Elder Scrolls
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Elder Scrolls

Not to be confused with Narsis.

Narsis Dren is a Dunmer adventurer and author who travels across Tamriel to explore ancient ruins. He can be found exploring the Exile's Barrow in Wrothgar, Dreloth Ancestral Tomb in Vvardenfell. He can also be found in Solitude in Western Skyrim.

Interactions[]

Wrothgar quests[]

Draugr Dilemma[]

Help Mazgoth's clan at Exile's Barrow deal with their draugr problem.

Vvardenfell quests[]

Ancestral Adversity[]

[?]

Western Skyrim quests[]

The Maelmoth Mysterium[]

[?]

Dialogue[]

Show: Draugr Dilemma

"It's a good thing you happened by! And in an old barrow, no less! But tell me, are you a simple admirer or a true devotee to my work?"

I'm looking for Narsis Dren. "How wonderful for you, for you have found him! So tell me, do you want me to sign one of my books or have you come to watch a real adventurer at work?"
Actually, I was asked to check on you and make sure you were all right. "Why wouldn't I be all right? I am the great Narsis Dren, after all! Still, I'm always willing to show a novice adventurer the ropes. Forward, my friend, and together we will deal with the draugr of this barrow! After you!"
Do you have a plan to send the draugr back to their rest? "A plan? Narsis Dren always has a plan. Haven't you read my books? Of course, it's a work in progress. I'm sure it involves locating the main burial chamber and finding a switch or lever. In my experience, it's always a switch or lever. Now, onward!"

If spoken to again:

"I'll follow along and critique your adventuring skills. I like to stand back so I can take in every minute detail, but I'll be close enough to provide guidance and advice. Never fear, however. Since you're assisting me, my usual fee won't apply."

What made you decide to help the Orcs with their draugr problem? "What are you suggesting? I'm just doing what any famous adventurer and treasure hunter would do in this situation. It's my … sacred duty! To imply anything else would be slander, my friend."
I'm only saying that it's a good thing you happened by when you did. "Well, yes, I see what you mean. But coincidence has always been the dungeon delver's closest ally. And I was hoping to get a look in this barrow when I … noticed that the draugr were active. For some reason."

In the antechamber:

"I think … Yes, I'm sure it is! This must be the primary tomb's antechamber! Look at that artwork! Definitely from the Nord neo-strife period! If this place follows the usual construction, the main burial chamber is right behind that door!"

Any idea about how we open the door? "It's what we in the adventuring trade call a puzzle lock. When we solve the puzzle, the door unlocks. But look! Three of the stone panels are broken. We need to find the missing chunks before we can solve the puzzle and open the tomb. The broken pieces for the three panels must be around here somewhere. Let's explore the eastern and southern portions of the barrow and see if we can find them."

At the first bas-relief:

"Well, isn't this intriguing? Look at the attention to detail, the complex composition … I can tell that a dedicated artist created this work!"

What do you think the image represents? "Isn't it obvious? The dragon and the dragon priest destroyed a mountain! Hmm. But from this angle, it looks more like they're building or restoring something. The imagery of the neo-strife period can be very confusing to the untrained eye."
Building something? Maybe it commemorates the construction of this barrow. "Let's not leap to conclusions. Interpreting ancient carvings requires training and experience. A squiggle here or a line placed there can change the entire meaning. Let's look around. There might be a broken panel piece nearby."
(If found a relic) I found this relic. Does it have any historical value? "Let me see … well, it's certainly ancient, but it's hardly interesting. Good for scholars, perhaps, but not adventurers such as you and I. My assistant Berrice is a stickler for details and historial accuracy. She loves dull things like that."
I'll speak to her, then.

At the second bas-relief:

"I'm going to be the envy of Nord scholars everywhere! These carved images are simply remarkable!"

What do you think this one means? "Something, something … praying? Some grand ceremony? Clearly that's the dragon priest … something, something … Ascension, I think."
You have no idea, do you? "Oh, how little you know me! The dragon died, the priest killed himself, and his followers sealed themselves in this barrow, making the whole place disappear into the mists of time. Ta-dah! Now, let's find the missing puzzle piece and finish this."

At the third bas-relief:

"Isn't it remarkable? I love finding this kind of stuff!"

