Elder Scrolls
Elder Scrolls
No edit summary
Line 24: Line 24:
 
{{reflist}}
 
{{reflist}}
   
[[de:The Elder Scrolls Travels: Stormhold]]
 
[[ru:The Elder Scrolls Travels]]
 
 
[[Category:Stormhold| ]]
 
[[Category:Stormhold| ]]
 
[[Category:Games]]
 
[[Category:Games]]
  +
 
[[de:The Elder Scrolls Travels: Stormhold]]
  +
[[pl:The Elder Scrolls Travels: Stormhold]]
 
[[ru:The Elder Scrolls Travels]]

Revision as of 22:13, 9 October 2013

The Elder Scrolls Travels: Stormhold is a 2003 RPG developed exclusively for

Java-enabled cell phones in the style and scope of its fellow The Elder Scrolls games. It is one of four mobile TES games and is published by Bethesda Softworks.


Storyline

Misfortune has landed you in Stormhold prison, run by reputed lunatic Quintus Varus. The overseers put you to work, and it is clear you are not expected to survive long. You must find the few who can help you, and overcome the challenges of Stormhold until you are strong enough to defeat the evil warden. [1]


Classes

  • Spellsword (Nokia 3650 only)  [1]
  • Rogue
  • Barbarian
  • Battlemage
  • Knight

Gameplay

  • Randomly generated dungeons.
  • Between 8 to 36 dungeons in the game, depending on the handset used [1][2]
  • Monsters can give the following illnesses (incomplete list) [2]
    • Blind: Your map disappears and your background shifts to black. [2]
    • Delusions: You are magically infected and attacked by an improbably high number of monsters, who, while the result of your own delusions, can still kill you.  [2]
    • Vampirism: Background goes to red, and your health declines a little each second until you die or the ailment expires. For every monster killed though, health is increased. [2]


References