Elder Scrolls
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{{OblivionCreatures
 
{{OblivionCreatures
|name = Storm Atronach
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|name = Storm Atronach
|image = Storm_Atronach_(Oblivion).png
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|image = Storm Atronach (Oblivion).png
|Level = 17
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|level = 17
|Health = 350
+
|health = 350
|Magic = 30
+
|magic = 30
|Stamina =165
+
|stamina = 165
|Spells =Shock Bolt <br>
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|spells = Shock Bolt<br />Shock Touch
  +
|damage = 26
Shock Touch
 
 
|resistance = Shock <small>(immune)</small><br />Disease <small>(immune)</small><br />Poison <small>(immune)</small><br />Paralysis <small>(immune)</small><br />Reflect Damage
|Damage =26
 
 
|soul = Greater (1200)
|Resistance =Shock <small>(immune)</small><br/>Disease <small>(immune)</small><br/>Poison <small>(immune)</small><br/>Paralysis <small>(immune)</small><br/>Reflect Damage
 
 
|baseid = {{ID|0001FF23}}
|Soul = Greater (1200)
 
  +
|sound = Storm Atronach Oblivion.ogg
|Baseid = 0001FF23
 
  +
}}
|Sound =}} {{for|other uses|Storm Atronach}}
+
{{For|2=Storm Atronach}}
The '''Storm Atronach''' is the lightning version of the [[Atronach]] species of [[Daedra]]. Made of stone, and kept together with magic, these large creatures are the most powerful of all the atronachs, having the most powerful close range attacks and the longest reach.
+
The '''Storm Atronach''' is the lightning version of the [[atronach]] species of [[Daedra]]. Made of stone and kept together with [[magic]], these large creatures are the most powerful of all the atronachs, having the most powerful close range attacks and the longest reach.
   
They can throw a right jab once per second and can gather up the whirling stones surrounding them and swing/fling them a short distance at a foe who is just out of reach.
+
They can throw a right jab once per second and can gather up the whirling stones surrounding them and fling them a short distance at a foe who is just out of reach.
   
 
==Appearance==
 
==Appearance==
They move by entering a "stone tornado" vortex-like state and are extremely hard to hit with regular melee during this period. They can cast shock based spells, like a quick bolt of lightning, or a powerful storm blast that radiates from its body, electrocuting anyone nearby. However they sometimes prefer to crush their foe with a simple but powerful punch.
+
They move by entering a vortex-like state and are extremely hard to hit with regular melee weapons during this period. They can cast shock-based spells, such as a quick bolt of lightning, or a powerful storm blast that radiates from its body, electrocuting anyone nearby. However, they sometimes prefer to crush their foe with a powerful punch.
   
Melee fighters beware: Storm Atronachs also seem to reflect damage back at the attacker (although this is not true with spells or ranged attacks, like bows and arrows). It is likely this indicates the presence of a Shock Shield on the Atronach.
+
Storm Atronachs also seem to reflect melee damage back at the attacker but not ranged spells or attacks, like bows and arrows. This is possibly due to the fact that hitting the atronach in melee would send the electricity in its body, down the length of the weapon, and into the [[Hero of Kvatch|Hero]] - whereas magic & bows do not require direct contact with the atronach.
   
 
==Locations==
 
==Locations==
They can be found in the Deadlands, Mehrunes Dagon's Plane of Oblivion and in other Planes, they can also be summoned. On Tamriel they are typically encountered near Oblivion gates or guarding the caves and tunnels occupied by Daedra cultists.
+
They can be found in the [[Deadlands]] ([[Mehrunes Dagon]]'s [[Plane of Oblivion]]), [[Coldharbour]] and in other Planes. They can also be summoned via spells. On [[Tamriel]] they are typically encountered near [[Oblivion Gate (Oblivion)|Oblivion gates]] or guarding the caves and ruins occupied by Daedra cultists.
   
It is said there are powerful Conjurers who can summon them, but that is rare. Summoned Storm Atronachs are brutally efficient against most Daedra, who are both vulnerable to electricity and tend to use it as a weapon themselves. In addition, the paralysis inflicted by Spiderling venom cannot affect their stony physiques.
+
There are powerful conjurers who can summon them, but this is rare. Summoned Storm Atronachs are brutally efficient against most Daedra, who are both vulnerable to electricity and tend to use it as a weapon themselves. In addition, the [[Paralyze (Oblivion)|paralysis]] inflicted by [[Daedra Spiderling|spiderling]] venom cannot affect their stony physiques.
   
 
==General stats==
 
==General stats==
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===Strengths===
 
===Strengths===
*Immune to [[Paralysis (Oblivion)|Paralysis]]
+
*Immune to [[Paralyze (Oblivion)|paralysis]]
*Immune to [[Poison (Oblivion)|Poison]]
+
*Immune to [[poison (Oblivion)|poison]]
*Immune to [[Shock Damage (Oblivion)|Shock Damage]]
+
*Immune to [[Shock Damage (Oblivion)|shock damage]]
  +
*[[Reflect (Oblivion)|Reflect]] damage
*Shock Shield
 
 
*High rate of attack both in melee and at range
 
*High rate of attack both in melee and at range
 
*Large, helping them hold ground
 
*Large, helping them hold ground
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===Damage types===
 
===Damage types===
 
*Physical
 
*Physical
  +
*[[Shock Damage (Oblivion)|Shock bolt]]
*Shock magic
 
  +
*[[Shocking Touch (Oblivion)|Shock touch]]
   
 
===Weaknesses===
 
===Weaknesses===
*Can be despawned using a weapon enchanted with [[Banish]] or by using a [[Staff of Banishment]]
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*Can be destroyed using a weapon enchanted with [[Banish]] or by using a [[Staff of Banishment]].
  +
*Can be hurt by non-shock spells (especially frost), and are very easy targets due to their large size.
   
