Elder Scrolls
Elder Scrolls

Namira, also spelled Naemira,[1] (Daedric: Daedric N.svgDaedric A.svgDaedric M.svgDaedric I.svgDaedric R.svgDaedric A.svg), whose sphere is the ancient darkness, is the Daedric Prince of sundry, dark, and shadowy spirits. She is associated with spiders, insects, slugs and other repulsive creatures which inspire mortals with an instinctive revulsion. She is also known as the Mistress of Decay, and the Spirit Daedra. She also is the patron of Tamriel's cannibals, taking pleasure in the consumption of mortals. Namira's plane of Oblivion is known as the Scuttling Void.[UL 1]

By Game[]


First Era[]

One of the first recorded encounters with Namira is of a tale about a person who had dealt with the Prince sometime in the First Era. The person, known as Wheedle, was the 13th child of a king in Valenwood.[2] As such Wheedle was in no position to take the throne or even inherit much property or wealth.

While searching for fortune and fame, he met and saved a vagabond who was actually Namira. Recognizing her, he begged to be her apprentice for power and glory. He followed her for 33 days and nights begging at her feet; on the 33rd day Namira revealed that by doing so he had completed the apprenticeship, and thus gave him her power.[2]

She gave him three "blessings": disease, pity, and disregard. With those "blessings," his name became legendary among the beggars. First, he could choose to have any disease with visible symptoms, but he needed to always have one. He then became a beggar: a terrible beggar who could evoke pity from any passers-by. Finally, Wheedle discovered that the power of disregard gave great access to spoken secrets: people unknowingly said important things where Wheedle could hear them. Wheedle grew to know the comings and goings of every citizen in the city. To this day, it is said that if one really wants to know something, one should ask the beggars, for they have eyes and ears throughout the cities and know all the little secrets of the daily lives of its citizens.[2]

Second Era[]

During the Second Era, an Aspect of Namira appeared in Xal Ithix in the Shadowfen region of Black Marsh. Namira was responsible for the corruption of the xanmeer of Xal Ithix by tainting the Hist's connection and causing the animal inhabitants to become aggressive. The Vestige undid the corruption by stopping the ritual intended to spread Namira's influence further throughout the land by using an object called "Namira's Hand."[3]

Third Era[]

When summoned by the Hero of Kvatch at her shrine, Namira spoke to the champion about the Forgotten Ones, a group of fanatical worshipers that lived in the darkness of the ruin Anga. Some priests of Arkay were planning to bring light to Anga and "save" the Forgotten Ones. The champion was asked by Namira to use Namira's spell on the priests and let the Forgotten Ones finish them off. When the priests of Arkay were slain, Namira rewarded the champion her ring. The Ring of Namira reflects both spell damage and physical damage.

Fourth Era[]

During the Fourth Era, the Dragonborn encountered a group of cannibals who worshipped Namira. The cannibals wished to kill and eat a priest of Arkay, the Dragonborn either killed the priest and was rewarded with the Ring of Namira or slaughtered the cult of cannibals. While the ring is worn, Stamina is increased and the wearer can feast on the dead, which provides increased Health and Health regeneration.


Namira, as summoned in The Elder Scrolls II: Daggerfall.

The summoning date of Namira is 9th of Second Seed.[4] Namira can also be summoned at her shrine by someone repulsive; she does not like attractive people.

Daedric artifact[]

Namira's artifact is the aptly named Ring of Namira. To acquire it in Oblivion, the Hero must complete the Shrine of Namira quest. In Skyrim, the Dragonborn must complete "The Taste of Death" quest, and side with Eola. The rings in each game have different enchantments.

See also[]



Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.