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{{SkyrimLocations
 
{{SkyrimLocations
|image = TESV Shimmermist Cave.png
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|image = TESV Shimmermist Cave.png
|map = Shimmermist_cave.jpg
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|map = Shimmermist cave.jpg
|hold = [[Whiterun (Skyrim)|Whiterun]]
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|hold = [[Whiterun (Skyrim)|Whiterun]]
|location = Northeast of [[Whiterun (Skyrim)|Whiterun]]
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|location = Northeast of [[Whiterun (Skyrim)|Whiterun]]
|type = Cave
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|type = [[Caves (Skyrim)|Cave]]
 
|sublocations = [[Shimmermist Grotto]]
 
|sublocations = [[Shimmermist Grotto]]
|quests =
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|quests =
|characters =
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|characters =
  +
|creatures = [[Falmer (Skyrim)|Falmer]]<br />[[Skeever (Skyrim)|Skeever]]
|enemies = [[Falmer]]
 
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|keywords = Clearable<br />Cave<br />Dungeon<br />Falmer Hive
[[Skeever (Skyrim)|Skeever]]
 
|LocationID = ShimmermistCaveExterior<br>ShimmermistCave01<br>ShimmermistCave02
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|LocationID = ShimmermistCaveExterior<br />ShimmermistCave01<br />ShimmermistCave02
 
}}
 
}}
'''{{PAGENAME}}''' is a cave located in {{Skyrim}}.
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'''Shimmermist Cave''' is a [[Caves (Skyrim)|cave]] located in [[Whiterun Hold]], in [[Skyrim]].
{{Quote|You know, I saw something near Shimmermist Cave, to the Northeast. Some kind of creature... small and wicked. Never seen its like before.|[[Hold Guard (Skyrim)|Whiterun Guard]]|The Elder Scrolls V: Skyrim}}
 
   
 
==Description==
 
==Description==
 
{{Quote|You know, I saw something near Shimmermist Cave, to the Northeast. Some kind of creature... small and wicked. Never seen its like before.|Whiterun Guard|The Elder Scrolls V: Skyrim}}
Shimmermist cave is a simple linear cave system consisting of three main rooms. It is part of a larger cave system like many other [[Falmer]] caves. In parts of the cave, the ceiling is covered with blue and white glowing deposits.
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Shimmermist Cave is a simple linear cave system consisting of three main rooms. It is part of a larger cave system, like many other [[Falmer (Skyrim)|Falmer]] caves. In parts of the cave, the ceiling is covered with blue and white glowing deposits.
   
 
==Walkthrough==
 
==Walkthrough==
The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a [[skeever (Skyrim)|skeever]] or [[Frostbite Spider|frostbite spider]].
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The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a [[Skeever (Skyrim)|skeever]] or [[Frostbite Spider (Skyrim)|frostbite spider]]. Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with.
Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with.
 
   
Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and [[Chaurus Eggs|chaurus eggs]] on the northern edge of the upper level.
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Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and [[chaurus eggs]] on the northern edge of the upper level. The final chamber is a Dwarven room, and has another Falmer and, depending on level, one [[Dwarven Centurion (Skyrim)|Dwarven centurion]] in stasis. There is a chest just to the left of the tunnel to [[Shimmermist Grotto]].
The final chamber has another Falmer and (depending on level) one [[Dwarven Centurion (Skyrim)|Dwarven Centurion]]. There is a chest just to the left of the tunnel to [[Shimmermist Grotto]].
 
   
 
==Quests==
 
==Quests==
*Possible location in the [[Family Heirloom]] quest.
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*Possible location for the quest "[[Family Heirloom]]."
*Possible location of [[the Companions]] quests [[Rescue Mission]] and [[Trouble in Skyrim]].
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*Possible location of [[the Companions]] quests "[[Rescue Mission]]" and "[[Trouble in Skyrim]]."
*[[Falmer]] blood for [[Discerning the Transmundane]].
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*Falmer blood for "[[Discerning the Transmundane]]."
  +
*Possible location for the quest "[[Shalidor's Insights (Quest)|Shalidor's Insights]]."
   
 
==Trivia==
 
==Trivia==
*Most of this cave system can be bypassed by using [[Whirlwind Sprint]] in the first chamber with the waterfall to go directly to the last room in [[Shimmermist Grotto]].
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*Most of this cave system can be bypassed by using [[Whirlwind Sprint]] in the first chamber with the waterfall to go directly to the last room in Shimmermist Grotto.
*There are large amounts of [[Ingredients (Skyrim)|alchemical ingredients]] to be collected here.
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*There are large amounts of [[Ingredients (Skyrim)|alchemical ingredients]] to be collected here, mostly [[Glowing Mushroom (Skyrim)|glowing mushrooms]] and [[chaurus eggs]] in the connecting grotto.
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*In [[Whiterun (Skyrim)|Whiterun]], a [[Hold Guard#Whiterun Guard|guard]] may say to the [[Last Dragonborn|Dragonborn]]: "I saw a wicked little creature headed North East to Shimmermist Cave." It can be assumed that the "creature" was a Falmer.
   
 
==Bugs==
 
==Bugs==
 
{{Bugs}}
 
{{Bugs}}
*The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the Falmers, [[Chaurus]] and loot will respawn, but the mushrooms may not.
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*The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the Falmer, [[Chaurus (Skyrim)|Chaurus]] and loot will respawn, but the mushrooms may not.
   
 
==Appearances==
 
==Appearances==
 
*{{Skyrim}}
 
*{{Skyrim}}
   
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<!--Interwiki links-->
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[[de:Schimmernebelhöhle]]
 
[[ru:Пещера Мерцающий Туман]]
 
[[ru:Пещера Мерцающий Туман]]
 
[[Category:Skyrim: Whiterun Hold Locations]]
 
[[Category:Skyrim: Whiterun Hold Locations]]
[[Category:Skyrim: Dwarven Ruins]]
 
[[Category:Skyrim: Falmer Hives]]
 

Latest revision as of 18:43, 21 August 2023

Shimmermist Cave is a cave located in Whiterun Hold, in Skyrim.

Description[]

"You know, I saw something near Shimmermist Cave, to the Northeast. Some kind of creature... small and wicked. Never seen its like before."
―Whiterun Guard[src]

Shimmermist Cave is a simple linear cave system consisting of three main rooms. It is part of a larger cave system, like many other Falmer caves. In parts of the cave, the ceiling is covered with blue and white glowing deposits.

Walkthrough[]

The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a skeever or frostbite spider. Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with.

Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and chaurus eggs on the northern edge of the upper level. The final chamber is a Dwarven room, and has another Falmer and, depending on level, one Dwarven centurion in stasis. There is a chest just to the left of the tunnel to Shimmermist Grotto.

Quests[]

Trivia[]

  • Most of this cave system can be bypassed by using Whirlwind Sprint in the first chamber with the waterfall to go directly to the last room in Shimmermist Grotto.
  • There are large amounts of alchemical ingredients to be collected here, mostly glowing mushrooms and chaurus eggs in the connecting grotto.
  • In Whiterun, a guard may say to the Dragonborn: "I saw a wicked little creature headed North East to Shimmermist Cave." It can be assumed that the "creature" was a Falmer.

Bugs[]

This section contains bugs related to Shimmermist Cave. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  • The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the Falmer, Chaurus and loot will respawn, but the mushrooms may not.

Appearances[]