Elder Scrolls
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Elder Scrolls

Main article: Relics of the Crusader (Knights of the Nine)
For the quest in which you obtain the sword, see The Sword of the Crusader.

The Sword of the Crusader is recovered from Sir Berich's Wraith in Underpall Cave during the quest "The Sword of the Crusader."

Crusader's arm[]

When equipped, the Sword of the Crusader grants the Crusader's Arm enchantment, which fortifies the Blade skill by 10 points. However, if the Hero's infamy rises, the sword will become unequipable.

Quests[]

The Sword of the Crusader[]

After collecting all the other Crusader relics: the Boots, Gauntlets, Helm, Cuirass, Shield, and the Mace, the Hero will return to the Priory of the Nine.

There Lathon has explained that his master, Sir Roderic, had recovered the Greaves before he died but not the Sword of the Crusader. After giving the Greaves to the Hero he requests to be Knighted so that he may follow them into Underpall Cave and avenge Sir Roderic and recover the Sword.

  • Note: There are two IDs for five of the leveled swords, the second ID is the cursed weapon initially picked up.
Level Base Value Weight Base Damage Health Enchantments Charges Uses Weapon ID Cursed ID
1–4 167 Gold 23 13 250 Fire Damage 2 pts for 2 secs
Damage Magicka 7 pts
300 50 xx000f30 xx000f47
5–6 327 Gold 27 15 300 Fire Damage 4 pts for 2 secs
Damage Magicka 15 pts
500 83 xx000f31
7–9 502 Gold 31 17 375 Fire Damage 6 pts for 2 secs
Damage Magicka 20 pts
750 125 xx000f43 xx000f46
10–12 824 Gold 35 19 450 Fire Damage 8 pts for 2 secs
Damage Magicka 25 pts
1000 90 xx000f3f xx000f45
13–16 1347 Gold 39 21 550 Fire Damage 10 pts for 2 secs
Damage Magicka 30 pts
1250 69 xx000f3e
17–20 2309 Gold 38 23 650 Fire Damage 12 pts for 2 secs
Damage Magicka 25 pts
1500 62 xx000f3d xx000f44
21+ 3912 Gold 47 25 750 Fire Damage 14 pts for 2 secs
Damage Magicka 40 pts
2000 62 xx000f4a xx000f49
  • Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition.
  • Base Damage refers to the base damage rating without factoring the effects of the appropriate Blade or Blunt skill, or the condition of the weapon.

Trivia[]

  • Crusader's arm is actually regarded as a skill level-up, and therefore it will not show that one's Blade skill has been raised. It is advised to remove this piece of weaponry before training at a Blade weapon trainer. The same goes for Mace of the Crusader.

Appearances[]

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