Strength icon

For other uses, see Strength.
Quotebg.png
"Strength overpowers its enemies with brute force. Its creatures often have higher power than health, and many can attack on the turn they're played. Strength has many powerful items for your creatures, and damage from Strength attacks can sometimes spill over to your opponent."
―Game Terms[src]

Strength is one of the five available attributes in The Elder Scrolls: Legends.

Strategy[edit | edit source]

Strength seeks victory through might. You want to attack the enemy head-on, cutting them down before they can use their fancy tricks. Strength actions are ideal for smashing enemies and clearing the way for bruisers.

Cards[edit | edit source]

Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name Attributes Power Health Cost Type Subtype Rarity Text
Icon legends strength.svg Strength 5 7 5 Creature Dragon Legendary Blood Dragon ignores Guards and can attack creatures in any lane.
Icon legends strength.svg Strength 9 1 4 Creature Lurcher Rare
Icon legends strength.svg Strength 5 Action Epic Deal 1 damage to all enemy creatures in a lane for each destroyed enemy rune.
Icon legends strength.svg Strength 6 7 6 Creature Werewolf Epic Slay: May attack again this turn.
Icon legends strength.svg Strength 2 1 1 Creature Orc Rare +2/+0 while you have no cards in hand.
Icon legends strength.svg Strength 6 3 6 Creature Daedra Epic Summon: All enemy creatures lose Guard.
Icon legends strength.svg Strength 3 2 4 Creature Wood Elf Epic Summon: Silence another creature, then deal 1 damage to it.
Icon legends strength.svg Strength 1 1 1 Creature Imp Rare When Fiery Imp attacks, deal 2 damage to your opponent.
Icon legends strength.svg Strength 5 4 5 Creature Orc Common Guard
Icon legends strength.svg Strength 4 2 5 Creature Wood Elf Epic Prophecy
Summon:
Deal 1 damage to all enemy creatures in this lane.
Icon legends strength.svg Strength 4 Item Common +4/+1
Icon legends strength.svg Strength 1 Action Common Enemy creatures lose Guard.
Icon legends strength.svg Strength 7 4 4 Creature Daedra Epic Lumbering Ogrim can't gain Cover.
Icon legends strength.svg Strength 4 4 5 Creature Nord Epic When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand.
Icon legends strength.svg Strength 2 1 1 Creature Nord Common
Icon legends strength.svg Strength 4 Item Rare Breakthrough
+3/+3
Icon legends strength.svg Strength 3 2 4 Creature Minotaur Rare Breakthrough, Charge
Icon legends strength.svg Strength 1 Action Common Deal 1 damage to a creature. If it survives, draw a card.
Icon legends strength.svg Strength 3 5 4 Creature Daedra Unique legendary When Reive attacks, deal 2 damage to the enemy player, then increase the damage from this ability by 2.
Icon legends strength.svg Strength 2 1 1 Creature Nord Legendary After an enemy rune is destroyed, deal 1 damage to your opponent.
Icon legends strength.svg Strength 1 Item Common +2/+2
Icon legends strength.svg Strength 0 4 4 Creature Nord Epic At the start of your turn, deal 4 damage to a random enemy.
Icon legends strength.svg Strength 1 2 1 Creature Animal
Reptile
Common
Icon legends strength.svg Strength 1 1 1 Creature Wood Elf Common Prophecy
Summon:
Deal 1 damage.
Icon legends strength.svg Strength 4 Support Activate Rare Activate: Give a creature +2/+0 and Breakthrough.
Icon legends strength.svg Strength 4 4 6 Creature Nord Rare Summon: If you have more health than your opponent, draw 2 cards.
Icon legends strength.svg Strength 6 2 4 Creature Nord Common
Icon legends strength.svg Strength 5 4 5 Creature Orc Legendary Breakthrough
Summon:
Give Wood Orc Headhunter Charge if you have another friendly Orc.
Icon legends strength.svg Strength 4 1 2 Creature Orc Common Prophecy
Icon legends strength.svg Strength 2 3 3 Creature Orc Common Charge
Icon legends strength.svg Strength 3 4 4 Creature Redguard Epic Summon: Put a Steel Dagger into your hand.
When Alik'r Survivalist equips an item, he gains +1/+1.
Icon legends strength.svg Strength 3 Action Rare Prophecy
Unsummon
a creature.
