood is the dark forest that ever moves, located deep in the province of Black Marsh. Murkwood can be considered the most dangerous and inhospitable part of Black Marsh, where many would surely be killed by the noxious air.

By game[edit | edit source]

Description[edit | edit source]

Geography[edit | edit source]

Murkwood is located inside the deep Black Marsh, with the nearest city-state being Blackrose and Helstrom. The riverways of the province will eventually lead into Murkwood, from the Oliis Bay to the north. Murkwood is a sprawling forest, with several hedgerows throughout the land. It is heavily misty and is nigh impossible to traverse. The inner sanctum of the first level is a maze of hedgerows that eventually led to the second level, which is merely a small room.

History[edit | edit source]

Third Era[edit | edit source]

Main article: Murkwood (Location)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in the span of ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited Murkwood in their quest to recover the pieces.[1]

The Eternal Champion had retrieved the sixth piece of the staff from the Crypt of Hearts, continuing their quest throughout Tamriel. In their sleep, Ria Silmane came to the warrior through a dream, telling them where the next piece is, which was Murkwood in Black Marsh. The Champion had then traveled to the city-state of Stormhold, to get an idea on Murkwood's location, and was directed to Idolan Lancaster, the leader of the Conclave of Baal. Before they were given the whereabouts of Murkwood, the priest gave the Champion a proposition: if they retrieved a stone tablet from the Vaults of Gemin, he will give them what they need. And so, the Champion was able to get the coordinates for Murkwood and retrieved the seventh piece of the Staff of Chaos. The Champion would then set their sites for the province of Morrowind.[2][3]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Murkwood is very reminiscent of the area in the Lord of the Rings called Mirkwood; both are dense forest areas with very similar names.

Appearances[edit | edit source]

References[edit | edit source]

  1. Events in The Elder Scrolls: Arena
  2. Events in "Vaults of Gemin"
  3. Events in "Murkwood"
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