The Cursed Weapon is a Temples quest available during the events of The Elder Scrolls II: Daggerfall. The Agent is tasked with transporting a dangerous weapon, prized by the Orcs, to a temple cleric hidden within a dungeon.
Background[edit | edit source]
Objectives[edit | edit source]
- Speak with the Missionary of a joined Temple and receive the weapon
- Journey to the specified dungeon
- Enter the dungeon and find the cleric within
- Give the weapon to the cleric to complete the quest
Walkthrough[edit | edit source]
After joining one of the Eight Divine temples scattered throughout the Iliac Bay, the Agent will be assigned randomly determined quests to complete by the temple's missionary. Once they have achieved the rank of Initiate or higher, one of the temple's missionaries will offer more difficult quests.
Speaking with the Temple Missionary reveals that the Orcs of Daggerfall have discovered that the temple that the Agent has joined has been keeping a famed, but magically dangerous, Orc weapon from them. Having been attacked twice, the temple now seeks to hide the weapon elsewhere, with a cleric hidden within a dungeon prepared to conceal it once and for all. A temporary enchantment on the weapon negates its effects for the duration of the quest.
Weapon smuggling[edit | edit source]
Having journeyed to the specified dungeon, the Agent will have to battle through numerous Orcs and other local enemies to find the cleric within. During the search various types of Orc will spawn throughout the dungeon, before one will exclaim when hit:
Once the cleric has been found they will pay the Agent a random amount of gold, agreed to earlier, before vanishing with the weapon. The Agent may then leave the dungeon to get another quest.
Manshrieker's revenge[edit | edit source]
If the Agent fails to find the Cleric within the time limit, the weapon will disappear from their inventory, revealed by the appearance of a notification. As it disappears, the Agent will be inflicted with Stomach Rot, which can be cured at the Temple for a fee.
Journal[edit | edit source]
|The Cursed Weapon – c0b10y05|
[Missionary name] of [temple], in [town], gave me an evil [weapon] to deliver to the [dungeon] so that the orcs could not get it. I have [x] days to make the delivery.
Trivia[edit | edit source]
- When asked for news, NPCs in the same region of the quest may make comments based on acceptance, success or failure:
- Acceptance: "The orcs had been attacking [temple] caravans."
- Failure: "The orcs finally got that [weapon].
- Success: "The [Weapon] is safe from the hands of the orcs."
Bugs[edit | edit source]
This section contains bugs related to The Cursed Weapon. Before adding a bug to this list, consider the following:
- The orcs encountered will refer to the Agent as being human regardless of race.
Appearances[edit | edit source]
|The Elder Scrolls II: Daggerfall – Temples|
|Temples||Akatosh Chantry • Order of Arkay • House of Dibella • School of Julianos • Temple of Kynareth • Benevolence of Mara • Temple of Stendarr • Resolution of Z'en|
|Templar Orders||Order of the Hour • Knights of the Circle • Order of the Lily • Knights Mentor • Kynaran Order • Maran Knights • Crusaders • Knights of Iron|
|Non-member Quests||The Healing • The Spook • The Stolen Item • An Errand|
|Member Quests||The Haunted House • The Obsessed Child • The Missing Scholar • The Insane Priest • Hunt for Undead • The Heretic • The Cursed Weapon • The Expiatory Sacrifice • A Delivery • The Relic • The Rite of Atonement • The Great Evil|
|Unique Quests||Avenge the Dragons • The Desecrated Temple • Desired Artwork • The Price of Knowledge • The Arm of Fury • A Powerful Spirit • A Special Plant • The Bounty|