Elder Scrolls
Elder Scrolls
(Undo revision 2357851 by Bloone (talk) skills are already listed at the table below)
Tag: sourceedit
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[[File:Racesofskyrim.jpg|thumb|270px|The ten playable races in ''Skyrim'']]
 
[[File:Racesofskyrim.jpg|thumb|270px|The ten playable races in ''Skyrim'']]
 
{{For|2=Race}}
 
{{For|2=Race}}
There are ten different playable '''races''' in {{Skyrim}}. Each one possesses its own unique racial [[Abilities (Skyrim)|abilities]] and [[Powers (Skyrim)|powers]]. Each race starts with +10 in one [[Skills (Skyrim)|skill]] and +5 in five other skills. However, this doesn't mean that a race is restricted to a certain play-style, as it is possible to develop any skill over time. Unlike other ''[[The Elder Scrolls|Elder Scrolls]]'' games, ''Skyrim'' does not feature classes, so in character creation, the race is the only major gameplay choice that the player must make.
+
There are ten different playable '''races''' in {{Skyrim}}. Each one possesses its own unique racial [[Abilities (Skyrim)|abilities]] and [[Powers (Skyrim)|powers]]. Each race starts with +10 in one [[Skills (Skyrim)|skill]] and +5 in five other skills. However, this doesn't mean that a race is restricted to a certain play-style, as it is possible to develop any skill over time. Unlike other {{TES}} games, ''Skyrim'' does not feature classes, so in character creation, the race is the only major gameplay choice that the player must make.
   
 
==Playable races==
 
==Playable races==
[[Tamriel]] is the home of all the ten main races, each occupying a different portion of the continent. The races are:
+
[[Tamriel]] is the home of all the ten main races, each occupying a different portion of the continent. The playable races are:
 
*[[Altmer (Skyrim)|Altmer]] (High Elf) – [[Summerset Isles]]
 
*[[Altmer (Skyrim)|Altmer]] (High Elf) – [[Summerset Isles]]
 
*[[Argonian (Skyrim)|Argonian]] – [[Black Marsh]]
 
*[[Argonian (Skyrim)|Argonian]] – [[Black Marsh]]
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Every race has their own unique skill which they excel at and will start at level 25 with that particular skill. For example, [[Breton (Skyrim)|Bretons]] start at level 25 [[Conjuration (Skyrim)|Conjuration]] as they are naturally skilled at it.
 
Every race has their own unique skill which they excel at and will start at level 25 with that particular skill. For example, [[Breton (Skyrim)|Bretons]] start at level 25 [[Conjuration (Skyrim)|Conjuration]] as they are naturally skilled at it.
   
{| class="wikitable" align="center" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 700px;"
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{| class="wikitable" style="text-align: center; width: 100%; height: 700px;"
  +
!Race/Skills
|- sab="830"
 
  +
![[Altmer (Skyrim)|Altmer]] (High Elf)
| style="background-color: #0F0F0F; text-align: center"|'''Race/Skills'''
 
  +
![[Argonian (Skyrim)|Argonian]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Altmer (Skyrim)|Altmer]] (High elf)'''
 
  +
![[Bosmer (Skyrim)|Bosmer]] (Wood Elf)
| style="background-color: #0F0F0F; text-align: center"|'''[[Argonian (Skyrim)|Argonian]]'''
 
  +
![[Breton (Skyrim)|Breton]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Bosmer (Skyrim)|Bosmer]] (Wood elf)'''
 
  +
![[Dunmer (Skyrim)|Dunmer]] (Dark Elf)
| style="background-color: #0F0F0F; text-align: center"|'''[[Breton (Skyrim)|Breton]]'''
 
  +
![[Imperial (Skyrim)|Imperial]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Dunmer (Skyrim)|Dunmer]] (Dark elf)'''
 
  +
![[Khajiit (Skyrim)|Khajiit]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Imperial (Skyrim)|Imperial]]'''
 
  +
![[Nord (Skyrim)|Nord]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Khajiit (Skyrim)|Khajiit]]'''
 
