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Elder Scrolls

For other uses, see Penitus Oculatus.

The Penitus Oculatus is a non-joinable faction in The Elder Scrolls V: Skyrim. The Penitus Oculatus were created to serve as the Tamrielic Empire security and law enforcers, as well the Emperor's bodyguards, presumably following the end of the Septim dynasty at the start of the Oblivion Crisis as the Blades stopped serving as bodyguards to the Emperor. They serve as the primary antagonists during the Dark Brotherhood questline, while alternatively providing the Dragonborn with a possibility to eradicate the Dark Brotherhood faction in Skyrim.

Background[]

During the Stormcloak Rebellion, the organization was led by Commander Maro and his second in command and son, Gaius Maro. Agents of the Penitus Oculatus only appear in Skyrim outside of their outpost in Dragon Bridge during the Dark Brotherhood questline, after the Dark Brotherhood is contacted by Amaund Motierre to assassinate Titus Mede II, the Emperor of Cyrodiil during the time of the Last Dragonborn. Respawning Penitus Oculatus agents can be encountered in Solitude and Castle Dour during the events of "Bound Until Death", "To Kill an Empire," outside of the Falkreath Sanctuary during the events of "Death Incarnate", and on the Emperor's flagship, The Katariah, during "Hail Sithis!".

Members[]

Infernal City[]

The Penitus Oculatus also appear in The Infernal City and Lord of Souls. Known members include, but are not limited to:

Skyrim[]

Generic members[]

Penitus Oculatus Agents can be encountered as Spellswords, Warriors, and Archers, and are all equipped in their signature armor. Spellswords are equipped with an Imperial Sword and a selection of low-level spells. Archers are equipped with an Imperial Bow, Iron Arrows, and an Iron Dagger. Warriors wield an Imperial Sword and an Imperial Shield. The armor set can be looted upon the death of a Penitus Oculatus agent.

Quests[]

Gallery[]

Trivia[]

  • After completing "To Kill an Empire," two Penitus Oculatus Agents will start guarding the entrance to Castle Dour alongside the regular Imperial guards. If the agents are shot with a bow, they will almost instantly be turned hostile and killed by the guards surrounding them, meaning that the Penitus Oculatus faction is not allied with the Guard or Imperial Legion faction in-game.
  • The Agents outside of Castle Dour are vulnerable to Frenzy, and can be used to for a small amount of Illusion skill gain and some quick gold after looting their bodies once the Imperial Guards kill them.
  • The three Penitus Oculatus Agents that spawn after completing "To Kill an Empire" inside the Solitude Windmill are leveled characters, the two on the East facing wall are weaker than the one facing the West wall. It will take about 50 damage to kill the East facing pair and about 75 damage to kill the West facing agent instantly.
  • Even after the real death of Emperor Titus Mede II, two agents can be found in the courtyard of Castle Dour. These will respawn if killed. A third one can be found still standing near the entrance to the courtyard outside the Temple of the Divines after completing "Bound Until Death" and killing Vittoria Vici.
  • A corrupt Penitus Oculatus Agent is a possible contact during "The Dark Brotherhood Forever."
  • The Penitus Oculatus (and possibly the Blades) are likely based on the Praetorian guard, a force in the Roman empire formed to protect the emperor.
  • Penitus Oculatus is Latin. It may be an attempt to translate "Inner Eye," but it is literally "Inward Seeing" or "Seeing Within."[1]

Bugs[]

This section contains bugs related to Penitus Oculatus (Skyrim). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   After the Dark Brotherhood questline, some of the remaining Penitus Oculatus can be killed without acquiring a bounty. Strangely enough, the town guards assist in killing them. They are also immobile and respawn in the spiral staircase in the Solitude Windmill, accessible by the gated doorway below the arch that separates the market and housing area. They will not attack if the Dragonborn approaches them, but will appear as enemies. They can also be used to level up as long as they are not killed (they also seem to not regenerate health).
  • If the Stormcloaks take Solitude, several non-hostile Penitus Oculatus Agents can be found around the city. Attacking them may incur a bounty, but the guards will not intervene.
  • The agents encountered at the end of "To Kill an Empire" will also respawn and will stand in an inaccessible part of the castle tower. These agents will inhibit fast-travelling, as they are always registered as hostiles when within the Dragonborn's vicinity.
    •  PC   If the agents in the tower are approached with the help of console commands, they will not attack, even when attacked themselves. Killing them will not incur a bounty.
    • The poison effect of the Ebony Mail can possibly kill them.

Appearances[]

References[]

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