The Shadow Legion is a division within the Imperial Legion. It consists of the Imperial Legion Battlemages. Since the Second Era, every Legion cohort has a cadre of Imperial Battlemages. The cohort of Imperial Battlemages is commanded by a Battlemage Palatine. On occassions, Battlemages can also lead scouting patrols. The highest ranking Imperial Battlemages who still take to the field are known as Battlemage Tribunes.
History[edit | edit source]
During the Alliance War, the Shadow Legion had affiliated itself with the various Imperial Legions across the crumbled Empire. Within Cyrodiil, its warmages and sorcerors set up encampments in the wilds to combat the forces of the three Alliances. Other Imperial mages affiliated themselves with the Seventh Legion and invaded Bangkorai. These wizards would use their magical powers to summon Daedra to take over the Bangkorai Garrison, and were also involved in the capture of Hallin's Stand and Onsi's Breath.
Originally, after conqeuring the Garrison, the leader of the assault, Magus-General Septima Tharn, had arranged plans with the duke of Evermore, known as Duke Renchant, to take over the city peacefully, though she did plan on enslaving the populace. Duke Renchant agreed to the plan, fearing a Reachman invasion, and being ignorant of the Imperial's plans to enslave the people. Upon discovering this plan, the Duke was removed from his position of power, and the original queen of the city, Queen Arzhela, took the throne. Later, in a supposed parley, Septima demanded the unconditional surrender of the city. Arzhela refused, and attempted to murder the general, only to discover Septima had used an illusion to portray herself, rather than meeting the queen in person. Due to Arzhela's attempted assault, the general ordered her Seventh Legion to attack, the Imperial Battlemages ensuring their passage by creating portals.
When the Imperials were being pushed back from the Bangkorai Garrison, the Imperial wizards did the best they could, originally slowing down the Covenant forces by casting firebolts at Covenant troops in the courtyard, until they were pushed back to the crypts in the garrison. The wizards held the bridge leading to the crypt, attacking Covenant forces with firebolts. Imperial Battlemage Papus, the head of the local battlemages, unleashed a Dark Anchor in a last attempt to stop the Covenant forces, only to be killed by the Vestige. The Anchor was destroyed and the Garrison liberated, with what remained of the Imperial forces being taken captive.
Within Hallin's Stand, the Imperial forces kept an eye on the local populace, as the Imperial invasion was generally frowned upon. Aside from this, the battlemages did not do a lot in the settlement. At Onsi's Breath, the Imperial sorcerors and soldiers were under the command of Panthius Varro, who himself was an Imperial Battlemage, too. These forces were tasked with conquering the wealthy mine, and using its resources for the arms and armor the Legion needed. Due to a lack of workers, the Imperials conscripted part of the populace to work in the mines. When the mining operation got sabotaged, Legion battlemages were present on the site to deal with the Vestige, who was responsible, though they were defeated. Shortly after, the commander of the Imperials got killed, and the miners entered an open revolt, attempting to rid themselves of Imperial rule.
The Magus-General of the Seventh Legion, Septima Tharn would eventually meet her end in the Far Shores, the Redguard afterlife. She was hoping to raise a large army of the undead by entering the afterlife and binding the spirits to her. While she was doing so, part of the Legion and its battlemages had set up camp outside the Hall of Heroes and secured the location as best they could, only to be defeated by a Covenant assault.
During the late-Second Era, the Imperial Battlemages were located in the Heartlands of Cyrodiil, where they defended the Imperial City against Tiber Septim's invading army. Despite their attempts, Septim's army proved too strong a force, and the Heartlands were conquered.
While most of the Legion was occupied fighting the Camoran Usurper, a pirate gang known as the Red Sabres started raiding the Abecean Sea. Upon the Usurper's defeat, a Commodore by the name of Fasil Umbranox turned his attention on the pirate gang. Umbranox was provided with many resources to end the pirates, despite the heavy cost of the war against the Usurper. The Commodore slowly started to take back the hundreds of islands occupied by the Red Sabres, executing and imprisoning pirates involved with the gang. After four years, the Commodre had found Captain ap Dugal, and a naval clash took place. After many ships were sunk, only the Black Flag and Umbranox's Flagship remained intact. Umbranox had mages of the Legion on his ship, and used them during his attack on the pirates. The mages chanted a spell, and entombed the Black Flag in a cave of boulders of what had been a cliffside just a few moments before.
Invasion of Akavir[edit | edit source]
During the Invasion of Akavir by Uriel Septim V, the Imperial Battlemages were also involved. Their first deeds during the war were to provide the invasion force with magical reconnaissance, as the normal Legions lacked cavalry to scout the land. In the winter season of 3E 288-289, the Far East Fleet was prevented from returning to Akavir due to the duration and severity of the season. The Battlemages reported this to the Emperor. Matters would grow worse, as due to the severity of the winter the rations of the Expeditionary Force grew tight, and many of the foraging missions were cut down by Tsaesci raiders. With many of the Imperial Forts between Ionith and Septimia being captured by the Akaviri, communications between the two settlements had to be performed through magic, a continuing strain on the Battlemages. During Second Seed 3E 289, the Far East Fleet had been devastated by storms at sea. Due to this, the majority of the Imperial Battlemages were ordered to board the ships to combat the weather, at the order of the Emperor. With most of the Battlemages now on the fleet, communications between Tamriel and Akavir became limited, and what remained of the Battlemages had to use their powers to their limits in order to see to the needs of the Legions. At the same time the Battlemages on Akavir reported their magic being much weaker than usual. At the same time, the War College in Cyrodiil reported communication problems, as the Battlemages in Cyrodiil had trouble linking with their compatriots on Akavir. Even communications between master and pupil of long training. As such, following the invasion, the Elder Council urged the War College to make a study in regards to the arcane powers of the Tsaesci, should the Empire come in conflict with them again.
