Elder Scrolls
Elder Scrolls
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{{SkyrimQuests
 
{{SkyrimQuests
 
|image = Fort kastav.jpg
 
|image = Fort kastav.jpg
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|caption = Fort Kastav, the location of the rescue mission.
 
|questgiver = [[Legate Rikke (Skyrim)|Legate Rikke]]
 
|questgiver = [[Legate Rikke (Skyrim)|Legate Rikke]]
 
|location = [[Fort Kastav]]
 
|location = [[Fort Kastav]]
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|QuestID = CWMission04
 
|QuestID = CWMission04
 
}}
 
}}
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{{Quote|The rebels are keeping some of our men prisoner there. I plan to turn that into an advantage.|[[Legate Rikke (Skyrim)|Legate Rikke]]|The Elder Scrolls V: Skyrim}}
'''Rescue from Fort Kastav''' is a [[Quests (Skyrim)|quest]] available in {{Skyrim}}.
 
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'''Rescue from Fort Kastav''' is a [[Quests (Skyrim)|quest]] available in {{Skyrim}} in which the [[Last Dragonborn|Dragonborn]] must rescue [[Imperial Legion|Imperial]] [[Imperial Legion Soldier (Skyrim)|legionnaires]] being held captive in the dungeon of [[Fort Kastav]] by [[Stormcloaks]] and then take over the fort. This quest is only available if the Dragonborn sided with the Imperial Legion.
   
 
==Background==
 
==Background==
<div class="blockquote-half">''[[Legate Rikke (Skyrim)|Legate Rikke]] has sent me to [[Fort Kastav]]. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow [[Imperial Legion (Skyrim)|Legionnaires]] held captive there and take over the fort.''</div>
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<div class="blockquote-half">''Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held {{Sicblock|capitive|captive}} there and take over the fort.''</div>
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  +
==Objectives==
  +
#Meet the men near Fort Kastav
  +
#Sneak into the fort
  +
#Free the prisoners
  +
#Take over the fort
  +
#Report back to Hadvar
   
 
==Walkthrough==
 
==Walkthrough==
Talk to Legate Rikke in the [[Winterhold Imperial Camp]]. She will give orders to move on Fort Kastav to free the imprisoned [[Imperial Legion Soldier (Skyrim)|Imperial soldiers]] there. Once there, talk to [[Hadvar]], who has been scouting the area with some other Imperial soldiers near the wall. He will give orders to break the prisoners out and head to the courtyard where they will meet.
+
Talk to Legate Rikke in the [[Winterhold Imperial Camp]]. She will give orders to move on Fort Kastav to free the imprisoned [[Imperial Legion Soldier (Skyrim)|Imperial soldiers]] there. Once there, talk to [[Hadvar]], who has been scouting the area with some other Imperial soldiers near the wall. He will give orders to break the prisoners out and head to the courtyard where they will meet. If [[The Battle for Fort Greenwall]] was completed beforehand and [[The Rift (Skyrim)|The Rift]] not traded for [[The Reach]] during [[Season Unending]], and Fort Kastav was not visited previously when occupied by [[Necromancer (Skyrim)|Necromancers]] and [[Skeleton (Skyrim)|Skeletons]], the Stormcloak garrison will be unaware of the Dragonborn's presence as they approach the fort and enter the prison through the hatch just outside the fort.
   
Once inside, free the prisoners, then either head out and kill the remaining Stormcloaks with them, or have them wait and go out and stir up the [[Stormcloaks]] signaling Hadvar to attack. Then go back inside and tell the freed prisoners to follow and exit to the courtyard and begin the fight (the prisoners will help in the fight).
+
Once inside, free the prisoners, then either head out and kill the remaining Stormcloaks with them, or have them wait and go out and stir up the [[Stormcloaks]] signaling Hadvar to attack. Then go back inside and tell the freed prisoners to follow and exit to the courtyard and begin the fight (the prisoners will help in the fight). If the fort was not visited previously, three Stormcloak guards will be in the prison, two patrolling, and one sitting down at the table above the cells. Each one carries a key to the cells that can be taken via pickpocket or looted from their corpses. If they are spared, once the prisoners are freed and change back into their armor, the Stormcloaks will become hostile and attack. Kill them before they kill the prisoners, then exit the fort to deal with the rest of the garrison outside in the courtyard.
   
When done fighting all of the Stormcloaks, talk to Hadvar once more. He will give orders to report back to [[General Tullius (Skyrim)|General Tullius]] while he sets up a garrison. Go to [[Solitude (Skyrim)|Solitude]] and report to General Tullius. He will then promote the [[Last Dragonborn|Dragonborn]] to Legate.
+
When done fighting all of the Stormcloaks, talk to Hadvar once more. After discussing the aftermath of the battle, and whether any of the prisoners of war or his own troops survived, he will give orders to report back to [[General Tullius (Skyrim)|General Tullius]] while he sets up a garrison. Go to [[Solitude (Skyrim)|Solitude]] and report to General Tullius. He will then promote the [[Last Dragonborn|Dragonborn]] to Legate.
   
