Puncturing Strikes is a Templar active skill in the Aedric Spear skill line in The Elder Scrolls Online.
Description[]
Four consecutive attacks for 2 Magic Damage to enemies in front of you. Closest target takes 100% additional damage and has reduced movement speed.
Requirement[]
- Requires 1 skill point.
Morphs[]
After maxing rank 4 in this skill, it is possible to Morph it:
Biting Jabs[]
- Converts into Stamina ability, and gives Major Savagery for 8 seconds.
- Update 6: This ability now scales off stamina and weapon power, and now also provides the Major Savagery buff.[1]
- Update 7: Fixed an issue where Battle Spirit was applying additively rather than multiplicatively to several abilities, including this ability.[2]
- Update 9: This ability and its morphs no longer knockback and apply crowd control immunity to the nearest enemy on the final hit; instead, they now snare that enemy by 70% for two seconds.[3]
Puncturing Sweep[]
- Heals for 40% of damage done.
- Update 2: This ability will now heal you based on the damage done.[4]
- Update 7: Fixed an issue where Battle Spirit was applying additively rather than multiplicatively to several abilities, including this ability.[2]
- Update 9: Decreased the heal amount from this morph to 35% of the damage dealt from 40%.[3]
- Update 9: This ability and its morphs no longer knockback and apply crowd control immunity to the nearest enemy on the final hit; instead, they now snare that enemy by 70% for two seconds.[3]
- Update 9: Abilities that heal based on their damage done (Strife, Puncturing Sweep, Surge, etc.) will now properly calculate their heal values when the damage is fully or partially absorbed.[3]
Updates[]
- Update 2: Increased the overall damage for this ability by 10%, and increased the damage to the closest target from 100% to 110%. The bonus damage to the closest target will no longer randomly deal double the intended damage.[4]
- Update 2: Rank III and Rank IV and the final hit now play impact sounds.[4]
- Update 6: Increased the single target bonus damage on this ability by 60%.[1]
- Update 6: Reduced the cost of this ability by 25%.[1]
- Update 7: Fixed an issue where Battle Spirit was applying additively rather than multiplicatively to several abilities, including this ability.[2]
- Update 8: A number of abilities, including this one, will now properly display "Target is Immune" messaging if a target is immune to a component of the ability.[5]
- Update 8: As of Update 8, Spiked Armor now returns damage from melee area effect attacks (such as Puncturing Strikes or Blade Cloak).[5]
- Update 9: This ability and its morphs no longer knockback and apply crowd control immunity to the nearest enemy on the final hit; instead, they now snare that enemy by 70% for two seconds.[3]
Bugs[]
- The spear may continue to be held in the left hand, even outside of combat. Entering a new area solves this.
- After the Murkmire update, the camera on gamepad would not move correctly while using this ability. The Scalebreaker update reverted these changes.