Moved here from Tolvald's Gap sublocationEdit

Tolvald's Gap Shortcut Trick

I'm posting this here because I don't want to add it to the page messily.

If you have the full whirlwind sprint shout, you can use it to cross the entire cavern and get to the next loading area (Toldvald's Crossing) without fighting any enemies in the "Gap". You stand in the middle of the overlook, and aim at the huts across the cavern. It's easier then fighting/sneaking your way there.

You only need a second level Whirlwind Sprint, if you stand near the top of the overlook right after the fencing. I did it twice with no misses. Pyoobez (talk) 18:21, November 8, 2013 (UTC) moved from article Tolvald's Gap sublocation.

Dunmer GuardsEdit

Dumner Guards

I have never been attacked yet on my 6th or 7th playthrough of the game. I just get a Dumner Ghost (one) just standing there). (PC) Kaldhore (talk) 15:54, February 16, 2013 (UTC) moved from article Tolvald's Crossing sublocation.

Hmm after many runs as well, I have never been not attacked by the three Dunmer guards. I think you may be mistaking the three guards (who are only accessible if you are finishing the No Stone Unturned quest) with the lone spectral ghost that makes a few appearances and is only there for the story-telling aspect. I think it clear that the game designers meant the three guards to be aggressive since they are guarding the crown after all. If the three guards sometimes behave differently, that should be added to the Bugs section. Dinerdefilles (talk) 11:52, March 26, 2015 (UTC)

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