Elder Scrolls
Advertisement
Elder Scrolls

Not to be confused with Stormhold or Haven.
"Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant."
―Stormhaven Loading Screen[src]

Stormhaven is a grassy, lowland zone in south-central High Rock. Wayrest, the capital of the Daggerfall Covenant and home to High King Emeric, is located in southern Stormhaven in the region of Menevia.

Economically, Stormhaven is one of the wealthiest and prosperous in all of Tamriel. This is thanks to the port-city of Wayrest on the mouth of the Bjoulsae River and the head of the Iliac Bay, which receives many trading ships every day, and houses many Breton businessmen who practice their trade in Wayrest's Market District. Stormhaven also houses many rich industries, including mining, farming, fishing and hunting. A ship to and from the city of Sentinel can be caught at the docks in both Wayrest and Sentinel.

Stormhaven, being in High Rock, is mostly populated by Bretons, along with a few Redguards, Orsimer, Ogres, Goblins and other races. Despite the signing of the Daggerfall Covenant, most Bretons in the region harbor a deep distrust for the Orsimer.

Geography

Stormhaven is a warm, temperate region with features ranging from flat lowlands to dense woods. Alcaire and Menevia are mostly lowlands and contain dozens of small ponds, rivers and lakes combined with sparse woodlands, and the regions are also home to some Dreugh breeding grounds. Gavaudon is a woodland region with mostly minor settlements such as Wind Keep and Shinji's Scarp.

Stormhaven's weather is very sporadic and unpredictable, and the weather can spasmodically from clear, sunny skies to heavy rain and storms. This is how the region also got its name.

A bridge over the Bjoulsae River in the east of Stormhaven in Gavaudon leads directly into the city of Evermore.

History

Thousands of years ago, an Aldmeri clan called the Direnni discovered the Adamantine Tower on the Isle of Balfiera in the Middle Merethic Era, and claimed both the tower and most of the Iliac Bay region, naming the tower the Direnni Tower in honor of the clan. For a time, they ruled all of High Rock, and at least a part of Stormhaven was part of their kingdom for virtually their entire hegemony.

The Direnni frequently interbred with the local Nedes, so frequently that the half-elven race which inevitably resulted from these interbreedings were so numerous that it formed an entirely new race, the Bretons. The Direnni were very few in number, and established a feudal, hierarchical system to control their vast empire, which now included parts of Hammerfell and Skyrim.

The Bretons became a privileged middle class within Direnni society. The Aldmer ruled High Rock for untold generations, but following their clash with the Alessian Order during the Battle of Glenumbra Moors in 1E 482, they lost control of their vast domain and retreated back to their Direnni Tower. The Elves were replaced by the Breton noble families and carried on, eventually joining the First Empire in 1E 1029 and becoming the dominant race in the province. When High Rock decided to secede from the Empire in 1E 2305, near the Empire's dissolution due to the War of Righteousness.

Trade

The great cities of Alcaire and Wayrest, along with other, smaller settlements, make Stormhaven one of the two most populous regions of High Rock, the other being Glenumbra. While there is significant traffic between these two regions, Stormhaven also has strong diplomatic ties with Rivenspire to the north, despite the legacy left by King Ranser's War.

The Supernal Dreamers

In the year 2E 582, while still recovering from the destruction caused by Ranser's War 15 years earlier, Stormhaven was blighted by a cult of Vaermina worshippers called the Supernal Dreamers. What started as a few isolated incidents in Alcaire soon spread across the entirety of Stormhaven: raids, kidnappings, and rumors of Daedric pacts sent fear sweeping through the populace. The Dreamers sought to spread their influence even further and eventually converge their forces on Wayrest itself, and thereby make the Daggerfall Covenant collapse by sending King Emeric himself into a waking nightmare. The cult would have succeeded if it weren't for the timely intervention of the Vestige.

Stormhaven was also home to the Spirit Wardens, an order of Azura worshippers founded by an Orsimer named Abbot Durak, who claimed to have received a vision of the Azura. The Daedric Prince had told Durak to prepare for a time when the people of Stormhaven would be plagued with endless nightmares, and to protect Stormhaven from Vaermina and her dark plot.

Locations

Regions

Major cities

Settlements

Boss locations

Camps

Caves

Crafting

Crypts

Docks

Dolmens

Delves

Houses

Public dungeon

Group dungeon

Farms

Keeps

Landmarks

Lighthouses

Mills

Mundus Stones

Wayshrines

Others

Quests

Alcaire

Menevia

Gavaudon

Dungeon quests

Characters

Skyshards

  • On Koeglin's Crown
  • Atop the stairs of Newgate
  • Beside the henge of Nightmare Crag
  • The foot of Wind Keep's Falls
  • Before a breach in Aphren's Wall
  • Atop the Soulless Tower
  • In the Monster's pantry
  • Where the giant's tears fall.
  • Camped in sight of the Eastern gate
  • Delve deep with the bear's claw.
  • Locked behind Farangel's iron bars
  • Mine your manners outside Steelheart
  • Explore the ruins north of Wind's Keep
  • Comb the abbey catacombs
  • West of Firebrand, deep within the tower
  • Explore the ruins of broken marrow.

Gallery

Trivia

  • The western islands of Stormhaven are based off the Mediterranean islands of Sardinia and Corsica.

Appearances

Advertisement