What is it? "This kind of sculpture is called a relief. Look how the images seem to rise out of the very stone! I think it's meant to tell some sort of story …."
What do you think it means? "Now, this is purely conjecture on my part, but if I interpret the image correctly, it depicts the Narsis Dren of his day. Look at how his admirers worship him! Either that or it's a dragon priest celebrating some sort of triumph or victory."
A dragon priest? "In days of old, the dragons ruled the world through their powerful servants, the dragon priests. Now that I think about it, this could depict the time of the Dragon War. Let's find more of these remarkable images and see what else they can tell us."
Is this your notebook? "Where did you find that? I thought it was lost forever! I must admit, you do have a keen eye for the tiniest detail. Why don't I just take that and we can get on with our quest."
According to the notebook, you did something to awaken the draugr. "I did what? How slanderous! I have a good notion to just leave and let you deal with this problem!"
That doesn't sound like a hero talking. "Ah, you know me so well! I am the great and powerful Narsis Dren! I came to this barrow to undo the damage I inadvertenly caused and I have no intention of leaving the job half-finished! Now, let's get back to business, shall we?"

At the fourth bas-relief:

"I must determine how to safely remove one of these wonderful depictions!"

What does this panel reveal? "This appears to show the dragon, the dragon priest, and their followers going on some sort of trip. Perhaps it was a quest. Or a pleasurable excursion into the countryside? I'm not sure. They do seem a bit grim."
Maybe that shows them making the journey to this land? "Good suggestion, but it's difficult to know for certain. To convey complex ideas such as an exodus with a single image is harder than you think. Let's look around. We might find one of the missing pieces for the tomb lock around here."

Back at the antechamber:

"The trick with these old Nord puzzle locks is to activate the panels in the proper sequence. Go ahead! Your guess is as good as mine!"

I'm not sure what order the panels should be pressed, are you? "Ah, this is a test of our observational skills. I, of course, quickly ascertained that these large pillars show a part of each of the reliefs we examined. The reliefs tell a story. Come now, I'm sure you can figure it out without any help from me."
Which relief do you think showed the first part of the tale? "Hmm, as I understand it, all stories start with a heroic figure. Maybe a great adventurer. Someone like me. Surrounded by worshipers and devoted followers. They were cheering, weren't they? Swords raised? He must have been very popular."
Do you remember anything about the fourth panel? "At this point, I imagine there's only one panel remaining, so you do the math. Honestly, what do they teach young adventurers these days?"

At the main burial chamber:

"You really do have a knack for adventuring! Are you ready to look upon the grandeur of a dragon priest's tomb?"

What do you think we'll find in here? "Could be anything! This is why we travel, why we face the dangers. We want to see the sights that those possessed of a more timid nature can only dream of! You go first. I wouldn't want to deprive you of the experience."
Have you been in barrows like this before? "Narsis Dren has explored many a barrow! For example, there's usually a treasure vault next to the dragon priest's tomb. There might even be a guardian, but I'm sure the dragon priest is long gone."
I thought we were looking for a way to return the draugr to their rest. "Well, yes. Of course we are. I'm sure something inside the tomb holds the key to solving this dilemma. And hopefully it also holds the key to the treasure vault as well! Now onward, my stalwart assistant. Onward!"

At the treasure vault:

"That was exhilirating! I'd say we're done here. Another profitable adventure for the famous Narsis Dren!"

All this trouble so you could loot a barrow? "But it's a dragon priest mask! An early one, no less! It will be a crowning glory in my vast collection! Besides, Narsis Dren does not loot. He searches, he explores, he entertains. And I couldn't have done it without your help!"
You're a fraud. And it's your fault the draugr were awakened. "A fraud? What a hurtful thing to say! And it wasn't my―oh, all right. Perhaps my initial investigation caused a bit of a problem. But now that the dragon priest has been vanquished, the problem will take care of itself. All's well that ends well."
I think I hear another dragon priest! Quick, hide! <Trick Narsis>
You should tell the villagers the truth. "Tell the villagers? Certainly! They'll want to hear all about how Narsis Dren saved the day."

At the Orc village:

"We did good work today, my friend! You should be proud! Now if you'll excuse me, I have to finish my tale and then accept compensation from my adoring public!"

That's quite a tale you were telling the village. "Every story needs a little embellishment. Surely you've read my books? I know how to hold an audience's attention."
I can't believe you're going to profit from this when it was all your fault. "The draugr dilemma? That was an unfortunate accident. But I acquired a rare dragon priest mask. And the draugr have begun returning to their slumber. All thanks to my efforts. And with your help, of course."
[Persuade] You got the dragon mask. These poor villagers deserve some gold for the trouble you caused them. "Very well, if you insist. I'll speak to Mazgroth. But don't think this makes you better than me, do-gooder. I knew you weren't cut out for adventuring the moment I saw you. And you know this means I won't be mentioning you in my next book."
I think Mazgroth deserves to hear the true story of what happened in the barrow. "Very well, if you insist. But it won't make any difference, do-gooder. My version of the tale is more exciting. You're just going to come across as petty and jealous. Now off with you. And don't expect a mention in my next book."
Show: Ancestral Adversity
Dreloth Tomb

If meeting for the first time: "Can you smell it? The dust of ancient Elves permeates the very air of this old tomb. Ooh, that's a good phrase. I must remember it for my next book! But tell me, what brings you to this lonely place?"
If met before: "Hmm. You look familiar. Let me think. The cave full of nereids? The incident with Morella the Cruel and the Mephala cultists? No, no. I remember. The draugr incident! We helped the Orcs out of a jam, as I recall. What brings you down here, friend?"