  +
![[Orsimer (Skyrim)|Orsimer]] (Orc)
| style="background-color: #0F0F0F; text-align: center"|'''[[Nord (Skyrim)|Nord]]'''
 
  +
![[Redguard (Skyrim)|Redguard]]
| style="background-color: #0F0F0F; text-align: center"|'''[[Orsimer (Skyrim)|Orsimer]] (Orc)'''
 
  +
|-
| style="background-color: #0F0F0F; text-align: center"|'''[[Redguard (Skyrim)|Redguard]]'''
 
  +
![[Smithing (Skyrim)|Smithing]]
|- sab="867"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Smithing (Skyrim)|Smithing]]'''
 
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
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|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
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|style="background-color: #3F5D7D"|'''20'''
  +
|-
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
![[Heavy Armor (Skyrim)|Heavy Armor]]
|- sab="891"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Heavy Armor (Skyrim)|Heavy Armor]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: #279B61"|'''25'''
 
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Block (Skyrim)|Block]]
|- sab="915"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Block (Skyrim)|Block]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|-
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
![[Two-Handed (Skyrim)|Two-Handed]]
|- sab="939"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Two-Handed (Skyrim)|Two-Handed]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
| style="text-align: center; background-color: #279B61"|'''25'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[One-Handed (Skyrim)|One-Handed]]
|- sab="963"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[One-Handed (Skyrim)|One-Handed]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center; "|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #279B61"|'''25'''
  +
|-
| style="text-align: center; background-color: #279B61"|'''25'''
 
  +
![[Archery (Skyrim)|Archery]]
|- sab="987"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Archery (Skyrim)|Archery]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center; "|'''15'''
+
|style="background-color: rgb(39, 155, 97); "|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: rgb(39, 155, 97); "|'''25'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|-
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
![[Light Armor (Skyrim)|Light Armor]]
|- sab="1011"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Light Armor (Skyrim)|Light Armor]]'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Sneak (Skyrim)|Sneak]]
|- sab="1035"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Sneak (Skyrim)|Sneak]]'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: rgb(63, 93, 125); "|'''20'''
| style="text-align: center; background-color: rgb(63, 93, 125); "|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: #279B61"|'''25'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Lockpicking (Skyrim)|Lockpicking]]
|- sab="1059"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Lockpicking (Skyrim)|Lockpicking]]'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: rgb(39, 155, 97); "|'''25'''
| style="text-align: center; background-color: rgb(39, 155, 97); "|'''25'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Pickpocket]]
|- sab="1083"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Pickpocket]]'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: rgb(63, 93, 125); "|'''20'''
| style="text-align: center; background-color: rgb(63, 93, 125); "|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
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|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Speech]]
|- sab="1107"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Speech]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Alchemy (Skyrim)|Alchemy]]
|- sab="1131"
 
  +
|'''15'''
| style="background-color: #0F0F0F; text-align: center"|'''[[Alchemy (Skyrim)|Alchemy]]'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Illusion (Skyrim)|Illusion]]
|- sab="1155"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Illusion (Skyrim)|Illusion]]'''
+
|style="background-color: #279B61"|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: #279B61"|'''25'''
 
| style="text-align: center; "|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Conjuration (Skyrim)|Conjuration]]
|- sab="1179"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Conjuration (Skyrim)|Conjuration]]'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center; "|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: #279B61"|'''25'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Destruction (Skyrim)|Destruction]]
|- sab="1203"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Destruction (Skyrim)|Destruction]]'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center; "|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
| style="text-align: center; background-color: #279B61"|'''25'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|-
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
![[Restoration (Skyrim)|Restoration]]
|- sab="1227"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Restoration (Skyrim)|Restoration]]'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #279B61"|'''25'''
  +
|'''15'''
| style="text-align: center; background-color: #279B61"|'''25'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
  +
|-
| style="text-align: center"|'''15'''
 
  +
![[Alteration (Skyrim)|Alteration]]
|- sab="1251"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Alteration (Skyrim)|Alteration]]'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|-
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
  +
![[Enchanting (Skyrim)|Enchanting]]
|- sab="1275"
 
| style="background-color: #0F0F0F; text-align: center"|'''[[Enchanting (Skyrim)|Enchanting]]'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
+
|'''15'''
| style="text-align: center"|'''15'''
+
|style="background-color: #3F5D7D"|'''20'''
  +
|'''15'''
| style="text-align: center; background-color: #3F5D7D"|'''20'''
 
| style="text-align: center"|'''15'''
 
 
|}
 
|}
   
 
==Starting spells by race==
 
==Starting spells by race==
 
The following table holds all of the basic spells for each race.
 
