The Elder Scrolls Adventures: Redguard is an action-adventure game developed and published by Bethesda Softworks with a third person style reminiscent of the Tomb Raider games, set in the world of The Elder Scrolls. It is one of the spin-off titles in the series, and also one of the earliest.
Plot[edit | edit source]
The game takes place in Tamriel in the year 864 of the Second Era, some 400 years prior to the events of Arena and the rest of the main series. The story is about Cyrus, a young Redguard, who arrives on the island of Stros M'kai in order to find his missing sister, and subsequently finds himself in the middle of political intrigue.
Game opening[edit | edit source]
It is late in the Second Era, a time of war as the Empire of Tiber Septim sweeps through the kingdoms of Tamriel in a glorious bid for conquest. Septim is opposed on all sides, but never more fiercely than by Hammerfell the ancestral home of the Redguards. The High King of Hammerfell, Thassad II resists the Imperial invasions even as he sees other kingdoms crumble until, at last, without warning and surprisingly devoid of court treachery, death takes its full measure. With its High King dead, Hammerfell is crippled plunging into a bloody civil war between the Crowns, fighting for their homeland's continued sovereignty, and the Forebears, who have finally accepted the Emperor's rule. The Crowns, led by the heir to Thassad, Prince A'tor, are continually victorious, spilling the blood of the Forebears across Hammerfell's sands. From his seat of power in the port city of Stros M'kai, Prince A'tor slowly reunites his father’s unraveled kingdom. Feeling their impending defeat, the Forebears sign a pact with the Emperor, allowing him to bring his armies in, crush the Crowns, and rule Hammerfell as his own. Tiber Septim's armies prove too much for the proud Redguard Crowns.
Tiber Septim sends his best commander, Lord Richton, to Stros M'kai to close the grip on Prince A'tor and the Crowns. The prince rallies his forces for one last stand. Knowing that Hammerfell's sovereignty is at stake, the Crown forces match the might of the Empire meeting them in the harbor of Stros M'kai for the final battle. The fighting is fierce. Lord Richton, having seen the Prince's victories at sea before, decides to bring his last resource to the fore...
...the Dragon, Nafalilargus, proud jewel of the Imperial crown. A'tor commands his archers to ready their weapons...
...but is struck down himself by Richton’s assassin, felled by an arrow whose poison spreads too fast. A'Tor's wizard attempts to save the Prince but the dragon ends his magic, and the Crown's hope for victory, in a single, fiery breath. Having conquered the Crowns, the Emperor’s forces claim rule over all of Hammerfell. Imperial garrisons are stationed at every city and Richton himself is named Provisional Governor of Stros M'kai. Months pass. The Redguards of Hammerfell, both Crown and Forebear, learn to live under the new Imperial rule and Tiber Septim extends his reach into the rest of Tamriel. It is only through fate that any of this will come to concern our hero Cyrus, a redguard who long ago left Hammerfell to wander the borderlands of the Empire.
Features[edit | edit source]
Redguard runs in MS-DOS and features a software mode as well as a 3D accelerated mode for computers with a Voodoo2 graphics card. The game's manual also included a section called the Pocket Guide to the Empire (often abbreviated as PGE, or PGttE), in which details were given on all the provinces of the Empire during that era. This guide is written from the point of view of an Imperial, and has several handwritten notices in it written by an anti-imperial. Lastly, in some distributions of the game, the map that was provided in the box was partially burnt to provide an additional level of authenticity.
Early copies of Redguard also shipped with a comic book depicting the events that led up to Cyrus' adventure on Stros M'kai, known as The Origin of Cyrus.
System requirements[edit | edit source]
The following are the requirements to run the game:
- Pentium 166 MHz
- 32 MB RAM
- 350 MB free hard drive space
- Windows 95
- 16-bit sound card
- Supported: 3Dfx video card, 4 button gamepad
Gallery[edit | edit source]
Trivia[edit | edit source]
- Redguard was released in 1998, between Elder Scrolls games, Daggerfall and Morrowind and spin-offs, Battlespire and Stormhold.
- The first known member of the Sload race, N'Gasta, appeared in this game.
- There was meant to be a sequel involving the Eye of Argonia, but it was never released.
- Redguard teased two of the main series sequels during its opening cinematic. Several books on a shelf can be seen in the background: The Elder Scrolls: Arena, The Elder Scrolls II: Daggerfall, The Elder Scrolls III: Morrowind, and finally The Elder Scrolls IV: Oblivion. At the time of Redguard's release neither Morrowind nor Oblivion had been announced.
- There was a fifth book on the shelf titled "Romaneli", but a game with that title was never released. Instead, the fifth game in the series was called Skyrim. Due to the very early mention of the name, it was likely just a working title, as Skyrim had not even begun development.
- The game was planned to be the first of a new series called The Elder Scrolls Adventures, but due to its lack of sales Bethesda decided to scrap the series and instead work on the main series of games.
- It is the first game in which Imperials appear as their own race.
[edit | edit source]
References[edit | edit source]
- Redguard FAQ
- Opening of The Elder Scrolls Adventures: Redguard