Icon legends strength.svg Strength 2 2 2 Creature Redguard Common +3/+0 and Breakthrough while equipped with an item.
Icon legends strength.svg Strength 3 Action Common Destroy an enemy creature if you have a creature with higher power.
Icon legends strength.svg Strength 7 Support Ongoing Epic The first time you summon a creature each turn, equip it with a random item.
Icon legends strength.svg Strength 4 Action Rare Deal 1 damage to all enemies.
Icon legends strength.svg Strength 3 1 2 Creature Wood Elf Rare Summon: Gain Charge if there is a Wounded enemy creature in this lane.
Icon legends strength.svg Strength 1 1 0 Creature Nord Common Charge
Icon legends strength.svg Strength 4 Support Ongoing Epic At the start of each player's turn, deal 2 damage to that player.
Icon legends strength.svg Strength 0 Item Rare Breakthrough
+1/+1
Icon legends strength.svg Strength 3 1 2 Creature Animal
Reptile
Rare Summon: Deal 2 damage to each player.
Icon legends strength.svg Strength 3 Item Rare '+3/+0
Summon: Give the wielder Cover' at the end of the turn.
Icon legends strength.svg Strength 4 3 4 Creature Orc Common Summon: +2/+2 if you have another Orc.
Icon legends strength.svg Strength 7 4 7 Creature Giant Epic Breakthrough
Summon: Unsummon
a creature in this lane, or destroy an enemy support.
Icon legends strength.svg Strength 5 3 3 Creature Animal
Reptile
Epic At the start of your turn, Blighted Alit deals 2 damage to you.
Icon legends strength.svg Strength 2 Item Rare +1/+0
Summon: Silence another creature.
Icon legends strength.svg Strength 5 5 10 Creature Daedra Legendary Guard
Summon:
Double a creature's power and health.
Icon legends strength.svg Strength 2 5 3 Creature Nord Epic Breakthrough
When Fearless Northlander takes damage, he gains +2/+0.
Icon legends strength.svg Strength 2 2 2 Creature Nord Common
Icon legends strength.svg Strength 3 2 2 Creature Nord Epic Mage Slayer can't be damaged by actions.
Icon legends strength.svg Strength 3 3 3 Creature Nord Common Summon: +3/+0 and Breakthrough if the top card of your deck is Icon legends strength.svg.
Icon legends strength.svg Strength 2 2 3 Creature Orc Common Prophecy, Guard
Summon:
Give a creature +2/+0.
Icon legends strength.svg Strength 3 Support Ongoing Rare Friendly Icon legends strength.svg creatures have +1/+0.
Icon legends strength.svg Strength 2 2 2 Creature Orc Rare Other friendly creatures in this lane have +1/+0.
Icon legends strength.svg Strength 3 2 2 Creature Orc Rare Breakthrough
Other friendly Orcs in this lane have Breakthrough.
Icon legends strength.svg Strength 2 2 2 Creature Orc Rare Summon: Give a creature +1/+0.
Icon legends strength.svg Strength 2 Action Epic Put two random items into your hand.
Icon legends strength.svg Strength 3 Action Rare Put two 1/1 Nord Firebrands with Charge into your hand.
Icon legends strength.svg Strength 2 3 3 Creature Nord Common Summon: +1/+1 for each destroyed enemy rune.
Icon legends strength.svg Strength 3 3 3 Creature Redguard Common +0/+3 and Guard while equipped with an item.
Icon legends strength.svg Strength 5 5 7 Creature Ogre Common Summon: Give a creature +5/+0 this turn.
Icon legends strength.svg Strength 2 3 3 Creature Redguard Common Summon: Deal 1 damage to all other creatures in this lane.
Icon legends strength.svg Strength 3 1 3 Creature Wood Elf Common Summon: Deal 1 damage.
Icon legends strength.svg Strength 8 Support Activate Unique legendary Activate: Give a creature +4/+4 and Breakthrough.
Icon legends strength.svg Strength 5 5 6 Creature Redguard Epic When Whirling Duelist equips an item, deal 1 damage to each enemy creature in this lane.
Icon legends strength.svg Strength 3 4 3 Creature Redguard Epic All actions cost 2 more.
Icon legends strength.svg Strength 8 8 8 Creature Giant Legendary Breakthrough
Icon legends strength.svg Strength 8 8 8 Creature Giant Legendary Breakthrough, Guard
Summon:
Draw a card.
