Elder Scrolls
Elder Scrolls
For other uses, see Sanctuary.

Sanctuary is a magic effect and a spell that increases the target's chance of dodging attacks. It impacts hand-to-hand combat, and evading attacks made with melee or ranged weapons, but has no effect on magic. Sanctuary is a member of the Illusion school of magic, governed by Personality. Its base Magicka cost is 1 point.

This effect's magnitude is added directly to the target's percent chance of evading physical attacks. For example, a person with a 15% chance who uses a 10-point effect will have a 25% chance for the duration. The portion added by the effect is not influenced by Fatigue. Sanctuary has a greater impact on the chance of evasion than fortifying Agility or Luck attributes by the same amount (even when fully rested) for the same Magicka base cost.

Character creation[]

There are three ways to acquire a Sanctuary spell during character creation:


The following spells consist of a Sanctuary effect. They may include additional effects. See articles for details.

Sanctuary Spells
Name Type Cost
Range Gold Base ID
Akaviri Danger-Sense Ability 0 10 10 Constant 0 Self akaviri danger-sense
Ancestor Guardian Power 0 50 50 60 0 Self ancestor guardian
Baleful Glower Spell 1 10 8 720 0 Self baleful glower
Father's Hand Spell 5 1 40 5 0 Self father's hand
Her Mirror TR Ability 0 40 50 Constant 0 Self Her_Mirror
Hrothmund's Blessing BM Spell 1 5 5 180 0 Touch hrothmund blessing
Maar Gan Blessings Spell 123 75 75 30 0 Touch shrine_maargan_npc_sp
Sanctuary * Spell 15 10 10 30 0 Self sanctuary
Shadow Weave Spell 20 20 20 10 0 Self shadow weave
Sotha's Grace Spell 3 1 20 5 0 Self sotha's grace
* The Nerevarine starts the game with this spell if Illusion is a major skill. Gold = Available for purchase from a spell merchant.


The following spell merchants are purveyors of a spell consisting of a Sanctuary effect:

Sanctuary Merchants
Name Faction M Location Spell
Arielle Phiencel Mages Guild 10 Sadrith Mora, Wolverine Hall: Mages Guild Shadow Weave
Arrille None  20  Seyda Neen: Arrille's Tradehouse Father's Hand
Bratheru Oran Hlaalu 10 Vivec City, Hlaalu Canton: Edryno Arethi's House Sotha's Grace
Bronrod the Roarer BM Skaal 8 Skaal Village: Bronrod the Roarer's House Shadow Weave
Ethasi Rilvayn * Morag Tong 10 Balmora: Morag Tong Guild Father's Hand
Fanildil Imperial Legion 10 Ebonheart: Hawkmoth Legion Garrison Shadow Weave
Folvys Andalor  Tribunal Temple 10 Ald'ruhn: Temple Sotha's Grace
Llaalam Madalas * Telvanni 10 Sadrith Mora: Llaalam Madalas: Mage Shadow Weave
Llaros Uvayn Hlaalu 10 Caldera: Governor's Hall Shadow Weave
Nilvyn Drothan Tribunal Temple 10 Ghostgate: Ghostgate Temple Father's Hand
Orrent Geontene Mages Guild 10 Ald'ruhn: Mages Guild Sotha's Grace
Salama Andrethi Telvanni 10 Tel Mora: Tower Services Shadow Weave
Salyni Nelvayn Morag Tong 10 Ald'ruhn: Morag Tong Guildhall Shadow Weave
Zanmulk Sammalamus Tribunal Temple 10 Gnisis: Temple Sanctuary

* This person's services are available to faction members of a sufficient rank only.


The following items consist of a Sanctuary effect. They may include additional effects. See articles for details.

Enchanted Items
Item Type Mag.
Range Item ID
Amulet of Heartrime Amulet 10 20 30 0 Self artifact_amulet of heartrime
Belt of the Armor of God Belt 20 20 30 0 Self belt of the armor of god
Clanbringer BM Long Blade 1H 1 5 120 0 Self BM nordic silver longsword_cft
Father's Belt Belt 1 40 5 0 Self father's belt
Shadowweave Ring Ring 20 20 10 0 Self shadowweave ring
Watcher's Belt Belt 20 20 5 0 Self watcher's belt

See also[]