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{{City infobox
 
{{City infobox
|image = [[File:Necrom (Arena).png|thumb|300px]]
+
|image = Necrom (Arena).png
 
|hideg =
 
|hideg =
 
|constructed =
 
|constructed =
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|builder = [[Dunmer]]
 
|builder = [[Dunmer]]
 
|hidel =
 
|hidel =
|location = [[Telvanni Peninsula]], [[Morrowind]]
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|location = [[Tribunal Temple|Temple District]], [[Morrowind]]
 
|climate =
 
|climate =
 
*Ocean
 
*Ocean
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|hides =
 
|hides =
 
|population =
 
|population =
|era = [[Second Era]]–[[Third Era]]
+
|era = [[First Era]]–[[Third Era]]
|affiliation = [[House Dres]]<br />[[House Telvanni]]
+
|affiliation = [[Tribunal Temple]]
 
}}
 
}}
{{Quote|It is a family's most solemn duty to make sure their ancestor's remains are interred properly in a City of the Dead such as Necrom. Here the spirits draw comfort from one another against the chill of the mortal world.|Anonymous|Ancestors and the Dunmer}}
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{{Quote|"The City of the Dead", Necrom perpetuates a religious tradition that predates the Tribunal cult. From across Morrowind, Dark Elves of every clan bring their dead in solemn processions that can last for months. From the mainland, Necrom, with its lofty walls and white towers, appears to be an immense necropolis, an impression that is strengthened by the constant traffic of corpses across the causeway into the city, a traffic which never ceases, day or night.|[[Imperial Geographic Society]]|Pocket Guide to the Empire, First Edition: Morrowind}}
'''Necrom''' is the eastern port of the realm<ref name="Blades" group="OOG">[https://www.imperial-library.info/content/go-blades ''Go Blades'']</ref> and the '''City of the Dead''' located along the [[Morrowind]] coastline. A common phrase to describe the length of Tamriel is ''"From Necrom to [[Daggerfall]]"''.<ref>''Dialogue from [[Tsrava]]''</ref>
+
'''Necrom''' is one of the eight major cities in the province of [[Morrowind]], situated along the [[Telvanni Peninsula]] in the eastern coast. Necrom is colloquially known as, the '''City of the Dead''', as many great warriors and leaders of the province are buried here, so that their spirits can be comforted against the deafening chill of the mortal plane. Despite this, Necrom is a thriving metropolis, built on a hierarchy of Temple priests, who in turn, govern the vast necropolis.
   
 
==By game==
 
==By game==
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==Description==
 
==Description==
===Architecture===
 
Necrom is known as the city of the dead due to the city being the burial grounds of Morrowind's greatest warriors and finest citizens.<ref name="Ancestor">''[[Ancestors and the Dunmer]]''</ref> Necrom resembles a large necropolis with sacred walls and large white towers all around the city. To the west of the city is a cemetery with all sorts of ghouls.<ref name="Incident">''[[Incident in Necrom]]''</ref>
 
 
 
===Geography===
 
===Geography===
The city of Necrom is perched on steep yet treacherous cliffs on the Morrowind coastline. The cemetery is west to the city with a new monastery built in it.<ref name="Incident"/>
+
{{Missing|Lore}}
   
==Culture==
+
===Traditions===
===Known Dishes===
+
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
*Rat Necrom with Bonemeal Gravy – Was outlawed in [[Cyrodiil]].<ref>''Dialogue from [[Weebam-Na]]''</ref>
+
!Click to show
*Necrom Beetle-Cheese Poutine – Made with Game, Potato, and Cheese.<ref>''Recipe from ESO''</ref>
+
|-
  +
|
  +
*The [[Dark Elves]] of Necrom celebrate the [[New Life Festival]] on the 1st of [[Morning Star]]. It is a day of celebration where the drinks are free and people party in the streets all day. It truly is, a day of merriment.<ref name="Holiday" group="OOG">[https://www.imperial-library.info/content/arena-holidays ''Holidays in Arena'']</ref>
   
