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{{MorrowindQuests
 
{{MorrowindQuests
|image =
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|image = Silent Pilgrimage - Quest - Morrowind.png
 
|questgiver = [[Endryn Llethan]]
 
|questgiver = [[Endryn Llethan]]
|location = [[High Fane]]<br />[[Sanctus Shrine]]
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|location = [[High Fane]]<br />[[Sanctus Shrine (Location)|Sanctus Shrine]]
 
|prereq = [[Disease Carrier]]
 
|prereq = [[Disease Carrier]]
 
|next = [[Shoes of St. Rilms (Quest)|Shoes of St. Rilms]]
 
|next = [[Shoes of St. Rilms (Quest)|Shoes of St. Rilms]]
 
|reward = ''[[36 Lessons of Vivec, Sermon 9]]''<br />''[[36 Lessons of Vivec, Sermon 27]]''<br />''[[Silence (Book)|Silence]]''<br />''[[The Four Suitors of Benitah]]''
 
|reward = ''[[36 Lessons of Vivec, Sermon 9]]''<br />''[[36 Lessons of Vivec, Sermon 27]]''<br />''[[Silence (Book)|Silence]]''<br />''[[The Four Suitors of Benitah]]''
|reputation = +1<br />>+5 ([[Tribunal Temple]])
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|reputation = +1<br />>+5 (Tribunal Temple)
 
|disposition = +15 (Endryn Llethan)
 
|disposition = +15 (Endryn Llethan)
|faction = Tribunal Temple
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|faction = [[Tribunal Temple]]
 
|type = [[Tribunal Temple Quests]]
 
|type = [[Tribunal Temple Quests]]
|id = TT_SanctusShrine}}{{Main|Tribunal Temple Quests}}
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|id = TT_SanctusShrine
  +
}}
  +
{{Main|Tribunal Temple Quests}}
 
'''Silent Pilgrimage''' is a [[Tribunal Temple]] quest, available to the [[Nerevarine]], during the events of {{Morrowind}}.
 
'''Silent Pilgrimage''' is a [[Tribunal Temple]] quest, available to the [[Nerevarine]], during the events of {{Morrowind}}.
  +
 
==Background==
 
==Background==
{{Quote|To prove that you have patience and wisdom you must make to Pilgrimage to Sanctus Shrine.|[[Endryn Llethan]]}}
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{{Quote|To prove that you have patience and wisdom you must make to Pilgrimage to Sanctus Shrine.|[[Endryn Llethan]]|The Elder Scrolls III: Morrowind}}
   
  +
==Objectives==
==Quick walkthrough==
 
#Speak with [[Endryn Llethan]].
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*Speak with [[Endryn Llethan]].
#Head to the [[Sanctus Shrine]] in silence
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*Go to the [[Sanctus Shrine (Location)|Sanctus Shrine]] in silence.
#*Activate the Shrine (lifting the vow).
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*Activate the Shrine (lifting the vow).
#Return to Llethan.
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*Return to Llethan.
   
 
==Walkthrough==
 
==Walkthrough==
Once the [[Nerevarine]] has solved the issue of the [[Disease Carrier]] for Endryn Llethan, they may obtain a new quest from him. Llethan asks that the Nerevarine undertakes the Silent Pilgrimage from [[Vivec City|Vivec]] to the [[Sanctus Shrine]], found to the west of [[Dagon Fel]]. The Nerevarine may not speak to anyone during the pilgrimage.
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Once the [[Nerevarine]] has solved the issue of the [[Disease Carrier]] for [[Endryn Llethan]], they may obtain a new quest from him. Llethan asks that the Nerevarine undertakes the Silent Pilgrimage from [[Vivec City (Morrowind)|Vivec City]] to the [[Sanctus Shrine (Location)|Sanctus Shrine]], located west of [[Dagon Fel]]. The Nerevarine can not speak to anyone during the pilgrimage.
  +
 