Icon legends strength.svg Strength 4 2 4 Creature Nord Common
Icon legends strength.svg Strength 3 2 2 Creature Nord Common Prophecy, Guard
Icon legends strength.svg Strength 2 2 2 Creature Redguard Common
Icon legends strength.svg Strength 3 Item Common +1/+1
Summon: The wielder deals 1 damage.
Icon legends strength.svg Strength 3 Action Rare Summon a Skeever in each lane with power and health equal to the number of Infestations you've played. Shuffle two copies of this into your deck.
Icon legends strength.svg Strength 1 1 1 Creature Animal
Skeever
Beast
Rare
Icon legends strength.svg Strength 2 1 3 Creature Orc Rare Summon: Deal 1 damage to an enemy creature for each friendly Orc.
Icon legends strength.svg Strength 3 1 3 Creature Wood Elf Common
Icon legends strength.svg Strength 3 4 4 Creature Redguard Epic When Alik'r Bandit equips an item, he gains +1/+1.
Icon legends strength.svg Strength 4 Action Common Destroy a creature with 4 power or more.
Icon legends strength.svg Strength 4 5 4 Creature Orc Unique legendary Breakthrough
Players can't have more than 7 magicka.
Icon legends strength.svg Strength 4 1 5 Creature Wood Elf Common Charge
Summon:
Enemy creatures in this lane lose Cover.
Icon legends strength.svg Strength 4 5 6 Creature Nord Epic When Initiate of Hircine attacks and destroys a creature, she may attack again this turn.
Icon legends strength.svg Strength 7 7 6 Creature Giant Epic Breakthrough
You can't be damaged by actions or supports.
Icon legends strength.svg Strength 8 Action Epic A friendly creature deals damage equal to its power to all other creatures in its lane.
Icon legends strength.svg Strength 6 5 5 Creature Nord Unique Legendary Breakthrough
When you play a Shout, draw a random Nord from your deck.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
3 Action Rare Move a friendly creature. Then, it deals 1 damage.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
3 Action Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
Icon legends strength.svg Strength
Icon legends endurance.svg Endurance
3 Action Rare Give a random creature and item in your hand +2/+2.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
4 Action Rare Put a random action, item, and creature into your hand.
Icon legends strength.svg Strength 6 6 7 Creature Dragon Legendary Breakthrough
Summon:
Deal 1 damage to all other creatures.
Slay: +1/+1.
Icon legends strength.svg Strength 2
4
2
3
2 Creature Nord
Werewolf
Common Prophecy
Beast Form:
+2/+1
Icon legends strength.svg Strength 3 (human form)
5 (beast form)
3 (human form)
5 (beast form)
7 Creature Nord
Werewolf
Unique legendary Summon: Deal 1 damage
Beast Form: +2/+2 and destroy a Wounded creature.
Icon legends strength.svg Strength 6 Support Ongoing Legendary When you summon a creature that costs 7 or more, double its power and health.
Icon legends strength.svg Strength 2 2 4 Creature Nord Common Last Gasp: Summon a 2/2 Rallying Stormcloak in each lane.
Icon legends strength.svg Strength 4 4 4 Creature Nord Epic At the end of your turn, if three or more friendly creatures died this turn, summon a 2/2 Rallying Stormcloak.
Icon legends strength.svg Strength 1 1 2 Creature Nord Common Charge
Last Gasp:
Put a 5/5 Stormcloak Battalion in your hand.
Icon legends strength.svg Strength 3 Support Ongoing Rare At the end of your turn, if a creature died this turn, deal 2 damage to your opponent.
Icon legends strength.svg Strength 5 5 4 Creature Nord Common
Icon legends strength.svg Strength 3 Action Shout Common Shout – Level 1
Unsummon an enemy creature with power 3 or less.
Shout – Level 2
Unsummon an enemy creature.
Shout – Level 3
Unsummon all enemy creatures in a lane.
Icon legends strength.svg Strength 3 Support Activate Legendary Activate: Equip a friendly creature with a Steel Dagger.
If Skyforge has equipped 3 daggers, it changes into Underforge.
Icon legends strength.svg Strength 3 2 3 Creature Orc Common Summon: Draw a card if you have two other Icon legends strength.svg creatures.
Icon legends strength.svg Strength 2 5 4 Creature Nord Rare Charge, Guard
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
4 Item Epic Ward +4/+0
Icon legends strength.svg Strength 3 (human form)
4 (beast form)
3 (human form)
4 (beast form)
4 Creature Nord
Werewolf
Rare Beast Form: +1/+1 and draw a card.
