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Elder Scrolls

For other uses, see Skaal Village.
"Not much contact with others around here. Got the Skaal Village to the north, but the Nords there keep to themselves."
―Redoran Guard[src]

The Skaal Village is a small Nordic settlement located in the icy tundra of northern Solstheim. It is one of the three settlements in Solstheim and it is a short distance north of Thirsk Mead Hall. In the center of the village, three Skaal can be seen "sustaining" a glowing column-like apparition. If interacted with, they will say that they need to concentrate. The village will be empty excluding the three Skaal around the column and the child Aeta until completion of "The Fate of the Skaal" quest.

Sublocations[]

Characters[]

Dragonborn Screenshots 12

Quests[]

Side quests[]

Miscellaneous quests[]

Gallery[]

Trivia[]

  • This is one of the few locations on Solstheim where regular Skyrim music tends to play more often than the regional Solstheim music.

Bugs[]

This section contains bugs related to Skaal Village (Dragonborn). Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  /  XB1  ,  PS3  /  PS4  ,  PC  /  MAC  ,  NX  /  PS5  ,  XS  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PS4   Fast traveling to this location can cause the Dragonborn to spawn high in the air, at which point they will then fall to the ground and usually die.
    •  PS4 (Fix)   Reload a previous save, fast travel out of Solstheim entirely, fast travel back into Solstheim, and then the Dragonborn can safely fast travel to the Skaal Village. This may need to be repeated each time this bug recurs.
    • Alternatively, fast traveling to Thirsk Mead Hall and then walking the short distance to the Skaal Village can avoid this bug entirely.

Appearances[]

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