Mid-Sun's Height, after a successful ambush on Tsaesci forces by the Emperor, the Tsaesci counterattacked, resulting in many losses among the legions, and the settlements of Ionith and Septimia both being besieged. The power of the few remaining Battlemages was at this time focused solely on creating water to keep the army alive, a skill not normally emphasized at the War College. Good news did exist for the legions, as the Battlemages which had returned with the Far East Fleet had enabled it to return safely to Black Harbor on Esroniet. In Frostfall, hope was raised as the Legion Battlemages came in contact with the Emperor's Battlemage, who reported the Emperor was still alive and held out. The army made plans to break out of Ionith and fall back on Septimia, where the Far East Fleet would carry the army back to Tamriel. When the Fleet arrived, Septimia was under heavy assault by a large Tsaesci army. The battlemages on the fleet used their magic to fight off the Tsaesci long enough for what remained of the Legion to board the Fleet and sail away.
Late-Third Era[edit | edit source]
Later in the Third Era, the Shadow Legion was recorded to have used the Battlespire, a building connecting the planes of Oblivion, for training, prior to its destruction. The Legion is further located at the Arcane University, where the Battlemages serve as guards, and were also said to have been housed in the Imperial Battle College, in Cheydinhal. They also aided in finding out the people responsible for the murder of Emperor Uriel Septim VII.
Some years before the Oblivion Crisis, members of the Shadow Legion were attempting to uncover hidden power within an Ayleid pilar. The pillar had great power, being able to strike a person dead on the spot, though it only worked outdoors. The Legion called in wizards from the Mages Guild, of which several were injured while trying to tune the stone, eventually successfully tuning it to shock magic. Through research they discovered that the only way to access the power was by having a Welkynd Stone. If done correctly, the user would obtain a powerful spell. During the Oblivion Crisis, the Shadow Legion was called upon by Hieronymus Lex, a guard captain of the Imperial City, to search for the Gray Fox at the Imperial City Waterfront. Due to the Shadow Legion being charged with guard duty at the Arcane University, the Thieves Guild used this opportunity to steal Hrormir's Icestaff from the Arch-Mage's quarters. Because of this, the Mages Guild ordered Captain Lex to send the Battlemages back to the University to keep it safe.
During the Skyrim Civil War, battlemages were used in locations such as Helgen, where they fought against Alduin. An ex-legion Battlemage, veteran of the Great War, Madena, made her home in Dawnstar.
Types of mages[edit | edit source]
The Shadow Legion has various different kinds of mages, specializing in different tasks.
- Imperial Sorceror, regular sorcerers.
- Imperial Mage, regular mages.
- Imperial Battlemage, Imperial mages wearing heavy armor.
- Imperial Storm Mage, mages specifically trained to use lightning magic.
- Imperial Fire Mage, mages specifically trained to use fire magic.
- Imperial Pyromancers, mages who specialize in fire magic.
- Imperial Cryomancers, mages who specialize in frost magic.
- Imperial Healer, mages specifically trained to heal their allies.
- Imperial Mender, mages who specialize in restoration magic.
- Imperial Necromancer, mages who specialize in raising the dead to fight for them.
- Imperial Master Necromancer, mages who have mastered the art of necromancy.
- Imperial War Mage, mages specifically trained for times of war.
Within Cyrodiil, Imperial Necromancers are provided with the corpses of traitors and criminals, providing them with a fresh supply of corpses, most of which are young, strong, and intact. Imperial Battlemages, spellswords, nightblades, and various other magical support troops are trained to use staves for combat. They are also trained in the usage of blunt weaponry.
Gallery[edit | edit source]
Trivia[edit | edit source]
- It is unknown if the Shadow Legion is considered a separate legion.
Appearances[edit | edit source]
- An Elder Scrolls Legend: Battlespire
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls Online
References[edit | edit source]
- Guide to Cheydinhal
- Report: Disaster at Ionith
- The Doors of Oblivion
- Loremaster's Archive: Politics and the Imperial City
- Description of Battlemage Palatine Armor
- Description of Battlemage Scout Captain Uniform
- Description of Battlemage Tribune Armor
- Imperial Camps in Cyrodiil in The Elder Scrolls Online
- Dialogue with High King Emeric during "Storming the Garrison"
- Events of "Hallin's Burden"
- Events of "Rising Against Onsi's Breath"
- Dialogue with Duke Renchant during "A City in Black"
- Cipius' Orders
- Events of "Imperial Infiltration"
- Events of "The Parley"
- Events of "Storming the Garrison"
- Events of Rising Against Onsi's Breath
- Dialogue with Rahannal
- Events of "To Walk on Far Shores"
- Events of "Trials and Tribulations"
- Battle of Sancre Tor
- Cap'n Dugal's Journal, Book I
- Cap'n Dugal's Journal, Book III
- Introduction and ending of An Elder Scrolls Legend: Battlespire
- Appearance of Imperial Legion Battlemages at the Arcane University in The Elder Scrolls IV: Oblivion
- Earana's Notes
- Events of "Misdirection"
- Note from Raminus Polus
- Events of "Unbound"
- Dialogue with Madena
- Corpse Preparation v I
- Dialogue with Garothmuk gro-Muzgub