Elder Scrolls
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[[File:Hircine Bloodmoon.png|thumb|270px|[[Hircine]].]]
{{Main|Quests}}
 
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{{For|2=Quest}}
These are the quests found in the ''[[The Elder Scrolls III: Morrowind|Morrowind]]'' ''[[The Elder Scrolls III: Bloodmoon|Bloodmoon]]'' expansion pack.
 
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These are the quests available in {{Bloodmoon}}, {{Morrowind|!}}'s expansion pack.
   
==Main Quest==
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==Main quest==
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Intrigued by reports coming from an island in the north, the [[Nerevarine]] travels to [[Solstheim (Bloodmoon)|Solstheim]].
After the [[Skaal]] [[Werewolf]] Attack quest the quests split into 2 questlines depending if your a werewolf or not. Its reccomended if you want to complete the main quest to become a werewolf during Skaal werewolf attack if your under level 25 as a level 15 character who becomes a werewolf is just as strong as a level 30 who becomes a werewolf as the stat increases are the same.
 
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===Fort Frostmoth quests===
 
*[[An Island to the North]]
 
*[[An Island to the North]]
 
*[[Rebellion at Frostmoth]]
 
*[[Rebellion at Frostmoth]]
*[[Weapon Smuggling]]
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*[[Frostmoth Smugglers]]
*[[Ritual of the Gifts]]
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*[[The Disappearance of Captain Carius]]
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*[[The Fur Thieves]]
 
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===The Skaal village quests===
*[[Prove your Strength]]
 
*[[Skaal Werewolf Attack]]
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*[[The Skaal Test of Loyalty]]
*[[Find the Totem]]
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*[[The Skaal Test of Wisdom]]
 
*[[The Skaal Test of Strength]]
*[[Becoming a Werewolf]]
 
*[[Performing the Ristaag]]
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*[[Siege of the Skaal Village]]
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*[[Stop the Ristaag]]
 
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===Helping the Skaal or becoming a werewolf===
*[[Castle Kaarstag Investigation]]
 
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At the end of the previous quest, the Nerevarine must choose a side, the '''Skaal''' or the '''werewolves'''. (''Note'': Although only one side can be chosen, the final quest "[[Hircine's Hunt]]" is acquired on both sides).
*[[Free Castle Kaarstag]]
 
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*[[Bloodmoon Prophecy]]
 
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====The Skaal quests====
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*[[The Totem of Claw and Fang (Quest)|The Totem of Claw and Fang]]
 
*[[The Ristaag]]
 
*[[The Castle Karstaag]]
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*[[Hircine's Hunt]]
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====The werewolves quests====
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*[[Dream of Hircine]]
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*[[Disrupt the Skaal Hunt]]
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*[[Siege of Castle Karstaag]]
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*[[Hircine's Hunt]]
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'''Optional werewolf quest:'''
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*[[Rite of the Wolf Giver]] — This is the quest to cure [[Sanies Lupinus|Lycantropy]], it can be undertaken at any time once the Nerevarine has become a [[Werewolf (Bloodmoon)|werewolf]] (''See Bugs section for more info'').
   
 
==East Empire Company quests==
 
==East Empire Company quests==
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[[File:Imperial Cult Banner - Morrowind.png|thumb|270px]]
This quest splits into 2 questlines after quest "Taking Sides". Quests for Falco are marked with (f) and quests for carnius are marked with (c)
 
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On Solstheim, the Nerevarine may help the local [[Imperial Legion (Morrowind)|Imperial Legion]] and join the [[East Empire Company]].
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===Building Raven Rock===
 
*[[Establish the Mine]]
 
*[[Establish the Mine]]
*[[Mining Ebony Ore]]
 
 
*[[A Blocked Door]]
 
*[[A Blocked Door]]
*[[Missing Ship]]
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*[[Missing Supply Ship]]
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*[[Making a Choice]]
*[[Taking Sides (Bloodmoon)|Taking Sides]]
 
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*[[Extra Payments (Falco)|Extra Payments (f)]]
 
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===Falco or Carnius===
*[[Extra Payments (Carnius)|Extra Payments (c)]]
 
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During the previous quest the Nerevarine had to choose between '''[[Falco Galenus|Falco]]''' or '''[[Carnius Magius|Carnius]]'''. The following quests are available depending on which side was chosen. (''Note:'' Certain quests are undertaken by both sides, only the quest giver changes).
*[[Ore Smuggler (Falco)|Ore Smuggler (f)]]
 
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*[[Smuggling Ore (Carnius)|Smuggling Ore (c)]]
 
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====Falco's quests====
*Bar fight (f)
 
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*[[Setting up Shop]]
*Bar Fight (c)
 
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*[[Supply Route Problems]]
*Burial Chamber (f)
 
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*[[To Catch a Thief]]
*Burial Chamber (c)
 