==History==
+
*The [[Dark Elves]] of Necrom celebrate the [[South Wind's Prayer]] on the 15th of [[Morning Star]]. It is a day to pray to the Gods for a bountiful harvest and it is for citizens who cannot afford healing from the local temple to get healed from an ailment.<ref name="Holiday" group="OOG"/>
===[[Merethic Era]]===
 
During the [[Merethic Era]], [[Topal the Pilot]] sailed all over Tamriel and managed to chart the continent's sea lanes including the [[Niben River]] in [[Cyrodiil]]. Topal has sailed as far as the [[Telvanni Peninsula]] to the cliffsides where modern Necrom is located to the isle of [[Gorne]] of the [[Bat Lizard]].<ref>''[[Father of the Niben]]''</ref>
 
   
===[[First Era]]===
+
*The [[Dark Elves]] of Necrom celebrate [[Heart's Day]] on the 16th of [[Sun's Dawn]]. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.<ref name="Holiday" group="OOG"/>
The city of Necrom existed during the time of the [[Four Score War]]. [[Sotha Sil]] and [[Almalexia]] stayed in the city while [[Vivec]] was at war.<ref>''[[2920, vol 11 - Sun's Dusk]]''</ref>
 
   
===[[Second Era]]===
+
*The [[Dark Elves]] of Necrom celebrate the [[First Planting]] on the 7th of [[First Seed]]. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.<ref name="Holiday" group="OOG"/>
Before being the leader of the [[Aldmeri Dominion]], [[Queen Ayrenn]] left her the [[Summerset Isles]] to travel all across [[Tamriel]] to seek the thrill of adventure. One of her exploits has her disguised as a [[Dark Elf]] in order to read the legendary [[Indigo Scrolls]] at the vaults of Necrom.<ref>''[[Ayrenn – The Unforeseen Queen]]''</ref>
 
   
During the [[Alliance War]], the city of Necrom was occupied by the great [[House Telvanni]]. Slavers from Necrom arrived to [[High Rock]] to capture men, women, and children all across the [[Breton]] kingdoms of the [[Iliac Bay]]. Their journey eventually took them to [[Koeglin Village]] in [[Stormhaven (Online)|Stormhaven]], [[High Rock]] to capture the local civilians and return home with a new batch of slaves. Luckily, the [[Vestige]] arrived into town and drove the Telvanni Slavers out of High Rock.<ref>''[[Telvanni Requirements]]''</ref><ref>''Events in [[The Slavers]]''</ref>
+
*The [[Dark Elves]] of Necrom celebrate [[Jester's Day]] on the 28th of [[Rain's Hand]]. The holiday’s purpose is unknown, likely to celebrate the [[Daedric Prince]] of Madness and Whimsicality, [[Sheogorath]]. It is a day to play pranks on each other and to have overall fun.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Second Planting]] on the 7th of [[Second Seed]]. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Mid Year Celebration]] on the 16th of [[Mid Year]]. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Merchant's Festival]] on the 10th of [[Sun's Height]]. It is a day that benefits the consumer in the market. Traders and Gypsies drop the prices on their stock. The only place that does not celebrate it is the [[Mages Guild]]. This is the same day as the Summoning of [[Boethiah]].<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate [[Sun's Rest]] on the 20th of [[Sun's Height]]. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate [[Harvest's End]] on the 27th of [[Last Seed]]. It is the final day of the harvest and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate [[Tales and Tallows]] on the 3rd of [[Hearthfire]]. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Witches' Festival]] on the 13th of [[Frostfall]]. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Warriors Festival]] on the 20th of [[Sun's Dusk]]. It is a day where many warriors gather to practice their fighting prowess. Travelers by weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[North Wind's Prayer]] on the 15th of [[Evening Star]]. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.<ref name="Holiday" group="OOG"/>
  +
  +
*The [[Dark Elves]] of Necrom celebrate the [[Old Life Festival]] on the 31st of [[Evening Star]]. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.<ref name="Holiday" group="OOG"/>
  +
|}
  +
  +
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
  +
!Click to show
  +
|-
  +
|
  +
*The [[Dark Elves]] of Morrowind celebrate [[Saint Jiub's Fair]], which commemorates the achievements of [[Saint Jiub]], who had slain the [[Cliff Racer]]s of [[Vvardenfell]], fighting them for two days. He was anoited to Sainthood by [[Vivec]], being dubbed Saint Jiub the Eradicator.<ref>''[[Saint Jiub's Opus]]''</ref><ref>Dialogue from "[[Burz gro-Khash]]"</ref>
  +
|}
  +
  +
==History==
  +
===[[First Era]]===
  +
The city-state of Necrom's origins are unknown, but the city itself contains ties to the [[Tribunal Temple]], as well as, the [[Tribunal]] themselves. But even before that, the region that would contain both Necrom, and the island of [[Gorne]] was founded in the [[Merethic Era]], by the Aldmeri traveler, [[Topal the Pilot]]. According to legend, Necrom's foundation was created from the eighth monster, known as, '''GULGA MOR JIL''', who was the most powerful of the nine that had escaped from [[Muatra]]. GULGA MOR JIL was the last one but instead of fighting, he only questioned his death. [[Vivec]], the wielder of Muatra, told him that it was his nature to cast him back into [[Oblivion]], but when the eighth monster was not satisfied with the answer, Vivec recited a poem, which gave the monster the acceptance he needed to have his life taken from him. His bones would become the foundation of the city-state of Necrom. Ever since then, Necrom has been a city of the Tribunal Temple, and the tradition had begun.<ref>''[[Father of the Niben]]''</ref><ref>''[[36 Lessons of Vivec, Sermon 34]]''</ref>
   
