For other uses, see Support.
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"Support cards, once played, are permanent and provide ongoing benefits."
―Tip from the Chapter 6[src]

Support is a type of cards in The Elder Scrolls: Legends.

Description[edit | edit source]

A Support is used to apply broader effects to creatures or players that are not bound to a specific card, which can be ongoing or only used upon activation, and cannot be destroyed by regular means.

Strategy[edit | edit source]

[?]

Cards[edit | edit source]

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"Supports with Activate abilities may be used once per turn. Most of these have a limited number of uses."
―Game Terms[src]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name Attributes Cost Type Subtype Rarity Text Effects
Icon legends willpower.svg Willpower 2 Support Activate Rare Activate: Give a friendly creature Guard. Uses: 3
Icon legends agility.svg Agility 4 Support Ongoing Legendary Friendly creatures have Pilfer: +1/+1.
Icon legends endurance.svg Endurance 3 Support Ongoing Epic When a friendly creature is destroyed, gain 1 health.
Icon legends neutral.png Neutral 5 Support Activate Unique legendary Activate: Transform a creature into a random creature. Uses: 3
Icon legends willpower.svg Willpower 5 Support Ongoing Epic Friendly creatures have +1/+1.
Icon legends neutral.png Neutral 3 Support Activate Rare Activate: Give a creature +1/+1. Uses: 3
Icon legends intelligence.svg Intelligence 5 Support Activate Rare Activate: Give a creature a Ward. Uses: 3
Icon legends neutral.png Neutral 0 Support Activate Rare Activate: Gain 1 Magicka. Uses: 3
Icon legends strength.svg Strength 4 Support Ongoing Epic At the start of each player's turn, deal 2 damage to that player.
Icon legends agility.svg Agility 4 Support Ongoing Epic Summon: All Field Lanes become Shadow lanes.
Friendly creatures have +1/+0.
Icon legends neutral.png Neutral 4 Support Ongoing Unique legendary When you summon a creature, give it a random Keyword.
Icon legends strength.svg Strength 4 Support Activate Rare Activate: Give a creature +2/+0 and Breakthrough. Uses: 3
Icon legends intelligence.svg Intelligence 6 Support Activate Epic Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards. Uses: 3
Icon legends strength.svg Strength 7 Support Ongoing Epic The first time you summon a creature each turn, equip it with a random item.
Icon legends strength.svg Strength 3 Support Ongoing Rare Friendly Icon legends strength.svg creatures have +1/+0.
Icon legends strength.svg Strength 8 Support Activate Unique legendary Activate: Give a creature +4/+4 and Breakthrough. Uses: 2
Icon legends neutral.png Neutral 0 Support Ongoing Epic At the start of your turn, deal 1 damage to a random enemy.
Icon legends endurance.svg Endurance 4 Support Ongoing Epic Summon: +1 max magicka.
At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan in each lane.
2016 September
Icon legends neutral.png Neutral 3 Support Activate Epic Activate: Transform each card in your hand into a random card. Uses: 2
Icon legends intelligence.svg Intelligence 4 Support Ongoing Rare Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
Icon legends intelligence.svg Intelligence 3 Support Activate Epic Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach. Uses: 5
Icon legends intelligence.svg Intelligence 7 Support Ongoing Epic At the end of each turn, if you played two actions, summon a random Atronach.
Icon legends willpower.svg Willpower 4 Support Ongoing Epic Friendly creatures have +0/+1.
Icon legends intelligence.svg Intelligence 5 Support Activate Legendary Activate: Reveal three random 1-cost actions and draw one. Then, increase the cost of cards this reveals by 1. Uses: 3
Icon legends neutral.png Neutral 6 Support Activate Unique legendary Activate: Put a copy of a random card from your opponent's deck into your hand. Uses: 3
Icon legends neutral.png Neutral 6 Support Ongoing Unique legendary Summon: Transform all cards in your deck into random Dragons.
Your Dragons cost 1 less.
Icon legends strength.svg Strength 6 Support Ongoing Legendary When you summon a creature that costs 7 or more, double its power and health.
Icon legends strength.svg Strength 3 Support Ongoing Rare At the end of your turn, if a creature died this turn, deal 2 damage to your opponent.
Icon legends willpower.svg Willpower 4 Support Ongoing Rare Summon: Put a 1/2 Septim Guardsman with Guard into your hand.
Friendly Guards have +1/+0.