Icon legends strength.svg Strength 7 Item Epic +4/+4
Summon: Give the top creature of your deck +4/+4.
Icon legends strength.svg Strength 3 3 5 Creature Redguard Rare 'Charge
Slay:' Put a random item into your hand.
Icon legends strength.svg Strength 4 2 3 Creature Nord Common When you summon another creature with 5 power or more, give it +1/+1 and Breakthrough.
Icon legends strength.svg Strength 3 3 3 Creature Nord Common When you summon a Dragon, draw a card.
Icon legends strength.svg Strength 7 Action Epic Give a friendly creature +3/+3. It Battles your opponent's most powerful creature.
Icon legends strength.svg Strength 4 Action Epic Draw five cards. Discard your hand at the end of the turn.
Icon legends strength.svg Strength 2 2 2 Creature Nord Common
Icon legends strength.svg Strength 2 Item Common +2/+2
Summon: An enemy creature loses Guard.
Icon legends strength.svg Strength 7 3 6 Creature Dragon Rare Summon: Battle an enemy creature.
Icon legends strength.svg Strength 3 1 2 Creature Nord Common Breakthrough
Icon legends strength.svg Strength 6 4 5 Creature Giant Common
Icon legends strength.svg Strength 5 5 8 Creature Dragon Common Charge
Icon legends strength.svg Strength 5 2 4 Creature Nord Common Last Gasp: Put a Heavy Battleaxe into your hand.
Icon legends strength.svg Strength 3 Support Activate Legendary Activate: A friendly creature becomes a Werewolf. Friendly Werewolves have +1/+1.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
3 3 4 Creature Nord Epic When an enemy rune is destroyed, draw a card.
Icon legends strength.svg Strength
Icon legends endurance.svg Endurance
5 5 5 Creature Daedra Epic Guard
Last Gasp:
Deals 5 damage to the enemy player.
Icon legends strength.svg Strength
Icon legends endurance.svg Endurance
3 3 5 Creature Orc Epic Summon: Draw a random Orc from your discard pile.
Other friendly Orcs have +1/+1.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
2 2 2 Creature Nord Epic Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
Icon legends strength.svg Strength 3 3 4 Creature Orc Epic Guard
Summon:
Deal 1 damage or destroy an enemy support.
Icon legends strength.svg Strength 1 2 1 Creature Wood Elf Rare Treasure Hunt – Support, Item, Action: +5/+5.
After Ratway Prospector attacks, give her Cover.
Icon legends strength.svg Strength 3 2 2 Creature Redguard Common Treasure Hunt – Item: Give the item +1/+1.
Icon legends strength.svg Strength 2 4 4 Creature Nord Common
Icon legends strength.svg Strength 3 1 2 Creature Nord Common
Icon legends strength.svg Strength 1 1 1 Creature Animal
Mudcrab
Common
Icon legends strength.svg Strength 2 1 1 Creature Redguard Common
Icon legends strength.svg Strength 1 2 1 Creature Wood Elf Common
Icon legends strength.svg Strength 1 2 3 Creature Redguard Rare Summon: Destroy an enemy creature with 2 power or less.
Icon legends strength.svg Strength 3 3 4 Creature Daedra Common
Icon legends strength.svg Strength 3 1 2 Creature Imp Common
Icon legends strength.svg Strength 2 2 5 Creature Daedra Common Summon: Draw a card.
Icon legends strength.svg Strength 3 4 7 Creature Fabricant Epic Summon: Battle an enemy creature, then Battle another enemy creature.
Icon legends strength.svg Strength 4 Item Common +3/+2
Summon: Move an enemy creature into this lane. It loses Cover.
Icon legends strength.svg Strength 1 1 1 Creature Fabricant Common Last Gasp: Deal 1 damage to all creatures in this lane.
Icon legends strength.svg Strength 2 2 2 Creature Fabricant Common Summon: If you have a Icon legends neutral.png card in play, Silence another creature.
Icon legends strength.svg Strength 3 3 3 Creature Nord Unique legendary Treasure Hunt – Action, Creature, Item, Support: +6/+6
When a friendly treasure hunter finds something, summon Skywag or give Skywag +1/+1.
Icon legends strength.svg Strength 5 Action Rare Choose a lane. Destroy all creatures except for the most powerful creature on both sides of that lane.