 
===[[Third Era]]===
 
===[[Third Era]]===
 
{{Main|Necrom (Arena)}}
 
{{Main|Necrom (Arena)}}
During the [[Imperial Simulacrum]], the [[Eternal Champion]] had at one point visited the city in their quest for a piece of the [[Staff of Chaos]].
+
During the [[Imperial Simulacrum]] from [[3E 389]] to [[3E 399]], [[Emperor]] [[Uriel Septim VII]] was imprisoned along with [[Talin Warhaft]] in the [[Deadlands]] by [[Jagar Tharn]]. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the [[Staff of Chaos]], and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in [[Oblivion]]. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the [[Eternal Champion]], and he assembled the staff and defeated Jagar Tharn at the [[Imperial Palace]]. The Eternal Champion had at one point visited the city of Necrom in their quest to recover the pieces. The city of Necrom was under the rule of [[Queen Hekothah]].<ref>Events of {{Arena}}</ref>
   
In [[3E 427]], the city of Necrom was under the control of the great [[House Dres]].
+
===Minor Events===
  +
*[[Second Era|2E ?]] – Before she was the leader of the [[First Aldmeri Dominion]], [[Queen Ayrenn]] traveled the entire continent, seeking adventure and glory, all the while, learning of the culture that is presented to here. One of her tales includes stealing the [[Indigo Scrolls]], from the vaults of Necrom. She had done so by disguising herself as a [[Dunmer]].<ref>''[[Ayrenn – The Unforeseen Queen]]''</ref>
   
 
==Gallery==
 
==Gallery==
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==Trivia==
 
==Trivia==
*In an earlier stage of development, ''Arena'' was going to be a tournament-based game. Where each city had their own gladiatorial team. Necrom's team was known as the Dark Heat.<ref name="Blades" group="OOG"/>
+
*In an earlier stage of development, ''Arena'' was going to be a tournament-based game. Where each city had their own gladiatorial team. Necrom's team was known as the Dark Heat.<ref group="OOG">[https://www.imperial-library.info/content/go-blades ''Go Blades!'']</ref>
   
 
==Appearances==
 
==Appearances==
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{{Lore Morrowind Location Nav}}
 
{{Lore Morrowind Location Nav}}
 
{{Stub|Lore|Location}}
 
   
 
<!--Interwiki links-->
 
<!--Interwiki links-->

Revision as of 15:40, August 19, 2018

Quotebg
""The City of the Dead", Necrom perpetuates a religious tradition that predates the Tribunal cult. From across Morrowind, Dark Elves of every clan bring their dead in solemn processions that can last for months. From the mainland, Necrom, with its lofty walls and white towers, appears to be an immense necropolis, an impression that is strengthened by the constant traffic of corpses across the causeway into the city, a traffic which never ceases, day or night."
Imperial Geographic Society[src]