The following table holds all of the basic spells for each race.
{| class="wikitable" align="center" border="1" cellpadding="1" cellspacing="1" style="width: 100%; height: 250px;"
+
{| class="wikitable" style="text-align: center; width: 100%; height: 250px;"
  +
|-
|- sab="1303"
 
  +
!Race/Spell
| style="background-color: #0F0F0F; text-align: center"|Race/Spell
 
  +
!Altmer<br />(High Elf)
| style="background-color: #0F0F0F; text-align: center"|Altmer
 
  +
!Argonian
 
  +
!Bosmer<br />(Wood Elf)
(High elf)
 
  +
!Breton
| style="background-color: #0F0F0F; text-align: center"|Argonian
 
  +
!Dunmer<br />(Dark Elf)
| style="background-color: #0F0F0F; text-align: center"|Bosmer
 
  +
!Imperial
 
  +
!Khajiit
(Wood elf)
 
  +
!Nord
| style="background-color: #0F0F0F; text-align: center"|Breton
 
  +
!Orsimer<br />(Orc)
| style="background-color: #0F0F0F; text-align: center"|Dunmer
 
  +
!Redguard
 
  +
|-
(Dark elf)
 
  +
![[Healing]]
| style="background-color: #0F0F0F; text-align: center"|Imperial
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|Khajiit
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|Nord
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|Orsimer
 
  +
|X
 
  +
|X
(Orc)
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|Redguard
 
  +
|X
|- sab="1323"
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|[[Healing]]
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|-
| style="text-align: center"|X
 
  +
![[Flames (Skyrim)|Flames]]
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|X
|- sab="1336"
 
  +
|X
| style="background-color: #0F0F0F; text-align: center"|[[Flames]]
 
  +
|X
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|-
| style="text-align: center"|X
 
  +
![[Sparks (Skyrim)|Sparks]]
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|X
 
  +
|X
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|X
 
  +
|
|- sab="1349"
 
  +
|
| style="background-color: #0F0F0F; text-align: center"|[[Sparks (Skyrim)|Sparks]]
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|-
| style="text-align: center"|
 
  +
![[Fury (Skyrim)|Fury]]
| style="text-align: center"|
 
  +
|X
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
|- sab="1362"
 
  +
|
| style="background-color: #0F0F0F; text-align: center"|[[Fury (Skyrim)|Fury]]
 
  +
|
| style="text-align: center"|X
 
  +
|
| style="text-align: center"|
 
  +
|-
| style="text-align: center"|
 
  +
![[Conjure Familiar]]
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|X
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
  +
|
|- sab="1375"
 
  +
|
| style="background-color: #0F0F0F; text-align: center"|[[Conjure Familiar]]
 
  +
|
| style="text-align: center"|
 
  +
|
| style="text-align: center"|
 
| style="text-align: center"|
 
| style="text-align: center"|X
 
| style="text-align: center"|
 
| style="text-align: center"|
 
| style="text-align: center"|
 
| style="text-align: center"|
 
| style="text-align: center"|
 
| style="text-align: center"|
 
 
|}
 
|}
   
Line 340: Line 331:
 
These [[Powers (Skyrim)|powers]] can be used by the [[Last Dragonborn|Dragonborn]] only once per day, unless otherwise specified.
 
These [[Powers (Skyrim)|powers]] can be used by the [[Last Dragonborn|Dragonborn]] only once per day, unless otherwise specified.
   
