Fixed rare instance where fighting a Civil War battle during The Fallen would prevent the Jarl of Whiterun from accepting their axe in Message to Whiterun.
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
PC ESC button can now be used to exit menus
PC Fixed occasional mouse sensitivity issues
PC General functionality fixes related to remapping buttons and controls
PC Fixed crash on startup when audio is set to sample rate other than 44100Hz
360 Fixed issue where textures would not properly upgrade when installed to drive
PS3 Improved occasional performance issues resulting from long term play
New bugs[]
This patch introduced multiple bugs such as dragons flying backwards and broken magic resistances/weaknesses later fixed in the 1.3 patch. (see talk page)
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player's home
Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from Werewolf would occasionally fail
Bows and daggers will display properly when placed on weapon racks
PC Improved compiler optimization settings
PS3 Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player's house.
PS3 Long term play optimizations for memory and performance.
In "Darkness Returns," a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In "Under New Management," if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
"Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
"Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating
In "The Coming of the Dawn," fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it
"Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where "Dampened Spirits" would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
While fixing some major issues in the game, patch 1.4 seems to wreak havoc on quite a few textures in the game such as the Arcane Enchanter, Nightingale Armor, and Attunement Sphere but possesses no known harmful effect on the game itself at this time. This has been confirmed on all platforms.
PC This patch also brought new bugs, such as incorrectly duplicating and replacing items and favoriting bugs, such as having two improved weapons (same level, one-handed, and same name) not being able to be dual wielded if they are favorited, instead automatically unfavoriting one of these weapons when trying to equip both.
1.5 [4] - March 30th, 2012 (PC), April 5th, 2012 (Xbox 360, PS3)[]
Bug fixes[]
General crash fixes and memory optimizations
Fixed issue with Deflect Arrows perk not calculating properly
In "A Cornered Rat," the death of certain NPCs no longer blocks progression
Fixed issue where Farkas would not give Companions quests properly
Fixed crash when loading saves that rely on data that is no longer being loaded
PC Starting with 1.5, the patch breaks mods that uses any kind of script, like SKSE or Script Dragon. It is advised to NOT download any mods until Bethesda can make a proper fix.
PS3 Since this patch Shield Charge may stop working completely.
PS3 Although the screen will freeze the instant you are transitioning to "underwater-view," forcing you to restart your system.
This bug is fixed by quitting Skyrim, opening up the game data folder on the XMB and deleting the main "Skyrim" Item AND the game patch (update), This removes both items from your console but keeps all saves and any additional stuff like options intact. When you restart, you will have to re-install the game data and patch, but it is a minor setback to an otherwise potentially game breaking bug.
1.6 - May 24th, 2012 (PC - Beta), June 8th, 2012 (Xbox 360)[]
New features[]
Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse
New Kill Cameras - Skyrim now allows Kill Camera animation for Bows and Magicka and additional ones for hand-to-hand combat and Melee
Bug fixes[]
General stability and memory optimizations
General AI pathfinding optimizations and bug fixes
Optimizations and crash fixes for data leaks
Fixed rare crash with lighting
Fixed crashes related to loading and saving games
Fixed crash with summoned creatures/NPCs
Fixed rare issue where saves would be corrupted
Improved logic for when ranged kill cams are played
Fixed issue with ranged kill cams while killing a dragon
Fixed rare issue with certain ranged kill cams not playing properly
Fixed issue with nirnroot lighting not properly cleaning up
Fixed issue where bow damage was being calculated incorrectly
Fixed rare problem with Werewolf kill moves would not finish animating properly
Fixed rare issue where exterior door would not open properly
Fixed issue with horse animations
New Bugs[]
For PC, if you're on the quest A Cornered Rat, on the quest objective Talk to Esbern, he may not use his voice and you can kind of fix this by turning on subtitles. After he decides to let you in, the door may not open. To fix this, save the game, quit to Desktop, relaunch the game, go back to the save and he should open the door. He still may not use his voice though. After speaking to him, he may scramble around for a few things. Do not worry though, if he is searching in his chest, exit the warrens, come back and make sure he is scrambling for something on his table. Proceed to talk to him and tell him that you and he must move.
1.9 - March 4, 2013 (PC), April 8, 2013 (Xbox 360 and PlayStation 3) [8][]
New features[]
Legendary difficulty setting
Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.
Bug fixes[]
General memory and stability improvements
Fixed issue with quest scripts that were not shutting down properly
Companions will equip better weapons and armor if given to them
Placing an unread Oghma Infinium on a bookshelf in the player's house no longer allows the book to be reused again
Adjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemies
Fixed issue with falling damage on high difficulty levels
Fixed bad collision on certain clutter objects
Fixed rare instance of couriers who would appear only dressed in a hat
New Bugs[]
PS3 The game may freeze if a spell makes too much noise, if there are too many footsteps, when pausing, when starting a conversation, just when an attack is about to connect, entering "kill cam" when using bow/crossbow at close range, or after being slain by a power attack.
360 "Dead Man's Respite" Puzzle door circles can not be activated when not on a quest, causing the player to be trapped with no way out.
PC 360 Sometimes, it's impossible to finish the Dragonborn Main Questline (Miraak's battle bugs).
360 Legendary Skills: the Lock pick skill will not work after the skill is reset. The skill will only increase when a lock pick breaks, not when a lock has been successfully picked.