Your assistant, Elfbetta, sent me to check on you. "Assistant? Oh, you mean that young Nord woman who's been hanging about? Very kind of her, but Narsis Dren doesn't need to be coddled! I'm in the middle of a very important undertaking. There's more to this old tomb than meets the eye!"
What's so special about this tomb? "According to an old scroll I discovered, this tomb was built atop two older structures. Imagine, secret chambers that haven't been opened in centuries! And the family died out ages ago. No one to contest my findings. Except that creature over there."
Elfbetta mentioned an old scroll. (Elfbetta mentioned an old scroll, too.) "She did, did she? Probably told you she found it. Well, I had to translate it. And from the ancient Elven, no less! Difficult, even for me. Before I could begin my investigation, however, that creature over there appeared to harass me!"
If "Draugr Dilemma" was completed: You seem to have weathered the Exile's Barrow incident without too much trouble. "It takes more than a few shambling corpses to stop the formidable Narsis Dren! Come to think of it, I seem to remember that you weren't as helpful as I'd hoped once we got into that ancient Nord barrow. There was a sarcophagus, as I recall …."
Did you write a book about that adventure? "Hmm? Oh, yes. My most popular volume to date! "Narsis Dren and the Draugr Dilemma." Surprised you haven't read it. It's captivating! Help me get through this tomb and I'll let you have a copy—at a substantial discount!"
Tell me more about this creature. "It's a sneaky one. Silent as a tomb and twice as deadly. Even its shadow is terrifying, but it won't get the jump on Narsis Dren! Slip into the chamber and see what its intentions are. I'll wait here, poised to leap to your aid as necessary."
Very well, I'll go look.

In the furthest chamber:

"This isn't right. Where's the treasure vault? The hidden chambers? This tomb deeply disappoints Narsis Dren."

What were you expecting to find here? "Something more interesting than a boring burial chamber. This ancient scroll indicates that if you honor the ancestors, they reveal … I can't quite make out this word. I'm having a hard time translating some of these old idioms."
Vvardenfell has a lot of tombs. Are you sure this is the correct one? "Are you questioning my expertise? Ancient Elven is like a second language to me and scholars across Tamriel revere my ability to make sense of historic gibberish! Still, I could check my notes again, just to be sure …."
Why don't you do that.
Veloth Tomb

Speaking with him through the door inside Veloth ancestral tomb:

"Who's out there? No, never mind. I don't care. I just want to get out of here. It's dark and it's cramped and it smells like an Argonian's armpit."

How did you get locked in there? "I recognize that voice! I knew you'd come and find me! As for my current predicament, how was I supposed to know it was a trap? The door slammed shut and locked behind me! So, do a Dark Elf a favor and open the door like a good apprentice. Please."
How do I open the door? "There's probably a button or something nearby. In my experience, there's always something pushable. I remember seeing Daedric symbols on plates along the wall. Try pushing a button that's divisible by three. Three has always been lucky for me."
Divisible by three? "Now you're just trying to prolong my agony! Divisible by three! Try pushing the sixth panel from the left. Or the third panel. Or maybe the eight panel. Any of the panels in a position that's divisible by three!"

Speaking with him after he is out:

"I find that escaping from an ancient trap really gets the heart pumping—provided it doesn't take too long, of course. I couldn't have done it without your relatively minor contribution. Thank you."