{|border="1" cellpadding="2" cellspacing="2" class="wikitable sortable" style="width: 100%; text-align: center;"
+
{|class="wikitable sortable" style="text-align: center; width: 100%; text-align: center;"
  +
!Race
|- sab="1393"
 
  +
!Name
! sab="1394"| Race
 
  +
!Description
! sab="1395"| Name
 
  +
|-
! sab="1396"| Description
 
  +
|Altmer<br />(High Elf)
|- sab="1397"
 
  +
|[[Highborn]]
| sab="1398"|Altmer
 
  +
|[[Regenerate Magicka (Skyrim)|Regenerate]] 25% of the character's maximum [[magicka (Skyrim)|magicka]] per second for 60 seconds.
 
  +
|-
(High elf)
 
  +
|Argonian
| sab="1402"|[[Highborn]]
 
  +
|[[Histskin]]
| sab="1404"|[[Regenerate Magicka (Skyrim)|Regenerate]] 25% of the character's maximum [[magicka (Skyrim)|magicka]] per second for 60 seconds.
 
  +
|Regenerate [[health (Skyrim)|health]] 10 times faster for 60 seconds.
|- sab="1407"
 
  +
|-
| sab="1408"|Argonian
 
  +
|Bosmer<br />(Wood Elf)
| sab="1410"|[[Histskin]]
 
  +
|[[Command Animal]]
| sab="1412"|Regenerate [[health (Skyrim)|health]] 10 times faster for 60 seconds.
 
  +
|Make all surrounding animals your allies for 60 seconds.
|- sab="1414"
 
  +
|-
| sab="1415"|Bosmer
 
  +
|Breton
 
  +
|[[Dragonskin (Skyrim)|Dragonskin]]
(Wood Elf)
 
  +
|[[Absorb]] 50% of [[Magicka (Skyrim)|magicka]] from all incoming [[Spell Tome (Skyrim)|spells]] for 60 seconds.
| sab="1419"|[[Command Animal]]
 
  +
|-
| sab="1421"|Make all surrounding animals your allies for 60 seconds.
 
  +
|Dunmer<br />(Dark Elf)
|- sab="1422"
 
  +
|[[Ancestor's Wrath]]
| sab="1423"|Breton
 
  +
|Surrounds the character in [[Fire Damage (Skyrim)|fire]] for 60 seconds.
| sab="1425"|[[Dragonskin (Skyrim)|Dragonskin]]
 
  +
|-
| sab="1427"|[[Absorb]] 50% of [[Magicka (Skyrim)|magicka]] from all incoming [[Spell Tome (Skyrim)|spells]] for 60 seconds.
 
  +
|Imperial
|- sab="1431"
 
  +
|[[Voice of the Emperor (Skyrim)|Voice of the Emperor]]
| sab="1432"|Dunmer
 
  +
|Nearby people are [[Calm (Skyrim)|Calmed]] for 30 seconds.
 
  +
|-
(Dark Elf)
 
  +
|Khajiit
| sab="1436"|[[Ancestor's Wrath]]
 
  +
|[[Night Eye (Skyrim)|Night Eye]]
| sab="1438"|
 
  +
|Improved Night Vision for 60 seconds (can be toggled multiple times per day).
Surrounds the character in [[Fire Damage (Skyrim)|fire]] for 60 seconds.
 
  +
|-
|- sab="1441"
 
  +
|Nord
| sab="1442"|Imperial
 
  +
|[[Battle Cry]]
| sab="1444"|[[Voice of the Emperor (Skyrim)|Voice of the Emperor]]
 
| sab="1446"|Nearby people are [[Calm (Skyrim)|Calmed]] for 30 seconds.
+
|Nearby enemies are [[Fear (Skyrim)|Frightened]] for 30 seconds.
  +
|-
|- sab="1448"
 
  +
|Orsimer<br />(Orc)
| sab="1449"|Khajiit
 
| sab="1451"|[[Night Eye (Skyrim)|Night Eye]]
+
|[[Berserker Rage (Skyrim)|Berserker Rage]]
  +
|Take half damage and do double physical damage for 60 seconds.
| sab="1453"|Improved Night Vision for 60 seconds (can be toggled multiple times per day).
 