Icon legends strength.svg Strength 3 2 3 Creature Redguard Common
Icon legends strength.svg Strength 1 1 1 Creature Animal
Beast
Legendary
Icon legends strength.svg Strength
Icon legends agility.svg Agility
1 1 6 Creature Wood Elf Unique legendary Lethal
Summon:
Deal 1 damage.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
5 5 8 Creature Wood Elf Epic Summon: Destroy all Wounded enemy creatures in this lane.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
2 2 7 Creature Redguard Unique legendary Summon: Equip all friendly creatures in this lane with a random item.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
5 4 4 Creature Nord Unique legendary Prophecy, Breakthrough, Guard
Icon legends strength.svg Strength
Icon legends endurance.svg Endurance
4 6 6 Creature Orc Unique legendary At the start of your turn, summon a random creature from your deck to a random lane.
Icon legends strength.svg Strength 6 4 6 Creature Giant Rare Summon: Deal 2 damage to all other creatures in this lane.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends agility.svg Agility
8 8 12 Creature God Unique legendary Breakthrough, Charge, Drain, Guard, Lethal, Ward
Icon legends strength.svg Strength 2 3 3 Creature Nord Epic Plot: Silence a creature, then deal 1 damage to it.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
4 Support Ongoing Epic Give the second creature you summon each turn +2/+2.
Icon legends strength.svg Strength 6 6 9 Creature Werewolf
Daedra
Legendary Summon: Choose one:
Strength: +6/+6 and Guard.
Speed:
Gains Charge.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
3 3 3 Creature Dark Elf Unique legendary Rally
When you Rally with no creatures in your hand, first draw Bolvyn Venim from your deck.
Icon legends strength.svg Strength 1 1 4 Creature Nord Common At the start of your turn, if you have 7 or more max magicka, this Changes into a 5/5 Corpselight Beast.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
6 6 9 Creature Dragon Epic Summon: Deal 4 damage to an enemy creature and 1 damage to all other enemy creatures.
Icon legends strength.svg Strength 3 3 6 Creature Animal
Reptile
Common Prophecy
Summon: Battle
an enemy creature.
Icon legends strength.svg Strength 10 Action Unique legendary Deal 10 damage to each creature.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
4 5 5 Creature Dark Elf Unique legendary The first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka.
Icon legends strength.svg Strength 0 Action Common A friendly creature ignores Guards and can attack creatures in any lane this turn.
Icon legends strength.svg Strength 1 2 1 Creature Dark Elf Common Summon: Battle an enemy creature.
Icon legends strength.svg Strength 5 5 4 Creature Werewolf Common
Icon legends strength.svg Strength 2 3 4 Creature Dark Elf Rare Charge, Rally
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends agility.svg Agility
3 6 6 Creature Ash Creature Rare Guard
At the end of your turn, if you have a creature with 5 power or more, reduce the cost of all creatures in your hand by 1.
Icon legends strength.svg Strength 3 3 4 Creature Ash Creature Rare At the end of your turn, if you have a creature with 5 power or more, draw a card.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends agility.svg Agility
5 4 5 Creature Ash Creature Epic Breakthrough, Drain, Ward
Icon legends strength.svg Strength 1 Item Common Breakthrough
+2/+1
Icon legends strength.svg Strength 5 4 4 Creature Dark Elf Epic Your opponent can't gain health.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
2 2 2 Creature Dark Elf Rare Plot: +1/+1 for each other card you've played this turn.
Icon legends strength.svg Strength 4 3 5 Creature Orc Rare Plot: Unsummon a creature in this lane with less power than Camonna Tong Heavy.
Icon legends strength.svg Strength 1 Action Rare Silence a creature, then give it +2/+0.
Icon legends strength.svg Strength 5 5 5 Creature Daedra
Atronach
Epic When Fetcherfly Golem takes damage and survives, summon a 2/2 Fetcherfly Swarm.
Icon legends strength.svg Strength 2 Support Ongoing Rare When a friendly creature takes damage on your turn, give it +2/+0.
Icon legends strength.svg Strength 3 3 4 Creature Nord Rare Summon: A friendly creature with 5 or more power Battles an enemy creature.
Icon legends strength.svg Strength 4 Action Epic Summon an Imposter with power and health equal to the power of your most powerful creature.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
2 4 4 Creature Dark Elf Epic Rally 2
Last Gasp: Give a random creature in your hand +2/+2.
