Elder Scrolls
Elder Scrolls

Serpentine Dragons are a species of dragon introduced in The Elder Scrolls V: Dragonborn. They can be found around Solstheim at level 50 or higher.

Physical appearance[]

Unlike other dragons, a serpentine dragon's head resembles that of a snake, hence its name. Furthermore, their scales are much smoother and finer than those of other dragons and they have a pronounced underbite.


The combat is the same as that of other dragons. It attacks with both Fire Breath and Frost Breath, and the typical melee skills of the dragon include a tail and wing slams, along with biting at the Dragonborn.

Named dragons[]



  • Despite having an obviously different cranial structure from other dragons, the serpentine dragons leave behind the same skeleton as regular dragons upon death.
  • Serpentine dragons greatly resemble Fell Beasts from J.R.R Tolkien's The Lord of the Rings.
  • Serpentine dragons can only be found on Solstheim.


This section contains bugs related to Serpentine Dragon. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   PS3   Sometimes, when trying to kill a serpentine dragon, it does not die. Instead, it will continue to fly above without a health meter.
    • Solution: Use Bend Will on the dragon, it will try to land but instead it will crash and die.
  •  PC   Serpentine dragons spawned using the console may not give souls when killed.
  •  PC   360   When in combat, a dragon soul will be absorbed even though the dragon is still alive and hostile. The same visual effects when a soul is absorbed will occur—including the dragon's flesh burning—leaving behind a flying skeletal dragon. It cannot be killed afterwards. Loading a previous save is the only known fix for non-PC versions.
    •  PC (Fix)   This can be fixed with the kill command on the console. Target the dragon and use the command on it before it is fully absorbed. This will fix the bug on future encounters of the same dragon type.