  +
|-
|- sab="1454"
 
  +
|Redguard
| sab="1455"|Nord
 
  +
|[[Adrenaline Rush (Skyrim)|Adrenaline Rush]]
| sab="1457"|[[Battle Cry]]
 
| sab="1459"|Nearby enemies are [[Fear (Skyrim)|Frightened]] for 30 seconds.
+
|Regenerate stamina 10 times faster for 60 seconds.
|- sab="1461"
 
| sab="1462"|Orsimer
 
 
(Orc)
 
| sab="1466"|[[Berserker Rage (Skyrim)|Berserker Rage]]
 
| sab="1468"|Take half damage and do double physical damage for 60 seconds.
 
|- sab="1469"
 
| sab="1470"|Redguard
 
| sab="1472"|[[Adrenaline Rush (Skyrim)|Adrenaline Rush]]
 
| sab="1474"|Regenerate stamina 10 times faster for 60 seconds.
 
 
|}
 
|}
   
Line 399: Line 380:
 
*Altmer: +50 [[Magicka (Skyrim)|Magicka]]
 
*Altmer: +50 [[Magicka (Skyrim)|Magicka]]
 
*Argonian: 50% [[Resist Disease (Skyrim)|Disease Resistance]], [[Waterbreathing (Skyrim)|Waterbreathing]]
 
*Argonian: 50% [[Resist Disease (Skyrim)|Disease Resistance]], [[Waterbreathing (Skyrim)|Waterbreathing]]
*Bosmer: 50% Resistance to both Poison and Disease
+
*Bosmer: 50% Disease Resistance, 50% [[Resist Poison (Skyrim)|Poison Resistance]]
*Breton: 25% [[Resist Magic (Skyrim)|Resistance to Magic]]
+
*Breton: 25% [[Resist Magic (Skyrim)|Magic Resistance]]
*Dunmer: 50% [[Resist Fire (Skyrim)|Resistance to Fire Damage]]
+
*Dunmer: 50% [[Resist Fire (Skyrim)|Fire Resistance]]
*Imperial: Find more [[Septim (Coin)|gold]] than usual
+
*Imperial: Find more [[Septim (Coin)|gold]] than usual
 
*Khajiit: +15 Base Unarmed Damage
 
*Khajiit: +15 Base Unarmed Damage
*Nord: 50% [[Resist Frost (Skyrim)|Resistance to Frost Damage]]
+
*Nord: 50% [[Resist Frost (Skyrim)|Frost Resistance]]
*Orsimer: none
+
*Orsimer: None
*Redguard: 50% Resistance to Poison
+
*Redguard: 50% Poison Resistance
   
 
==Stats affected by character size==
 
==Stats affected by character size==
Without console command modification, the damage output, damage resistance, jump height, run speed, weapon reach, etc., for all races remains at a scale of 1.00, with the race specific scales being purely cosmetic only. Race specific scales can be found in the brackets when the getscale command is used on the player or an NPC. This means that all stats for all races are identical, without console command modification of the saved game profile.
+
Without console command modification, the damage output, damage resistance, jump height, run speed, weapon reach, etc., for all races remains at a scale of 1.00, with the race specific scales being purely cosmetic only. Race specific scales can be found in the brackets when the <code>getscale</code> command is used on the player or a non-playable character. This means that all stats for all races are identical, without console command modification of the saved game profile.
   
 
===Melee damage===
 
===Melee damage===
 
[[File:Getscalecommand.png|thumb|250px|Getscale command on a Male Nord. Returns 1.00.]]
 