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*[[Bar Brawl]]
*Deliver Report (f)
 
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*[[Discovery in the Mine (Falco)]]
*Steal Report (c)
 
*Take care of the Spriggans (f)
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*[[Race Against the Clock]]
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*[[Razing the Forest]]
*Take care of the Spriggans (c)
 
*Hire Guards (f)
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*[[Hiring Guards]]
 
*[[Protect Falco]]
*Hire Guards (c)
 
 
*[[Under Siege (Bloodmoon)|Under Siege]]
*Protect Falco (f)
 
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*[[The Factor's Estate]]
*Kill Falco (c)
 
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*Recover Silver Weapons (f)
 
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====Carnius' quests====
*Plan an assault on the Colony (c)
 
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*[[Setting up Shop]]
*Estate
 
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*[[Supply Route Problems]]
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*[[Aiding and Abetting]]
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*[[Bar Brawl]]
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*[[Discovery in the Mine (Carnius)]]
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*[[Stop the Messenger]]
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*[[Razing the Forest]]
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*[[Hiring Guards]]
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*[[The Assassin (Bloodmoon)|The Assassin]]
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*[[Drastic Measures]]
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*[[The Factor's Estate]]
   
==Side Quests==
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==Miscellaneous quests==
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[[File:Hirstaang Forest.jpg|thumb|270px]]
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While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:
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*[[A Wife's Retribution]]
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*[[A Woman Scorned]]
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*[[Betrayal at Brodir Grove]]
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*[[Ingmar in a Bind]]
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*[[In Search of the Falmer]]
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*[[Mead Hall Business]]
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*[[The Cursed Captain]]
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*[[The Mead Hall Massacre]]
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*[[The Missing Missionary]]
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*[[The Moon Sugar Mystery]]
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*[[The Patchwork Airship (Quest)|The Patchwork Airship]] — This quest is acquired by speaking to [[Louis Beauchamp]], who can be found outside [[Ald'ruhn (Morrowind)|Ald'ruhn]]'s [[Ald'ruhn Mages Guild|Mages Guild]].
 
*[[The Sad Seer]]
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*[[Tymvaul in the Well]]
   
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==See also==
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*[[Quests (Morrowind)]]
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*[[Quests (Tribunal)]]
   
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==Bugs==
*[[Skooma Dealers]]
 
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{{Bugs}}
*[[Lost Flying Machine]]
 
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*Once the Nerevarine has become a werewolf at the end of the quest "[[Siege of the Skaal Village]]," undertaking "[[Rite of the Wolf Giver]]" after "[[Dream of Hircine]]" has started, may cause conflicting scripts, breaking the main quest.
*Rite of the Wolf Giver
 
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**Fix: Using quest IDs with [[Console Commands (Morrowind)|console commands]] to progress the quest's stage manually.
*Find Mirisa
 
*Proof of Snow Elves
 
*Find Lassnr's Son
 
*Ulfgar the Unending
 
*Help Thormoor Gray-wave
 
*Help Geilir the Mumbling
 
*Help Ingmar
 
*Restore Thirsk
 
   
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<!--Interwiki links-->
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[[es:Misiones (Bloodmoon)]]
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[[fr:Quêtes (Bloodmoon)]]
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[[ru:Квесты (Bloodmoon)]]
 
[[Category:Bloodmoon: Quests]]
 
[[Category:Bloodmoon: Quests]]
[[Category:Articles with an excess of redlinks]]
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[[Category:Bloodmoon: Lists]]
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[[Category:Morrowind: Quests]]

Revision as of 13:20, 16 March 2019

Hircine Bloodmoon

Hircine.

For other uses, see Quest.

These are the quests available in The Elder Scrolls III: Bloodmoon, Morrowind's expansion pack.

Main quest

Intrigued by reports coming from an island in the north, the Nerevarine travels to Solstheim.

Fort Frostmoth quests

The Skaal village quests

Helping the Skaal or becoming a werewolf

At the end of the previous quest, the Nerevarine must choose a side, the Skaal or the werewolves. (Note: Although only one side can be chosen, the final quest "Hircine's Hunt" is acquired on both sides).

The Skaal quests

The werewolves quests

Optional werewolf quest:

East Empire Company quests

Imperial Cult Banner - Morrowind

On Solstheim, the Nerevarine may help the local Imperial Legion and join the East Empire Company.

Building Raven Rock

Falco or Carnius

During the previous quest the Nerevarine had to choose between Falco or Carnius. The following quests are available depending on which side was chosen. (Note: Certain quests are undertaken by both sides, only the quest giver changes).

Falco's quests

Carnius' quests

Miscellaneous quests

Hirstaang Forest

While exploring and interacting with the inhabitants of Solstheim, the Nerevarine may acquire the following quests:

See also

Bugs

This section contains bugs related to Quests (Bloodmoon). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.