Icon legends agility.svg Agility 7 Support Ongoing Legendary When you gain health, deal that much damage to your opponent.
Icon legends neutral.png Neutral 7 Support Activate Unique legendary Activate: Deal 2 damage to a creature, then increase the damage dealt by 2. Uses: 3
Icon legends willpower.svg Willpower 6 Support Activate Epic Activate: Summon an Uncaged Wolf. Uses: 3
Icon legends neutral.png Neutral 3 Support Activate Epic Activate: Transform a creature card in your hand into a random Legend. 2017 February
Uses: 3
Icon legends strength.svg Strength 3 Support Activate Legendary Activate: Equip a friendly creature with a Steel Dagger.
If Skyforge has equipped 3 daggers, it changes into Underforge.
Uses: 3
Icon legends intelligence.svg Intelligence 3 Support Ongoing Epic Your High Elves cost 1 less.
You can't be damaged by actions.
Icon legends neutral.png Neutral 2 Support Activate Unique legendary Activate: Summon a 0/1 Target with Guard for your opponent.
Once 20 enemy creatures have died, deal 20 damage to your opponent, gain 20 health, and draw up to 10 cards.
Uses: Unlimited
Icon legends intelligence.svg Intelligence 3 Support Ongoing Epic When you draw an item, give it a random Keyword.
Icon legends willpower.svg Willpower 1 Support Activate Common Activate: Gain 2 health. Uses: 3
Icon legends endurance.svg Endurance 4 Support Ongoing Legendary When you summon a creature, its power becomes equal to its health.
Icon legends strength.svg Strength 3 Support Activate Legendary Activate: A friendly creature becomes a Werewolf. Friendly Werewolves have +1/+1. Uses: Unlimited
Icon legends agility.svg Agility 1 Support Ongoing Rare When a friendly creature Slays, it receives its reward an extra time.
Icon legends neutral.png Neutral 6 Support Ongoing Epic Summon: Put a 0/3 Dwarven Spider with Guard into your hand. Friendly Dwemer have +3/+0.
Icon legends agility.svg Agility 3 Support Ongoing Rare When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health.
Icon legends neutral.png Neutral 6 Support Activate Legendary Activate: Sacrifice a creature to summon a creature from your deck that costs 1, then increase the cost of creatures this summons by 1. Uses: 12
Icon legends endurance.svg Endurance 3 Support Ongoing Rare Friendly Orcs have +0/+2.
Icon legends agility.svg Agility 2 Support Activate Rare Activate: Give a creature Cover. Uses: 3
Icon legends endurance.svg Endurance 2 Support Activate Rare Activate: Give a creature +0/+1. Uses: 3
Icon legends agility.svg Agility 7 Support Ongoing Epic At the start of your turn, summon a random Spider.
Icon legends willpower.svg Willpower 3 Support Ongoing Rare If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane.
Icon legends willpower.svg Willpower 5 Support Ongoing Epic At the end of your turn, summon a 1/1 Imperial Grunt.
Icon legends willpower.svg Willpower 3 Support Activate Epic Activate: Give a friendly creature -1/-1 and summon a 1/1 Reconstructed Spider. Uses: 5
Icon legends willpower.svg Willpower 6 Support Ongoing Legendary When you have 0 or less health, sacrifice The Mechanical Heart, set your health to 10, and restore a rune.
Icon legends neutral.png Neutral 5 Support Ongoing Rare Treasure Hunt – Three Icon legends neutral.png cards: Sacrifice Abandoned Imperfect to summon an 8/8 Awakened Imperfect with Guard and Breakthrough to the lane of your choice.
Icon legends neutral.png Neutral 0 Support Activate Common Activate: Destroy an Undead. Uses: 2
Icon legends neutral.png Neutral 3 Support Ongoing Common At the start of your turn, summon a 1/1 Foraging Mudcrab.
Icon legends neutral.png Neutral 3 Support Ongoing Common Friendly creatures have +1/+1.
Icon legends neutral.png Neutral 0 Support Ongoing Common Indestructible
All damage dealt to players is halved, rounded up.
Icon legends neutral.png Neutral 0 Support Ongoing Common Indestructible
Double all damage dealt to players.
Icon legends neutral.png Neutral 3 Support Ongoing Common When you have 40 or more health, your creatures have +5/+5.
Icon legends neutral.png Neutral 5 Support Ongoing Common Indestructible
Time is Running Out! counts down at the start of your turn. When it reaches zero, you win the game.
Icon legends neutral.png Neutral 0 Support Ongoing Common At the end of your turn, if you took no damage, win the game.
Icon legends endurance.svg Endurance 4 Support Ongoing Legendary You have +1 max magicka for each enemy killed by your creatures on your turn during this game. (0)
Icon legends neutral.png Neutral 4 Support Ongoing Rare At the end of your turn, if you played four cards this turn, draw a card.
