- For other uses, see Temple.
Temples are factions that are located within the Iliac Bay, and are each devoted to one of the Eight Divines. Every temple also has a Knight Order dedicated to them. Joining one of the temples has a variety of benefits, including free healing, skill training, and Daedra summoning. To join a temple, you must meet the skill requirements of that temple.
Temples and their Knight Orders[]
- The Akatosh Chantry
- The Order of Arkay
- The House of Dibella
- The School of Julianos
- The Knights Mentor
- The Temple of Kynareth
- The Kynaran Order
- The Benevolence of Mara
- The Maran Knights
- The Temple of Stendarr
- The Crusaders
- The Resolution of Z'en
- The Knights of Iron
Joining the Temple[]
Joining one of the Temples is relatively simple. The Agent must find a local Temple and its recruiter and speak to them, creating the following conversation:
"Yes, you are worthy to join the Temple. The
will embrace you as a member. Are you interested in joining?"- Yes "Well, welcome then, my child. You may consider yourself a Novice now. Our trainers are available to you. For the other benefits of the temple, be patient, work hard, and they will come to you."
- No
After refusing to join a Temple, one cannot join that Temple again.
The Elder Scrolls II: Daggerfall – Temples | |
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Temples | |
Templar Orders | |
Non-member Quests | |
Member Quests | |
Unique Quests |