So are you sure this is the tomb you were looking for? "Indeed. Veloth Tomb! Now we need to locate the hidden passages mentioned in the scroll and the relics of Saint Veloth will be mine! Um, to write about in my next book, of course. Stick close, apprentice. These tombs can be dangerous to the unwary."
What should we look for? "I could tell you, but I work on an instinctual level. I know relics of historical value when I see them. Apprentice, you lead the way. I expect that locked door was the worst this tomb has in store for us. It's smooth sailing from here, I'm certain!"
What about the hidden passages? "Ah, yes, the old scroll. It did mention hidden passages. That's what attracted me in the first place. So, I'll look for relics and hidden passages while you keep an eye out for any unexpected dangers. See? We make a great team, apprentice!"
You think Saint Veloth is buried here? "Saint Veloth? Perhaps. It's more likely he's buried in his shrine in Deshaan. This is the family tomb. Did I tell you my mother traces her lineage to this noble line? Whatever we're going to find, it won't happen if we keep standing here. So …."
If "A Saint Asunder" was completed: Saint Veloth's shrine is in Deshaan? "One of them. And it's one of the larger and more significant ones, too. You should visit the place if you're ever in that part of the world. Now, I'd really like to get on with the exploring if you don't mind."
If "A Saint Asunder" wasn't completed: I spoke with Saint Veloth's spirit in Deshaan. "And I've chatted with the shade of my Great Aunt Attivinia. She was as unpleasant in death as she was in life. Is there a point to regaling me with the story of your minor exploits?"
Just that the shrine contains the saints bones and other relics. "Of course it did. Probably had his preserved toe for good measure. I'm not interested in bones. I'm looking for blessed relics sent as gifts to his beloved family. Heirlooms they buried with them in this tomb. Can we get to the exploring now, please?"
All right, let's look around.

Inside the summoning chamber:

"According to the old scroll, there's a secret entrance that leads to the hidden passages somewhere in this chamber."

How do we find the secret entrance? "I don't see an obvious lever or switch. That's too bad. Examine anything that looks unusual. That harp for instance. That's an odd accouterment for a burial chamber. I also spot an old tome strategically placed for our reference. Interesting …."
Why am I examining the unusual items exactly? "I need to supervise! You are my apprentice, after all. Now get down there and find the hidden passage. Only the richest, most well-to-do families could afford to hide their true resting places so that no one could disturb or defile them. Imagine!"
But aren't we disturbing them? "Historical research isn't defilement! It's … enriching the knowledge of future generations. My calling is noble and above reproach. It says so in my very first book! Now, go find that entrance!"

Immediately inside the Undertomb Mausoleums:

"Isn't it exciting? We're the first living creatures to set foot down here in more than a hundred years! This will definitely get an entire chapter in my next book!"

You were right. A hidden passage led to an older section of the tomb. "And that surprises you? Haven't you read my books? This is very similar to that time I unearthed the secret chambers of the Master Thief of Elsweyr. A pity my apprentice on that excursion refused to heed my advice. Walked right into a nasty trap."
What do you suggest we do next? "We search! You lead the way while I watch for the tell-tale signs of a valuable item of historical significance. Hopefully even a relic of Saint Veloth himself! This is the part where our adventure gets really exciting!"
How do you recognize items of historic significance? "Oh, that's a skill I developed. Finely honed in the heat of battle—both metaphorical and physical! So lead on, my erstwhile apprentice. And do watch for any guardians or traps that might be waiting in hiding."
Is that why you always want me to go first? "Going first? That's an honor I wouldn't dream of denying you! And I'll be right behind you, offering advice and watching for opportunities to teach valuable lessons. You won't get this kind of education at any university or academy."
Is that what you told your apprentice in Elsweyr? "Something along those lines. But he was too eager, running ahead before I could offer him the advantage of my experience. You don't seem to have that quirk. In face, quite the opposite. It seems like you want to stand here and talk forever."
Very well, let's go.

Along the way through the Undertomb Mausoleums:

"Pity that old scroll didn't include some sort of map."

Where did your assistant find that old scroll? "You keep bringing up that strange Nord woman. I believe she said she found the scroll at a shop in Sadrith Mora. Once she noticed the ancient Elven, she brought it to me straight away."
So you'll share credit for this discovery with Elfbetta? "What? No, of course not. She'll get a thank you, in the fine print. But I translated the scroll. I braved the dangers of the tomb. I did all the hard work. With some help from you. Which I will gladly acknowledge when I write this thrilling tale."

Inside the Underground Mausoleums:

"What a large vault! Imagine the expense that went into hollowing out a space this big."

Do other Vvardenfell tombs have hidden chambers like this one? "The ancestral tombs vary in size from single chambers to massive crypts, but I never heard of hidden passages until I translated that scroll. I believe the Veloth tomb is unique in all of Vvardenfell. As such, it will make a magnificent tale."
Won't the descendants of the Veloth line be angry that we're rummaging around in their tomb? "If the family still exists, they'll be thrilled to hear that the famed explorer Narsis Dren has deigned to bring attention to their tomb."
Doesn't anything you "discover" belong to them? "The Veloth family is welcome to any little trinkets we may find. All I care about are the big items of historic significance. Narsis Dren is a historian, an explorer. I'm not some tomb robber of ill repute."