Icon legends strength.svg Strength 3 2 2 Creature Animal
Beast
Common Breakthrough
Icon legends strength.svg Strength 3 Item Rare Rally
+1/+3
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
1 1 2 Creature Dark Elf Rare Charge, Drain, Ward
Icon legends strength.svg Strength 1 1 1 Creature Dark Elf Common Rally
Icon legends strength.svg Strength 6 6 6 Creature Dark Elf Legendary Plot: Discard your hand, then draw three cards.
Icon legends strength.svg Strength 5 5 6 Creature Redguard Legendary Rally
When Skar Drillmaster Rallies a creature, put a copy of the rallied creature into your hand with +1/+1.
Icon legends strength.svg Strength 5 Item Legendary Summon: Double the wielder's power and health.
The wielder can only attack creatures.
Icon legends strength.svg Strength 3 3 3 Creature Dark Elf Common Summon: If you have a...
Icon legends agility.svg card in play, +1/+1.
Icon legends intelligence.svg card in play, +1/+1.
Icon legends strength.svg Strength 4 4 5 Creature Ash Creature Common Summon: If you have a creature with 5 power or more, +2/+2 and Guard.
Icon legends strength.svg Strength 2 2 2 Creature Insect Epic
Icon legends strength.svg Strength 1 by default 1 by default 1 Creature Dark Elf Epic
Icon legends strength.svg Strength 4 1 2 Creature Wood Elf Epic Prophecy, Guard
At the end of your opponent's turn, if they have a full lane and Green Pact Ambusher is in your hand, summon her to that lane.
Icon legends strength.svg Strength 2 Item Rare +2/+0
Summon: The wielder deals 2 damage to itself and another creature.
Icon legends strength.svg Strength 1 3 1 Creature Animal
Reptile
Epic When Frenzied Alit takes damage, it gains +1/+0.
Icon legends strength.svg Strength 5 5 7 Creature Grummite Epic Guard
Summon:
Your opponent discards the highest cost action in their hand.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
5 4 4 Creature Dark Elf Epic Breakthrough
Pilfer
and Slay: +1/+0
Icon legends strength.svg Strength Double Cards Common
Icon legends strength.svg Strength 1 Item Common +0/+2
Icon legends strength.svg Strength 1 Item Common +2/+0
Icon legends strength.svg Strength 3 3 3 Creature Daedra Common All cards cost a minimum of 3.
Icon legends strength.svg Strength 1 1 2 Creature Dragon Common Summon: Deal 1 damage to all enemy creatures in this lane.
Icon legends strength.svg Strength 2 2 3 Creature Nord Rare At the end of your turn, Unstable Madman gains +1/+1. Then, if he has 5 or more power, change him into Unstoppable Berserker.
Icon legends strength.svg Strength 2 2 3 Creature Nord Rare Breakthrough
At the end of your turn, Unstoppable Berserker gains +2/+2.
Icon legends strength.svg Strength 3 5 5 Creature Orc Rare Summon: Battle an enemy creature.
When Trouble Seeker takes damage, he deals that much damage to you.
Icon legends strength.svg Strength 6 5 4 Creature Giant Rare If Nervous Giant takes exactly 1 damage, destroy him.
Icon legends strength.svg Strength 4 Action Common A creature Battles itself.
Icon legends strength.svg Strength 7 6 6 Creature Wood Elf Legendary Summon: This lane becomes Dementia.
Icon legends strength.svg Strength 0 Action Common Deal 2 damage to a Wounded creature.
Icon legends strength.svg Strength 4 4 4 Creature Redguard Epic Rally
When you Rally, also give a random item in your hand +1/+1.
Icon legends strength.svg Strength 4 4 7 Creature Nord Epic Expertise: +2/+2 and Battle an enemy creature in this lane.
Icon legends strength.svg Strength 3 5 4 Creature Nord Epic Veteran: Your opponent's actions cost 4 more next turn.
Icon legends strength.svg Strength 5 5 6 Creature Orc Common Summon: +2/+2 if you have an item in play.
Icon legends strength.svg Strength 2 4 4 Creature Nord Common Guard
Veteran:
+3/+0
Icon legends strength.svg Strength 1 3 2 Creature Nord Common Summon: If you have a...
Icon legends agility.svg card in play, +2/+0.
Icon legends endurance.svg card in play, Battle an enemy creature.
