- For other uses, see Spells.
The following is a list of spells in The Elder Scrolls II: Daggerfall. Most of these can be purchased from the Mages Guild. Note: The casting cost, spell strength, and chance for success will vary depending on level and skill levels.
Spell Name | School | Description |
---|---|---|
Acidic Field | Destruction | Caster surrounded by a medium-level damage aura, affecting all who came within target. |
Balyna's Antidote | Restoration | Medium-level chance of curing caster of paralysis, poison, and mundane diseases. |
Banish Daedra | Mysticism | Medium-level chance of transporting Daedra target back to the plane of Oblivion. |
Chameleon | Illusion | If caster does not move, they are mostly camouflaged, as per an Invisibility spell. |
Charisma | Restoration | Temporarily boosts caster's Personality attribute. |
Cure Disease | Restoration | High-level chance of curing the caster of mundane diseases. |
Cure Poison | Restoration | High-level change of curing caster of poisons. |
Energy Leech | Destruction/Restoration | Transfer fatigue from target to caster with a successful strike. |
Far Silence | Mysticism | Creates a sphere of silence around a target, making spell-casting impossible for the duration. |
Feet of Notorgo | Restoration | Temporarily boosts caster's Speed attribute. |
Fire Storm | Destruction | Creates a fiery aura around the caster, delivering medium-level damage to all within its boundaries. |
Fireball | Destruction | Fires a ball of flame at a single target, delivering medium to high-level damage. |
Light | Illusion | Creates an aura of light around the caster, making visibility higher. |
Force Bolt | Destruction|Alteration | Fires a ball of energy at a single target, delivering high-level damage and a chance of paralysis. |
Fortitude | Restoration | Temporarily boosts caster's Endurance attribute. |
Free Action | Alteration/Restoration | High-level chance of curing, and creating an immunity to, paralysis for the duration of the spell. |
Frostbite | Destruction | Causes Frost Damage on touch. |
Ghost Form | Illusion/Thaumaturgy | Turns caster invisible and weightless, as per the spells Invisibility and Levitate. |
God's Fire | Destruction | Fires a ball of energy at a single target, delivering very high-level damage. |
Hand of Sleep | Destruction/Alteration | Destroys fatigue from a target with a successful strike. |
Hand of Decay | Destruction | Low to medium-level chance of disintegrating a target with a successful strike. |
Harbour Air | Destruction | Surrounds caster with a frost-based damage aura, delivering medium- to -high-level damage. |
Heal | Restoration | Heals low- to medium- level wounds of caster. |
Holy Touch | Mysticism | Chance to dispel undead (zombies, skeletons, ghosts, wraiths, etc.). |
Holy Word | Mysticism | Low- to -medium-level chance of dispelling undead (zombies, skeletons, ghosts, wraiths, etc.). |
Ice Storm | Destruction | Fires ball of frost which explodes on contact, delivering medium-level damage to all within range. |
Ice Bolt | Destruction | Fires a ball of frost which inflicts medium- to high- level damage to a single target. |
Invisibility | Illusion | Medium-level chance of causing caster to vanish. |
Iron Will | Restoration | Temporarily boosts caster's Willpower attribute. |
Jack of Trades | Restoration | Temporarily boosts caster's Luck attribute. |
Jumping | Alteration/Restoration | Temporarily boosts caster's Jumping Skill. |
Levitate | Thaumaturgy | Causes caster to become weightless and able to float in any direction for the duration. |
Light | Illusion | Creates a sphere of light around the caster, improving visibility for the duration. |
Lightning | Destruction | Fires ball of lightning at a single target, delivering high-level damage. |
Magicka Leech | Destruction/Restoration | Transfers inherent magicka energy from a target to the caster on a successful strike. |
Medusa's Gaze | Alteration | Medium- to high- level chance of paralyzing a target on a successful strike. |
Nimbleness | Restoration | Temporarily boosts caster's Agility attribute. |
