Nords are a playable race for the Hero of Kvatch in The Elder Scrolls IV: Oblivion. Originally hailing from the province of Skyrim, they are a tall and fair-haired people. Strong and hardy, Nords are famous for their resistance to cold. They are highly talented warriors.
Character creation[edit | edit source]
Attribute modifiers[edit | edit source]
Skill bonuses[edit | edit source]
Special abilities[edit | edit source]
- Nordic Frost - Frost Damage 50 points on touch
- Woad - Shield 30 points for 60 seconds on self.
- Resist Frost 50 points.
Usage[edit | edit source]
Nords have great attributes and skill bonuses for a pure close-quarters fighter. Nords are a great race for beginner players.
Nords are very well-suited for the Crusader class due to their natural skill in Blade, Blunt, Heavy Armor and Restoration. Their lack of a high Willpower can easily be overcome by choosing the Lady birthsign, which will also boost their already high Endurance at the same time.
Playing as a Knight as Nord is a possibility, but can prove quite challenging in earlier stages of your playthrough, due to a low Speechcraft and Illusion skills, a low Personality attribute and a smaller magicka pool.
Woad[edit | edit source]
This once a day power goes a long way in helping to fight off bosses.
Drawbacks[edit | edit source]
Possible Birthsigns[edit | edit source]
Concerned with Willpower, choose the Lady. This grants a Nord character with boosts to magicka and health.
[edit | edit source]
Appearances[edit | edit source]
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls Online
- The Elder Scrolls: Legends
|Races in The Elder Scrolls IV: Oblivion|
|Humans||Breton • Imperial • Nord • Redguard|
|Mer||Altmer • Bosmer • Dunmer • Orsimer|
|Beastfolk||Argonian • Khajiit|