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{{Main|Quests}}
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[[File:Hircine Bloodmoon.png|thumb|270px|[[Hircine]].]]
These are the quests found in the ''[[The Elder Scrolls III: Morrowind|Morrowind]]'' ''[[The Elder Scrolls III: Bloodmoon|Bloodmoon]]'' expansion pack.
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{{For|2=Quest}}
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These are the quests available in {{Bloodmoon}}, {{Morrowind|!}}'s expansion pack.
   
==Main Quest==
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==Main quest==
After the [[Skaal]] [[Werewolf]] Attack quest the quests split into 2 questlines depending if your a werewolf or not. Its reccomended if you want to complete the main quest to become a werewolf during Skaal werewolf attack if your under level 25 as a level 15 character who becomes a werewolf is just as strong as a level 30 who becomes a werewolf as the stat increases are the same.
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Intrigued by reports coming from an island in the north, the [[Nerevarine]] travels to [[Solstheim (Bloodmoon)|Solstheim]].
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===Fort Frostmoth quests===
 
*[[An Island to the North]]
 
*[[An Island to the North]]
 
*[[Rebellion at Frostmoth]]
 
*[[Rebellion at Frostmoth]]
*[[Weapon Smuggling]]
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*[[Frostmoth Smugglers]]
*[[Ritual of the Gifts]]
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*[[The Disappearance of Captain Carius]]
*[[The Fur Thieves]]
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*[[Prove your Strength]]
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===The Skaal village quests===
*[[Skaal Werewolf Attack]]
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*[[The Skaal Test of Loyalty]]
*[[Find the Totem]]
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*[[The Skaal Test of Wisdom]]
*[[Becoming a Werewolf]]
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*[[The Skaal Test of Strength]]
*[[Performing the Ristaag]]
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*[[Siege of the Skaal Village]]
*[[Stop the Ristaag]]
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*[[Castle Kaarstag Investigation]]
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===Helping the Skaal or becoming a werewolf===
*[[Free Castle Kaarstag]]
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At the end of the previous quest, the Nerevarine must choose a side, the '''Skaal''' or the '''werewolves'''. (''Note'': Although only one side can be chosen, the final quest "[[Hircine's Hunt]]" is acquired on both sides).
*[[Bloodmoon Prophecy]]
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====The Skaal quests====
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*[[The Totem of Claw and Fang (Quest)|The Totem of Claw and Fang]]
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*[[The Ristaag]]
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*[[The Castle Karstaag]]
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*[[Hircine's Hunt]]
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====The werewolves quests====
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*[[Dream of Hircine]]
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*[[Disrupt the Skaal Hunt]]
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*[[Siege of Castle Karstaag]]
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*[[Hircine's Hunt]]
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'''Optional werewolf quest:'''
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*[[Rite of the Wolf Giver]] — This is the quest to cure [[Sanies Lupinus|Lycantropy]], it can be undertaken at any time once the Nerevarine has become a [[Werewolf (Bloodmoon)|werewolf]] (''See Bugs section for more info'').
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==East Empire Company quests==
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[[File:Imperial Cult Banner - Morrowind.png|thumb|270px]]
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On Solstheim, the Nerevarine may help the local [[Imperial Legion (Morrowind)|Imperial Legion]] and join the [[East Empire Company]].
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===Building Raven Rock===
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*[[Establish the Mine]]
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*[[A Blocked Door]]
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*[[Missing Supply Ship]]
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*[[Making a Choice]]
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===Falco or Carnius===
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During the previous quest the Nerevarine had to choose between '''[[Falco Galenus|Falco]]''' or '''[[Carnius Magius|Carnius]]'''. The following quests are available depending on which side was chosen. (''Note:'' Certain quests are undertaken by both sides, only the quest giver changes).
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====Falco's quests====
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*[[Setting up Shop]]
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*[[Supply Route Problems]]
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*[[To Catch a Thief]]
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*[[Bar Brawl]]
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*[[Discovery in the Mine (Falco)]]
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*[[Race Against the Clock]]
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*[[Razing the Forest]]
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*[[Hiring Guards]]
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*[[Protect Falco]]
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*[[Under Siege (Bloodmoon)|Under Siege]]
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*[[The Factor's Estate]]
   
