Elder Scrolls
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Elder Scrolls

Planting

I made a list of things you can plant:

Alchemy Ingredients:

Food:

This may not be complete, but I thought it might be a good place to start. 174.103.156.253 00:51, September 15, 2012 (UTC)

Livestock

Clearly having chickens gets you eggs, but what does buying a cow get you aside from something large and hairy wandering around in your yard? --- TandyBomb 13:57, September 20, 2012 (UTC)

Another bodyguard. Jimeee (talk) 14:04, September 20, 2012 (UTC)
The cow is there as a meat shield? (Ha ha) I had hoped there would be jugs of milk provided in some way. - TandyBomb 14:08, September 20, 2012 (UTC)
You might get to see the cow bug where it gets stuck in the animal pen / enclosure's fence, half its body on the outside...:-) Depazzion (talk) 08:29, September 24, 2012 (UTC)
If one has a cow, Jugs of milk will spawn periodically in one's house. We have a kitchen in Lakeview that has a cupboard, (to the right of the cooking place), that spawns 7 at a time. DarthOrc (talk) 09:21, October 12, 2012 (UTC)

Remodel House into Entryway

Why isn't this on the page at all? I think it should be noted on here, I would write it but I am a horrible writer...

All it does is change the first room from being a small house, into an entryway into the large house.

you can add different items instead of the bed and stove, like tables, armor stands and weapon racks to display a grand entrance to your house.

If someone wants to write the article and take credit for it, they can ask me about it. I don't mind helping, I just suck at writing stuff on the wikis.

{{SUBST:Nosubst|Signatures/Sir erik54}} 02:28, September 24, 2012 (UTC)


and apparently my talk is broken on this wiki i have the runescape wiki one, so if you want to ask me a question i guess you have to go to my page there instead of my wiki account here? even though they are linked

Wings Table mixup

it has Trophy Room under "Room with outdoor patio" but it is a "Downstairs Room" and it has Storage Room under "Downstairs Room" but it should be under "Room with outdoor patio" Rosenrot87 (talk) 01:41, October 5, 2012 (UTC)

Fixed Jimeee (talk) 09:13, October 8, 2012 (UTC)

Porch Related Bug (?)

In my one game I had built my armory completely, then the greenhouse, and then I built the storage room completely. Oddly, when it was finished the two porches were connected, but, the back railing of the storage room was still there, which made it so their wasn't a clear path to move from the armory porch to the storage room porch. The only way was to jump over the railing and onto the storage room porch and vice versa. Luckily, I reloaded a previous save before I made any of these extensions to the house and rebuilt them. This time, I started the armory by only making it's doors (this way my plans don't reset when I start another extension). I then started building the storage room, starting with the doors. I then built both sections of the house a the exact same time. So for example, when I built the floors of the armory, I also built the floors for the storage room too. I continued until I had both buildings finished. When it was done, the pathway was normal, with no railing cutting across it like the last time. I think the key to making them connect properly is by finishing both buildings at the same time, as this causes the game to create both structures at the same time and probably reacognize that they can be connected. Although to be honest I'm not exactly sure if this is a bug or just player error. Maybe we're suppose to do this all along, but imagine it suppose to be something automatic. In any case it should be mentioned on a page around here somewhere so somebody doesn't make the same unfortunate mistake. One update, if it makes any difference it was the Lakeview Manor on the XB360. Also did some grammer fixes because I was too lazy to proof read the first time. Second update, I reloaded the save and messed around with it a little more. I discovered that it seems like the storage room must be completed before the armory is what the real fix is. Even when I was building them at the same time, when I completed the armory wall first (which completes it) before the storage room wall first (while still in menu) the railing issue still occured. But it didn't when I built the storage room wall first, and then the armory wall. Hope this helps anyone out there. 69.204.216.160 07:55, October 7, 2012 (UTC)

My verdict /review on each various "wing"

Okay, so after having a month or so of experimenting with Hearthfire (alot of it being mind-numbingly frustrating...the learning curve, monotony, and just getting used to it in general can be very weird, and I think that's why so many give it a thumbs down, but once you're broken yourself in, it really is an awesome add on), I feel like I can spare many players some pain.

Anyhow, I do not understand the point of the library or storage wings (and I'm even one of those dorks who constantly picks up and saves every book they come across in a dungeon or whatever!), or at least, I don't see them as fun or practical and marginally fun options.

What really bugged me is the bedrooms addition. I mean, what the...?! Before you move in whatever family you have (one or two kids, with or without a spouse), your steward/house carl uses one of the beds, so I figured that they'd need a bed after I moved everyone in. Oh no, they apparently just develop a serious meth problem while everyone's on their way, and spend the rest of the time just looming over everyone while they sleep.