[[File:Getscalecommand.png|thumb|250px|Getscale command on a Male Nord. Returns 1.00.]]
Using the console command <code sab="1499">player.setscale</code> to change the height of the character will increase the size of a character in addition to increasing their movement speed, jump height, and damage output. Because changing the player scale in the console increases and decreases melee damage accordingly, there is a misconception that taller races do more base melee damage.<ref> http://forums.bethsoft.com/topic/1286166-hidden-stat-differences-based-on-race-selection/</ref> Without console modification, however, the default scale of all races in the console is 1.00, regardless of physical height.<ref>http://forums.bethsoft.com/topic/1300996-armor-cap-ridiculous-damage-enchanting-alchemy-smithing-only-21-perks-thread-5/page__st__30__p__19603080#entry19603080</ref> Therefore, all races do the same melee damage at the time of character creation. For further explanation, see the screenshot displaying the actual player scale (1.00) used in calculations and the base scale. The base scale is a purely, completely cosmetic scale in which the character's height is adjusted accordingly. Orcs and High Elves have the highest cosmetic heights in the game, in term of playable races; Orcs have a cosmetic scale of 1.045, while High Elves stand at 1.08. Dremora are even taller at 1.10, however they are not playable. This means that an Orc has a cosmetic scale of 1.045, a High Elf has a cosmetic scale of 1.08, and a Dremora has a cosmetic scale of 1.10, but all use a scale of 1.00 for every single calculation including Damage Output, Damage Resistance, Run Speed, and Jump Height.
+
Using the console command <code>player.setscale</code> to change the height of the character will increase the size of a character in addition to increasing their movement speed, jump height, and damage output. Because changing the player scale in the console increases and decreases melee damage accordingly, there is a misconception that taller races do more base melee damage.<ref>[http://forums.bethsoft.com/topic/1286166-hidden-stat-differences-based-on-race-selection/ Bethsoft forums ''Hidden stat differences based on race selection.'']</ref> Without console modification, however, the default scale of all races in the console is 1.00, regardless of physical height.<ref>[http://forums.bethsoft.com/topic/1300996-armor-cap-ridiculous-damage-enchanting-alchemy-smithing-only-21-perks-thread-5/page__st__30__p__19603080#entry19603080 Bethsoft forums ''Armor Cap / Ridiculous Damage (Enchanting, Alchemy, Smithing, only 21 perks!) Thread 5'']</ref> Therefore, all races do the same melee damage at the time of character creation. For further explanation, see the screenshot displaying the actual player scale (1.00) used in calculations and the base scale. The base scale is a purely, completely cosmetic scale in which the character's height is adjusted accordingly. Orcs and High Elves have the highest cosmetic heights in the game, in terms of playable races; Orcs have a cosmetic scale of 1.045, while High Elves stand at 1.08. Dremora are even taller at 1.10, however they are not playable. This means that an Orc has a cosmetic scale of 1.045, a High Elf has a cosmetic scale of 1.08, and a Dremora has a cosmetic scale of 1.10, but all use a scale of 1.00 for every single calculation including Damage Output, Damage Resistance, Run Speed, and Jump Height.
   
 
==Changes from previous games==
 
==Changes from previous games==
Line 432: Line 413:
 
==Elders==
 
==Elders==
 
{{Main|Elder}}
 
{{Main|Elder}}
In Skyrim, one of the races is called '''Elder'''. It cannot be chosen during character creation. It is solely composed of [[human]] [[Characters (Skyrim)|characters]] that appear much older than most people. [[Arngeir]], [[Esbern]] and [[Septimus Signus]] are some of the people who are part of the Elder race.<ref>Information from the [[Creation Kit]]</ref>
+
In Skyrim, one of the races is called '''Elder'''. It cannot be chosen during character creation. It is solely composed of [[human]] [[Characters (Skyrim)|characters]] that appear much older than most people. [[Arngeir]], [[Esbern (Skyrim)|Esbern]] and [[Septimus Signus]] are some of the people who are part of the Elder race.<ref>Information from the [[Creation Kit]]</ref>
   
 
==See also==
 
==See also==
 
*[[Classes]]
 
*[[Classes]]
 
*[[Skills (Skyrim)|Skills in ''Skyrim'']]
 
*[[Skills (Skyrim)|Skills in ''Skyrim'']]
*[[Perks|Perks in ''Skyrim'']]
+
*[[Perks (Skyrim)|Perks in ''Skyrim'']]
 
*[[Character Creation (Skyrim)|Character Creation in ''Skyrim'']]
 
*[[Character Creation (Skyrim)|Character Creation in ''Skyrim'']]
   
Line 443: Line 424:
   
 
<!--Interwiki links-->
 
<!--Interwiki links-->
  +
[[de:Völker (Skyrim)]]
 
[[es:Razas (Skyrim)]]
 
[[es:Razas (Skyrim)]]
 
[[fr:Races (Skyrim)]]
 
