Elder Scrolls
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Elder Scrolls

The Shrine of Zenithar is a shrine in The Elder Scrolls V: Skyrim. Zenithar is considered the God of Wealth, Labor, Commerce and Communication. For this reason, his shrine is shaped like an anvil.

Blessing Effects[]

Activating the shrine confers the Blessing of Zenithar for a duration of eight hours.

Only one blessing (effect) can be active at one time. Praying at a different shrine will remove this effect.

Crafting[]

This shrine can be crafted for a homestead as part of The Elder Scrolls V: Hearthfire. It requires the following components:

Note: all shrines also require a shrine base, which can be crafted with:

Locations[]

Temple of the Divines[]

Location: In the Temple of the Divines in Solitude. It is one of the eight or nine shrines available there.

Templeofthedivines.jpg

Four Skull Lookout[]

Location: Just west of Four Skull Lookout, on a stone overlook. Shrine of Zenithar: Four Skull Lookout (an unmarked location).

FourSkullLookout ShrineZenithar.png

Ring of Boulders[]

Location: West of Swindler's Den, a ring of boulders marks the location of a small shrine.

ShrineOfZenithar1.jpg

Crumbling Bastion[]

Location: North of Broken Fang Cave, in a ruined building.

Notable items:

ShrineOfZenithar2.jpg

Riften Shrine of Zenithar[]

Location: Northeast of Riften Stables just past Riften watchtowers, inside a ruined tower.

RiftenShrineOfZenithar.jpg

Bugs[]

This section contains bugs related to Shrine of Zenithar. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PS3   Do not jump on top of the shrine, as the Dragonborn will get glitched into it and cannot escape.

Appearances[]

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