Icon legends neutral.png Neutral 3 Support Ongoing Unique legendary If you started the game with no duplicate cards in your deck, your cards cost 1 less.
Icon legends strength.svg Strength
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
4 Support Ongoing Epic Give the second creature you summon each turn +2/+2.
Icon legends willpower.svg Willpower 3 Support Ongoing Epic At the end of your turn, if you gained health, summon a 2/2 Familiar. 2018 April
Icon legends neutral.png Neutral 2 Support Activate Rare Activate: Discard the top card of your deck.
Last Gasp: Draw a card.
Uses: 3
Icon legends strength.svg Strength 2 Support Ongoing Rare When a friendly creature takes damage on your turn, give it +2/+0. Associate: +2/+0
Icon legends endurance.svg Endurance 7 Support Ongoing Legendary Your cards cost 0. You may play only one card per turn.
Icon legends endurance.svg Endurance 9 Support Ongoing Epic Your actions have Betray.
Icon legends neutral.png Neutral 0 Support Ongoing Unique legendary At the start of each player's turn, they refill their hand to four cards.
Icon legends neutral.png Neutral 0 Support Ongoing Unique legendary All Shouts are level 3.
Icon legends neutral.png Neutral 3 Support Ongoing Epic Summon: Transform your deck into random cards.
When you draw a creature or item, give it +1/+1.
When you draw an action or support, reduce its cost by 1.
Icon legends neutral.png Neutral 4 Support Ongoing Epic When you summon a creature, give it +1/+1 if it shares a type with the top creature in your deck. 2019 February
Training's Over: +1/+1
Icon legends willpower.svg Willpower 3 Support Ongoing Legendary Your supports cost 1 less.
When you have 4 supports, sacrifice Forward Camp and summon an Eastmarch Crusader in each lane.
Icon legends neutral.png Neutral 3 Support Ongoing Unique legendary Summon: Crown a creature.
At the end of each player's turn, give crowned creatures +1/+1.
If there is no crowned creature in play, when either player summons a Unique creature, crown it.
Regent of the Throne: +1/+1
Icon legends agility.svg Agility 4 Support Ongoing Legendary Friendly creatures with 1 power may attack an extra time each turn.
Icon legends strength.svg Strength 5 Support Activate Legendary Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1. Uses: 3
Icon legends willpower.svg Willpower
Icon legends agility.svg Agility
Icon legends endurance.svg Endurance
3 Support Ongoing Epic While you have a creature in each lane, your creatures and actions cost 1 less.
Icon legends intelligence.svg Intelligence 1 Support Activate Rare Activate: Deal 1 damage to your opponent. Uses: 3
Icon legends willpower.svg Willpower 3 Support Activate Rare Activate: Summon a 0/1 Target with Guard for you or your opponent. Uses: 3
Icon legends strength.svg Strength 3 Support Ongoing Legendary At the start of your turn, each friendly creature deals 1 damage to your opponent.
Icon legends willpower.svg Willpower 12 Support Activate Unique legendary Activate: Summon a non-Unique Dragon of your choice from your deck. Uses: 3
Icon legends neutral.png Neutral 1 Support Activate Common Activate: Get both Wax and Wane effects this turn. Uses: 2
Icon legends endurance.svg Endurance 4 Support Ongoing Epic When a friendly creature dies, give a random creature in your hand +1/+1. Stolen Life: +1/+1.
Icon legends intelligence.svg Intelligence 2 Support Activate Epic Activate: Give a creature a random Keyword. Uses: 3
Potent Concoction: Random Keyword.
Icon legends neutral.png Neutral 4 Support Activate Unique legendary Activate: Invade.
Last Gasp:
Draw a random Daedra from your deck and give it +2/+2.
Uses: 3.
Gate Guardian: +2/+2.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
Icon legends willpower.svg Willpower
2 Support Ongoing Epic At the end of each turn, if you played a creature, action, item, and support, play the top card of your deck.
Icon legends endurance.svg Endurance 3 Support Ongoing Epic Summon: Draw a random creature from your deck.
When you draw a creature on your turn, increase its cost by 2 and give it +2/+2.
2020 February
Skyshard's Light: +2/+2 and cost increased by 2.
Icon legends strength.svg Strength
Icon legends intelligence.svg Intelligence
1 Support Ongoing Epic At the end of your turn, you may choose a friendly creature wielding three or more items. If you do, sacrifice Monster Perfection Lab and choose an item from your deck to equip to the creature. 2020 July
Icon legends neutral.png Neutral 1 Support Ongoing Epic Your cards that didn't start in your deck cost 1 less. 2020 August