===A Silent Pilgrim===
 
===A Silent Pilgrim===
The Nerevarine is intended to get to the shrine through walking to the remote island upon which the Shrine can be found. However, the Nerevarine may ease the journey by using a combination of [[Almsivi Intervention]] and [[Divine Intervention]] (teleporting and walking between the various locations) or by using a [[Recall|Recall Spell]] (if they had laid a [[Mark|Mark Spell]] at the Shrine before the quest). There are various other methods to get there, however.
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The Nerevarine should reach the shrine by journey on foot to the northern island, on which the Shrine can be found. However, the Nerevarine may shorten the journey by using a combination of [[Almsivi Intervention]] and [[Divine Intervention (Spell)|Divine Intervention]] (teleporting and walking between the various locations).
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====Using Intervention====
 
  +
There are various other methods to get there:
The Nerevarine may use a combination of Almsivi and Divine Intervention spells to head to [[Gnisis]], following these directions:
 
  +
#Walk along the road leading north from Vivec until the Nerevarine reaches the first junction and cast Divine Intervention (teleports to [[Pelagiad]]).
 
  +
====Almsivi and Divine Interventions====
#Inside Pelagiad, the Nerevarine may cast Almsivi Intervention to take them to [[Balmora]].
 
#The Nerevarine will then have to walk north to [[Caldera]]. Once in Caldera, the Nerevarine may cast Divine Intervention to head to the [[Buckmoth Legion Fort]] and then walk to [[Ald'ruhn]]. The Nerevarine may also walk through Caldera to the first bend in the road north and cast Almsivi Intervention to head to the Temple in Ald'ruhn.
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#Walking along the road leading north from Vivec until the Nerevarine reaches the first junction and cast Divine Intervention (teleports to [[Pelagiad]]).
 
#Inside [[Pelagiad]], the Nerevarine may cast Almsivi Intervention to take them to [[Balmora (Morrowind)|Balmora]].
#From Ald'ruhn, head north, past [[Bal Isra]], to the [[Ashlander|Ashlander Camp]] of [[Mila Nipal|Mila-Nipal]] and cast Divine Intervention.
 
  +
#The Nerevarine will then have to walk north to [[Caldera (Morrowind)|Caldera]]. Once in Caldera, the Nerevarine may cast Divine Intervention to travel to [[Buckmoth Legion Fort]] and then walk to [[Ald'ruhn (Morrowind)|Ald'ruhn]]. The Nerevarine may also walk through Caldera to the first bend in the road north and cast Almsivi Intervention to appear in Ald'ruhn's Temple.
#The Nerevarine should emerge next to [[Fort Darius]] in [[Gnisis]]. From there, the Nerevarine must make their way on foot to the Shirne.
 
 
#From Ald'ruhn, the Hero must go north, past [[Bal Isra]], to the [[Ashlander (Morrowind)|Ashlanders]] Camp of [[Mila-Nipal]] and cast Divine Intervention.
====Alternative Methods====
 
 
#The Nerevarine should emerge next to [[Fort Darius]] in [[Gnisis (Morrowind)|Gnisis]]. From there, the Nerevarine must make their way on foot to the Shrine.
There are other methods of using forms fast travel to get to the Shrine. These include:
 
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*Mark & Recall - Before the quest, head to the shirne and cast Mark. Then start the quest, leave Llethan's presence, and cast Recall.
 
 
====Alternative methods====
*Shrine of Daring - Donate a Rising Force Potion at the Shrine of Daring in Vivec to obtain a days worth of [[levitation]], allowing the Nerevarine to fly, as the crow flies, the shrine.
 
 
*Mark & Recall Before the quest, the Nerevarine must go to the shrine and cast ''Mark''. Then start the quest, and cast ''Recall''.
*[[Scrolls of Icarian Flight]] - Allows the Nerevarine to simply jump there.
 
 
*[[Vivec, Temple Canton#The Shrine of Daring|Shrine of Daring]] Donate a Rising Force Potion at the Shrine of Daring in Vivec City to obtain a [[Levitate (Morrowind)|levitation]] [[Spells (Morrowind)|spell]], allowing the Nerevarine to fly to the shrine.
*Propylon Chambers (requires the [[Master Index (Plug-in)|Master Index Plugin]]) - Use the various chambers to teleport across [[Vvardenfell]] to a ruin near [[Dagon Fel]].
 