Icon legends strength.svg Strength 4 2 3 Creature Orc Common Expertise: Deal 2 damage to your opponent.
Icon legends strength.svg Strength 5 Support Activate Legendary Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1.
Icon legends strength.svg Strength 1 Item Legendary +1/+1
Icon legends strength.svg Strength 5 4 3 Creature Orc Rare Craven Conscript is permanently Shackled unless equipped with an item.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
2 2 2 Creature Undead
Spirit
Rare Last Gasp: Return all items equipped to Daggerfall Phantom to your hand.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
Icon legends endurance.svg Endurance
4 3 3 Creature Dark Elf Rare Veteran: Draw a Forerunner of the Pact from your deck.
Icon legends strength.svg Strength 4 4 5 Creature Nord Rare Veteran: +2/+2 and give the top creature of your deck +2/+2.
Icon legends strength.svg Strength 2 6 4 Creature Nord Rare Expertise: Deal 1 damage to all creatures in this lane.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends willpower.svg Willpower
1 2 2 Creature Argonian Rare Prophecy, Guard
Summon:
Draw a card.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends willpower.svg Willpower
3 6 4 Creature High Elf Epic Master of Incunabula has the Expertise abilities of all your creatures.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
Icon legends endurance.svg Endurance
5 4 4 Creature Dark Elf Epic Friendly creatures with Veteran have Charge.
Icon legends strength.svg Strength 5 5 6 Creature Nord
Giant
Legendary At the start of your turn, destroy your opponent's front rune.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
7 7 9 Creature Breton Unique legendary At the end of your turn, Emeric gains a Ward.
Summon: Battle
an enemy creature.
Icon legends strength.svg Strength 2 2 5 Creature Orc Legendary Expertise: Double Fighters Guild Elite's power and health.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
Icon legends endurance.svg Endurance
5 5 5 Creature Nord Unique legendary Immune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends willpower.svg Willpower
3 3 11 Creature High Elf Legendary Expertise: Deal 3 damage, you gain 3 health, and draw 3 cards.
Icon legends strength.svg Strength 2 Action Epic Choose an item in your discard pile. Draw it and all items with the same name from your discard pile.
Icon legends strength.svg Strength 3 Item Common Prophecy, Mobilize, Guard
+3/+1
Icon legends strength.svg Strength 2 Item Common Mobilize, Breakthrough
+2/+1
Icon legends strength.svg Strength 2 Item Rare Mobilize
+1/+2
Summon: Your opponent can't target the wielder with actions until your next turn.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
8 Item Epic Mobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
Icon legends strength.svg Strength 2 Action Rare Deal 2 damage to a creature. If this would kill it, instead Banish it.
Icon legends strength.svg Strength 2 Action Common Prophecy
Unsummon
a creature and reduce its cost by 3.
Icon legends strength.svg Strength 3 Support Ongoing Legendary At the start of your turn, each friendly creature deals 1 damage to your opponent.
Icon legends strength.svg Strength
Icon legends endurance.svg Endurance
4 8 7 Creature Orc
Undead
Vampire
Epic Breakthrough
Summon: Battle
an enemy creature.
Icon legends strength.svg Strength 3 2 2 Creature Imperial Common At the end of each turn, if you Invaded, Agent of Mehrunes Dagon gains +1/+1.
Icon legends strength.svg Strength 3 2 3 Creature Daedra Rare Summon: Draw a card if there is a Wounded creature in this lane.
Icon legends strength.svg Strength 3 Action Common Draw a random Daedra from your deck.
Invade.
Icon legends strength.svg Strength 1 1 3 Creature Daedra Rare Prophecy
Summon:
Deal damage to a creature equal to Dremora Archer's power.
Icon legends strength.svg Strength 9 8 9 Creature Dragon Unique legendary Summon and Slay: Battle an enemy creature with less power then Mulaamnir's health.
Icon legends strength.svg Strength 4 5 4 Creature Dragon Legendary When your opponent summons a creature, Flamespear Dragon aims at it. At the start of your turn, Flamespear Dragon deals 1 damage to the creature it's aiming at.
Icon legends strength.svg Strength 3 1 3 Creature Undead
Skeleton
Epic Charge
Last Gasp:
Deal 1 damage to all creatures in this lane.
Icon legends strength.svg Strength 2 Action Common Prophecy
Deal 1 damage to everything.
