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The Elder Scrolls Call to Arms

The Elder Scrolls: Call to Arms is a tabletop skirmish wargame set in Tamriel, made by Modiphius, the creators of Fallout: Wasteland Warfare.

StoryEdit

World and settingEdit

The game will feature iconic locations and characters from various games, such as The Elder Scrolls IV: Oblivion, The Elder Scrolls V: Skyrim, and The Elder Scrolls Online. It does not have a storyline or setting on its own, but adapts heroes and soldiers as figurines.[1]

GameplayEdit

The Elder Scrolls Call to Arms promotional banner

Players have physical figures and use them on a table with terrain to tactically play battles.

FiguresEdit

Figures are made of resin. They are 32 mm tall. Players can paint them. They feature heroes such as:[1]

SystemEdit

The Fallout: Wasteland Warfare system has been rewritten and changed to suit the The Elder Scrolls franchise.[1]

The player's heroes lead groups of followers on adventures and battle. Armies usually comprise 1–6 heroes and 3–15 troops.[1]

Players have to manage stamina and magicka of their figures during combat. Enemies are AI driven or the other player can be the enemy, so the game can be played solo or against someone else. There are elements of narrative that can change the flow of battle.[1]

ScenariosEdit

Scenarios can range from dungeon delves to huge battles. Players can loot treasure, do quests and complete scenario objectives.[1]

TerrainEdit

Terrains are planned.[1]

AccessoriesEdit

Accessories such as metal tokens, dice bags or settlement journals are planned.[1]

Waves and factionsEdit

The game is released in waves, each with a narrative and factions of its own.

First waveEdit

The first wave includes Stormcloaks and the Imperial Legion fighting for Skyrim in the Civil War, as well as a Dragonborne single player set.[1]

External linksEdit

References

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