 
*[[Scrolls of Icarian Flight]] Allows the Nerevarine to perform a jump to the island.
Once the Nerevarine has got to the Shrine (found on its own island, west of Dagon Fel and south of [[Vas]]) in silence and activated it, they may return to Llethan (using any method they wish). He will reward the Nerevarine with several books: two copies of ''[[36 Lessons of Vivec]]'' (for ''[[36 Lessons of Vivec, Sermon 9|Sermon 9]]'' and ''[[36 Lessons of Vivec, Sermon 27|Sermon 27]]''), ''[[Silence (Book)|Silence]]'' and ''[[The Four Suitors of Benitah]]''.
 
  +
*Propylon Chambers — Use the various [[Propylon Index|indices]] to teleport across [[Vvardenfell (Morrowind)|Vvardenfell]] to [[Rotheran]], near [[Dagon Fel]], or [[Valenvaryon (Morrowind)|Valenvaryon]], near the [[Urshilaku Camp (Morrowind)|Urshilaku Camp]].
  +
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=== Ending the silence ===
  +
Once the Nerevarine has arrived at Sanctus Shrine Island, west of Dagon Fel and south of [[Vas]], they must activate the shrine, the vow of silence is achieved and ends there. Now, the Hero is able to speak to anyone, and may return to Llethan to complete the quest.
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  +
===Rewards===
  +
Llethan will reward the Nerevarine with four [[Skill Book (Morrowind)|skill]] books:
  +
*Two volumes of ''[[36 Lessons of Vivec]]'' — (''[[36 Lessons of Vivec, Sermon 9|Sermon 9]]'' and ''[[36 Lessons of Vivec, Sermon 27|Sermon 27]]'')
  +
*''[[Silence (Book)|Silence]]''
  +
*''[[The Four Suitors of Benitah]]''
   
 
==Journal==
 
==Journal==
{| border="1" cellspacing="3" class="mwqtable"
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{|class="mwqtable"
 
!colspan="2"|Silent Pilgrimage
 
!colspan="2"|Silent Pilgrimage
 
|-
 
|-
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==Trivia==
 
==Trivia==
*[[Saryoni's Sermons Manuscript]] can be found in the shack near the Shrine.
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*The unique book, [[Saryoni's Sermons Manuscript]], can be found in the shack near the Shrine.
 
**It can be stolen from the Temple (although being caught will see the Nerevarine kicked out of the Temple).
 
**It can be stolen from the Temple (although being caught will see the Nerevarine kicked out of the Temple).
**It is the most valuable book in {{Morrowind}}, at 50,000{{g}}.
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**It is the most valuable book in {{Morrowind}}, at 50,000{{G}}.
*The Nerevarine doesn't have to have joined the Temple to complete this quest.
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*The Nerevarine doesn't have to be a member of the Temple to complete this quest.
 
*If the vow is broken, the Nerevarine won't be able to receive the rewards or reputation boosts.
 
*If the vow is broken, the Nerevarine won't be able to receive the rewards or reputation boosts.
**Speaking with creatures will not break the vow (such as [[Creeper]]).
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**Speaking with creatures will not break the vow (such as [[Creeper (Morrowind)|Creeper]]).
**Speaking with guards with a bounty on the Nerevarine's head will not count either (nor will [[Thieves Guild (Morrowind)|Thieves Guild]]  members whom can remove it).
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**Speaking with guards, while the Nerevarine has a bounty, will not count either (nor will [[Thieves Guild (Morrowind)|Thieves Guild]]  members whom can remove it).
**People whom attack the Nerevarine just by interacting with them will also not break the vow.
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**People who attack the Nerevarine after being interacted with, will also not break the vow.
**If, however, the Nerevarine encounters a [[Sleepers Awake|sleeper]], the vow will be broken (as it will by speaking to any "normal" person).
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**If, however, the Nerevarine encounters a [[Sleepers Awake|sleeper]], the vow will be broken (as it will by speaking to any other person).
  +
*As would happen with anyone else during the vow of silence, speaking to [[Folms Mirel]] in order to use the [[Master Index (Item)|Master Index]] (added by the [[Master Index (Plug-in)|official plug-in]]) to travel will cause this quest to fail.
   
