Solstheim or Soulstheim is an island region located on the Sea of Ghosts, between the provinces of Skyrim and Morrowind. For the longest time, Solstheim held little significance until around 3E 427, when the East Empire Trading Company began to set foot onto the land and build their colony. It has evolved since the disaster in 4E 5, when the High King of Skyrim gave Solstheim to Dark Elven refugees. The Skaal Tribe of Nords have lived on Solstheim since the Merethic Era. It is known as the "Jewel of Absolutely Nothing."
The Felsaad Coast consists of the northeast of Solstheim, and it is the home of the native Nordic population, as the Skaal Village is located on the northeast bluffs. Much of the region has been used by the Skaal Tribe, from not only the village but the subsidiary settlement of the Thirsk Mead Hall, which was founded by a sub-group of the Skaal. The mead hall is found on the other side of the region, on the shores of Lake Fjalding. Minor islands are found on the water, a notable one is the Gyldenhul Barrow, the ancient burial tomb of the infamous Nordic pirate, Haknir Death-Brand. It is found on Horker Island.
The Hirstaang Forest consists of the southern half of Solstheim, and it is the center of the region's commerce, as the settlements of Raven Rock and Fort Frostmoth are found here. Compared to the north, Hirstaang is tame, containing some minor farmlands, outside the Raven Rock walls. Fort Frostmoth was the first settlement in the land, until in 3E 427, the township of Raven Rock was founded. When the Red Year occurred, the sudden ashstorms had practically destroyed the Hirstaang Forest. Fort Frostmoth was swallowed by the ash, and thanks to House Redoran, Raven Rock was able to survive, barely. Dead trees currently riddle the landscape, a shell of its former self.
Rieklings & Bristlebacks
- In An Elder Scrolls Novel: The Infernal City the island is referred as Soulstheim. It is probably an error of the author, since he uses the habitual name Solstheim for An Elder Scrolls Novel: Lord of Souls.
- The Elder Scrolls III: Morrowind (mentioned only)
- The Elder Scrolls IV: Oblivion (mentioned only)
- An Elder Scrolls Novel: The Infernal City (mentioned only)
- An Elder Scrolls Novel: Lord of Souls
- The Elder Scrolls V: Skyrim (mentioned only)
|Morrowind Locations in Lore|
|Cities||Ald'ruhn • Balmora • Blacklight • Brass Fortress • Ebonheart • Firewatch • Kragenmoor • Mournhold • Narsis • Necrom • Sadrith Mora • Tear • Vivec City|
|Regions||Bal Foyen • Clockwork City • Deshaan • Stonefalls • Vvardenfell|
(Miscellaneous: Gorne • Solstheim)
|Landmarks||Bamz-Amschend • Brothers of Strife • Cavern of the Incarnate • Ghostgate • Holamayan Monastery • Inner Sea • Kogoruhn • Mournhold Temple • Red Mountain • Shrine of Saint Veloth • Vivec's Antlers|