Related cards[edit | edit source]

Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name Attributes Power Health Cost Type Subtype Rarity Text
Icon legends willpower.svg Willpower 4 5 5 Creature Khajiit Epic Pilfer: Draw a random support from your deck.
Icon legends neutral.png Neutral 3 4 4 Creature Dreugh Rare Summon: Destroy an enemy support card.
Icon legends endurance.svg Endurance 4 4 5 Creature Argonian Epic Summon: Silence another creature, or destroy an enemy support.
Icon legends strength.svg Strength 7 4 7 Creature Giant Epic Breakthrough
Summon: Unsummon
a creature in this lane, or destroy an enemy support.
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
4 Action Epic Destroy an enemy creature or support card.
Icon legends strength.svg Strength 7 7 6 Creature Giant Epic Breakthrough
You can't be damaged by actions or supports.
Icon legends intelligence.svg Intelligence 1 2 3 Creature Redguard Rare When you play or activate a support, give Craglorn Scavenger +1/+1.
Icon legends willpower.svg Willpower 3 5 5 Creature Imperial Epic Guard
Summon:
Give your Activated supports an extra use.
You may Activate your supports an extra time each turn.
Icon legends willpower.svg Willpower 2 4 3 Creature Imperial Epic Your support cards with Activate abilities have unlimited uses.
Icon legends strength.svg Strength 3 3 4 Creature Orc Epic Guard
Summon:
Deal 1 damage or destroy an enemy support.
Icon legends intelligence.svg Intelligence 3 Action Rare Draw an item or support from your discard pile.
Icon legends neutral.png Neutral 10 Action Unique legendary If you started the game with no duplicate cards in your deck, play a random creature, item, support and action from your deck.
Icon legends neutral.png Neutral 4 4 4 Creature Nord Epic Summon: +4/+4 and Guard if you have an action, item, and support in your discard pile or in play.
Icon legends neutral.png Neutral 3 Action Rare Destroy an enemy support or Icon legends neutral.png creature.
Icon legends willpower.svg Willpower 2 Action Epic Give your Activated supports 1 extra use.
Empower: +1 use.
Icon legends willpower.svg Willpower 3 2 4 Creature Imperial Legendary Summon: Summon a 2/2 Imperial Soldier for each friendly support.
When you summon a support, summon a 2/2 Imperial Soldier.
Icon legends willpower.svg Willpower 3 5 5 Creature Nord Legendary Summon: Summon a support of your choice from your deck with cost less than Worldly Wanderer's power.
Icon legends strength.svg Strength 1 Action Rare Choose creature, item, action, or support. Put a random card of that type into your hand.
Icon legends willpower.svg Willpower
Icon legends endurance.svg Endurance
6 6 9 Creature Imperial Unique legendary Summon: Steal an enemy creature or support.
Last Gasp: Your opponent steals it back.


See also[edit | edit source]

Appearances[edit | edit source]


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