Elder Scrolls
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Elder Scrolls
Mzinchelaft Depths

An overview of Mzinchaleft Depths.

Mzinchaleft is a Dwemer ruin located south-west of Dawnstar in The Elder Scrolls V: Skyrim. It is involved in both a Dark Brotherhood quest, as well as a miscellaneous side-quest acquired in Falkreath. The Gatehouse of Mzinchelaft houses the entrance to Blackreach, and is only accessible through the main quest or console commands.

History

Mzinchelaft shows the ancient struggle between the Dwemer and Falmer; and how the Falmer now lurk in their former master's ruins, still killing off Dwarven sentients and constantly preparing for their war against the light dwellers.

Quests

Enemies

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The outer level of Mzinchelaft.

The outer level of Mzinchelaft consists of Bandits. Judging from a note that can be discovered here, the Bandits killed the ruin's excavators. As you progress further into the ruin, you begin to face Dwarven sentients. Dwarven Spiders and Spheres are encountered on the first level. The Mzinchelaft depths consist of several Falmer, two Chaurus, and one Falmer Gloomlurker. In the final room, the Mzinchelaft Gatehouse (which also contains the passage to Blackreach), the player is required to fight a Dwarven Centurion Guardian and a Dwarven Sphere. At which point, without the required quest item, the player may only return to the surface via a lift directly to Skyrim. Here they can pull a lever to permanetly unlock this quick route for future use.

Loot

Mzinchelaft houses the only known set of Falmer Armor, which can be found at the top of the spiraling staircase pictured in the overview of the Mzinchaleft depths. Dwarven and Falmer artifacts are extremely heavy, and so it is recommended to clear the dungeon and then return to finish looting by the quick access lift made available via the Gatehouse.

The Dwarven Spiders and Dwarven Sphere Guardians are treasure troves for soul gems, Dwarven Oil, gems and Dwemer mechanical parts.

On the exterior is a Mzinchaleft Work Order and the interior holds Maluril's Journal. The journal is behind the locked door which will be found directly after receiving Muluril's Key from a Bandit.

The ground floor water in the depths provides access to submerged dungeons just past the staircase on the South side. A table is viewed in the first room, with Dwarven Oil. There are two chests in the cell to the left, one small chest on the left containing a Siver Amethyst Ring and Necklace of Minor Smithing and one larger chest on the right containing Gold, Garnet, Silver Garnet Ring, Hide Boots and Dwarven Oil.


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