 
==Journal==
 
==Journal==
{| class="skqtable"
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{|class="skqtable"
 
!colspan="2"|Rescue from Fort Kastav – CWMission04
 
!colspan="2"|Rescue from Fort Kastav – CWMission04
 
|-
 
|-
 
!ID!!Journal Entry
 
!ID!!Journal Entry
 
|-
 
|-
|align="center"|10||''Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held {{sic|capitive|captive}} there and take over the fort.''
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|align="center"|10||''Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held {{Sicquote|capitive|captive}} there and take over the fort.''
 
*'''Objective 10:''' Meet the men near Fort Kastav
 
*'''Objective 10:''' Meet the men near Fort Kastav
 
|-
 
|-
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==Trivia==
 
==Trivia==
 
*It is not necessary to wait until nightfall to sneak into the prison.
 
*It is not necessary to wait until nightfall to sneak into the prison.
  +
*Once the prisoners are freed, when they change back into their armor, they are the very few Imperial Legionnaires who will be equipped with the [[Imperial Light Shield]] instead of the [[Imperial Shield (Skyrim)|Imperial Shield]] that most Legionnaires and the [[Penitus Oculatus (Skyrim)|Penitus Oculatus]] are seen with.
*Hadvar ends his dialogue with "[[Talos]] preserve you," even though he is an Imperial Soldier. This shows that he, along with [[Legate Rikke (Skyrim)|Legate Rikke]], secretly worships Talos.
 
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
*{{ALLPLAT}} Legate Rikke may not provide the ''Reporting for Duty'' dialogue option when prompted.
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*{{ALLPLAT}} Legate Rikke may not provide the "Reporting for Duty" dialogue option when prompted.
 
**Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
 
**Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
 
**{{XBOX360}} Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
 
**{{XBOX360}} Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
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*{{ALLPLAT}} If the Dragonborn has previously explored Fort Kastav and left the jail cell doors open, they may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed." The Dragonborn will still need to go there and "unlock" the jail cells, in which the graphics for an opening door will initiate and the prisoners will flee/fight as normal.
 
*{{ALLPLAT}} If the Dragonborn has previously explored Fort Kastav and left the jail cell doors open, they may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed." The Dragonborn will still need to go there and "unlock" the jail cells, in which the graphics for an opening door will initiate and the prisoners will flee/fight as normal.
 
*{{PS3}} By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch, this will allow most of the prisoners to follow the Dragonborn anywhere.
 
*{{PS3}} By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch, this will allow most of the prisoners to follow the Dragonborn anywhere.
** With this coupled with the 'resto-loop' glitch (for unlimited [[Dragon Shouts|shouts]]) and other quest followers such as [[Delphine (Skyrim)|Delphine]], [[Esbern (Skyrim)|Esbern]], and [[Aela the Huntress (Skyrim)|Aela the Huntress]], the Dragonborn can acquire a large number of followers, as well as [[Dark Brotherhood Initiate]]s and countless summoned minions/thralls and two dragons, [[Odahviing (Skyrim)|Odahviing]] and [[Durnehviir]].
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**With this coupled with the "resto-loop" glitch (for unlimited [[Dragon Shouts|shouts]]) and other quest followers such as [[Delphine (Skyrim)|Delphine]], [[Esbern (Skyrim)|Esbern]], and [[Aela the Huntress (Skyrim)|Aela the Huntress]], the Dragonborn can acquire a large number of followers, as well as [[Dark Brotherhood Initiate]]s and countless summoned minions/thralls and two dragons, [[Odahviing (Skyrim)|Odahviing]] and [[Durnehviir]].
 
*{{PS3}} If the Dragonborn has [[Lycanthropy (Skyrim)|Lycanthropy]], even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
 
*{{PS3}} If the Dragonborn has [[Lycanthropy (Skyrim)|Lycanthropy]], even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
 
*{{PS3}} If the Dragonborn has Lycanthropy and transformed into a werewolf after a [[Fast Travel (Skyrim)|fast travel]] arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.
 
*{{PS3}} If the Dragonborn has Lycanthropy and transformed into a werewolf after a [[Fast Travel (Skyrim)|fast travel]] arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.
  +
{{Civil War Quests Skyrim}}
   
 
<!--Interwiki links-->
 
<!--Interwiki links-->

Revision as of 19:33, 16 August 2019

"The rebels are keeping some of our men prisoner there. I plan to turn that into an advantage."
Legate Rikke[src]

Rescue from Fort Kastav is a quest available in The Elder Scrolls V: Skyrim in which the Dragonborn must rescue Imperial legionnaires being held captive in the dungeon of Fort Kastav by Stormcloaks and then take over the fort. This quest is only available if the Dragonborn sided with the Imperial Legion.