After getting locked behind a door in the Underground Mausoleums:

"Damn these trapped spaces and their tempting gaps! I hate to be a bother, but could you get me out of here please?"

You seem to have a knack for getting into tight situations. "So good of you to notice! I'm quite proud of my ability to turn any situation into a dramatic scene for my next book! Anyway, I believe you'll find another series of wall plates to push in that chamber to my right."
I could just leave you in there. "That's a rather ungrateful attitude after I graciously agreed to take you under my wing! If you don't let me out, however, we won't be able to use the key I found in here. I'm quite certain it opens the way into the next section of the tomb."
There's another section? "Almost certainly! The scroll clearly described a final treasure vault, and we haven't come across anything like that yet. So, do a Dark Elf a favor and go push a wall plate. It's the second one from the left. Or is it the right?"
All right, I'll see if the wall plates will open this door.

Inside the puzzle room in the Mausoleum of the Elders he can be asked about the tile puzzle:

"Think of the stone tiles set into the floor as a giant locking mechanism. We just need to determine the proper combination to open the way forward. Of course, there's probably some kind on conundrum built in."

You've dealt with a puzzle like this before? "Of course! But no two puzzles are ever exactly the same. The scroll describe a proper path to ancient honors. Or was it to honor the ancients? No matter, close enough. We just need to determine the correct order in which to walk the stone tiles."
What happens if we get it wrong? "That's where the conundrum comes in. Check the panels on the wall and see if they provide any insights. I'll supervise and run through the Huge Catalog of Adventure Obstacles and How to Counteract Them. I memorized it for just such situations."
Well, let me know if you think of something.

After he takes the golden skull at the end of the tile puzzle:

"I'm just guessing, mind you, but I dare say that skull belonged to a son or grandson of Saint Veloth! What a spectacular discovery!"

Maybe you should have left the skull where you found it? "Nonsense! Did you see it? Emeralds for eyes, covered in gold. It's better than anything in my collection. Don't let odd sounds disturb you. I learned long ago to just hum the tune to the Red Mountain drinking song and keep moving forward."
But the skull was hidden behind a gate, with magic protecting it from people like us. "There are no people like us! We solved the puzzle and uncovered the secret. You did all the work, of course, but I had it figured out the moment we entered the chamber. I was ready to help if you needed it. Now, let's see what's waiting inside."
Very well, let's continue on.

After entering the Tomb of the Matriarch:

"Don't you just love exploring ancient places? I must admit I have a fondness for antiques and enticing mysteries. But not Old Lady Ezira. She's too old and mysterious even for my tastes!"

Any hint in that old scroll about what we'll find down here? Nothing specific. At least, nothing I could translate.\n\nThere was an indication of older structures that were hidden away. Didn't explain why, though. My guess? This is where they hid the relics of Saint Veloth!"
But what about the matriarch? It said this was her tomb. "Must you poke holes in all of my theories? Well, there's only one way that I know to find out for certain. Shall we proceed?"

Near the entrance to the older part of the Tomb of the Matriarch:

"This part of the structure dates back to before the time of the Dunmer as we know them. Isn't it amazing? I can't wait to see what's waiting for us down here!"

What is this place? "To the untrained eye, this appears to be nothing more than an unfinished cave. My eye is nothing if not trained, though. \n\nI suspect this was a ritual chamber of some sort. Ancient Chimer death rites were certainly practiced here!"
Are you going to write about this in your next book? "A good question. Do we offer up the past to the curious, letting them trample on the sanctity of the dead? Or do we keep our secrets? Certainly, I won't do more than hint about it until the final volume, "Narsis Dren and the Golden Chimer Skull.""

Inside the "Treasure Vault":

"My translation was nearly perfect, so how could this be? where are the relics? The treasure? There's nothing here but some busted old crates and a decrepit old well!"

I guess that old scroll was wrong. "No, that's impossible. Ancient scrolls lead to discovery and treasure, not disappointment! I blame you, apprentice. You obviously don't have the attitude and temperament necessary to make great discoveries. You've ruined my expedition!"
Wasn't it worth it just for the adventure? "Isn't that a noble sentiment! But noble sentiments don't pay the bills or sell my books! You wouldn't understand. You have no sense of what it takes to do what Narsis Dren does. You're nothing more than an … apprentice."
I'm sure you can make it sound good when you write it. "Bend the truth for dramatic effect? Unconventional, but it would be a shame to disappoint my adoring readers with a lackluster ending …. You know, I like the way you think, apprentice!"
Your adoring readers will devour that story, Narsis.
Didn't I read somewhere that the Chimer hid treasure in their wells? [Trick Narsis] "Of Course! Narsis Dren and the Well of Gold! One of my earliest adventures! Why didn't I think of that? I take back everything I said. You are a good apprentice! Now, let's see what they hid away in that old well …."
You might want to get a closer look.

