Elder Scrolls
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Elder Scrolls

After a misguided attempt to summon Peryite, the souls of his worshippers became trapped between worlds. Peryite asks that the Hero travel to the plane of Oblivion and retrieve their souls.

Walkthrough

At the Shrine

Peryite (Quest)

Worshippers frozen in time

Upon arriving at the Shrine of Peryite, the Hero will find that something is not right about the shrine. All of the followers are arranged in a circle and whenever they attempt to speak to them, they do not respond and appear to be lost in oblivion, which as it turns out is quite an accurate description.

When they get closer to the statue of the Daedra, a message appears and one obtain the Shrine of Peryite quest. When they speak to Peryite he informs them that his followers had the arrogance to attempt to make him come to the mortal plane, via the classic daedra lord summoning. However, they accidentally separated their bodies from their souls. As a result, Peryite requests that they enter Oblivion and retrieve their souls.

Realm of Peryite

Peryite (Quest) RealmOfPeryite Soul

Worshipper soul

One will notice immediately that this particularly large plane of Oblivion is just that; large. Sprinkled about the Realm of Peryite are leveled Daedra including two Dremora Valkynaz. The Hero must kill them as the souls of the worshippers are frightened by the Dremora and the Daedra, and will run away senselessly if one neglect to kill nearby enemies, they may also run into the lava pits.

All souls are marked, follow the path to each one of them. Peryite or the souls of the worshippers have lit tremendously large fires near each of the worshippers themselves. Walk up to them and activate them and they will be saved.

Peryite (Quest) RealmOfPeryite Door

The door to exit

Once all the souls are found the Hero will need to return to the place that they entered from, but Peryite will provide a magical gate for them to return to Cyrodiil through.

Shrine of Peryite

Once they have arrived back they are to speak with Peryite once more and he will reward them with the Spell Breaker: a magical shield which reflects 30% of magic when equipped.

Journal entries

Journal Entry
  • Update: After finding the Shrine to Peryite :

I have found the Shrine to Peryite, but something is wrong with his worshippers. They seem frozen in time,mindless. None move or speak. [You must be level 10 to begin this quest] .

  • Update: After summoning Peryite:

Perytie has told me that five of his followers, in an attempt to get closer to Him, have transported their souls to a plane of oblivion. The Daedra would like me to travel there and carry their souls back to this world. I should approach the statue again when I am prepared to go. .

  • Update: After reaching Er-Teeus:

I have captured the soul of Er-Teeus.

  • Update: After reaching IIvel Romayn:

I have captured the soul of IIvel Romayn.

  • Update: After reaching Kewan:

I have captured the soul of Kewan.

  • Update: After reaching Maren the Seal:

I have captured the soul of Maren the Seal.

  • Update: After reaching Mirie:

I have captured the soul of Mirie.

  • Update: After finding all the souls:

I have found all of the souls of Peryite's followers lost in oblivion. Peryite was to open a gate for me when they were found. I should head back to where I entered this realm.

  • Update: After returning from the realm of Peryite:

I have returned to the mortal realm, and the souls of Peryite's followers have gone back to their bodies. I should speak to the Daedra again.

  • Update: After speaking to Peryite:

Peryite was grateful for my help. He has given me Spell Breaker as a reward.

  • Quest complete

Trivia

  • Prepare to have an very extensive venture into the huge plane of Oblivion. Bring the best armor, weapons, and potions.
  • If in fact the worshippers run away and into the lava, reload if one has saved, or run out to the souls, activate them, and return to land as soon as possible.
  • Although it may or may not help, Water Walking with a high fire resistance is one of the best ways to complete this quest. Otherwise, if they've already acquired the Boots of Springheel Jak, one may just want to jump off the water and drink potions or cast spells to heal. Either way, travel fast. Since the map is also very large, there are many enemies, and when in the open, you will at least face two at a time if you are going to chop them up. So, it is recommended that one bring an enchanted arrow or bow, and sneak attack all the enemies to at least thin out their numbers.
  • Once you have finished the quest, the worshippers will be killable, but now they will fight back. None of the worshippers have anything of value.

Possible bug

  • Although not in truth an exploitable bug, the worshippers of Peryite are completely invincible until the quest is finished. They are the perfect punching bag in which one may hone skills like Destruction, Blade, Blunt, Hand-to-Hand, and any other skill that derives experience by impact. They cannot be killed, knocked unconscious (they already are), or eliminated. They do, however, move when hit, so be careful not to knock their bodies into an inaccessible pit.
  • Doing this too much can cause the game to lag, freeze, or crash due to the large number of unreported crimes you build up. To prevent this from happening, commit a crime in front of witnesses (ANY crime will work; stealing or using the Move key on a zero-value item is a relatively easy way to do this), then pay the fine; this will clear all of your unreported crimes.


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