Necrom is one of the eight major cities in the province of Morrowind, situated along the Telvanni Peninsula in the eastern coast. Necrom is colloquially known as, the City of the Dead, as many great warriors and leaders of the province are buried here, so that their spirits can be comforted against the deafening chill of the mortal plane. Despite this, Necrom is a thriving metropolis, built on a hierarchy of Temple priests, who in turn, govern the vast necropolis.

By game

Description

Geography

[?]

Traditions

Click to show
  • The Dark Elves of Necrom celebrate the South Wind's Prayer on the 15th of Morning Star. It is a day to pray to the Gods for a bountiful harvest and it is for citizens who cannot afford healing from the local temple to get healed from an ailment.[OOG 1]
  • The Dark Elves of Necrom celebrate Heart's Day on the 16th of Sun's Dawn. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.[OOG 1]
  • The Dark Elves of Necrom celebrate the First Planting on the 7th of First Seed. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.[OOG 1]
  • The Dark Elves of Necrom celebrate the Second Planting on the 7th of Second Seed. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.[OOG 1]
  • The Dark Elves of Necrom celebrate the Mid Year Celebration on the 16th of Mid Year. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.[OOG 1]
  • The Dark Elves of Necrom celebrate Sun's Rest on the 20th of Sun's Height. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.[OOG 1]
  • The Dark Elves of Necrom celebrate Harvest's End on the 27th of Last Seed. It is the final day of the harvest and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.[OOG 1]
  • The Dark Elves of Necrom celebrate Tales and Tallows on the 3rd of Hearthfire. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.[OOG 1]
  • The Dark Elves of Necrom celebrate the Witches' Festival on the 13th of Frostfall. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.[OOG 1]
  • The Dark Elves of Necrom celebrate the Warriors Festival on the 20th of Sun's Dusk. It is a day where many warriors gather to practice their fighting prowess. Travelers by weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.[OOG 1]
  • The Dark Elves of Necrom celebrate the Old Life Festival on the 31st of Evening Star. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.[OOG 1]
Click to show

History

First Era

The city-state of Necrom's origins are unknown, but the city itself contains ties to the Tribunal Temple, as well as, the Tribunal themselves. But even before that, the region that would contain both Necrom, and the island of Gorne was founded in the Merethic Era, by the Aldmeri traveler, Topal the Pilot. According to legend, Necrom's foundation was created from the eighth monster, known as, GULGA MOR JIL, who was the most powerful of the nine that had escaped from Muatra. GULGA MOR JIL was the last one but instead of fighting, he only questioned his death. Vivec, the wielder of Muatra, told him that it was his nature to cast him back into Oblivion, but when the eighth monster was not satisfied with the answer, Vivec recited a poem, which gave the monster the acceptance he needed to have his life taken from him. His bones would become the foundation of the city-state of Necrom. Ever since then, Necrom has been a city of the Tribunal Temple, and the tradition had begun.[3][4]

Third Era

Main article: Necrom (Arena)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the city of Necrom in their quest to recover the pieces. The city of Necrom was under the rule of Queen Hekothah.[5]

Minor Events

  • 2E ? – Before she was the leader of the First Aldmeri Dominion, Queen Ayrenn traveled the entire continent, seeking adventure and glory, all the while, learning of the culture that is presented to here. One of her tales includes stealing the Indigo Scrolls, from the vaults of Necrom. She had done so by disguising herself as a Dunmer.[6]

Gallery

Trivia

  • In an earlier stage of development, Arena was going to be a tournament-based game. Where each city had their own gladiatorial team. Necrom's team was known as the Dark Heat.[OOG 2]

Appearances

References

Notice: The following are unlicensed references. They are not copyrighted by a ZeniMax Media company, but can still be considered part of The Elder Scrolls lore and are included for completeness.
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Holidays in Arena
  2. Go Blades!
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