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|[[Nord (Morrowind)|Nord]] |
|[[Nord (Morrowind)|Nord]] |
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+ | |[[Woad]] |
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+ | |[[Shield (Morrowind Spell)|Shield]] 30 points for 60 seconds on self. |
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|[[Dunmer (Morrowind)|Dunmer]] |
|[[Dunmer (Morrowind)|Dunmer]] |
Revision as of 11:44, 23 August 2016
- For powers in Oblivion, see Greater Power.
- For powers in Skyrim, see Powers.
Powers are unique magic spells that do not cost magicka in The Elder Scrolls III: Morrowind and both it's expansions Bloodmoon and Tribunal. They are usually granted to the Nerevarine as special racial powers or as rewards at the end of quests and can only be used once per day.
Racial Powers
These powers are granted at character creation:
Race | Name | Description |
---|---|---|
Nord | Woad | Shield 30 points for 60 seconds on self. |
Dunmer | ||
Bosmer | ||
Breton | ||
Altmer | ||
Orcs | ||
Imperial | ||
Argonian | ||
Khajiit |
Other
These powers are generally gained as reward at the end of a quest:
- Adrenaline Rush
- Almalexia's LightTR
- Ancestor Guardian
- Burning Hand
- Dragon Skin
- Eye of Fear
- Grace of AlmsiviTR
- Lover's Kiss
- Luck of the Emperor
- Moonshadow
- Star of the West
- Thunder Fist
- Tower Key
- Wizard's Brand
Appearances