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{{Main|Quest}}
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[[File:Hircine Bloodmoon.png|thumb|270px|[[Hircine]]]]
These are the quests found in the {{Morrowind|!}} {{Bloodmoon|!}} expansion pack.
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{{For|2=Quest}}
{{TOClimit|3}}
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These are the quests available in {{Bloodmoon}}, {{Morrowind|!}}'s expansion pack.
   
 
==Main quest==
 
==Main quest==
Following the Siege of Skaal Village, the player can embark on quests pertaining to those of the event, or branch off into other topics of interest, such as the [[Imperial Legion (Morrowind)|Imperial]] territory to the west of the island, or quests pertaining to the various burial grounds of the ancient [[Nord]]s. Of note is the Blood hunt, or Bloodmoon: A hunt proclaimed by Daedric Lord [[Hircine]] in an attempt to sway the presiding lycans to join him. It happens every four years.
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Intrigued by reports coming from an island in the north, the [[Nerevarine]] travels to [[Solstheim (Bloodmoon)|Solstheim]].
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===Fort Frostmoth quests===
 
*[[An Island to the North]]
 
*[[An Island to the North]]
 
*[[Rebellion at Frostmoth]]
 
*[[Rebellion at Frostmoth]]
 
*[[Frostmoth Smugglers]]
 
*[[Frostmoth Smugglers]]
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*[[The Disappearance of Captain Carius]]
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===The Skaal village quests===
 
*[[The Skaal Test of Loyalty]]
 
*[[The Skaal Test of Loyalty]]
 
*[[The Skaal Test of Wisdom]]
 
*[[The Skaal Test of Wisdom]]
 
*[[The Skaal Test of Strength]]
 
*[[The Skaal Test of Strength]]
 
*[[Siege of Skaal Village]]
 
*[[Siege of Skaal Village]]
*[[The Totem of Claw and Fang]] or [[Dream of Hircine]]
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*[[The Ristaag]] or [[Disrupt the Skaal Hunt]]
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===Helping the Skaal or becoming a werewolf===
*[[The Castle Karstaag]] or [[Siege of Castle Karstaag]]
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At the end of the last quest, the Nerevarine must choose a side, the '''Skaal''' or the '''werewolves'''. (''Note'': Although only one side can be chosen, the final quest "[[Hircine's Hunt]]" is acquired on both sides, only the characters involved change).
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====The Skaal quests====
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*[[The Totem of Claw and Fang]]
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*[[The Ristaag]]
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*[[The Castle Karstaag]]
 
*[[Hircine's Hunt]]
 
*[[Hircine's Hunt]]
   
==[[East Empire Company]]==
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====The werewolves quests====
This quest splits into 2 questlines after the quest "Making a Choice". Quests for Falco are marked labeled (Falco) and quests for Carnius are labeled (Carnius)
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*[[Dream of Hircine]]
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*[[Disrupt the Skaal Hunt]]
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*[[Siege of Castle Karstaag]]
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*[[Hircine's Hunt]]
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'''Optional werewolf quest:'''
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*[[Rite of the Wolf Giver]] — This is the quest to cure [[Sanies Lupinus|Lycantropy]], it can be undertaken at any time once the Nerevarine has become a [[Werewolf (Bloodmoon)|werewolf]] (''See Bugs section for more info'').
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==East Empire Company quests==
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[[File:Imperial Cult Banner - Morrowind.png|thumb|270px]]
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On solstheim, the Nerevarine may help the local [[Imperial Legion (Morrowind)|Imperial Legion]] and join the [[East Empire Company]].
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===Building Raven Rock===
 
*[[Establish the Mine]]
 
*[[Establish the Mine]]
 
*[[A Blocked Door]]
 
*[[A Blocked Door]]
 
*[[Missing Supply Ship]]
 
*[[Missing Supply Ship]]
 
*[[Making a Choice]]
 
*[[Making a Choice]]
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===Falco or Carnius===
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During the previous quest the Nerevarine had to choose between '''[[Falco Galenus|Falco]]''' or '''[[Carnius Magius|Carnius]]'''. The following quests are available depending on which side was chosen. (''Note:'' Certain quests are undertaken by both sides, only the quest giver changes).
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====Falco's quests====
 
*[[Setting up Shop]]
 
*[[Setting up Shop]]
 
*[[Supply Route Problems]]
 
*[[Supply Route Problems]]
*[[To Catch a Thief]] (Falco)
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*[[To Catch a Thief]]
*[[Aiding and Abetting]] (Carnius)
 
 
*[[Bar Brawl]]
 
*[[Bar Brawl]]
 