Icon legends strength.svg Strength 1 1 1 Creature Daedra Common Summon: Invade.
Icon legends strength.svg Strength 6 6 6 Creature Nord Epic When you Invade, Invade again.
Icon legends strength.svg Strength 4 3 4 Creature Daedra Legendary When Kynreeve Champion takes damage, it deals that much damage to your opponent.
Icon legends strength.svg Strength 8 8 11 Creature Minotaur Legendary Summon: Choose two creatures to Battle each other.
Icon legends strength.svg Strength 1 5 4 Creature Orc Epic Summon: Give a creature +1/+0.
When another friendly creature gains power, Marauder Chieftain also gains that much power.
Icon legends strength.svg Strength 2 5 3 Creature Daedra Rare At the start of your turn, deal 1 damage to another friendly creature and give it +2/+0.
Icon legends strength.svg Strength 2 2 3 Creature Dark Elf Common Plot: Equip a friendly creature with a +2/+2 Steel Scimitar.
Icon legends strength.svg Strength 4 4 4 Creature Dark Elf Unique legendary Breakthrough
Summon:
Your opponent summons a Blackwood Hoodlum in each lane.
Icon legends strength.svg Strength 6 Action Epic Costs 3 less for each friendly Wounded creature.
Unsummon a creature. Then you may unsummon a friendly creature.
Icon legends strength.svg Strength 3 3 4 Creature Daedra Common Charge, Guard
Icon legends strength.svg Strength 5 3 4 Creature Daedra Common When an enemy rune is destroyed, Invade.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends willpower.svg Willpower
2 Support Ongoing Epic At the end of each turn, if you played a creature, action, item, and support, play the top card of your deck.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends endurance.svg Endurance
5 Item Epic Mobilize
+1/+1
Summon: Equip the wielder with all copies of Enchanted Ring fro your discard pile. Then if the wielder has three or more items, draw a card.
Icon legends strength.svg Strength 1 Action Rare Choose creature, item, action, or support. Put a random card of that type into your hand.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
Icon legends endurance.svg Endurance
5 5 5 Creature Nord Epic Guard
Summon
and Veteran: Consume a creature. Pact Outcast uses the consumed creature's veteran ability.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends agility.svg Agility
4 Support Ongoing Epic Your creatures with 5 power or more cost 2 less.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
4 3 4 Creature Breton Epic Drain
At the end of your turn, if you played three cards this turn, Smuggler Underboss is immune to damage until your next turn.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
1 1 3 Creature Animal
Beast
Epic Charge
Summon:
Friendly creatures gain Rally this turn.
Icon legends strength.svg Strength 5 4 4 Creature Imperial Rare Summon: Consume a creature to deal 2 damage to each player.
Icon legends strength.svg Strength 5 2 3 Creature Minotaur Common Breakthrough
When Imbued Minotaur is Consumed, give the consuming creature +1/+1 and Breakthrough.
Icon legends strength.svg Strength 4 7 7 Creature Khajiit Rare Guard
Wax:
+3/+0
Wane: Charge
Icon legends strength.svg Strength 3 2 3 Creature Khajiit Common Pilfer: Equip a Steel Dagger to a friendly creature.
Icon legends strength.svg Strength 5 5 6 Creature Khajiit Epic Pilfer: Consume a creature to gain power and health equal to the consumed creature's.
Icon legends strength.svg Strength 7 4 6 Creature Khajiit Common Guard
Icon legends strength.svg Strength 4 5 4 Creature Khajiit Common Wax: +1/+1
Wane: Battle an enemy creature.
Icon legends strength.svg Strength 2 4 3 Creature Imperial Common Summon: Consume a creature to gain +2/+0.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
4 4 4 Creature High Elf
Wood Elf
Unique legendary After you play an action, Invade.
Friendly Oblivion Gates have +4/+0.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
7 7 6 Creature Dragon Epic At the start of each turn, for each enemy creature in this lane with power greater than 3, set its power to 3.
Icon legends strength.svg Strength
Icon legends agility.svg Agility
4 3 5 Creature Animal
Beast
Epic When Duneripper enters a lane, it deals 2 damage to an enemy creature in the lane.
Pilfer: Move.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
1 Support Ongoing Epic At the end of your turn, you may choose a friendly creature wielding three or more items. If you do, sacrifice Monster Perfection Lab and choose an item from your deck to equip to the creature.


Appearances[edit | edit source]

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