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{{SkyrimLocations |
{{SkyrimLocations |
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− | |image = TESV Shimmermist Cave.png |
+ | |image = TESV Shimmermist Cave.png |
− | |map = |
+ | |map = Shimmermist cave.jpg |
− | |hold = [[Whiterun (Skyrim)|Whiterun]] |
+ | |hold = [[Whiterun (Skyrim)|Whiterun]] |
− | |location = Northeast of [[Whiterun (Skyrim)|Whiterun]] |
+ | |location = Northeast of [[Whiterun (Skyrim)|Whiterun]] |
− | |type = Cave |
+ | |type = [[Caves (Skyrim)|Cave]] |
|sublocations = [[Shimmermist Grotto]] |
|sublocations = [[Shimmermist Grotto]] |
||
− | |quests = |
+ | |quests = |
− | |characters = |
+ | |characters = |
+ | |creatures = [[Falmer (Skyrim)|Falmer]]<br />[[Skeever (Skyrim)|Skeever]] |
||
− | |enemies = [[Falmer]] |
||
+ | |keywords = Clearable<br />Cave<br />Dungeon<br />Falmer Hive |
||
− | [[Skeever (Skyrim)|Skeever]] |
||
− | |LocationID = ShimmermistCaveExterior<br>ShimmermistCave01<br>ShimmermistCave02 |
+ | |LocationID = ShimmermistCaveExterior<br />ShimmermistCave01<br />ShimmermistCave02 |
}} |
}} |
||
− | ''' |
+ | '''Shimmermist Cave''' is a [[Caves (Skyrim)|cave]] located in [[Whiterun Hold]], in [[Skyrim]]. |
⚫ | |||
==Description== |
==Description== |
||
⚫ | |||
− | Shimmermist |
+ | Shimmermist Cave is a simple linear cave system consisting of three main rooms. It is part of a larger cave system, like many other [[Falmer (Skyrim)|Falmer]] caves. In parts of the cave, the ceiling is covered with blue and white glowing deposits. |
==Walkthrough== |
==Walkthrough== |
||
− | The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a [[ |
+ | The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a [[Skeever (Skyrim)|skeever]] or [[Frostbite Spider (Skyrim)|frostbite spider]]. Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with. |
− | Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with. |
||
− | Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and [[ |
+ | Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and [[chaurus eggs]] on the northern edge of the upper level. The final chamber is a Dwarven room, and has another Falmer and, depending on level, one [[Dwarven Centurion (Skyrim)|Dwarven centurion]] in stasis. There is a chest just to the left of the tunnel to [[Shimmermist Grotto]]. |
− | The final chamber has another Falmer and (depending on level) one [[Dwarven Centurion (Skyrim)|Dwarven Centurion]]. There is a chest just to the left of the tunnel to [[Shimmermist Grotto]]. |
||
==Quests== |
==Quests== |
||
− | *Possible location |
+ | *Possible location for the quest "[[Family Heirloom]]." |
− | *Possible location of |
+ | *Possible location of [[the Companions]] quests "[[Rescue Mission]]" and "[[Trouble in Skyrim]]." |
− | * |
+ | *Falmer blood for "[[Discerning the Transmundane]]." |
+ | *Possible location for the quest "[[Shalidor's Insights (Quest)|Shalidor's Insights]]." |
||
==Trivia== |
==Trivia== |
||
− | *Most of this cave system can be bypassed by using [[Whirlwind Sprint]] in the first chamber with the waterfall to go directly to the last room in |
+ | *Most of this cave system can be bypassed by using [[Whirlwind Sprint]] in the first chamber with the waterfall to go directly to the last room in Shimmermist Grotto. |
− | *There are large amounts of [[Ingredients (Skyrim)|alchemical ingredients]] to be collected here. |
+ | *There are large amounts of [[Ingredients (Skyrim)|alchemical ingredients]] to be collected here, mostly [[Glowing Mushroom (Skyrim)|glowing mushrooms]] and [[chaurus eggs]] in the connecting grotto. |
+ | *In [[Whiterun (Skyrim)|Whiterun]], a [[Hold Guard#Whiterun Guard|guard]] may say to the [[Last Dragonborn|Dragonborn]]: "I saw a wicked little creature headed North East to Shimmermist Cave." It can be assumed that the "creature" was a Falmer. |
||
==Bugs== |
==Bugs== |
||
{{Bugs}} |
{{Bugs}} |
||
− | *The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the |
+ | *The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the Falmer, [[Chaurus (Skyrim)|Chaurus]] and loot will respawn, but the mushrooms may not. |
==Appearances== |
==Appearances== |
||
*{{Skyrim}} |
*{{Skyrim}} |
||
+ | <!--Interwiki links--> |
||
+ | [[de:Schimmernebelhöhle]] |
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[[ru:Пещера Мерцающий Туман]] |
[[ru:Пещера Мерцающий Туман]] |
||
[[Category:Skyrim: Whiterun Hold Locations]] |
[[Category:Skyrim: Whiterun Hold Locations]] |
||
− | [[Category:Skyrim: Dwarven Ruins]] |
||
− | [[Category:Skyrim: Falmer Hives]] |
Latest revision as of 18:43, 21 August 2023
Shimmermist Cave is a cave located in Whiterun Hold, in Skyrim.
Description[]
- "You know, I saw something near Shimmermist Cave, to the Northeast. Some kind of creature... small and wicked. Never seen its like before."
- ―Whiterun Guard[src]
Shimmermist Cave is a simple linear cave system consisting of three main rooms. It is part of a larger cave system, like many other Falmer caves. In parts of the cave, the ceiling is covered with blue and white glowing deposits.
Walkthrough[]
The first area has a rock bridge over a pool of water with a small waterfall. A ramp leads down into the water, but there is nothing of interest there. A leveled creature prowls the area, such as a skeever or frostbite spider. Further down the tunnel is a larger chamber with a sole Falmer as a lookout on the second level. There is a trip wire to a claw trap at the entrance to deal with.
Below is a small alcove with dead bandits. To the left is a chest and tent on the way up to the upper level where the Falmer is. There is a rock with Falmer weapons, helmets and chaurus eggs on the northern edge of the upper level. The final chamber is a Dwarven room, and has another Falmer and, depending on level, one Dwarven centurion in stasis. There is a chest just to the left of the tunnel to Shimmermist Grotto.
Quests[]
- Possible location for the quest "Family Heirloom."
- Possible location of the Companions quests "Rescue Mission" and "Trouble in Skyrim."
- Falmer blood for "Discerning the Transmundane."
- Possible location for the quest "Shalidor's Insights."
Trivia[]
- Most of this cave system can be bypassed by using Whirlwind Sprint in the first chamber with the waterfall to go directly to the last room in Shimmermist Grotto.
- There are large amounts of alchemical ingredients to be collected here, mostly glowing mushrooms and chaurus eggs in the connecting grotto.
- In Whiterun, a guard may say to the Dragonborn: "I saw a wicked little creature headed North East to Shimmermist Cave." It can be assumed that the "creature" was a Falmer.
Bugs[]
This section contains bugs related to Shimmermist Cave. Before adding a bug to this list, consider the following:
|
- The Falmer and Dwarven Centurion in the Shimmermist Grotto and all the Falmer, Chaurus and loot will respawn, but the mushrooms may not.