*[[Discovery in the Mine]]
 
*[[Discovery in the Mine]]
*[[Race Against the Clock]] (Falco)
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*[[Race Against the Clock]]
*[[Stop the Messenger]] (Carnius)
 
 
*[[Razing the Forest]]
 
*[[Razing the Forest]]
 
*[[Hiring Guards]]
 
*[[Hiring Guards]]
*[[Protect Falco]] (Falco)
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*[[Protect Falco]]
*[[The Assassin]] (Carnius)
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*[[Under Siege (Bloodmoon)|Under Siege]]
*[[Under Siege (Bloodmoon)|Under Siege]](Falco)
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*[[The Factor's Estate]]
*[[Drastic Measures]] (Carnius)
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====Carnius' quests====
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*[[Setting up Shop]]
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*[[Supply Route Problems]]
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*[[Aiding and Abetting]]
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*[[Bar Brawl]]
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*[[Discovery in the Mine]]
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*[[Stop the Messenger]]
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*[[Razing the Forest]]
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*[[Hiring Guards]]
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*[[The Assassin]]
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*[[Drastic Measures]]
 
*[[The Factor's Estate]]
 
*[[The Factor's Estate]]
   
 
==Miscellaneous==
 
==Miscellaneous==
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[[File:Hirstaang Forest.jpg|thumb|270px]]
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While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:
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*[[A Wife's Retribution]]
 
*[[A Woman Scorned]]
 
*[[A Woman Scorned]]
*[[The Moon Sugar Mystery]]
 
*[[The Patchwork Airship (Quest)|The Patchwork Airship]]
 
*[[Rite of the Wolf Giver]]
 
*[[In Search of the Falmer]]
 
*[[Tymvaul in the Well]]
 
 
*[[Betrayal at Brodir Grove]]
 
*[[Betrayal at Brodir Grove]]
 
*[[Ingmar in a Bind]]
 
*[[Ingmar in a Bind]]
*[[The Mead Hall Massacre]]
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*[[In Search of the Falmer]]
 
*[[Mead Hall Business]]
 
*[[Mead Hall Business]]
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*[[The Cursed Captain]]
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*[[The Mead Hall Massacre]]
 
*[[The Missing Missionary]]
 
*[[The Missing Missionary]]
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*[[The Moon Sugar Mystery]]
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*[[The Patchwork Airship (Quest)|The Patchwork Airship]] — This quest is acquired by speaking to [[Louis Beauchamp]], who can be found outside [[Ald'ruhn]]'s [[Ald'ruhn Mages Guild|Mages Guild]].
 
*[[The Sad Seer]]
 
*[[The Sad Seer]]
*[[The Cursed Captain]]
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*[[Tymvaul in the Well]]
*[[A Wife's Retribution]]
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==See also==
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*[[Quests (Morrowind)]]
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*[[Quests (Tribunal)]]
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==Bugs==
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{{Bugs|Bloodmoon}}
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*If the quest "[[Rite of the Wolf Giver]]" is undertaken before the [[Hircine's Hunt|final main quest]] is completed, it may cause conflicting scripts, breaking the main quest.
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**Fix: Using quest IDs with [[Console Commands (Morrowind)|console commands]] to progress the quest's stage manually.
   
 
[[ru:Квесты (Bloodmoon)]]
 
[[ru:Квесты (Bloodmoon)]]

Revision as of 14:30, October 13, 2016

Hircine Bloodmoon

Hircine

For other uses, see Quest.

These are the quests available in The Elder Scrolls III: Bloodmoon, Morrowind's expansion pack.

Main quest

Intrigued by reports coming from an island in the north, the Nerevarine travels to Solstheim.

Fort Frostmoth quests

The Skaal village quests

Helping the Skaal or becoming a werewolf

At the end of the last quest, the Nerevarine must choose a side, the Skaal or the werewolves. (Note: Although only one side can be chosen, the final quest "Hircine's Hunt" is acquired on both sides, only the characters involved change).

The Skaal quests

The werewolves quests

Optional werewolf quest:


East Empire Company quests

Imperial Cult Banner - Morrowind

On solstheim, the Nerevarine may help the local Imperial Legion and join the East Empire Company.

Building Raven Rock

Falco or Carnius

During the previous quest the Nerevarine had to choose between Falco or Carnius. The following quests are available depending on which side was chosen. (Note: Certain quests are undertaken by both sides, only the quest giver changes).

Falco's quests

Carnius' quests

Miscellaneous

Hirstaang Forest

While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:

See also

Bugs

This section contains bugs related to Quests (Bloodmoon). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
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