- For other uses, see Strength.
Strength is a primary attribute, a component of secondary attributes, and a factor in determining the amount damage inflicted upon others during armed combat. During character creation, initial Health is determined by summing Strength and Endurance then dividing the number by 2. A character's maximum Encumbrance (weight that can be carried) is calculated by multiplying Strength by five. By increasing maximum Encumbrance the character is less frequently afflicted by the negative effects of carrying heavy loads, such as reductions in jumping distance and movement Speed. Strength is also one of four factors that are summed to determine maximum Fatigue. Increasing maximum Fatigue allows a character to engage in strenuous activities such as running or fighting for longer periods of time.
Combat[]
Strength is taken into account when calculating the amount of damage inflicted upon others with both melee and ranged weapons. It does not impact the damage dealt with magical attacks, and is not a factor in the hand-to-hand combat system. Fifty Strength is the break-even point for the damage multiplier used during armed combat calculations; a character with less than fifty Strength will experience a reduction in the amount of damage inflicted per hit, while a character with more than fifty Strength will experience an increase in the amount of damage dealt.
A character with high Strength experiences two side-effects during armed combat due to the increased damage output: A higher chance of staggering opponents, and an increased rate of weapon deterioration.
Skills[]
The following skills are governed by Strength. Their use contributes to the attribute multiplier at level-up:
Characters[]
Classes[]
The following classes receive a +10 bonus to Strength:
Races[]
Starting Strength | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Points | Altmer | Argonian | Bosmer | Breton | Dunmer | Imperial | Khajiit | Nord | Orsimer | Redguard | ||||||||||
F | M | F | M | F | M | F | M | F | M | F | M | F | M | F | M | F | M | F | M | |
30 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||||||||
40 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||||||
45 | ✓ | ✓ | ||||||||||||||||||
50 | ✓ | ✓ | ✓ |
Items[]
The following items increase, lower, or restore Strength. (They may have additional effects – see articles for further details.)
Note: Damage effects persist until restored; Drain effects are temporary; Constant effects cannot be dispelled.
Armor[]
Enchanted Armor and Shields | ||||||
---|---|---|---|---|---|---|
Piece | Type | Effect Type | Magnitude | Duration | Target | Item ID |
Fist of Randagulf (Right) | Right Gauntlet | Fortify | 20 | Constant | Self | gauntlet_fists_r_unique |
Clothing[]
Enchanted Clothing and Jewelry | ||||||
---|---|---|---|---|---|---|
Item | Type | Effect Type | Magnitude | Duration | Target | Item ID |
Amulet of Flesh Made Whole | Amulet | Restore | 5–15 | - | Self | amuletfleshmadewhole_uniq |
Amulet of Heartheal | Amulet | Fortify | 10–20 | 30 | Self | artifact_amulet of heartheal |
Amulet of Mighty Blows | Amulet | Fortify | 5–20 | 30 | Self | amulet of mighty blows |
Belt of Orc's Strength | Belt | Fortify | 5–20 | 30 | Self | belt of orc's strength |
Bugharz's Belt | Belt | Fortify | 5–20 | 30 | Self | bugharz's belt |
Fighter Ring | Ring | Fortify | 5 | 30 | Self | fighter_ring |
Gambolpuddy | Right Glove | Drain | 15–30 | 30 | Self | extravagant_rt_art_wild |
Hunter's Amulet of Strength BM | Amulet | Fortify | 10 | Constant | Self | bm_amulstr1 |
Ingredients[]
First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.
Alchemy Ingredients | |||||
---|---|---|---|---|---|
Item | Drain | Fortify | Restore | First Effect | Item ID |
Ash Yam | ✓ | ingred_ash_yam_petals_01 | |||
Bear Pelt BM | ✓ | ingred_bear_pelt | |||
Black Lichen | ✓ | ✓ | ingred_black_lichen_01 | ||
Bungler's Bane | ✓ | ingred_bc_bungler's_bane | |||
Daedra Skin | ✓ | ✓ | ingred_daedra_skin_01 | ||
Dreugh Wax | ✓ | ✓ | ✓ (Fortify) | ingred_dreugh_wax_01 | |
Durzog Meat TR | ✓ | ingred_durzog_meat_01 | |||
Ectoplasm | ✓ | ingred_ectoplasm_01 | |||
Flaming Eye of the Lightkeeper BM | ✓ | ingred_eyeball_unique | |||