Conversations[]

Ancestral Adversity

Outside the Veloth ancestral tomb, if Narsis was not tricked:

Narsis Dren: "This expedition might make for my most exciting tale yet! That was probably Saint Veloth's mother!" Elfbetta the Shy: "Oh Narsis, that's wonderful news! I can't wait to read it!" Narsis Dren: "That will have to wait. I must get to Vivec City. I'll leave it to you to compensate my trusty assistant."

Quotes[]

"A plan? Narsis Dren always has a plan. Haven't you read my books? Of course, it's a work in progress. I'm sure it involves locating the main burial chamber and finding a switch or lever. In my experience, it's always a switch or lever. Now, onward!"
―Narsis Dren[src]
Show: Draugr Dilemma
  • "That was … unexpected. Never had a lid get stuck like that while I was … ah … investigating." – Upon freeing him from the sarcophagus
  • "Aim for the knee! Aim for the knee!" – Uttered during combat
  • "I think you have this well in hand, so I'll stay back and give you room to work!" – Uttered during combat
  • "I find that a good stab in the heart usually does the trick!" – Uttered during combat
  • "I'll protect your rear quarter! Never fear!" – Uttered during combat
  • "Show those monsters what for!" – Uttered during combat
  • "I recommend not letting them hit you so often!" – Uttered during combat
  • "Put a bit more swagger in your swing!" – Uttered during combat
  • "You really need to work on your flourish when you deliver the opening whack." – Uttered during combat
  • "Keep this up and you'll definitely get a mention in my next book!" – Uttered during combat
  • "Perhaps if they had some mead … they are Nords, after all." – Uttered during combat
  • "What a spacious chamber! It's most likely the primary tomb's antechamber. Look at those pillars! This barrow is definitely from an earlier period than the ones I've explored in Skyrim! That large door must lead to the main burial chamber! I am, after all, quite familiar with this sort of thing. The carving on this pillar! I think it's some sort of switch. How exciting! Hmm. I wonder what happens if I press it? That's strange. Usually when I press something, something happens …. Ah, this panel is broken. That must be the key. Yes, I'm sure it is! A number of these carvings are broken. Yes, yes, I see what we must do." – Upon first entering the antechamber
  • "Don't mind me! I'll just go and examine that panel!" – Uttered upon entering the room with the first bas-relief
  • "Deal with any ruffians, if you would! I see more artwork to examine!" – Uttered upon entering the room with the second bas-relief
  • "Look! Ancient artwork. Just like in the antechamber. How exciting!" – Uttered upon entering the room with the third bas-relief
  • "Oooo, another Nord carving! I must get closer and examine it!" – Uttered upon entering the room with the fourth bas-relief
  • "That looks like something Berrice will be interested in." – Uttered upon finding a relic (A Treasure in Need of a Home)
  • "As the senior member of this expedition, I get first choice of the valuable items." – Uttered upon finding a relic
  • "Don't we have better things to do than examine every piece of junk you come across?" – Uttered upon finding a relic
  • "As an expert, I assure you that that isn't what you think it is." – Uttered upon finding a relic
  • "What's that? Did you find something valuable?" – Uttered upon finding a relic
  • "Take whatever you want, but don't ask me to carry anything." – Uttered upon finding a relic
  • "Hmm. That doesn't appear to be very interesting." – Uttered upon finding a relic
  • "Let's keep searching the barrow. I'm sure the missing pieces are around here someplace!" – If spoken to after talking about a bas-relief
  • "The tomb must lie beyond the large door. And perhaps even a treasure vault! Dragon priests were notorious for hoarding treasure!" – When re-entering the antechamber without all the pieces
  • "Back to the tomb door! The puzzle lock is as good as solved!" – Uttered upon finding all missing pieces
  • "Ah, there you are! Take the broken pieces and see if you can fit them back into their panels!" – If spoken to in the antechamber after finding all the missing pieces
  • "Well done! You're turning out to be one of the best assistants I've ever had! Now press the panels in the proper sequence." – Upon repairing all the panels
  • "Nothing happened. If you must guess, at least try to guess correctly." – If pressed the wrong panel
  • "Puzzle locks can be tricky. Go ahead and give it another try." – If pressed the wrong panel
  • "Remember, each bas-relief told a different part of the full story." – If pressed the wrong panel
  • "Not everyone can fully grasp the intricacies of solving puzzles, but go ahead and give it another try." – If pressed the wrong panel
  • "We're almost there! You can do it! I have the utmost faith in you!" – If spoken to after correctly pressing three out of the four panels