[[fr:Races (Skyrim)]]
[[tr:Skyrim'de Irklar]]
+
[[pl:Rasy (Skyrim)]]
[[pt:Raças do Skyrim]]
+
[[pt:Raças (Skyrim)]]
  +
[[ru:Расы (Skyrim)]]
[[Category:Classes| ]]
 
  +
[[tr:Irklar (Skyrim)]]
 
[[Category:Skyrim: Gameplay]]
 
[[Category:Skyrim: Gameplay]]
 
[[Category:Skyrim: Races]]
 
[[Category:Skyrim: Races]]

Revision as of 14:32, 14 October 2019

Racesofskyrim

The ten playable races in Skyrim

For other uses, see Race.

There are ten different playable races in The Elder Scrolls V: Skyrim. Each one possesses its own unique racial abilities and powers. Each race starts with +10 in one skill and +5 in five other skills. However, this doesn't mean that a race is restricted to a certain play-style, as it is possible to develop any skill over time. Unlike other The Elder Scrolls games, Skyrim does not feature classes, so in character creation, the race is the only major gameplay choice that the player must make.

Playable races

Tamriel is the home of all the ten main races, each occupying a different portion of the continent. The playable races are:

Starting skills by race

The following table shows the starting skill statistics for each race. The higher the number (over the base level of 15) the better. Values of 20 indicate this is a favored skill of the race. Values of 25 indicate this is a primary skill of the race. Skills can be improved to a primary group.

Every race has their own unique skill which they excel at and will start at level 25 with that particular skill. For example, Bretons start at level 25 Conjuration as they are naturally skilled at it.

Race/Skills Altmer (High Elf) Argonian Bosmer (Wood Elf) Breton Dunmer (Dark Elf) Imperial Khajiit Nord Orsimer (Orc) Redguard
Smithing 15 15 15 15 15 15 15 20 20 20
Heavy Armor 15 15 15 15 15 20 15 15 25 15
Block 15 15 15 15 15 20 15 20 20 20
Two-Handed 15 15 15 15 15 15 15 25 20 15
One-Handed 15 15 15 15 15 20 20 20 20 25
Archery 15 15 25 15 15 15 20 15 15 20
Light Armor 15 20 20 15 20 15 15 20 15 15
Sneak 15 20 20 15 20 15 25 15 15 15
Lockpicking 15 25 20 15 15 15 20 15 15 15
Pickpocket 15 20 20 15 15 15 20 15 15 15
Speech 15 15 15 20 15 15 15 20 15 15
Alchemy 15 15 20 20 20 15 20 15 15 15
Illusion 25 15 15 20 20 15 15 15 15 15
Conjuration 20 15 15 25 15 15 15 15 15 15
Destruction 20 15 15 15 25 20 15 15 15 20
Restoration 20 20 15 20 15 25 15 15 15 15
Alteration 20 20 15 20 20 15 15 15 15 20
Enchanting 20 15 15 15 15 20 15 15 20 15

Starting spells by race

The following table holds all of the basic spells for each race.

Race/Spell Altmer
(High Elf)
Argonian Bosmer
(Wood Elf)
Breton Dunmer
(Dark Elf)
Imperial Khajiit Nord Orsimer
(Orc)
Redguard
Healing X X X X X X X X X X
Flames X X X X X X X X X X
Sparks X
Fury X
Conjure Familiar X

Unique race powers

These powers can be used by the Dragonborn only once per day, unless otherwise specified.

Race Name Description
Altmer
(High Elf)
Highborn Regenerate 25% of the character's maximum magicka per second for 60 seconds.
Argonian Histskin Regenerate health 10 times faster for 60 seconds.
Bosmer
(Wood Elf)
Command Animal Make all surrounding animals your allies for 60 seconds.
Breton Dragonskin Absorb 50% of magicka from all incoming spells for 60 seconds.
Dunmer
(Dark Elf)
Ancestor's Wrath Surrounds the character in fire for 60 seconds.
Imperial Voice of the Emperor Nearby people are Calmed for 30 seconds.
Khajiit Night Eye Improved Night Vision for 60 seconds (can be toggled multiple times per day).
Nord Battle Cry Nearby enemies are Frightened for 30 seconds.
Orsimer
(Orc)
Berserker Rage Take half damage and do double physical damage for 60 seconds.
Redguard Adrenaline Rush Regenerate stamina 10 times faster for 60 seconds.