Background

Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held capitive [sic] [Do not change this to captive. This misspelled word is how it appears in-game.] there and take over the fort.

Objectives

  1. Meet the men near Fort Kastav
  2. Sneak into the fort
  3. Free the prisoners
  4. Take over the fort
  5. Report back to Hadvar

Walkthrough

Talk to Legate Rikke in the Winterhold Imperial Camp. She will give orders to move on Fort Kastav to free the imprisoned Imperial soldiers there. Once there, talk to Hadvar, who has been scouting the area with some other Imperial soldiers near the wall. He will give orders to break the prisoners out and head to the courtyard where they will meet. If The Battle for Fort Greenwall was completed beforehand and The Rift not traded for The Reach during Season Unending, and Fort Kastav was not visited previously when occupied by Necromancers and Skeletons, the Stormcloak garrison will be unaware of the Dragonborn's presence as they approach the fort and enter the prison through the hatch just outside the fort.

Once inside, free the prisoners, then either head out and kill the remaining Stormcloaks with them, or have them wait and go out and stir up the Stormcloaks signaling Hadvar to attack. Then go back inside and tell the freed prisoners to follow and exit to the courtyard and begin the fight (the prisoners will help in the fight). If the fort was not visited previously, three Stormcloak guards will be in the prison, two patrolling, and one sitting down at the table above the cells. Each one carries a key to the cells that can be taken via pickpocket or looted from their corpses. If they are spared, once the prisoners are freed and change back into their armor, the Stormcloaks will become hostile and attack. Kill them before they kill the prisoners, then exit the fort to deal with the rest of the garrison outside in the courtyard.

When done fighting all of the Stormcloaks, talk to Hadvar once more. After discussing the aftermath of the battle, and whether any of the prisoners of war or his own troops survived, he will give orders to report back to General Tullius while he sets up a garrison. Go to Solitude and report to General Tullius. He will then promote the Dragonborn to Legate.

Journal

Rescue from Fort Kastav – CWMission04
ID Journal Entry
10 Legate Rikke has sent me to Fort Kastav. I am to meet up with some scouts who will help me break into the fort's prison. I will then break out some fellow Legionnaires held capitive [sic] [Do not change this to captive. This misspelled word is how it appears in-game.] there and take over the fort.
  • Objective 10: Meet the men near Fort Kastav
12
  • Objective 12: Sneak into the fort
15
  • Objective 15: Free the prisoners
20 (Prisoners were freed)
  • Objective 40: Take over the fort
21 (Prisoners all died)
  • Objective 40: Take over the fort
30 (If player attacks Fort Kastav directly instead of sneaking in or does not speak to Legate Rikke before going to the fort)
  • Objective 15: Free the prisoners
  • Objective 40: Take over the fort
50
  • Objective 50: Report back to Hadvar
200 We have rescued the prisoners and taken over Fort Kastav.
  • Quest completed
205
  • Quest failed

Trivia

  • It is not necessary to wait until nightfall to sneak into the prison.
  • Once the prisoners are freed, when they change back into their armor, they are the very few Imperial Legionnaires who will be equipped with the Imperial Light Shield instead of the Imperial Shield that most Legionnaires and the Penitus Oculatus are seen with.

Bugs

This section contains bugs related to Rescue from Fort Kastav. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PC   360   PS3   Legate Rikke may not provide the "Reporting for Duty" dialogue option when prompted.
    • Fix: Talk to Legate Rikke about why she is fighting for the Imperials, then talk to her again.
    •  360   Fix: Repeatedly ask General Tullius, "How is the war going?" Rikke will eventually present the option.
  •  360   Occasionally, the Stormcloaks will not attack Legion members but the Dragonborn. However, this will not affect the quest line and can actually be used to one's advantage, as they will not fight back.
  •  PC   360   PS3   Upon entering combat with the Stormcloaks in the courtyard, the liberated Imperials may use only their fists to attack any enemies.
  •  PC   360   PS3   If the Dragonborn has previously explored Fort Kastav and left the jail cell doors open, they may arrive at the prison and find the jail cells doors open but locked and the prisoners still "jailed." The Dragonborn will still need to go there and "unlock" the jail cells, in which the graphics for an opening door will initiate and the prisoners will flee/fight as normal.
  •  PS3   By asking each prisoner to follow the Dragonborn and exiting the prison through the secret hatch, this will allow most of the prisoners to follow the Dragonborn anywhere.
  •  PS3   If the Dragonborn has Lycanthropy, even if they are not in wolf form, Hadvar will still attack them. This can be fixed by defeating him once and waiting for him to get back up.
  •  PS3   If the Dragonborn has Lycanthropy and transformed into a werewolf after a fast travel arrival, his apparel and weapons will glitch and make the Dragonborn be wearing the wolf form. To fix this, kill someone and then feed, or wait 10 seconds.

Template:Civil War Quests Skyrim