  • "You did it! This way!" – Uttered upon opening the main burial chamber
  • "Remember to keep your eyes open. Look for a key to the vault. And a way to stop the draugr, of course!" – If spoken to in the main burial chamber
  • "Look at this place! Amazing! Simply amazing!" – Uttered upon entering the main burial chamber
  • "A Dragon priest! That might explain the draugr activity. Good work with the dragon priest. Now let me just … uh … Oh, keys! I knew it! The treasure vault awaits!" – Uttered upon defeating Arthosiis
  • "That's it! I can hear the coins turning! Come on!" – Uttered on the way to the treasure vault
  • "I knew there was a vault in this barrow! Look at all these treasures! I'm beside myself with elation! It must be around here somewhere …. Come to Narsis Dren, you ancient beauty! This will increase my reputation a thousandfold! Well, this has been a most profit … exciting adventure. You did quite well, my able assistant!" – In the treasure vault
  • "You're really going to tell the truth, aren't you? That's … appalling!" – If spoken to after deciding to tell the truth
  • "Another Dragon priest? I'll just hide in here while you deal with him." – If he was tricked
  • "Ugh. Dusty. Ooh, a gold chain!" – In the nearby sarcophagus
  • "Wait! What are you doing?" – After the lid is closed
  • "That's it! You're definitely not getting a mention in my next book!"
  • "Hello? Are you still there? A little help, please?"
  • "With lightning reflexes, I flung a pair of daggers, dropping two of the foul creatures. Ah, here comes my able apprentice, who distracted the third draugr while I solved the tricky puzzle lock. Have no fear. I'll continue my tale momentarily. I need to speak to my apprentice." – Back in town
  • "My good woman, I can't in good conscience take gold from your clan. In fact, I'm giving some gold to you. What I found in the barrow more than compensates me for my time." – If he was persuaded to compensate the village
Show: Ancestral Adversity
Dreloth Tomb
  • "Not so loud! That creature in the next chamber is a tricky one." – Immediately after entering the crypt
  • "You must be my new apprentice! Well, let's start the lesson, shall we?"
  • "Go on. See what mischief that creature has planned for us. Just be careful. From the cast of its shadow, I'd say it's either a rabid ogrim or maybe an ardent hagraven. I've never had much luck when it comes to hagravens …." – If spoken to before checking on the spider
  • "I knew there was nothing to worry about." – After approaching the spider
  • "Now lead on, my stalwart companion! This tomb won't explore itself."
  • "This isn't what I expected. It's rather … small." – At the furthest chamber
  • "Hmm, let me see. This squiggle means "tomb" …."
  • "Oh, wait That's "V," not "D."
  • "Veloth tomb! Ooh, what's this button do?"
  • "Deal with that, will you? Then talk to Elfbetta outside!" – When a Grievous Twilight appears
Veloth Tomb
  • "Hello? is someone out there? I seem to have locked myself in!" – Subtitled as a "Locked Door", inside the Veloth tomb
  • "Ow! Something just shocked me!" – If the wrong button is pressed
  • "Ow! What are you doing out there?" – If the wrong button is pressed
  • "All right, that was just mean!" – If the wrong button is pressed
  • "Ouch! Try pushing the correct button this time!" – If the wrong button is pressed
  • "Yow! You did that on purpose, didn't you?" – If the wrong button is pressed
  • "Another obstacle overcome by the great Narsis Dren!" – After pressing the correct button
  • "Ooh! This might be Veloth's long sought after right pauldron!" – Proceeding deeper into the tomb
  • "Remarkable hanging. Early Second Era perhaps?"
  • "Ah! The main chamber must be down these stairs!"
  • "Now, this is a burial chamber! We just need to find the entrance to the hidden passages." – Inside the summoning chamber
  • "I doubt there's anything related to Saint Veloth in this chamber." – After asking for his advice on solving the puzzle
  • "Still, the inscription on that pedestal might reveal something. do give it a look, apprentice."
  • "Perhaps that dusty old tome will suggest suitable offerings. Dust makes me sneeze, so you should take a look."
  • "Do you require supervision already? Very well, let me ponder the particulars …. My instincts tell me you should look for some sort of ancient inscription. Or maybe you should just read that book over there." – Speaking to him before reading the pedestal inscriptions
  • "More advice? Very well. It's obvious from the inscription that we need to honor the memory of these departed souls by making appropriate offerings to each. That book over there may provide additional clues if you need them." – Before placing all four of the items on their platforms
  • "The brazier ignited. That's a good sign." – After placing the first item
