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For other uses, see Sungard.
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"Meet the brothers preparing for the attack. Then join them in wiping out the Imperials. Once you prevail we will garrison the fort."
Galmar Stone-Fist[src]

The Battle for Fort Sungard is a quest available in The Elder Scrolls V: Skyrim in which the Dragonborn must capture Fort Sungard, a key military installation in the Reach, for their faction in the Civil War.

BackgroundEdit

Legate Rikke (If the Dragonborn joined the Stormcloaks: "Galmar Stone-Fist") has sent me to assist in taking Fort Sungard from the enemy.

ObjectivesEdit

  1. Join the men attacking Fort Sungard
  2. Take over Fort Sungard by defeating the enemy

WalkthroughEdit

This quest can happen in both Imperial Legion and Stormcloak questlines depending on whether the Dragonborn agreed to hand over Markarth to the Stormcloaks during the quest Season Unending or not.

If Markarth is in the hands of the Imperial Legion, after blackmailing Raerek, Jarl Igmund's Steward, and gaining both funds and weaponry for the rebellion, Galmar Stone-Fist's orders are to bolster the forces preparing for an attack on Fort Sungard. Once the fort has been taken it can then be garrisoned and the liberation of The Reach can finally be secured.

If Markarth is in the hands of the Stormcloaks, Legate Rikke orders the Dragonborn to join the men waiting to attack Fort Sungard, defeat all enemy troops and take back The Reach.

Attacking the FortEdit

Fort Sungard is located along the road leading southeast from Rorikstead. The allied forces have mustered at the base of a ridge, outside firing range of the forts defending archers. Approaching the commander will launch the headlong charge of the massed army into the fortification.

The fort is being defended by a very large enemy presence. Countless archers line the ramparts on approach and barricades slow progress towards the gate. Once the barricades have been sundered, the Infantry can rush the courtyard and gain access to the walls. The entire battle can be fought on the exterior courtyards and ramparts without entering the interior at all. Frequent reports will briefly outline the progress and remaining enemy garrison. When the enemy has been neutralized, the fort will be captured and the mission complete.

JournalEdit

The Battle for Fort Sungard – CWFortSiegeFort
IDJournal Entry
10Imperials: Legate Rikke has sent me to assist in taking Fort Sungard from the enemy.

Stormcloaks: Galmar Stone-Fist has sent me to assist in taking Fort Sungard from the enemy.

  • Objective 10: Join the men attacking Fort Sungard
50
  • Objective 100: Take over Fort Sungard by defeating the enemy (<Global=CWPercentPoolRemainingDefender>% Remaining)
9000We have succeeded in taking Fort Sungard from the enemy.
  • Quest completed

GalleryEdit

TriviaEdit

  • The quest becomes easy if the player is lycanthropic, by turning into a werewolf and slaughtering all the Imperials/Stormcloaks. However, fellow soldiers will turn against their comrade, regardless of their allegiance.

BugsEdit

This section contains bugs related to The Battle for Fort Sungard. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
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  •  PC   360   PS3   When asked to join the men attacking Fort Sungard, there may be no men to join, but the quest might update indicating the Dragonborn has joined the men. Also, once the quest is started the fort may be deserted. Even if you meet the allied soldiers and proceed to the fort, there will be no quest marker and no soldiers. This makes the quest impossible to complete and thus prevents the player from completing either the Imperial Legion or Stormcloaks-questlines.
    •  PC(fix)   If this ever happens, type setstage CWFortSiegeFort 9000 and complete the quest, but this will skip all the fighting and other things included in the quest.
    •  PS3(Fix)   If sided with the Stormcloaks: As soon as you complete the quest to blackmail Raerek in Understone Keep, do not wait and do not use fast travel to get to the next objective or go anywhere else, instead travel from Markarth back to Galmar Stone-Fist on foot or by horse. Do the next quest from Galmar Stone-Fist to ambush the caravan, then go back to him to get the Fort Sungard quest (still on foot or horse-back). If the quest is working correctly, you will get a map marker for Fort Sungard and can link to it from your quests page. If "Show on Map" does not work from the quests page, then the men probably will not be waiting for you when you arrive. Confirmed on the PS3 that if the quest marker is there, you can fast travel to Fort Sungard, (if you have been there before), and everyone shows up for the battle, with the Stormcloaks coming in from the north. If you have not been there before, when you arrive at the quest marker destination the men should be there, if not then go straight to the fort and the enemies should spawn which will then spawn the men who will help you attack the fort with you.
    •  PS3(Fix)   Killing the Jarl of Markarth might fix it. If you survive the following onslaught, it will close out the battle and allow you to talk to Ulfric.
    • Fix: If you continue with the main quest and arrange the peace council, the quest will automatically complete.
  •  PS3   The game may randomly glitch at any point in the battle. Possibly due to the excessive number of Legion soldiers/Stormcloaks present.
  •  360   Completing the quest sometimes does not award the achievement.


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