Elder Scrolls
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**Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
 
**Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
 
**{{XBOX}} Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
 
**{{XBOX}} Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
*{{XBOX}} A lot of times, the Stormcloacks will not attack you but only the Legion. This will not affect the quest line and can actually be used to your advantage as they will not fight back.
+
*{{XBOX}} Occasionally, the Stormcloacks will not attack Legion members but not the Dragonborn. However, this will not affect the quest line and can actually be used to one's advantage, as they will not fight back.
 
*{{ALLPLAT}} Upon entering combat with the Stormcloaks in the courtyard, the liberated Imperials may use only their fists to attack any enemies.
*{{ALLPLAT}} At night, after exiting into the courtyard and defeating the Stormcloaks, a dragon began to circle the area. The dragon was too far and high and unlikely to land (didn't even show up as a red dot on my map), but it still caused everyone to draw their weapons and run around. This was before I had Dragonrend so even if the dragon came close enough I couldn't force it to land. The dragon reappeared with each consequent reload. This rendered the quest incompletable as the dragon refused to land and Hadvar was constantly on guard making him impossible to talk to and finish the mission. (''fixed'': reloaded to the previous quick save and waited for morning before exiting the prison into the courtyard)
 
 
*{{ALLPLAT}} If the Dragonborn has previously explored Fort Kastav and left the jail cell doors open, they may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed". The Dragonborn will still need to go there and "unlock" the jail cells, in which the graphics for an opening door will instantiate and the prisoners will flee/fight as normal.
*{{ALLPLAT}} Upon entering the combat with the Stormcloaks in the courtyard, the liberated Imperials may use only their fists to attack any enemies.
 
 
*{{PS3}} By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch, this will allow most of the prisoners to follow the Dragonborn anywhere.
*{{ALLPLAT}} If you have previously explored Fort Kastav and left the jail cell doors open, you may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed". You still need to go there and "unlock" the jail cells, in which the graphics for an opening door will instantiate and the prisoners will flee/fight as normal.
 
 
*With this coupled with the 'resto-loop' glitch (for unlimited [[Dragon Shouts|shouts]]) and other quest followers such as [[Delphine]], [[Esbern (Skyrim)|Esbern]], and [[Aela the Huntress]], the Dragonborn can acquire a large number of followers, as well as [[Dark Brotherhood Initiate]]s and countless summoned minions/thralls and two dragons, [[Odahviing]] and [[Durnehviir]].
*{{PS3}} By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch will allow (most of) the prisoners to follow the Dragonborn anywhere.
 
*With this coupled with the 'resto-loop' glitch (for unlimited [[Dragon Shouts|shouts]]) and other quest followers such as [[Delphine]], [[Esbern (Skyrim)|Esbern]], and [[Aela the Huntress]], the Dragonborn can acquire a last number of followers as well as [[Dark Brotherhood Initiate]]s and countless summoned minions/thralls and two dragons, [[Odahviing]] and [[Durnehviir]].
 
 
*{{PS3}} If the Dragonborn has [[Lycanthropy (Skyrim)|Lycanthropy]], even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
 
*{{PS3}} If the Dragonborn has [[Lycanthropy (Skyrim)|Lycanthropy]], even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
 
*{{PS3}} If the Dragonborn has Lycanthropy and transformed into a werewolf after a [[Fast Travel (Skyrim)|fast-travel]] arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.
 
*{{PS3}} If the Dragonborn has Lycanthropy and transformed into a werewolf after a [[Fast Travel (Skyrim)|fast-travel]] arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.

Revision as of 02:01, 3 November 2016

Background

Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held captive there and take over the fort.

Walkthrough

Talk to Legate Rikke in the Winterhold Imperial Camp. She will give orders to move on Fort Kastav to free the imprisoned Imperial soldiers there. Once there, talk to Hadvar, who has been scouting the area with some other Imperial soldiers near the wall. He will give orders to break the prisoners out and head to the courtyard where they will meet.

Once inside, free the prisoners, then either head out and kill the remaining Stormcloaks with them, or have them wait and go out and stir up the Stormcloaks signaling Hadvar to attack. Then go back inside and tell the freed prisoners to follow and exit to the courtyard and begin the fight (the prisoners will help in the fight).

When done fighting all of the Stormcloaks, talk to Hadvar once more. He will give orders to report back to the general while he sets up a garrison. Go to Solitude and report to General Tullius. He will then promote the Dragonborn to Legate.

Trivia

  • It is not necessary to wait until nightfall to sneak into the prison.
  • Hadvar ends his dialogue with "Talos preserve you", although he is an Imperial Soldier.

Bugs

This section contains bugs related to Rescue from Fort Kastav. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   Legate Rikke may not provide the Reporting for Duty dialogue option when prompted.
    • Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
    •  360   Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
  •  360   Occasionally, the Stormcloacks will not attack Legion members but not the Dragonborn. However, this will not affect the quest line and can actually be used to one's advantage, as they will not fight back.
  •  PC   360   PS3   Upon entering combat with the Stormcloaks in the courtyard, the liberated Imperials may use only their fists to attack any enemies.
  •  PC   360   PS3   If the Dragonborn has previously explored Fort Kastav and left the jail cell doors open, they may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed". The Dragonborn will still need to go there and "unlock" the jail cells, in which the graphics for an opening door will instantiate and the prisoners will flee/fight as normal.
  •  PS3   By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch, this will allow most of the prisoners to follow the Dragonborn anywhere.
  • With this coupled with the 'resto-loop' glitch (for unlimited shouts) and other quest followers such as Delphine, Esbern, and Aela the Huntress, the Dragonborn can acquire a large number of followers, as well as Dark Brotherhood Initiates and countless summoned minions/thralls and two dragons, Odahviing and Durnehviir.
  •  PS3   If the Dragonborn has Lycanthropy, even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
  •  PS3   If the Dragonborn has Lycanthropy and transformed into a werewolf after a fast-travel arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.