  • "You're a natural! Although, I suppose my mentoring has honed your talent." – After placing the second item
  • "Happy to see the ancestors aren't materializing. I find ghosts to be rather boorish." – After placing the third item
  • "Oh well done! Perhaps I should charge for my tutelage? – After placing the fourth item
  • "Yes, yes, you figured out which offerings pleased the ancestors. Makes you feel all tingly inside, doesn't it? But I still don't see an entrance to the hidden passages. Didn't the inscription mention something about a harp?" – Before playing the harp
  • "We did it! On to the Undertomb, apprentice!" – After the harp was played
  • "No dawdling, apprentice! There's treasure nearby, I can practically smell it!"
  • "Hmm. Nothing important in there." – Further in the Undertomb Mausoleums
  • "An ornate coffer! I'll take a look while you deal with any other issues that may arise."
  • "Keep your eyes peeled for traps, apprentice!"
  • "I'm sure you can handle this!"
  • "Well, that's not something you see every day. Great opportunity for you to impress me, though."
  • "I believe I see the treasure vault on the other side of this chamber!" – Entering the long hall
  • "Away, foul creatures!"
  • "The Bracelet of Indrel Veloth, I'm sure of it!"
  • "I found a jeweled glove and a sturdy key! Let's see if it opens the way into the next section of the tomb." – After beeing freed from the locked room
  • When we find something valuable, make sure you wait for me to examine it before you do anything rash. I'd hate to see something unfortunate happen to you. – If spoken to
  • "Ah, sweet freedom! Onward!" – After he opens the door
  • "You deal with this. I wouldn't want to deny you a chance to demonstrate your impressive combat prowess." – Inside the Mausoleum of the Elders
  • "So many spirits! Why they prefer tombs like this is beyond me!"
  • "Tiles set in the floor. I've seen this before." – When entering the room with the tiles puzzle
  • "Panels on the walls. Do you see any differences?"
  • "I suppose the order is important, but a few of the panels have fallen into disrepair"
  • "Remember to examine the panels on the walls to each side. I'm sure they provide a clue as to how we need to go about solving this puzzle." – After talking to him, before activating the panels
  • "That's it! Just step in the proper order and the way will be opened!" – Stepping on the panel
  • "Did you see that flash of gold? A blessing from Saint Veloth for sure!"
  • "Come to Narsis, you beautiful golden head, you!" – When the puzzle is completed and the door is opened
  • "And look, another passage opens! That will lead to the treasure vault, most assuredly!"
  • "To the ancient crypt! My next book is going to be a trilogy for sure!" – Before entering the Tomb of the Matriarch
  • "Well, this isn't at all what I expected." – Inside the Tomb of the Matriarch
  • "This place is ancient. These must be Veloth's earliest ancestors."
  • "I'll perform a thorough historical examination while you … deal with any inconveniences that happen our way."
  • "Look at this! Preserved bodies, not cremated ashes! A technique that pre-dates the earliest Dark Elves." – Passing by the mummified bodies
  • "I expected your technique to be a little more graceful than that." – After passing two skeletons standing near a door to a side passage
  • "Oh dear, I don't like the look of this. I'm sure you can manage." – Seeing Matriarch Rathila appear
  • "Aim for vital parts! They have to have vital parts!"
  • "Ancient stairs! Those often lead to ancient treasures!" – Going to the stairs behind the defeated colossus
  • "This is disappointing. Where's all the treasure?" – After entering a "Treasure Vault"
  • "Nothing but some broken crates and an old well!"
  • "Narsis Dren never fails like this. I blame you, apprentice!"
  • "I can't wait to write this all down. To my camp, apprentice!" – If he wasn't tricked
  • "This expedition might make for my most exciting tale yet! That was probably Saint Veloth's mother!" – Outside
  • "I think you're right, apprentice. There's no water down there. And I definitely see a gleam of gold!" – If he was tricked
  • "Hey!" – After he's pushed into the well
  • "I assume that was a mistake on your part!"
  • "I reiterate my earlier observation. You're a terrible apprentice!"
  • "Hello? Is anyone there? A little help please?"

Trivia[]

  • He has written the books Narsis Dren and the Lost Notebook and Dwemer Dreams, and is also mentioned in the notes from the Hireling Valinka Stoneheaver.
  • Narsis Dren is based on Indiana Jones, an adventurer who also delves into ancient tombs for artifacts, shares a first name with a location, and also has a similar sounding last name.
  • It was originally intended that Narsis Dren would be a lorebook-only character, but was added into the game due to his popularity.[1]

Appearances[]

References[]


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