Not only that, but at least half of the time, your spouse is just confused as to where they're supposed to sleep, and either end up staring at one of the double beds for hours on end or sleeping in the downstairs bed. Then the kids use the child-sized beds, but SHARE THE DRESSER BETWEEN THE SINGLE BEDS IN THE MAIN HALL FOR ALL OF THEIR STUFF, as opposed to, you know, those CHESTS RIGHT AT THE FOOT OF THEIR BEDS!!!! (In case I'm not being clear, I felt quite cheated after building that wing...)

The armory was a great add-on to the east side of the house...for about 5 minutes. Then I just had no idea what to do with it. There are just enough racks so that you can't display all of your favorite weapons, and boy, how I love those uber-glitchy display cases! The only saving grace for the armory is the porch IMO. When I saw that I had the option of adding a grindstone, workbench, etc in addition to everything else I immediately thought "nah...I think that four complete metalworking shops' worth of machinery is adequate...plus I might want to walk at some point..."

The alchemy lab and Enchanter's tower both rock, and they look awesome from outside. The only grip I have is that the containers are...I don't even know, too much? I ended up doing some pretty ridiculous things to make sure that I used as much of the Enchanter's Tower storage things as I could, even though I really only needed to keep my soul gems and a few potions there.

(speaking of weird storage, am I the only one who's still confused about the small glass/wood display cases with the three satchels inside?)

The trophy room is very cool, but I only put it in one of my houses. They did a great job with that addition.

The kitchen is great, kinda funny, and adds to the whole family vibe. Now, if only I didn't feel as though I were in the middle of a zombie apocalypse when I try to find butter...(FWIW, I put a kitchen in all three houses)

I hadn't tried the Greenhouse until a few days ago and OH MY GOD I was blown away. I went from scrounging Creep Clusters so desperately that I rarely had more than 20 to having more than 200 in a few hours. Same goes for about 30 other ingredients.

Ironically enough, probably my favorite part of the gigantic new houses are...the CELLARS!!! My goodness, they could have just added those to the existing houses and I probably would have paid $20 for it!

Anyway, that's my 2 AM word salad...good night/morning, everyone!Timfever (talk) 09:07, October 12, 2012 (UTC)

    • Why did you wait until you had a greenhouse to plant stuff? You can have a garden at each of the houses. Also, did you notice a buzzing sound in your greenhouse? Yeah, its a beehive, up in the rafters. Iits kinda hard to see, a little glitchy, but it does have honey, etc.DarthOrc (talk) 09:29, October 12, 2012 (UTC)
    • I've been catching the bees but did not notice the beehives (thanks btw), and I have been using the gardens at all three houses. But the Greenhouses crank out so much more ingredients/food/etc than the gardens do that they're a must have addition IMO. Timfever (talk) 03:53, October 14, 2012 (UTC)

Sawn Logs

Under the sawn logs section, on the first line, it should be "the only material missing at this stage is Sawn Logs." On the second line, it should be, "Lumber can be purchased from the owners of most lumber mills throughout Skyrim."

ChaseM (talk) 01:32, October 21, 2012 (UTC)

This Bug is also for PC

The bug "Sometimes when using the Carpenter's Workbench in your home it may revert to a menu of items you've already built in the room, essentially wasting your supplies. To correct this exit the menu and re-enter it, it should correct the problem." happens also in PC, and not only in the Carpenter's Workbench but in every workbench in the house, in all three houses

Once you add a bed to the small house then later expand and make that room a fower, can you remove the bed somehow?03:40, November 26, 2012 (UTC)70.193.13.6

Moving in the Family

Correct me if I missed this page, but should there be information on how to move in your Spouse/adopted child? Took me a while to find this info (I didn't read The Beginner's Guide to Homesteading). Since this page is essentially an expanded version of that book, there should be a section for moving in Spouse/Adopted Child.

==Moving in the Family== '''Spouse requires:''' *1x Bed (Double Bed?) *[[Small House]] (or greater) '''Adopted Child requires:''' *1x Bed (?) *1x Chest '''OR''' 1x Dresser *[[Small House]] (or greater)

Obviously more should be added on, and tested (as I'm not sure if this is completely accurate). --Samous (talk) 11:09, January 3, 2013 (UTC)

Spelling Error

In section 2: Preperation should be spelled Preparation.

  • I know it's not my job, but the person who posted the above did not sign their post (with four ~) and did not separate it from my post - so I added the title "Spelling Error" to separate our posts. = SamousInd. (talk) 10:31, January 8, 2013 (UTC) (NOTE: I am Samous)
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