==Quest==
+
==Quests==
*[[The Sunken One]]
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*[[The Sunken One (Quest)|The Sunken One]]
*[[Frostcrag Spire]] (can be summoned using 3 void salts) (DLC)
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*[[Frostcrag Spire (Location)|Frostcrag Spire]] (can be created at the [[atronach altar]] using three void salts)
 
==Gallery==
 
<gallery>
 
Storm Atronarch.jpg|Storm Atronach in a cave.
 
</gallery>
 
   
 
==Trivia==
 
==Trivia==
*Can be [[Summon (Oblivion)|summoned]] as an ally/minion using the adept-level [[Conjuration (Oblivion)|Conjuration]] spell [[Summon Storm Atronach]]. They can also be summoned from the [[Atronach Altar]] in [[Frostcrag Spire]] for three [[Void Salts (Oblivion)|Void Salts]].
+
*They can be [[Summon (Oblivion)|summoned]] as an ally using the master-level [[Conjuration (Oblivion)|Conjuration]] spell [[Summon Storm Atronach (Oblivion)|Summon Storm Atronach]]. They can also be created at the Atronach Altar in Frostcrag Spire for three [[Void Salts (Oblivion)|void salts]].
**Summoned Storm Atronachs do not drop Void Salts (as they are summoned and leave no corpse). They can, however, be [[Soul Trap (Oblivion)|Soul Trapped]].
+
**Summoned storm atronachs do not drop void salts, as they leave no corpse,. They can, however, be [[Soul Trap (Oblivion)|soul trapped]].
  +
**Storm atronachs created using the atronach altar persist until destroyed or another atronach is created using the altar.
**In {{Skyrim|!}}, one can be summoned at the [[Atronach Forge]] using an [[Amethyst]] and a Void Salts.
 
 
*Due to their large size, they will commonly get stuck in caves or doorways.
*The Storm Atronach's face in {{Skyrim|!}} appears similar to the giant stone heads seen in the ancient Nord ruins.
 
*They seem to be weak to [[Frost Damage (Oblivion)|Frost Damage]].
 
*Due to their large size they will commonly get stuck in caves or doorways. This can be an advantage when fighting these atronachs.
 
   
 
==Appearances==
 
==Appearances==
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*{{Skyrim}}
 
*{{Skyrim}}
 
*{{Online}}
 
*{{Online}}
  +
*{{Legends}}
   
 
{{BestiaryOblivion}}
 
{{BestiaryOblivion}}
   
  +
<!--Interwiki links-->
[[ru:Грозовой атронах (Oblivion)]]
 
  +
[[de:Sturm-Atronach (Oblivion)]]
  +
[[pl:Atronach burzy (Oblivion)]]
 
[[uk:Грозовий атронах (Oblivion)]]
 
[[Category:Oblivion: Daedra]]
  +
[[Category:Oblivion: Enemies]]
 
[[Category:Atronach Races]]
 
[[Category:Atronach Races]]
[[Category:Oblivion: Daedra]]
 

Revision as of 18:18, 6 November 2019

For other uses, see Storm Atronach.

The Storm Atronach is the lightning version of the atronach species of Daedra. Made of stone and kept together with magic, these large creatures are the most powerful of all the atronachs, having the most powerful close range attacks and the longest reach.

They can throw a right jab once per second and can gather up the whirling stones surrounding them and fling them a short distance at a foe who is just out of reach.

Appearance

They move by entering a vortex-like state and are extremely hard to hit with regular melee weapons during this period. They can cast shock-based spells, such as a quick bolt of lightning, or a powerful storm blast that radiates from its body, electrocuting anyone nearby. However, they sometimes prefer to crush their foe with a powerful punch.

Storm Atronachs also seem to reflect melee damage back at the attacker but not ranged spells or attacks, like bows and arrows. This is possibly due to the fact that hitting the atronach in melee would send the electricity in its body, down the length of the weapon, and into the Hero - whereas magic & bows do not require direct contact with the atronach.

Locations

They can be found in the Deadlands (Mehrunes Dagon's Plane of Oblivion), Coldharbour and in other Planes. They can also be summoned via spells. On Tamriel they are typically encountered near Oblivion gates or guarding the caves and ruins occupied by Daedra cultists.

There are powerful conjurers who can summon them, but this is rare. Summoned Storm Atronachs are brutally efficient against most Daedra, who are both vulnerable to electricity and tend to use it as a weapon themselves. In addition, the paralysis inflicted by spiderling venom cannot affect their stony physiques.

General stats

Drops

Strengths

Damage types

Weaknesses

  • Can be destroyed using a weapon enchanted with Banish or by using a Staff of Banishment.
  • Can be hurt by non-shock spells (especially frost), and are very easy targets due to their large size.

Quests

Trivia

  • They can be summoned as an ally using the master-level Conjuration spell Summon Storm Atronach. They can also be created at the Atronach Altar in Frostcrag Spire for three void salts.
    • Summoned storm atronachs do not drop void salts, as they leave no corpse,. They can, however, be soul trapped.
    • Storm atronachs created using the atronach altar persist until destroyed or another atronach is created using the altar.
  • Due to their large size, they will commonly get stuck in caves or doorways.

Appearances