Notorgo's Curse | Destruction/Alteration | Slows a target with a successful strike by. |
Null Magicka | Mysticism | Creates an anti-magicka sphere around the caster, with a high-level chance of removing all magic. |
Open | Mysticism | Medium-level chance of unlocking a mundane or magically locked door. |
Orc Strength | Restoration | Temporarily boosts caster's Strength attribute. |
Paralysis | Alteration | Medium level chance of immobilizing a target for the duration of the spell. |
Resist Cold | Alteration | Improve caster's chance of resisting spells based on the frost element. |
Resist Shock | Alteration | Improve caster's chance of resisting spells based on the shock or lightning element. |
Resist Fire | Alteration | Improve caster's chance of resisting spells based on the fire element. |
Resist Poison | Alteration | Improve caster's chance of resisting spells based on the poison or acid element. |
Sanctuary | Illusion | Creates a powerful invisibility on the caster which will not fade even if the caster weaves other spells. |
Shadow Form | Illusion | Improves the caster's ability to hide in the shadows, moving invisibly in dark places. |
Shalidor's Mirror | Thaumaturgy | Medium-chance of reflecting spells fired at caster back to the aggressor mage. |
Shield | Alteration | Creates a temporary shield around caster, capable of absorbing damage meant for the caster. |
Shock | Destruction | Shocks the next creature struck by the caster with lightning-based medium-level damage. |
Silence | Mysticism | Quiets the next creature struck by the caster, making spellcasting impossible for the duration. |
Sleep | Destruction/Alteration | Fatigues a target with a successful strike from the caster. |
Slowfalling | Alteration | Slows the descent of a caster when falling, so little damage is taken on impact. |
Soul Trap | Holds the soul of a target, so when the host body dies, the soul can be stored for enchantments. | |
Spell Absorption | Restoration | Creates a sphere around caster to disperse targeted spells, replenishing the caster's reserves. |
Spell Drain | Alteration/Destruction | Drains magicka from a target on a successful strike. |
Spell Resistance | Restoration/Alteration/Thaumaturgy | Creates a sphere to dilute and disperse low-level spells targeted at caster. |
Spell Shield | Restoration/Alteration/Thaumaturgy | Creates a sphere to dilute and disperse low- to medium-level spells targeted at caster. |
Spell Reflection | Thaumaturgy/Mysticism | Creates a sphere around caster to reflect targeted spells back toward their source. |
Sphere of Negation | Destruction | Creates a sphere around the caster which may disintegrate any sentient from trapped in its radius. |
Spider Touch | Alteration | Paralyzes target successfully touched by the caster. |
Stamina | Restoration | Replenishes lost fatigue, invigorating the tired caster. |
Strength Leech | Restoration/Destruction | Transfers Strength attribute points from target to caster on a successful strike. |
Toxic Cloud | Destruction | Fires a ball of acid at a single target, inflicting medium-level damage. |
Troll's Blood | Restoration | Regenerates caster's health from a target to the caster by touch. |
Vampire Touch | Restoration/Destruction | Transfers health from a target to the caster by touch. |
Water Breathing | Alteration | Allows the caster to breath in an underwater environment for the duration of the spell. |
Water Walking | Alteration/Thaumaturgy | Allows the caster to walk on the surface of water for the duration of the spell. |
Wildfire | Destruction | Fires a ball of flame at a single target, inflicting medium-level damage and then low-level damage as the fire continues to burn. |
Wisdom | Restoration | Temporarily boosts caster's Intelligence attribute. |
Wizard Rend | Alteration/Mysticism | Medium-level chance of paralyzing and silencing target successfully struck. |
Wizard Lock | Mysticism | Holds door securely locked for the duration of the spell. |
Wizard's Fire | Destruction | Fires a ball of flame at a single target, inflicting low- to medium-level damage. |
Sources
- The Elder Scrolls II: Daggerfall User's Guide (Pages 64–69)