Unique racial effects

Stats affected by character size

Without console command modification, the damage output, damage resistance, jump height, run speed, weapon reach, etc., for all races remains at a scale of 1.00, with the race specific scales being purely cosmetic only. Race specific scales can be found in the brackets when the getscale command is used on the player or a non-playable character. This means that all stats for all races are identical, without console command modification of the saved game profile.

Melee damage

Getscalecommand

Getscale command on a Male Nord. Returns 1.00.

Using the console command player.setscale to change the height of the character will increase the size of a character in addition to increasing their movement speed, jump height, and damage output. Because changing the player scale in the console increases and decreases melee damage accordingly, there is a misconception that taller races do more base melee damage.[1] Without console modification, however, the default scale of all races in the console is 1.00, regardless of physical height.[2] Therefore, all races do the same melee damage at the time of character creation. For further explanation, see the screenshot displaying the actual player scale (1.00) used in calculations and the base scale. The base scale is a purely, completely cosmetic scale in which the character's height is adjusted accordingly. Orcs and High Elves have the highest cosmetic heights in the game, in terms of playable races; Orcs have a cosmetic scale of 1.045, while High Elves stand at 1.08. Dremora are even taller at 1.10, however they are not playable. This means that an Orc has a cosmetic scale of 1.045, a High Elf has a cosmetic scale of 1.08, and a Dremora has a cosmetic scale of 1.10, but all use a scale of 1.00 for every single calculation including Damage Output, Damage Resistance, Run Speed, and Jump Height.

Changes from previous games

Character creation has been dramatically changed in The Elder Scrolls V: Skyrim. Previous games had the player choose from a list of classes that would determine the starting skills for the player's character and in some cases, how the player's character would level. The player also had the option of creating a custom class, selecting each skill individually. This system had a very large impact on player effectiveness in the beginning of the game, though Oblivion's system was able to lessen that impact. A player could spend hours working out the most effective way to build a character.

In Skyrim, however, that system has been removed, meaning that though the player will still select a race, the player no longer has to select a class. Skill set specialization is still possible in Skyrim, but instead of permanently selecting this during character creation, this is now done using the skill perks earned by leveling up (both skills and player level, as perks are earned by overall level while skill level is required to select any but the most basic perks). The birthsign system has been replaced completely with Standing Stones, which can be changed at any time by visiting and activating a new stone.

The Luck attribute has also been removed and is therefore impossible to increase. Skills have been further reduced from a total of 21 to 18. There are no acrobatics/athletics or speed attributes so it is not possible to increase your jump height or your character's running speed through stats.

If a player maxes out all skills the character will reach level 81, meaning there are 80 (no perk can be chosen at level 1) possible perk points to choose from, out of over 250 possible places to spend them. Previously this was the effective level cap for the player character, however this changed with Patch 1.9 and the introduction of Legendary Skills. Legendary skills allow the player to refund all the perk points from a single maxed out skill and set its level back to 15 (the game's starting point). Skills can be made legendary multiple times, allowing the player to level their character indefinitely.

A typical player will not max out all skills to 100, and will instead reach only around level 50 or so. A character designed around 30 perk points is a reasonable build that can be reached in-game fairly quickly and is a great starting point for those who want to design the character before playing.

Snow ElvesDG

Main article: Snow Elves

The Snow Elves are a race of Mer that cannot be chosen during character creation. During the events of The Elder Scrolls V: Dawnguard, two living Snow Elves are encountered, Knight-Paladin Gelebor and his brother Arch-Curate Vyrthur. They are, physically, very similar to High Elves, except for their white skin and hair.[3]

Elders

Main article: Elder

In Skyrim, one of the races is called Elder. It cannot be chosen during character creation. It is solely composed of human characters that appear much older than most people. Arngeir, Esbern and Septimus Signus are some of the people who are part of the Elder race.[4]

See also

References