Elder Scrolls
Elder Scrolls
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'''Nornal''' is an [[Ayleid]] ruin located west of [[Drakelowe]]. It consists of four rooms that contain puzzles and traps.
   
 
A friendly Orcish [[Adventurer]] has a 10% chance of spawning in the final room, Nornal Goriluch. He is apparently in search of treasure in the name of the Orcish king [[Gortwog gro-Nagorm|Gortwog]] and [[Orsinium]]. He will come to your aid if you are attacked within that room.
'''Nornal''' is an Ayleid ruin located west of [[Drakelowe]]. It consists of four rooms that contain puzzles and traps.
 
 
A friendly Orcish [[Adventurer]] has a 10% chance of spawning in the final room, Nornal Goriluch. He is apparently in search of treasure in the name of the Orcish king [[Gortwog gro-Nagorm|Gortwog]] and Orsinium. He will come to your aid if you are attacked within that room.
 
   
 
Nornal Goriluch also contains a gate release puzzle.
 
Nornal Goriluch also contains a gate release puzzle.
   
 
== Solving the Gate Release Puzzle. ==
 
== Solving the Gate Release Puzzle. ==
There are four push blocks arranged at the beginning of the walkway. From Left(L) to Right(R) and Upper Block (UB) to Lower Block (LB) each block will be labeled L-UB (A), L-LB (B), R-UB (C), R-LB (D). The four gates will be labeled 1,2,3,4 as you would pass through them from the puzzle side.
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There are four push blocks arranged at the beginning of the walkway. From Left (L) to Right (R) and Upper Block (UB) to Lower Block (LB) each block will be labeled L-UB (A), L-LB (B), R-UB (C), R-LB (D). The four gates will be labeled 1, 2, 3, 4 as you would pass through them from the puzzle side.
 
* Block A controls gates 1 and 3 but only when one is up and the other is down, otherwise it only controls gate 1
 
* Block A controls gates 1 and 3 but only when one is up and the other is down, otherwise it only controls gate 1
 
* Block B controls gates 1 and 2 but only when one is up and the other is down, otherwise it only controls gate 2
 
* Block B controls gates 1 and 2 but only when one is up and the other is down, otherwise it only controls gate 2
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* Three [[Varla Stone]]s (in Nornal Varlasel)
 
* Three [[Varla Stone]]s (in Nornal Varlasel)
 
* Many [[Welkynd Stone]]s
 
* Many [[Welkynd Stone]]s
[[Category:Ayleid]]
 
 
[[Category:Ayleid Ruins]]
 
[[Category:Ayleid Ruins]]
 
[[Category:Oblivion: Locations]]
 
[[Category:Oblivion: Locations]]

Revision as of 23:28, 17 June 2012

Nornal is an Ayleid ruin located west of Drakelowe. It consists of four rooms that contain puzzles and traps.

A friendly Orcish Adventurer has a 10% chance of spawning in the final room, Nornal Goriluch. He is apparently in search of treasure in the name of the Orcish king Gortwog and Orsinium. He will come to your aid if you are attacked within that room.

Nornal Goriluch also contains a gate release puzzle.

Solving the Gate Release Puzzle.

There are four push blocks arranged at the beginning of the walkway. From Left (L) to Right (R) and Upper Block (UB) to Lower Block (LB) each block will be labeled L-UB (A), L-LB (B), R-UB (C), R-LB (D). The four gates will be labeled 1, 2, 3, 4 as you would pass through them from the puzzle side.

  • Block A controls gates 1 and 3 but only when one is up and the other is down, otherwise it only controls gate 1
  • Block B controls gates 1 and 2 but only when one is up and the other is down, otherwise it only controls gate 2
  • Block C will control gates 2 and 3 but only if gate 2 is open (this block shuts it) otherwise only gate 3 is affected
  • Block D controls gates 1 and 4 but only if they are in the same position (whether both up or both down)
So from all gates up as you originally find them the sequence should be C (gate 3 open), B (gate 2 open), then D (gates 1 and 4 open).

Rooms

  • Nornal
  • Nornal Ageasel
  • Nornal Varlasel
  • Nornal Goriluch

Enemies

Significant findings