==East Empire Company Quests==
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====Carnius' quests====
This quest splits into 2 questlines after quest "Taking Sides". Quests for Falco are marked with (f) and quests for carnius are marked with (c)
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*[[Setting up Shop]]
*[[Escorting the Miners]]
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*[[Supply Route Problems]]
*[[Mining Ebony Ore]]
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*[[Aiding and Abetting]]
*[[Hraaldar the Strange (Quest)|Hraaldar the Strange]]
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*[[Bar Brawl]]
*[[Missing Ship]]
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*[[Discovery in the Mine (Carnius)]]
*[[Taking Sides (Bloodmoon)|Taking Sides]]
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*[[Stop the Messenger]]
*[[Extra Payments (Falco)|Extra Payments (f)]]
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*[[Razing the Forest]]
*[[Extra Payments (Carnius)|Extra Payments (c)]]
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*[[Hiring Guards]]
*[[Ore Smuggler (Falco)|Ore Smuggler (f)]]
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*[[The Assassin (Bloodmoon)|The Assassin]]
*[[Smuggling Ore (Carnius)|Smuggling Ore (c)]]
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*[[Drastic Measures]]
*Bar fight (f)
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*[[The Factor's Estate]]
*Bar Fight (c)
 
*Burial Chamber (f)
 
*Burial Chamber (c)
 
*Deliver Report (f)
 
*Steal Report (c)
 
*Take care of the Spriggans (f)
 
*Take care of the Spriggans (c)
 
*Hire Guards (f)
 
*Hire Guards (c)
 
*Protect Falco (f)
 
*Kill Falco (c)
 
*Recover Silver Weapons (f)
 
*Plan an assault on the Colony (c)
 
*Estate
 
   
==Side Quests==
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==Miscellaneous quests==
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[[File:Hirstaang Forest.jpg|thumb|270px]]
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While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:
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*[[A Wife's Retribution]]
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*[[A Woman Scorned]]
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*[[Betrayal at Brodir Grove]]
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*[[Ingmar in a Bind]]
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*[[In Search of the Falmer]]
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*[[Mead Hall Business]]
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*[[The Cursed Captain]]
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*[[The Mead Hall Massacre]]
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*[[The Missing Missionary]]
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*[[The Moon Sugar Mystery]]
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*[[The Patchwork Airship (Quest)|The Patchwork Airship]] — This quest is acquired by speaking to [[Louis Beauchamp]], who can be found outside [[Ald'ruhn (Morrowind)|Ald'ruhn]]'s [[Ald'ruhn Mages Guild|Mages Guild]].
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*[[The Sad Seer]]
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*[[Tymvaul in the Well]]
   
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==See also==
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*[[Quests (Morrowind)]]
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*[[Quests (Tribunal)]]
   
*[[Skooma Dealers]]
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==Bugs==
*[[Lost Flying Machine]]
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{{Bugs}}
*Rite of the Wolf Giver
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*Once the Nerevarine has become a werewolf at the end of the quest "[[Siege of the Skaal Village]]," undertaking "[[Rite of the Wolf Giver]]" after "[[Dream of Hircine]]" has started, may cause conflicting scripts, breaking the main quest.
*Find Mirisa
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**Fix: Using quest IDs with [[Console Commands (Morrowind)|console commands]] to progress the quest's stage manually.
*Proof of Snow Elves
 
*Find Lassnr's Son
 
*Ulfgar the Unending
 
*Help Thormoor Gray-wave
 
*Help Geilir the Mumbling
 
*Help Ingmar
 
*Restore Thirsk
 
   
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<!--Interwiki links-->
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[[es:Misiones (Bloodmoon)]]
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[[fr:Quêtes (Bloodmoon)]]
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[[ru:Квесты (Bloodmoon)]]
 
[[Category:Bloodmoon: Quests]]
 
[[Category:Bloodmoon: Quests]]
[[Category:Articles with an excess of redlinks]]
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[[Category:Bloodmoon: Lists]]
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[[Category:Morrowind: Quests]]

Latest revision as of 13:20, March 16, 2019

Hircine Bloodmoon

Hircine.

For other uses, see Quest.

These are the quests available in The Elder Scrolls III: Bloodmoon, Morrowind's expansion pack.

Main questEdit

Intrigued by reports coming from an island in the north, the Nerevarine travels to Solstheim.

Fort Frostmoth questsEdit

The Skaal village questsEdit

Helping the Skaal or becoming a werewolfEdit

At the end of the previous quest, the Nerevarine must choose a side, the Skaal or the werewolves. (Note: Although only one side can be chosen, the final quest "Hircine's Hunt" is acquired on both sides).

The Skaal questsEdit

The werewolves questsEdit

Optional werewolf quest:

East Empire Company questsEdit

Imperial Cult Banner - Morrowind

On Solstheim, the Nerevarine may help the local Imperial Legion and join the East Empire Company.

Building Raven RockEdit

Falco or CarniusEdit

During the previous quest the Nerevarine had to choose between Falco or Carnius. The following quests are available depending on which side was chosen. (Note: Certain quests are undertaken by both sides, only the quest giver changes).

Falco's questsEdit

Carnius' questsEdit

Miscellaneous questsEdit

Hirstaang Forest

While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:

See alsoEdit

BugsEdit

This section contains bugs related to Quests (Bloodmoon). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
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