 
{{Tribunal Temple Quest Morrowind}}
 
{{Tribunal Temple Quest Morrowind}}
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<!--Interwiki links-->
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[[ru:Паломничество в Храм Санктус]]

Revision as of 23:48, 14 October 2017

Main article: Tribunal Temple Quests

Silent Pilgrimage is a Tribunal Temple quest, available to the Nerevarine, during the events of The Elder Scrolls III: Morrowind.

Background

"To prove that you have patience and wisdom you must make to Pilgrimage to Sanctus Shrine."
Endryn Llethan[src]

Objectives

Walkthrough

Once the Nerevarine has solved the issue of the Disease Carrier for Endryn Llethan, they may obtain a new quest from him. Llethan asks that the Nerevarine undertakes the Silent Pilgrimage from Vivec City to the Sanctus Shrine, located west of Dagon Fel. The Nerevarine can not speak to anyone during the pilgrimage.

A Silent Pilgrim

The Nerevarine should reach the shrine by journey on foot to the northern island, on which the Shrine can be found. However, the Nerevarine may shorten the journey by using a combination of Almsivi Intervention and Divine Intervention (teleporting and walking between the various locations).

There are various other methods to get there:

Almsivi and Divine Interventions

  1. Walking along the road leading north from Vivec until the Nerevarine reaches the first junction and cast Divine Intervention (teleports to Pelagiad).
  2. Inside Pelagiad, the Nerevarine may cast Almsivi Intervention to take them to Balmora.
  3. The Nerevarine will then have to walk north to Caldera. Once in Caldera, the Nerevarine may cast Divine Intervention to travel to Buckmoth Legion Fort and then walk to Ald'ruhn. The Nerevarine may also walk through Caldera to the first bend in the road north and cast Almsivi Intervention to appear in Ald'ruhn's Temple.
  4. From Ald'ruhn, the Hero must go north, past Bal Isra, to the Ashlanders Camp of Mila-Nipal and cast Divine Intervention.
  5. The Nerevarine should emerge next to Fort Darius in Gnisis. From there, the Nerevarine must make their way on foot to the Shrine.

Alternative methods

Ending the silence

Once the Nerevarine has arrived at Sanctus Shrine Island, west of Dagon Fel and south of Vas, they must activate the shrine, the vow of silence is achieved and ends there. Now, the Hero is able to speak to anyone, and may return to Llethan to complete the quest.

Rewards

Llethan will reward the Nerevarine with four skill books:

Journal

Silent Pilgrimage
ID Journal Entry
10 Endryn Llethan wants me to make the Pilgrimage to the Sanctus Shrine in Dagon Fel. I must travel there on foot without speaking to anyone. As the waters of Dagon Fel can be dangerous, Endryn Llethan suggested that I purchase some potions of levitation.
  • Quest accepted
20 Endryn Llethan swore me to silence. I must travel to the Sanctus Shrine in Dagon Fel under a strict oath of silence.
50 I made the Pilgrimage to the Sanctus Shrine where Saryoni first wrote his famous sermons.
70 I failed my vow of silence.
100 Endryn Llethan praised me for making the Pilgrimage to the Sanctus Shrine in Dagon Fel.
  • Quest complete
110 Endryn Llethan was disappointed that I failed my silent Pilgrimage to the Sanctus Shrine in Dagon Fel.
  • Quest complete

Trivia

  • The unique book, Saryoni's Sermons Manuscript, can be found in the shack near the Shrine.
    • It can be stolen from the Temple (although being caught will see the Nerevarine kicked out of the Temple).
    • It is the most valuable book in The Elder Scrolls III: Morrowind, at 50,000Gold.
  • The Nerevarine doesn't have to be a member of the Temple to complete this quest.
  • If the vow is broken, the Nerevarine won't be able to receive the rewards or reputation boosts.
    • Speaking with creatures will not break the vow (such as Creeper).
    • Speaking with guards, while the Nerevarine has a bounty, will not count either (nor will Thieves Guild  members whom can remove it).
    • People who attack the Nerevarine after being interacted with, will also not break the vow.
    • If, however, the Nerevarine encounters a sleeper, the vow will be broken (as it will by speaking to any other person).
  • As would happen with anyone else during the vow of silence, speaking to Folms Mirel in order to use the Master Index (added by the official plug-in) to travel will cause this quest to fail.