AkulakhanBot (talk | contribs) m (Formatting) |
|||
(30 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{SkyrimLocations |
||
− | {{SkyrimGiantCamps |
||
− | |image = |
+ | |image = Talking Stone Camp.png |
− | |map = Talkingstonecampmap.jpg |
+ | |map = Talkingstonecampmap.jpg |
− | |location = Southwest of [[Morthal]] |
+ | |location = Southwest of [[Morthal (Skyrim)|Morthal]] |
− | |hold = [[Hjaalmarch]] |
+ | |hold = [[Hjaalmarch]] |
− | |type = [[Giant Camps|Giant Camp]] |
+ | |type = [[Giant Camps (Skyrim)|Giant Camp]] |
− | |quests = [[Bounty |
+ | |quests = [[Kill the Giant (Bounty)|Kill the Giant]] |
− | |enemies = [[Giant]] |
+ | |enemies = [[Giant (Skyrim)|Giants]]<br />[[Mammoth (Skyrim)|Mammoths]] |
+ | |LocationID = TalkingStoneCampExterior01<br />TalkingStoneCampExterior02 |
||
+ | }} |
||
+ | '''Talking Stone Camp''' is a [[Giant Camps (Skyrim)|Giant Camp]] in [[Hjaalmarch]], southwest of the town of [[Morthal (Skyrim)|Morthal]]. |
||
− | A massive bonfire at |
+ | A massive bonfire at Hjaalmarch's southernmost tip signals the camp of two [[Giant (Skyrim)|giants]]. [[Mammoth (Skyrim)|Mammoths]] roam the lower portion of the hill, shepherded by one giant, while the other can be found near the campfire up top. |
==Bandit raids== |
==Bandit raids== |
||
− | The group of [[Bandits (Skyrim)|bandits]] inhabiting [[Orotheim]] mount frequent raids on the camp in an attempt to kill a mammoth for food |
+ | The group of [[Bandits (Skyrim)|bandits]] inhabiting [[Orotheim]] mount frequent raids on the camp in an attempt to kill a mammoth for food.<ref>''[[Bandit's Journal]]''</ref> If the Dragonborn dispatches all of the bandits at Orotheim, it ends their raids, and allows the giants to lead their mammoths to the nearby stream, which they do every few hours. |
==Notable items== |
==Notable items== |
||
− | *Two chests containing [[leveled |
+ | *Two chests containing [[Random Loot (Skyrim)|leveled loot]]. One in the camp and one in the cove by the waterfall. One is locked (apprentice) and the other is unlocked. |
==Quests== |
==Quests== |
||
− | *[[Bounty |
+ | *[[Kill the Giant (Bounty)|Kill the Giant]] – Kill a giant for the local [[Jarl]]. |
+ | *[[The Break of Dawn]] – Find Meridia's Beacon. |
||
− | == |
+ | ==Trivia== |
+ | *[[The Expired Alchemist]] is located directly east of this location. |
||
⚫ | |||
− | == |
+ | ==Gallery== |
+ | <gallery> |
||
− | {{reflist}} |
||
+ | Talking Stone Camp Full View.png|A full view of the camp. |
||
+ | </gallery> |
||
+ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | ==Bugs== |
||
+ | {{Bugs}} |
||
⚫ | |||
==Appearances== |
==Appearances== |
||
*{{Skyrim}} |
*{{Skyrim}} |
||
+ | {{Refs}} |
||
⚫ | |||
+ | |||
⚫ | |||
+ | <!--Interwiki links--> |
||
+ | [[es:Campamento de Piedra Parlante]] |
||
+ | [[ru:Лагерь Говорящий Камень]] |
||
+ | [[de:Lager Sprechende Steine]] |
||
+ | [[fr:Camp de la pierre parlante]] |
||
[[Category:Skyrim: Hjaalmarch Hold Locations]] |
[[Category:Skyrim: Hjaalmarch Hold Locations]] |
Revision as of 00:38, 16 October 2017
Talking Stone Camp is a Giant Camp in Hjaalmarch, southwest of the town of Morthal.
A massive bonfire at Hjaalmarch's southernmost tip signals the camp of two giants. Mammoths roam the lower portion of the hill, shepherded by one giant, while the other can be found near the campfire up top.
Bandit raids
The group of bandits inhabiting Orotheim mount frequent raids on the camp in an attempt to kill a mammoth for food.[1] If the Dragonborn dispatches all of the bandits at Orotheim, it ends their raids, and allows the giants to lead their mammoths to the nearby stream, which they do every few hours.
Notable items
- Two chests containing leveled loot. One in the camp and one in the cove by the waterfall. One is locked (apprentice) and the other is unlocked.
Quests
- Kill the Giant – Kill a giant for the local Jarl.
- The Break of Dawn – Find Meridia's Beacon.
Trivia
- The Expired Alchemist is located directly east of this location.
Gallery
Location
Bugs
This section contains bugs related to Talking Stone Camp. Before adding a bug to this list, consider the following:
|
- 360 PS3 Fast-travelling to the camp may cause the game to freeze.