Gold Kanet | ✓ | ingred_gold_kanet_01 | |||
Golden Sedge Flowers TR | ✓ | ingred_golden_sedge_01 | |||
Grahl Eyeball BM | ✓ | ingred_eyeball | |||
Green Lichen | ✓ | ingred_green_lichen_01 | |||
Heartwood BM | ✓ | ingred_heartwood_01 | |||
Horn Lily Bulb TR | ✓ | ingred_horn_lily_bulb_01 | |||
Raw Glass | ✓ | ingred_raw_glass_01 | |||
Saltrice | ✓ | ingred_saltrice_01 | |||
Scamp Skin | ✓ | ingred_scamp_skin_01 | |||
Scathecraw | ✓ | ✓ | ingred_scathecraw_01 | ||
Spore Pod | ✓ | ✓ | ingred_bc_spore_pod | ||
Stoneflower Petals | ✓ | ✓ | ingred_stoneflower_petals_01 | ||
Vampire Dust | ✓ | ingred_vampire_dust_01 |
Potions[]
Potions and Beverages | ||||
---|---|---|---|---|
Item | Effect Type | Magnitude | Duration | Item ID |
Fortify Potions | ||||
Bargain Fortify Strength | Fortify | 5 | 8 | p_fortify_strength_b |
Cheap Fortify Strength | Fortify | 8 | 15 | p_fortify_strength_c |
Standard Fortify Strength | Fortify | 10 | 30 | p_fortify_strength_s |
Quality Fortify Strength | Fortify | 15 | 45 | p_fortify_strength_q |
Exclusive Fortify Strength | Fortify | 20 | 60 | p_fortify_strength_e |
Restore Potions | ||||
Bargain Restore Strength | Restore | 5 | - | p_restore_strength_b |
Cheap Restore Strength | Restore | 8 | - | p_restore_strength_c |
Standard Restore Strength | Restore | 10 | - | p_restore_strength_s |
Quality Restore Strength | Restore | 15 | - | p_restore_strength_q |
Exclusive Restore Strength | Restore | 20 | - | p_restore_strength_e |
Other | ||||
Blood of the Quarra Masters | Fortify | 50 | 20 | p_quarrablood_UNIQUE |
Flin | Fortify | 20 | 60 | Potion_Cyro_Whiskey_01 |
Greef | Fortify | 20 | 60 | potion_comberry_brandy_01 |
Hulking Fabricant Elixir TR | Fortify | 10 | 10 | hulking_fabricant_elixir |
Mazte | Fortify | 20 | 60 | Potion_Local_Brew_01 |
Nord Mead BM | Fortify | 30 | 60 | potion_nord_mead |
Sinyaramen's Potion | Fortify | 20 | 20 | p_sinyaramen_UNIQUE |
Skooma | Fortify | 20 | 60 | potion_skooma_01 |
Spoiled Cure Disease Potion | Drain | 15 | 40 | p_drain_strength_q |
Sujamma | Fortify | 50 | 60 | potion_local_liquor_01 |
Vintage Brandy | Fortify | 30 | 360 | p_vintagecomberrybrandy1 |
Scrolls[]
Enchanted Scrolls | |||||
---|---|---|---|---|---|
Item | Effect Type | Magnitude | Duration | Target | Item ID |
Scroll of Black Weakness | Damage | 5–15 | 10 | Touch | sc_blackweakness |
Scroll of Bodily Restoration BM | Restore | 20 | 1 | Self | sc_bodily_restoration |
Scroll of Grey Weakness | Drain | 15–25 | 20 | Target | sc_greyweakness |
Scroll of Red Weakness | Absorb | 20–40 | 10 | Touch | sc_redweakness |
Scroll of Savage Might | Fortify | 10–30 | 60 | Self | sc_savagemight |
Scroll of the Blood Thief | Absorb | 0–20 | 20 | Touch | sc_bloodthief |
Weapons[]
Enchanted Weapons | ||||||
---|---|---|---|---|---|---|
Item | Type | Effect Type | Magnitude | Durtn | Target | Item ID |
Blood Axe BM | Axe 2H | Damage | 4 | 30 | Touch | bm reaver battle axe |
Dagger of Judgement | Short Blade | Damage | 5–8 | 1 | Touch | Dagger of Judgement |
Divine Judgement Silver Staff | Blunt 2H | Damage | 5–12 | 1 | Touch | divine judgement silver staff |
Her Dart TR | Thrown | Damage | 5 | 1 | Touch | her dart |
Her Ebony Scimitar TR | Long Blade 1H | Absorb | 10 | 50 | Touch | Ebony Scimitar_her |
Damage | 5 | 1 | ||||
Mace of Molag Bal | Blunt 1H | Absorb | 1–15 | 30 | Touch | mace of molag bal_unique |
Staff of Llevule | Blunt 2H | Damage | 5–8 | 1 | Touch | staff_of_llevule |
Steel Staff of Divine Judgement | Blunt 2H | Damage | 3–8 | 1 | Touch | steel staff of divine judgement |
Sunder | Blunt 1H | Fortify | 20 | Constant | Self | sunder |
Temreki, Shackler of Souls | Long Blade 2H | Absorb | 0–20 | 10 | Touch | we_temreki |
War Axe of Airan Ammu | Axe 1H | Fortify | 15–30 | 15 | Self | war_axe_airan_ammu |
Spells and magic effects[]
Appearances[]
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind
- The Elder Scrolls Travels: Shadowkey
- The Elder Scrolls IV: Oblivion
Attributes in The Elder Scrolls III: Morrowind | |
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Primary |
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Secondary |
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